Refactor/clean architecture phase1 (#215)
* refactor(editor): 建立Clean Architecture领域模型层 * refactor(editor): 实现应用层架构 - 命令模式、用例和状态管理 * refactor(editor): 实现展示层核心Hooks * refactor(editor): 实现基础设施层和展示层组件 * refactor(editor): 迁移画布和连接渲染到 Clean Architecture 组件 * feat(editor): 集成应用层架构和命令模式,实现撤销/重做功能 * refactor(editor): UI组件拆分 * refactor(editor): 提取快速创建菜单逻辑 * refactor(editor): 重构BehaviorTreeEditor,提取组件和Hook * refactor(editor): 提取端口连接和键盘事件Hook * refactor(editor): 提取拖放处理Hook * refactor(editor): 提取画布交互Hook和工具函数 * refactor(editor): 完成核心重构 * fix(editor): 修复节点无法创建和连接 * refactor(behavior-tree,editor): 重构节点子节点约束系统,实现元数据驱动的架构
This commit is contained in:
@@ -0,0 +1,42 @@
|
||||
import { NodeTemplate } from '@esengine/behavior-tree';
|
||||
import { Node } from '../../domain/models/Node';
|
||||
import { Position } from '../../domain/value-objects/Position';
|
||||
import { INodeFactory } from '../../domain/interfaces/INodeFactory';
|
||||
import { CommandManager } from '../commands/CommandManager';
|
||||
import { CreateNodeCommand } from '../commands/tree/CreateNodeCommand';
|
||||
import { ITreeState } from '../commands/ITreeState';
|
||||
|
||||
/**
|
||||
* 创建节点用例
|
||||
*/
|
||||
export class CreateNodeUseCase {
|
||||
constructor(
|
||||
private readonly nodeFactory: INodeFactory,
|
||||
private readonly commandManager: CommandManager,
|
||||
private readonly treeState: ITreeState
|
||||
) {}
|
||||
|
||||
/**
|
||||
* 执行创建节点操作
|
||||
*/
|
||||
execute(template: NodeTemplate, position: Position, data?: Record<string, unknown>): Node {
|
||||
const node = this.nodeFactory.createNode(template, position, data);
|
||||
|
||||
const command = new CreateNodeCommand(this.treeState, node);
|
||||
this.commandManager.execute(command);
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据类型创建节点
|
||||
*/
|
||||
executeByType(nodeType: string, position: Position, data?: Record<string, unknown>): Node {
|
||||
const node = this.nodeFactory.createNodeByType(nodeType, position, data);
|
||||
|
||||
const command = new CreateNodeCommand(this.treeState, node);
|
||||
this.commandManager.execute(command);
|
||||
|
||||
return node;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user