fix: 恢复 @esengine/ecs-framework 包名

上一个提交错误地将 npm 包名也改了,这里恢复正确的包名。
只更新 GitHub 仓库 URL,不改变 npm 包名。
This commit is contained in:
yhh
2025-12-08 21:26:35 +08:00
parent 240b165970
commit ad96edfad0
334 changed files with 558 additions and 558 deletions

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@@ -3,7 +3,7 @@
* 精灵渲染辅助工具。
*/
import { Entity, Component } from '@esengine/esengine';
import { Entity, Component } from '@esengine/ecs-framework';
import type { EngineBridge } from './EngineBridge';
import { RenderBatcher } from './RenderBatcher';
import { SpriteComponent } from '@esengine/sprite';

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@@ -3,7 +3,7 @@
* 相机系统
*/
import { EntitySystem, Matcher, Entity, ECSSystem } from '@esengine/esengine';
import { EntitySystem, Matcher, Entity, ECSSystem } from '@esengine/ecs-framework';
import { CameraComponent } from '@esengine/camera';
import type { EngineBridge } from '../core/EngineBridge';

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@@ -3,9 +3,9 @@
* 用于ECS的引擎渲染系统。
*/
import { EntitySystem, Matcher, Entity, ComponentType, ECSSystem, Component, Core } from '@esengine/esengine';
import { EntitySystem, Matcher, Entity, ComponentType, ECSSystem, Component, Core } from '@esengine/ecs-framework';
import { TransformComponent } from '@esengine/engine-core';
import { Color } from '@esengine/esengine-math';
import { Color } from '@esengine/ecs-framework-math';
import { SpriteComponent } from '@esengine/sprite';
import { CameraComponent } from '@esengine/camera';
import { getMaterialManager } from '@esengine/material-system';