ecs适配egret
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@@ -1,5 +1,5 @@
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class MainScene extends Scene {
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constructor(){
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constructor() {
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super();
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// this.addEntityProcessor(new SpawnerSystem(new Matcher()));
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@@ -8,45 +8,34 @@ class MainScene extends Scene {
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this.breadthfirstTest();
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}
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public onStart(){
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this.content.load("http://www.hyuan.org/123.jpeg", false).then((data)=>{
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public onStart() {
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this.content.load("http://www.hyuan.org/123.jpeg", false).then((data) => {
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console.log(data);
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let bgSprite = new Sprite(data);
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let bg = this.createEntity("bg");
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bg.position = new Vector2(0, 0);
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bg.addComponent(new SpriteRenderer()).setSprite(bgSprite);
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for (let i = 0; i < 20; i++) {
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let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png"));
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let player2 = this.createEntity("player2");
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player2.addComponent(new SpriteRenderer()).setSprite(sprite);
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player2.position = new Vector2(Math.random() * 100 * i, Math.random() * 100 * i);
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player2.addComponent(new BoxCollider());
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}
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let button = new eui.Button();
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button.label = "切换场景";
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this.addChild(button);
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button.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
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SceneManager.startSceneTransition(new FadeTransition(() => {
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return new MainScene();
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}));
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}, this);
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});
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this.camera.setZoom(0.5);
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let bgSprite = new Sprite(RES.getRes("bg_jpg"));
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let bg = this.createEntity("bg");
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bg.position = new Vector2(0, 0);
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bg.addComponent(new SpriteRenderer()).setSprite(bgSprite);
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for (let i = 0; i < 20; i ++){
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let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png"));
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let player2 = this.createEntity("player2");
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player2.addComponent(new SpriteRenderer()).setSprite(sprite);
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player2.position = new Vector2(Math.random() * 100 * i, Math.random() * 100 * i);
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player2.addComponent(new BoxCollider());
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}
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let button = new eui.Button();
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button.label = "切换场景";
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this.addChild(button);
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button.addEventListener(egret.TouchEvent.TOUCH_TAP, ()=>{
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SceneManager.startSceneTransition(new WindTransition(()=>{
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return new MainScene();
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}));
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}, this);
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let cancel = new eui.Button();
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cancel.label = "打开高斯模糊";
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cancel.y = 100;
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this.addChild(cancel);
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cancel.addEventListener(egret.TouchEvent.TOUCH_TAP, ()=>{
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this.addPostProcessor(new GaussianBlurPostProcessor());
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}, this);
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}
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public breadthfirstTest(){
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public breadthfirstTest() {
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let graph = new UnweightedGraph<string>();
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graph.addEdgesForNode("a", ["b"]); // a->b
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@@ -60,7 +49,7 @@ class MainScene extends Scene {
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console.log(path);
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}
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public dijkstraTest(){
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public dijkstraTest() {
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let graph = new WeightedGridGraph(20, 20);
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graph.weightedNodes.push(new Point(3, 3));
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@@ -72,7 +61,7 @@ class MainScene extends Scene {
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console.log(path);
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}
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public astarTest(){
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public astarTest() {
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let graph = new AstarGridGraph(20, 20);
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graph.weightedNodes.push(new Point(3, 3));
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