fix: 修复 changesets 验证错误 (#337)

- 简化 ignore 配置,只保留 editor-app
- 设置内部包为 private: true
  - build-config, engine, ecs-engine-bindgen
  - editor-core, editor-runtime
  - 所有 *-editor 插件包

这样 changesets 可以正常工作,private 包不会被发布
This commit is contained in:
YHH
2025-12-26 09:06:52 +08:00
committed by GitHub
parent 54038e3250
commit a84ff902e4
20 changed files with 757 additions and 740 deletions

View File

@@ -1,62 +1,67 @@
{
"name": "@esengine/ecs-engine-bindgen",
"version": "0.1.0",
"description": "Bridge layer between ECS Framework and Rust Engine | ECS框架与Rust引擎之间的桥接层",
"main": "dist/index.js",
"module": "dist/index.js",
"types": "dist/index.d.ts",
"type": "module",
"exports": {
".": {
"types": "./dist/index.d.ts",
"import": "./dist/index.js"
}
},
"files": [
"dist"
],
"scripts": {
"build": "tsup",
"build:watch": "tsup --watch",
"clean": "rimraf dist"
},
"repository": {
"type": "git",
"url": "https://github.com/esengine/esengine.git",
"directory": "packages/ecs-engine-bindgen"
},
"keywords": [
"ecs",
"game-engine",
"bridge",
"wasm",
"typescript"
],
"author": "ESEngine Team",
"license": "MIT",
"dependencies": {
"@esengine/ecs-framework": "workspace:*",
"@esengine/ecs-framework-math": "workspace:*",
"@esengine/engine-core": "workspace:*",
"@esengine/asset-system": "workspace:*",
"@esengine/material-system": "workspace:*"
},
"peerDependencies": {
"@esengine/sprite": "workspace:*",
"@esengine/camera": "workspace:*"
},
"peerDependenciesMeta": {
"@esengine/sprite": { "optional": true },
"@esengine/camera": { "optional": true }
},
"optionalDependencies": {
"es-engine": "file:../engine/pkg"
},
"devDependencies": {
"@esengine/sprite": "workspace:*",
"@esengine/camera": "workspace:*",
"tsup": "^8.5.1",
"typescript": "^5.8.0",
"rimraf": "^5.0.0"
"name": "@esengine/ecs-engine-bindgen",
"version": "0.1.0",
"description": "Bridge layer between ECS Framework and Rust Engine | ECS框架与Rust引擎之间的桥接层",
"main": "dist/index.js",
"module": "dist/index.js",
"types": "dist/index.d.ts",
"type": "module",
"exports": {
".": {
"types": "./dist/index.d.ts",
"import": "./dist/index.js"
}
},
"files": [
"dist"
],
"scripts": {
"build": "tsup",
"build:watch": "tsup --watch",
"clean": "rimraf dist"
},
"repository": {
"type": "git",
"url": "https://github.com/esengine/esengine.git",
"directory": "packages/ecs-engine-bindgen"
},
"keywords": [
"ecs",
"game-engine",
"bridge",
"wasm",
"typescript"
],
"author": "ESEngine Team",
"license": "MIT",
"dependencies": {
"@esengine/ecs-framework": "workspace:*",
"@esengine/ecs-framework-math": "workspace:*",
"@esengine/engine-core": "workspace:*",
"@esengine/asset-system": "workspace:*",
"@esengine/material-system": "workspace:*"
},
"peerDependencies": {
"@esengine/sprite": "workspace:*",
"@esengine/camera": "workspace:*"
},
"peerDependenciesMeta": {
"@esengine/sprite": {
"optional": true
},
"@esengine/camera": {
"optional": true
}
},
"optionalDependencies": {
"es-engine": "file:../engine/pkg"
},
"devDependencies": {
"@esengine/sprite": "workspace:*",
"@esengine/camera": "workspace:*",
"tsup": "^8.5.1",
"typescript": "^5.8.0",
"rimraf": "^5.0.0"
},
"private": true
}