fix(build): 修复 Web 构建组件注册和用户脚本打包问题 (#302)
* refactor(build): 重构 Web 构建管线,支持配置驱动的 Import Maps - 重构 WebBuildPipeline 支持 split-bundles 和 single-bundle 两种构建模式 - 使用 module.json 的 isCore 字段识别核心模块,消除硬编码列表 - 动态生成 Import Map,从模块清单的 name 字段获取包名映射 - 动态扫描 module.json 文件,不再依赖固定模块列表 - 添加 HTTP 服务器启动脚本 (start-server.bat/sh) 支持 ESM 模块 - 更新 BuildSettingsPanel UI 支持新的构建模式选项 - 添加多语言支持 (zh/en/es) * fix(build): 修复 Web 构建组件注册和用户脚本打包问题 主要修复: - 修复组件反序列化时找不到类型的问题 - @ECSComponent 装饰器现在自动注册到 ComponentRegistry - 添加未使用装饰器的组件警告 - 构建管线自动扫描用户脚本(无需入口文件) 架构改进: - 解决 Decorators ↔ ComponentRegistry 循环依赖 - 新建 ComponentTypeUtils.ts 作为底层无依赖模块 - 移除冗余的防御性 register 调用 - 统一 ComponentType 定义位置 * refactor(build): 统一 WASM 配置架构,移除硬编码 - 新增 wasmConfig 统一配置替代 wasmPaths/wasmBindings - wasmConfig.files 支持多候选源路径和明确目标路径 - wasmConfig.runtimePath 指定运行时加载路径 - 重构 _copyWasmFiles 使用统一配置 - HTML 生成使用配置中的 runtimePath - 移除 physics-rapier2d 的冗余 WASM 配置(由 rapier2d 负责) - IBuildFileSystem 新增 deleteFile 方法 * feat(build): 单文件构建模式完善和场景配置驱动 ## 主要改动 ### 单文件构建(single-file mode) - 修复 WASM 初始化问题,支持 initSync 同步初始化 - 配置驱动的 WASM 识别,通过 wasmConfig.isEngineCore 标识核心引擎模块 - 从 wasmConfig.files 动态获取 JS 绑定路径,消除硬编码 ### 场景配置 - 构建验证:必须选择至少一个场景才能构建 - 自动扫描:项目加载时扫描 scenes 目录 - 抽取 _filterScenesByWhitelist 公共方法统一过滤逻辑 ### 构建面板优化 - availableScenes prop 传递场景列表 - 场景复选框可点击切换启用状态 - 移除动态 import,使用 prop 传入数据 * chore(build): 补充构建相关的辅助改动 - 添加 BuildFileSystemService 的 listFilesByExtension 优化 - 更新 module.json 添加 externalDependencies 配置 - BrowserRuntime 支持 wasmModule 参数传递 - GameRuntime 添加 loadSceneFromData 方法 - Rust 构建命令更新 - 国际化文案更新 * feat(build): 持久化构建设置到项目配置 ## 设计架构 ### ProjectService 扩展 - 新增 BuildSettingsConfig 接口定义构建配置字段 - ProjectConfig 添加 buildSettings 字段 - 新增 getBuildSettings / updateBuildSettings 方法 ### BuildSettingsPanel - 组件挂载时从 projectService 加载已保存配置 - 设置变化时自动保存(500ms 防抖) - 场景选择状态与项目配置同步 ### 配置保存位置 保存在项目的 ecs-editor.config.json 中: - scenes: 选中的场景列表 - buildMode: 构建模式 - companyName/productName/version: 产品信息 - developmentBuild/sourceMap: 构建选项 * fix(editor): Ctrl+S 仅在主编辑区域触发保存场景 - 模态窗口打开时跳过(构建设置、设置、关于等) - 焦点在 input/textarea/contenteditable 时跳过 * fix(tests): 修复 ECS 测试中 Component 注册问题 - 为所有测试 Component 类添加 @ECSComponent 装饰器 - 移除 beforeEach 中的 ComponentRegistry.reset() 调用 - 将内联 Component 类移到文件顶层以支持装饰器 - 更新测试预期值匹配新的组件类型名称 - 添加缺失的 HierarchyComponent 导入 所有 1388 个测试现已通过。
This commit is contained in:
@@ -4,8 +4,10 @@ import { Component } from '../../../src/ECS/Component';
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import { Scene } from '../../../src/ECS/Scene';
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import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ECSComponent } from '../../../src/ECS/Decorators';
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// 测试组件
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@ECSComponent('CmdBuf_HealthComponent')
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class HealthComponent extends Component {
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public value: number = 100;
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@@ -16,10 +18,12 @@ class HealthComponent extends Component {
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}
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}
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@ECSComponent('CmdBuf_MarkerComponent')
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class MarkerComponent extends Component {
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public marked: boolean = true;
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}
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@ECSComponent('CmdBuf_VelocityComponent')
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class VelocityComponent extends Component {
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public vx: number = 0;
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public vy: number = 0;
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@@ -3,9 +3,10 @@ import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ComponentRegistry } from '../../../src/ECS/Core/ComponentStorage';
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import { ECSComponent } from '../../../src/ECS/Decorators';
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// 简单的测试组件
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@ECSComponent('MinSysInit_HealthComponent')
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class HealthComponent extends Component {
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public health: number;
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@@ -34,7 +35,6 @@ describe('MinimalSystemInit - 最小化系统初始化测试', () => {
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let scene: Scene;
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beforeEach(() => {
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ComponentRegistry.reset();
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scene = new Scene();
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});
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@@ -52,7 +52,6 @@ describe('MinimalSystemInit - 最小化系统初始化测试', () => {
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entity.addComponent(new HealthComponent(100));
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console.log('[Test] Entity created with HealthComponent');
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console.log('[Test] ComponentRegistry registered types:', ComponentRegistry.getRegisteredCount());
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// 2. 验证QuerySystem能查询到实体
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const queryResult = scene.querySystem.queryAll(HealthComponent);
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@@ -3,9 +3,10 @@ import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ComponentRegistry } from '../../../src/ECS/Core/ComponentStorage';
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import { ECSComponent } from '../../../src/ECS/Decorators';
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// 测试组件
