Feature/render pipeline (#232)
* refactor(engine): 重构2D渲染管线坐标系统 * feat(engine): 完善2D渲染管线和编辑器视口功能 * feat(editor): 实现Viewport变换工具系统 * feat(editor): 优化Inspector渲染性能并修复Gizmo变换工具显示 * feat(editor): 实现Run on Device移动预览功能 * feat(editor): 添加组件属性控制和依赖关系系统 * feat(editor): 实现动画预览功能和优化SpriteAnimator编辑器 * feat(editor): 修复SpriteAnimator动画预览功能并迁移CI到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(ci): 迁移项目到pnpm并修复CI构建问题 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 移除 network 相关包 * chore: 移除 network 相关包
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162
packages/asset-system/src/loaders/JsonLoader.ts
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162
packages/asset-system/src/loaders/JsonLoader.ts
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/**
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* JSON asset loader
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* JSON资产加载器
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*/
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import {
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AssetType,
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IAssetLoadOptions,
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IAssetMetadata,
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IAssetLoadResult,
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AssetLoadError
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} from '../types/AssetTypes';
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import { IAssetLoader, IJsonAsset } from '../interfaces/IAssetLoader';
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/**
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* JSON loader implementation
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* JSON加载器实现
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*/
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export class JsonLoader implements IAssetLoader<IJsonAsset> {
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readonly supportedType = AssetType.Json;
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readonly supportedExtensions = ['.json', '.jsonc'];
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/**
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* Load JSON asset
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* 加载JSON资产
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*/
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async load(
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path: string,
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metadata: IAssetMetadata,
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options?: IAssetLoadOptions
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): Promise<IAssetLoadResult<IJsonAsset>> {
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const startTime = performance.now();
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try {
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const response = await this.fetchWithTimeout(path, options?.timeout);
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if (!response.ok) {
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throw new Error(`HTTP error! status: ${response.status}`);
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}
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// 获取总大小用于进度回调 / Get total size for progress callback
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const contentLength = response.headers.get('content-length');
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const total = contentLength ? parseInt(contentLength, 10) : 0;
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// 读取响应 / Read response
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let jsonData: unknown;
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if (options?.onProgress && total > 0) {
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jsonData = await this.readResponseWithProgress(response, total, options.onProgress);
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} else {
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jsonData = await response.json();
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}
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const asset: IJsonAsset = {
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data: jsonData
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};
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return {
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asset,
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handle: 0,
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metadata,
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loadTime: performance.now() - startTime
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};
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} catch (error) {
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if (error instanceof Error) {
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throw new AssetLoadError(
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`Failed to load JSON: ${error.message}`,
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metadata.guid,
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AssetType.Json,
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error
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);
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}
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throw AssetLoadError.fileNotFound(metadata.guid, path);
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}
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}
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/**
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* Fetch with timeout
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* 带超时的fetch
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*/
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private async fetchWithTimeout(url: string, timeout = 30000): Promise<Response> {
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const controller = new AbortController();
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const timeoutId = setTimeout(() => controller.abort(), timeout);
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try {
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const response = await fetch(url, {
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signal: controller.signal,
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mode: 'cors',
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credentials: 'same-origin'
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});
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return response;
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} finally {
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clearTimeout(timeoutId);
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}
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}
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/**
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* Read response with progress
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* 带进度读取响应
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*/
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private async readResponseWithProgress(
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response: Response,
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total: number,
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onProgress: (progress: number) => void
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): Promise<unknown> {
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const reader = response.body?.getReader();
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if (!reader) {
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return response.json();
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}
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const chunks: Uint8Array[] = [];
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let receivedLength = 0;
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while (true) {
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const { done, value } = await reader.read();
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if (done) break;
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chunks.push(value);
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receivedLength += value.length;
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// 报告进度 / Report progress
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onProgress(receivedLength / total);
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}
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// 合并chunks / Merge chunks
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const allChunks = new Uint8Array(receivedLength);
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let position = 0;
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for (const chunk of chunks) {
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allChunks.set(chunk, position);
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position += chunk.length;
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}
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// 解码为字符串并解析JSON / Decode to string and parse JSON
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const decoder = new TextDecoder('utf-8');
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const jsonString = decoder.decode(allChunks);
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return JSON.parse(jsonString);
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}
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/**
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* Validate if the loader can handle this asset
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* 验证加载器是否可以处理此资产
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*/
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canLoad(path: string, _metadata: IAssetMetadata): boolean {
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const ext = path.toLowerCase().substring(path.lastIndexOf('.'));
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return this.supportedExtensions.includes(ext);
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}
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/**
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* Estimate memory usage for the asset
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* 估算资产的内存使用量
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*/
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/**
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* Dispose loaded asset
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* 释放已加载的资产
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*/
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dispose(asset: IJsonAsset): void {
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// JSON资产通常不需要特殊清理 / JSON assets usually don't need special cleanup
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// 但可以清空引用以帮助GC / But can clear references to help GC
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(asset as any).data = null;
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}
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}
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