Feature/render pipeline (#232)
* refactor(engine): 重构2D渲染管线坐标系统 * feat(engine): 完善2D渲染管线和编辑器视口功能 * feat(editor): 实现Viewport变换工具系统 * feat(editor): 优化Inspector渲染性能并修复Gizmo变换工具显示 * feat(editor): 实现Run on Device移动预览功能 * feat(editor): 添加组件属性控制和依赖关系系统 * feat(editor): 实现动画预览功能和优化SpriteAnimator编辑器 * feat(editor): 修复SpriteAnimator动画预览功能并迁移CI到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(ci): 迁移项目到pnpm并修复CI构建问题 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 移除 network 相关包 * chore: 移除 network 相关包
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@@ -28,7 +28,7 @@ export class PanelRegistry implements IPanelRegistry {
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}
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return allPanels
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.filter(panel => panel.category === category)
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.filter((panel) => panel.category === category)
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.sort((a, b) => (a.order ?? 0) - (b.order ?? 0));
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}
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}
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@@ -40,9 +40,9 @@ export class TypedEventBus<TEvents = Record<string, unknown>> implements IEventB
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}
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dispose(): void {
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this.subscriptions.forEach(sub => sub.unsubscribe());
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this.subscriptions.forEach((sub) => sub.unsubscribe());
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this.subscriptions = [];
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this.subjects.forEach(subject => subject.complete());
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this.subjects.forEach((subject) => subject.complete());
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this.subjects.clear();
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}
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