Refactor/clean architecture phase1 (#215)
* refactor(editor): 建立Clean Architecture领域模型层 * refactor(editor): 实现应用层架构 - 命令模式、用例和状态管理 * refactor(editor): 实现展示层核心Hooks * refactor(editor): 实现基础设施层和展示层组件 * refactor(editor): 迁移画布和连接渲染到 Clean Architecture 组件 * feat(editor): 集成应用层架构和命令模式,实现撤销/重做功能 * refactor(editor): UI组件拆分 * refactor(editor): 提取快速创建菜单逻辑 * refactor(editor): 重构BehaviorTreeEditor,提取组件和Hook * refactor(editor): 提取端口连接和键盘事件Hook * refactor(editor): 提取拖放处理Hook * refactor(editor): 提取画布交互Hook和工具函数 * refactor(editor): 完成核心重构 * fix(editor): 修复节点无法创建和连接 * refactor(behavior-tree,editor): 重构节点子节点约束系统,实现元数据驱动的架构
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import { CommandManager } from '../commands/CommandManager';
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import { DeleteNodeCommand } from '../commands/tree/DeleteNodeCommand';
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import { RemoveConnectionCommand } from '../commands/tree/RemoveConnectionCommand';
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import { ITreeState } from '../commands/ITreeState';
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import { ICommand } from '../commands/ICommand';
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/**
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* 删除节点用例
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* 删除节点时会自动删除相关连接
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*/
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export class DeleteNodeUseCase {
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constructor(
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private readonly commandManager: CommandManager,
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private readonly treeState: ITreeState
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) {}
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/**
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* 删除单个节点
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*/
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execute(nodeId: string): void {
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const tree = this.treeState.getTree();
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const relatedConnections = tree.connections.filter(
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(conn) => conn.from === nodeId || conn.to === nodeId
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);
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const commands: ICommand[] = [];
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relatedConnections.forEach((conn) => {
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commands.push(
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new RemoveConnectionCommand(
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this.treeState,
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conn.from,
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conn.to,
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conn.fromProperty,
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conn.toProperty
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)
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);
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});
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commands.push(new DeleteNodeCommand(this.treeState, nodeId));
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this.commandManager.executeBatch(commands);
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}
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/**
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* 批量删除节点
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*/
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executeBatch(nodeIds: string[]): void {
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const tree = this.treeState.getTree();
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const commands: ICommand[] = [];
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const nodeIdSet = new Set(nodeIds);
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const relatedConnections = tree.connections.filter(
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(conn) => nodeIdSet.has(conn.from) || nodeIdSet.has(conn.to)
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);
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relatedConnections.forEach((conn) => {
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commands.push(
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new RemoveConnectionCommand(
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this.treeState,
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conn.from,
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conn.to,
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conn.fromProperty,
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conn.toProperty
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)
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);
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});
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nodeIds.forEach((nodeId) => {
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commands.push(new DeleteNodeCommand(this.treeState, nodeId));
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});
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this.commandManager.executeBatch(commands);
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}
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}
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