ecs适配egret
This commit is contained in:
81
demo/libs/framework/framework.d.ts
vendored
81
demo/libs/framework/framework.d.ts
vendored
@@ -139,11 +139,10 @@ declare class DebugDefaults {
|
||||
static verletParticle: number;
|
||||
static verletConstraintEdge: number;
|
||||
}
|
||||
declare abstract class Component {
|
||||
declare abstract class Component extends egret.DisplayObjectContainer {
|
||||
entity: Entity;
|
||||
private _enabled;
|
||||
updateInterval: number;
|
||||
readonly transform: Transform;
|
||||
enabled: boolean;
|
||||
setEnabled(isEnabled: boolean): this;
|
||||
readonly stage: egret.Stage;
|
||||
@@ -159,37 +158,27 @@ declare abstract class Component {
|
||||
registerComponent(): void;
|
||||
deregisterComponent(): void;
|
||||
}
|
||||
declare class Entity {
|
||||
declare class Entity extends egret.DisplayObjectContainer {
|
||||
private static _idGenerator;
|
||||
name: string;
|
||||
readonly id: number;
|
||||
scene: Scene;
|
||||
readonly transform: Transform;
|
||||
readonly components: ComponentList;
|
||||
private _updateOrder;
|
||||
private _enabled;
|
||||
_isDestoryed: boolean;
|
||||
private _tag;
|
||||
componentBits: BitSet;
|
||||
parent: Transform;
|
||||
position: Vector2;
|
||||
localPosition: Vector2;
|
||||
rotation: number;
|
||||
rotationDegrees: number;
|
||||
localRotation: number;
|
||||
localRotationDegrees: number;
|
||||
scale: Vector2;
|
||||
localScale: Vector2;
|
||||
readonly worldInverseTransform: Matrix2D;
|
||||
readonly localToWorldTransform: Matrix2D;
|
||||
readonly worldToLocalTransform: Matrix2D;
|
||||
readonly isDestoryed: boolean;
|
||||
position: Vector2;
|
||||
scale: Vector2;
|
||||
enabled: boolean;
|
||||
setEnabled(isEnabled: boolean): this;
|
||||
tag: number;
|
||||
readonly stage: egret.Stage;
|
||||
constructor(name: string);
|
||||
updateOrder: number;
|
||||
roundPosition(): void;
|
||||
setUpdateOrder(updateOrder: number): this;
|
||||
setTag(tag: number): Entity;
|
||||
attachToScene(newScene: Scene): void;
|
||||
@@ -206,7 +195,7 @@ declare class Entity {
|
||||
onAddedToScene(): void;
|
||||
onRemovedFromScene(): void;
|
||||
onTransformChanged(comp: ComponentTransform): void;
|
||||
destory(): void;
|
||||
destroy(): void;
|
||||
}
|
||||
declare class Scene extends egret.DisplayObjectContainer {
|
||||
camera: Camera;
|
||||
@@ -214,9 +203,6 @@ declare class Scene extends egret.DisplayObjectContainer {
|
||||
readonly renderableComponents: RenderableComponentList;
|
||||
readonly content: ContentManager;
|
||||
enablePostProcessing: boolean;
|
||||
private _projectionMatrix;
|
||||
private _transformMatrix;
|
||||
private _matrixTransformMatrix;
|
||||
private _renderers;
|
||||
private _postProcessors;
|
||||
private _didSceneBegin;
|
||||
@@ -324,14 +310,12 @@ declare class Camera extends Component {
|
||||
private _origin;
|
||||
private _transformMatrix;
|
||||
private _inverseTransformMatrix;
|
||||
private _projectionMatrix;
|
||||
private _minimumZoom;
|
||||
private _maximumZoom;
|
||||
private _areMatrixesDirty;
|
||||
private _inset;
|
||||
private _bounds;
|
||||
private _areBoundsDirty;
|
||||
private _isProjectionMatrixDirty;
|
||||
readonly bounds: Rectangle;
|
||||
zoom: number;
|
||||
minimumZoom: number;
|
||||
@@ -432,14 +416,10 @@ declare class Sprite {
|
||||
constructor(texture: egret.Texture, sourceRect?: Rectangle, origin?: Vector2);
|
||||
}
|
||||
declare class SpriteRenderer extends RenderableComponent {
