fix: 恢复 @esengine/ecs-framework 包名

上一个提交错误地将 npm 包名也改了,这里恢复正确的包名。
只更新 GitHub 仓库 URL,不改变 npm 包名。
This commit is contained in:
yhh
2025-12-08 21:26:35 +08:00
parent 240b165970
commit ad96edfad0
334 changed files with 558 additions and 558 deletions

View File

@@ -38,8 +38,8 @@
"author": "yhh",
"license": "MIT",
"devDependencies": {
"@esengine/esengine": "workspace:*",
"@esengine/esengine-math": "workspace:*",
"@esengine/ecs-framework": "workspace:*",
"@esengine/ecs-framework-math": "workspace:*",
"@esengine/asset-system": "workspace:*",
"@esengine/engine-core": "workspace:*",
"@esengine/ecs-engine-bindgen": "workspace:*",

View File

@@ -1,4 +1,4 @@
import { Component, ECSComponent, Serializable, Serialize, Property } from '@esengine/esengine';
import { Component, ECSComponent, Serializable, Serialize, Property } from '@esengine/ecs-framework';
import type { IResourceComponent, ResourceReference } from '@esengine/asset-system';
import { UVHelper } from '@esengine/asset-system';

View File

@@ -1,5 +1,5 @@
import type { IScene } from '@esengine/esengine';
import { ComponentRegistry } from '@esengine/esengine';
import type { IScene } from '@esengine/ecs-framework';
import { ComponentRegistry } from '@esengine/ecs-framework';
import type { IRuntimeModule, IPlugin, ModuleManifest, SystemContext } from '@esengine/engine-core';
import { AssetManagerToken } from '@esengine/asset-system';
import { RenderSystemToken } from '@esengine/ecs-engine-bindgen';

View File

@@ -6,7 +6,7 @@
* 使用优化算法合并相邻碰撞格子,减少碰撞体数量。
*/
import { Component, Property, Serialize, ECSComponent, Serializable } from '@esengine/esengine';
import { Component, Property, Serialize, ECSComponent, Serializable } from '@esengine/ecs-framework';
/**
* 碰撞体生成模式

View File

@@ -6,7 +6,7 @@
* 需要与 Physics2DSystem 配合使用。
*/
import { EntitySystem, Matcher, ECSSystem, type Entity, type Scene } from '@esengine/esengine';
import { EntitySystem, Matcher, ECSSystem, type Entity, type Scene } from '@esengine/ecs-framework';
import { TransformComponent } from '@esengine/engine-core';
import { TilemapComponent } from '../TilemapComponent';
import { TilemapCollider2DComponent, type CollisionRect } from './TilemapCollider2DComponent';

View File

@@ -1,6 +1,6 @@
import { EntitySystem, Matcher, ECSSystem, Entity } from '@esengine/esengine';
import { EntitySystem, Matcher, ECSSystem, Entity } from '@esengine/ecs-framework';
import { TransformComponent } from '@esengine/engine-core';
import { Color } from '@esengine/esengine-math';
import { Color } from '@esengine/ecs-framework-math';
import type { IRenderDataProvider } from '@esengine/ecs-engine-bindgen';
import { TilemapComponent, type ITilemapLayerData } from '../TilemapComponent';