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@ECSComponent('MultiSysInit_PositionComponent')
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class PositionComponent extends Component {
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public x: number;
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public y: number;
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@@ -18,6 +19,7 @@ class PositionComponent extends Component {
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}
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}
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@ECSComponent('MultiSysInit_VelocityComponent')
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class VelocityComponent extends Component {
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public vx: number;
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public vy: number;
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@@ -30,6 +32,7 @@ class VelocityComponent extends Component {
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}
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}
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@ECSComponent('MultiSysInit_HealthComponent')
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class HealthComponent extends Component {
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public health: number;
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@@ -71,7 +74,6 @@ describe('MultiSystemInit - 多系统初始化测试', () => {
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let scene: Scene;
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beforeEach(() => {
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ComponentRegistry.reset();
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scene = new Scene();
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});
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@@ -91,7 +93,6 @@ describe('MultiSystemInit - 多系统初始化测试', () => {
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entity.addComponent(new HealthComponent(100));
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console.log('[Test] Entity created with Position, Velocity, Health');
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console.log('[Test] ComponentRegistry registered types:', ComponentRegistry.getRegisteredCount());
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// 2. 验证QuerySystem能查询到实体
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const movementQuery = scene.querySystem.queryAll(PositionComponent, VelocityComponent);
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@@ -3,12 +3,14 @@ import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { ComponentRegistry, ComponentType } from '../../../src/ECS/Core/ComponentStorage';
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import { Scene } from '../../../src/ECS/Scene';
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import { ECSComponent } from '../../../src/ECS/Decorators';
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// 测试组件
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@ECSComponent('QuerySys_PositionComponent')
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class PositionComponent extends Component {
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public x: number;
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public y: number;
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constructor(...args: unknown[]) {
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super();
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const [x = 0, y = 0] = args as [number?, number?];
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@@ -17,10 +19,11 @@ class PositionComponent extends Component {
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}
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}
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@ECSComponent('QuerySys_VelocityComponent')
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class VelocityComponent extends Component {
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public vx: number;
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public vy: number;
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constructor(...args: unknown[]) {
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super();
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const [vx = 0, vy = 0] = args as [number?, number?];
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@@ -29,10 +32,11 @@ class VelocityComponent extends Component {
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}
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}
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@ECSComponent('QuerySys_HealthComponent')
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class HealthComponent extends Component {
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public health: number;
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public maxHealth: number;
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constructor(...args: unknown[]) {
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super();
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const [health = 100, maxHealth = 100] = args as [number?, number?];
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@@ -41,10 +45,11 @@ class HealthComponent extends Component {
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}
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}
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@ECSComponent('QuerySys_RenderComponent')
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class RenderComponent extends Component {
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public visible: boolean;
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public layer: number;
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constructor(...args: unknown[]) {
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super();