|
||||
private _sprite;
|
||||
private _origin;
|
||||
private _bitmap;
|
||||
readonly bounds: Rectangle;
|
||||
sprite: Sprite;
|
||||
setSprite(sprite: Sprite): SpriteRenderer;
|
||||
origin: Vector2;
|
||||
setOrigin(origin: Vector2): this;
|
||||
setSprite(sprite: Sprite): void;
|
||||
setColor(color: number): void;
|
||||
isVisibleFromCamera(camera: Camera): boolean;
|
||||
render(camera: Camera): void;
|
||||
@@ -619,6 +599,39 @@ declare class Time {
|
||||
private static _lastTime;
|
||||
static update(currentTime: number): void;
|
||||
}
|
||||
declare class GraphicsCapabilities {
|
||||
supportsTextureFilterAnisotropic: boolean;
|
||||
supportsNonPowerOfTwo: boolean;
|
||||
supportsDepth24: boolean;
|
||||
supportsPackedDepthStencil: boolean;
|
||||
supportsDepthNonLinear: boolean;
|
||||
supportsTextureMaxLevel: boolean;
|
||||
supportsS3tc: boolean;
|
||||
supportsDxt1: boolean;
|
||||
supportsPvrtc: boolean;
|
||||
supportsAtitc: boolean;
|
||||
supportsFramebufferObjectARB: boolean;
|
||||
initialize(device: GraphicsDevice): void;
|
||||
private platformInitialize;
|
||||
}
|
||||
declare class GraphicsDevice {
|
||||
private viewport;
|
||||
graphicsCapabilities: GraphicsCapabilities;
|
||||
constructor();
|
||||
}
|
||||
declare class Viewport {
|
||||
private _x;
|
||||
private _y;
|
||||
private _width;
|
||||
private _height;
|
||||
private _minDepth;
|
||||
private _maxDepth;
|
||||
readonly aspectRatio: number;
|
||||
bounds: Rectangle;
|
||||
constructor(x: number, y: number, width: number, height: number);
|
||||
}
|
||||
declare abstract class GraphicsResource {
|
||||
}
|
||||
declare class GaussianBlurEffect extends egret.CustomFilter {
|
||||
private static blur_frag;
|
||||
constructor();
|
||||
@@ -767,6 +780,7 @@ declare class Matrix2D {
|
||||
static createTranslation(xPosition: number, yPosition: number, result?: Matrix2D): Matrix2D;
|
||||
static createRotation(radians: number, result?: Matrix2D): Matrix2D;
|
||||
static createScale(xScale: number, yScale: number, result?: Matrix2D): Matrix2D;
|
||||
toEgretMatrix(): egret.Matrix;
|
||||
}
|
||||
declare class Rectangle {
|
||||
x: number;
|
||||
@@ -823,6 +837,12 @@ declare class Vector2 {
|
||||
static distance(value1: Vector2, value2: Vector2): number;
|
||||
static negate(value: Vector2): Vector2;
|
||||
}
|
||||
declare class Vector3 {
|
||||
x: number;
|
||||
y: number;
|
||||
z: number;
|
||||
constructor(x: number, y: number, z: number);
|
||||
}
|
||||
declare class ColliderTriggerHelper {
|
||||
private _entity;
|
||||
private _activeTriggerIntersections;
|
||||
@@ -1060,10 +1080,5 @@ declare class Vector2Ext {
|
||||
static transformA(sourceArray: Vector2[], sourceIndex: number, matrix: Matrix2D, destinationArray: Vector2[], destinationIndex: number, length: number): void;
|
||||
static transformR(position: Vector2, matrix: Matrix2D): Vector2;
|
||||
static transform(sourceArray: Vector2[], matrix: Matrix2D, destinationArray: Vector2[]): void;
|
||||
}
|
||||
declare class WebGLUtils {
|
||||
static getWebGL(): WebGLRenderingContext;
|
||||
static drawUserIndexPrimitives<T>(primitiveType: number, vertexData: T[], vertexOffset: number, numVertices: number, indexData: number[], indexOffset: number, primitiveCount: number): void;
|
||||
private static getElementCountArray;
|
||||
static checkGLError(): void;
|
||||
static round(vec: Vector2): Vector2;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user