Refactor/clean architecture phase1 (#215)
* refactor(editor): 建立Clean Architecture领域模型层 * refactor(editor): 实现应用层架构 - 命令模式、用例和状态管理 * refactor(editor): 实现展示层核心Hooks * refactor(editor): 实现基础设施层和展示层组件 * refactor(editor): 迁移画布和连接渲染到 Clean Architecture 组件 * feat(editor): 集成应用层架构和命令模式,实现撤销/重做功能 * refactor(editor): UI组件拆分 * refactor(editor): 提取快速创建菜单逻辑 * refactor(editor): 重构BehaviorTreeEditor,提取组件和Hook * refactor(editor): 提取端口连接和键盘事件Hook * refactor(editor): 提取拖放处理Hook * refactor(editor): 提取画布交互Hook和工具函数 * refactor(editor): 完成核心重构 * fix(editor): 修复节点无法创建和连接 * refactor(behavior-tree,editor): 重构节点子节点约束系统,实现元数据驱动的架构
This commit is contained in:
@@ -375,11 +375,7 @@ export const BehaviorTreeWindow: React.FC<BehaviorTreeWindowProps> = ({
|
||||
const saveToFile = async (filePath: string) => {
|
||||
try {
|
||||
// 使用初始黑板变量(设计时的值)而不是运行时的值
|
||||
const varsToSave = isExecuting ? initialBlackboardVariables : blackboardVariables;
|
||||
const json = exportToJSON(
|
||||
{ name: 'behavior-tree', description: '' },
|
||||
varsToSave
|
||||
);
|
||||
const json = exportToJSON({ name: 'behavior-tree', description: '' });
|
||||
await invoke('write_behavior_tree_file', { filePath, content: json });
|
||||
logger.info('行为树已保存', filePath);
|
||||
|
||||
@@ -561,10 +557,8 @@ export const BehaviorTreeWindow: React.FC<BehaviorTreeWindowProps> = ({
|
||||
const extension = format === 'binary' ? 'bin' : 'json';
|
||||
const filePath = `${outputPath}/${fileName}.btree.${extension}`;
|
||||
|
||||
const varsToSave = isExecuting ? initialBlackboardVariables : blackboardVariables;
|
||||
const data = exportToRuntimeAsset(
|
||||
{ name: fileName, description: 'Runtime behavior tree asset' },
|
||||
varsToSave,
|
||||
format
|
||||
);
|
||||
|
||||
@@ -824,7 +818,7 @@ export const BehaviorTreeWindow: React.FC<BehaviorTreeWindowProps> = ({
|
||||
|
||||
// 如果是黑板变量节点,动态生成属性
|
||||
if (node.data.nodeType === 'blackboard-variable') {
|
||||
const varName = node.data.variableName || '';
|
||||
const varName = (node.data.variableName as string) || '';
|
||||
const varValue = blackboardVariables[varName];
|
||||
const varType = typeof varValue === 'number' ? 'number' :
|
||||
typeof varValue === 'boolean' ? 'boolean' : 'string';
|
||||
@@ -862,7 +856,7 @@ export const BehaviorTreeWindow: React.FC<BehaviorTreeWindowProps> = ({
|
||||
data
|
||||
});
|
||||
}}
|
||||
onNodeCreate={(template, position) => {
|
||||
onNodeCreate={(_template, _position) => {
|
||||
// Node created successfully
|
||||
}}
|
||||
blackboardVariables={blackboardVariables}
|
||||
|
||||
Reference in New Issue
Block a user