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const [visible = true, layer = 0] = args as [boolean?, number?];
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@@ -53,9 +58,10 @@ class RenderComponent extends Component {
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}
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}
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@ECSComponent('QuerySys_AIComponent')
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class AIComponent extends Component {
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public behavior: string;
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constructor(...args: unknown[]) {
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super();
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const [behavior = 'idle'] = args as [string?];
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@@ -63,9 +69,10 @@ class AIComponent extends Component {
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}
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}
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@ECSComponent('QuerySys_PhysicsComponent')
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class PhysicsComponent extends Component {
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public mass: number;
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constructor(...args: unknown[]) {
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super();
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const [mass = 1.0] = args as [number?];
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@@ -3,7 +3,9 @@ import { ReferenceTracker } from '../../../src/ECS/Core/ReferenceTracker';
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import { Component } from '../../../src/ECS/Component';
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import { Entity } from '../../../src/ECS/Entity';
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import { Scene } from '../../../src/ECS/Scene';
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import { ECSComponent } from '../../../src/ECS/Decorators';
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@ECSComponent('RefTrackerTestComponent')
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class TestComponent extends Component {
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public target: Entity | null = null;
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}
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@@ -3,6 +3,7 @@ import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ECSComponent } from '../../../src/ECS/Decorators';
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/**
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* System初始化测试套件
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@@ -15,6 +16,7 @@ import { Matcher } from '../../../src/ECS/Utils/Matcher';
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*/
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// 测试组件
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@ECSComponent('SysInit_PositionComponent')
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class PositionComponent extends Component {
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public x: number;
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public y: number;
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@@ -27,6 +29,7 @@ class PositionComponent extends Component {
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}
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}
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@ECSComponent('SysInit_VelocityComponent')
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class VelocityComponent extends Component {
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public vx: number;
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public vy: number;
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@@ -39,6 +42,7 @@ class VelocityComponent extends Component {
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}
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}
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@ECSComponent('SysInit_HealthComponent')
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class HealthComponent extends Component {
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public health: number;
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@@ -49,6 +53,7 @@ class HealthComponent extends Component {
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}
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}
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@ECSComponent('SysInit_TagComponent')
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class TagComponent extends Component {
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public tag: string;
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@@ -59,6 +64,7 @@ class TagComponent extends Component {
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}
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}
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@ECSComponent('SysInit_TestComponent')
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class TestComponent extends Component {
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public value: number;
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@@ -7,8 +7,10 @@ import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Component } from '../../../src/ECS/Component';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { Entity } from '../../../src/ECS/Entity';
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import { ECSComponent } from '../../../src/ECS/Decorators';
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// 测试用组件
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@ECSComponent('WorldCore_TestComponent')
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class TestComponent extends Component {
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public value: number = 0;
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