Feature/render pipeline (#232)
* refactor(engine): 重构2D渲染管线坐标系统 * feat(engine): 完善2D渲染管线和编辑器视口功能 * feat(editor): 实现Viewport变换工具系统 * feat(editor): 优化Inspector渲染性能并修复Gizmo变换工具显示 * feat(editor): 实现Run on Device移动预览功能 * feat(editor): 添加组件属性控制和依赖关系系统 * feat(editor): 实现动画预览功能和优化SpriteAnimator编辑器 * feat(editor): 修复SpriteAnimator动画预览功能并迁移CI到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(ci): 迁移项目到pnpm并修复CI构建问题 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 移除 network 相关包 * chore: 移除 network 相关包
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@@ -22,6 +22,22 @@ export class NotificationService implements INotification {
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}
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}
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warning(title: string, message: string, duration: number = 5000): void {
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this.show(`${title}: ${message}`, 'warning', duration);
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}
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error(title: string, message: string, duration: number = 5000): void {
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this.show(`${title}: ${message}`, 'error', duration);
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}
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info(title: string, message: string, duration: number = 3000): void {
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this.show(`${title}: ${message}`, 'info', duration);
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}
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success(title: string, message: string, duration: number = 3000): void {
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this.show(`${title}: ${message}`, 'success', duration);
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}
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hide(id: string): void {
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if (this.hideCallback) {
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this.hideCallback(id);
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@@ -29,4 +45,9 @@ export class NotificationService implements INotification {
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console.warn('[NotificationService] hideCallback not set');
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}
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}
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dispose(): void {
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this.showCallback = undefined;
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this.hideCallback = undefined;
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}
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}
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