ecs适配egret

This commit is contained in:
yhh
2020-06-29 15:41:02 +08:00
parent a63d8598d8
commit a4f1ae351f
33 changed files with 647 additions and 871 deletions

View File

@@ -1,39 +1,5 @@
class SpriteRenderer extends RenderableComponent {
private _sprite: Sprite;
private _origin: Vector2;
private _bitmap: egret.Bitmap;
public get bounds(){
if (this._areBoundsDirty){
if (this._sprite){
this._bounds.calculateBounds(this.entity.transform.position, this._localOffset, this._origin,
this.entity.transform.scale, this.entity.transform.rotation, this._sprite.texture2D.textureWidth,
this._sprite.texture2D.textureHeight);
this._areBoundsDirty = false;
}
}
return this._bounds;
}
public get sprite(){
return this._sprite;
}
public set sprite(value: Sprite){
this.setSprite(value);
}
public setSprite(sprite: Sprite): SpriteRenderer{
this._sprite = sprite;
if (this._sprite)
this._origin = sprite.origin;
this._bitmap = new egret.Bitmap(sprite.texture2D);
this.scene.addChild(this._bitmap);
return this;
}
public get origin(){
return this._origin;
@@ -49,6 +15,11 @@ class SpriteRenderer extends RenderableComponent {
return this;
}
public setSprite(sprite: Sprite){
this.removeChildren();
this.addChild(new egret.Bitmap(sprite.texture2D));
}
public setColor(color: number){
let colorMatrix = [
1, 0, 0, 0, 0,
@@ -60,31 +31,22 @@ class SpriteRenderer extends RenderableComponent {
colorMatrix[6] = Math.floor(color / 256 % 256) / 255;
colorMatrix[12] = color % 256 / 255;
let colorFilter = new egret.ColorMatrixFilter(colorMatrix);
this._bitmap.filters = [colorFilter];
this.filters = [colorFilter];
}
public isVisibleFromCamera(camera: Camera): boolean{
let topLeft = camera.screenToWorldPoint(new Vector2(0, 0));
this.isVisible = new Rectangle(topLeft.x, topLeft.y, this.stage.stageWidth, this.stage.stageHeight).intersects(this.bounds);
this._bitmap.visible = this.isVisible;
this.visible = this.isVisible;
return this.isVisible;
}
public render(camera: Camera){
if (!this.sprite)
return;
this._bitmap.x = this.entity.transform.position.x - camera.transform.position.x + camera.origin.x;
this._bitmap.y = this.entity.transform.position.y - camera.transform.position.y + camera.origin.y;
this._bitmap.rotation = this.entity.transform.rotation + camera.transform.rotation;
this._bitmap.anchorOffsetX = this._origin.x;
this._bitmap.anchorOffsetY = this._origin.y;
this._bitmap.scaleX = this.entity.transform.scale.x * camera.transform.scale.x;
this._bitmap.scaleY = this.entity.transform.scale.y * camera.transform.scale.y;
}
public onRemovedFromEntity(){
if (this._bitmap)
this.scene.removeChild(this._bitmap);
if (this.parent)
this.parent.removeChild(this);
}
}