修复碰撞器旋转后bounds计算错误
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@@ -46,12 +46,13 @@ module samples {
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this.camera.entity.addComponent(new FollowCamera(playerEntity));
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let moonTexture = RES.getRes("moon_png");
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let moonEntity = this.createEntity("moon");
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moonEntity.position = new es.Vector2(412, 460);
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moonEntity.addComponent(new SpriteRenderer(moonTexture));
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moonEntity.addComponent(new ProjectileHitDetector());
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moonEntity.addComponent(new CircleCollider());
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this.content.loadRes("moon_png").then(moonTexture => {
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let moonEntity = this.createEntity("moon");
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moonEntity.position = new es.Vector2(412, 460);
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moonEntity.addComponent(new SpriteRenderer(moonTexture));
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moonEntity.addComponent(new ProjectileHitDetector());
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moonEntity.addComponent(new CircleCollider());
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});
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}
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/**
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@@ -70,13 +71,15 @@ module samples {
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Flags.setFlagExclusive(collider.collidesWithLayers, 0);
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Flags.setFlagExclusive(collider.physicsLayer, 1);
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let texture = RES.getRes("plume_png");
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let sprites = Sprite.spritesFromAtlas(texture, 16, 16);
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let animator = entity.addComponent(new SpriteAnimator());
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animator.renderLayer = 1;
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this.content.loadRes("plume_png").then(()=>{
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let texture = RES.getRes("plume_png");
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let sprites = Sprite.spritesFromAtlas(texture, 16, 16);
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let animator = entity.addComponent(new SpriteAnimator());
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animator.renderLayer = 1;
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animator.addAnimation("default", new SpriteAnimation(sprites));
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animator.play("default");
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animator.addAnimation("default", new SpriteAnimation(sprites));
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animator.play("default");
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});
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return entity;
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}
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