fix: 恢复 @esengine/ecs-framework 包名
上一个提交错误地将 npm 包名也改了,这里恢复正确的包名。 只更新 GitHub 仓库 URL,不改变 npm 包名。
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@@ -11,7 +11,7 @@
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* @see docs/architecture/plugin-system-design.md
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*/
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import type { ComponentRegistry as ComponentRegistryType, IScene, ServiceContainer } from '@esengine/esengine';
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import type { ComponentRegistry as ComponentRegistryType, IScene, ServiceContainer } from '@esengine/ecs-framework';
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import { TransformComponent } from './TransformComponent';
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import type { ModuleManifest } from './ModuleManifest';
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@@ -1,2 +1,2 @@
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// Re-export from ecs-framework
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export { HierarchyComponent } from '@esengine/esengine';
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export { HierarchyComponent } from '@esengine/ecs-framework';
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@@ -1,2 +1,2 @@
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// Re-export from ecs-framework
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export { HierarchySystem } from '@esengine/esengine';
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export { HierarchySystem } from '@esengine/ecs-framework';
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@@ -11,8 +11,8 @@
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* 2. Clear temporary state at frame end (justPressed, justReleased, etc.)
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*/
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import { EntitySystem, Matcher, ECSSystem } from '@esengine/esengine';
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import type { Entity } from '@esengine/esengine';
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import { EntitySystem, Matcher, ECSSystem } from '@esengine/ecs-framework';
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import type { Entity } from '@esengine/ecs-framework';
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import type {
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IPlatformInputSubsystem,
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KeyboardEventInfo,
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@@ -1,4 +1,4 @@
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import { Component, ECSComponent, Serializable, Serialize, Property } from '@esengine/esengine';
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import { Component, ECSComponent, Serializable, Serialize, Property } from '@esengine/ecs-framework';
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export interface Vector3 {
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x: number;
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@@ -1,4 +1,4 @@
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import { EntitySystem, Matcher, Entity, ECSSystem, HierarchyComponent } from '@esengine/esengine';
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import { EntitySystem, Matcher, Entity, ECSSystem, HierarchyComponent } from '@esengine/ecs-framework';
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import { TransformComponent, Matrix2D } from './TransformComponent';
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const DEG_TO_RAD = Math.PI / 180;
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