新增entitylist用于管理实体

This commit is contained in:
yhh
2020-06-08 20:11:58 +08:00
parent 57efc5b0e6
commit a048a8ac29
15 changed files with 936 additions and 38 deletions

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@@ -0,0 +1,129 @@
/**
* 这个类可以从两方面来考虑。你可以把它看成一个位向量或者一组非负整数。这个名字有点误导人。
*
* 它是由一个位向量实现的,但同样可以把它看成是一个非负整数的集合;集合中的每个整数由对应索引处的集合位表示。该结构的大小由集合中的最大整数决定。
*/
class BitSet{
private static LONG_MASK: number = 0x3f;
private _bits: number[];
constructor(nbits: number = 64){
let length = nbits >> 6;
if ((nbits & BitSet.LONG_MASK) != 0)
length ++;
this._bits = new Array(length);
}
public and(bs: BitSet){
let max = Math.min(this._bits.length, bs._bits.length);
let i;
for (let i = 0; i < max; ++i)
this._bits[i] &= bs._bits[i];
while (i < this._bits.length)
this._bits[i ++] = 0;
}
public andNot(bs: BitSet){
let i = Math.min(this._bits.length, bs._bits.length);
while(--i >= 0)
this._bits[i] &= ~bs._bits[i];
}
public cardinality(): number{
let card = 0;
for (let i = this._bits.length - 1; i >= 0; i --){
let a = this._bits[i];
if (a == 0)
continue;
if (a == -1){
card += 64;
continue;
}
a = ((a >> 1) & 0x5555555555555555) + (a & 0x5555555555555555);
a = ((a >> 2) & 0x3333333333333333) + (a & 0x3333333333333333);
let b = ((a >> 32) + a);
b = ((b >> 4) & 0x0f0f0f0f) + (b & 0x0f0f0f0f);
b = ((b >> 8) & 0x00ff00ff) + (b & 0x00ff00ff);
card += ((b >> 16) & 0x0000ffff) + (b & 0x0000ffff);
}
return card;
}
public clear(pos?: number){
if (pos != undefined){
let offset = pos >> 6;
this.ensure(offset);
this._bits[offset] &= ~(1 << pos);
}else{
for (let i = 0; i < this._bits.length; i ++)
this._bits[i] = 0;
}
}
private ensure(lastElt: number){
if (lastElt >= this._bits.length){
let nd = new Number[lastElt + 1];
nd = this._bits.copyWithin(0, 0, this._bits.length);
this._bits = nd;
}
}
public get(pos: number): boolean{
let offset = pos >> 6;
if (offset >= this._bits.length)
return false;
return (this._bits[offset] & (1 << pos)) != 0;
}
public intersects(set: BitSet){
let i = Math.min(this._bits.length, set._bits.length);
while (--i >= 0){
if ((this._bits[i] & set._bits[i]) != 0)
return true;
}
return false;
}
public isEmpty(): boolean{
for (let i = this._bits.length - 1; i >= 0; i --){
if (this._bits[i] != 0)
return false;
}
return true;
}
public nextSetBit(from: number){
let offset = from >> 6;
let mask = 1 << from;
while (offset < this._bits.length){
let h = this._bits[offset];
do {
if ((h & mask) != 0)
return from;
mask <<= 1;
from ++;
} while (mask != 0);
mask = 1;
offset ++;
}
return -1;
}
public set(pos: number){
let offset = pos >> 6;
this.ensure(offset);
this._bits[offset] |= 1 << pos;
}
}

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@@ -0,0 +1,18 @@
class ComponentTypeManager{
private static _componentTypesMask: Map<any, number> = new Map<any, number>();
public static add(type){
if (!this._componentTypesMask.has(type))
this._componentTypesMask[type] = this._componentTypesMask.size;
}
public static getIndexFor(type){
let v = -1;
if (!this._componentTypesMask.has(type)){
this.add(type);
v = this._componentTypesMask.get(type);
}
return v;
}
}

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@@ -0,0 +1,92 @@
class EntityList{
public scene: Scene;
private _entitiesToRemove: Entity[] = [];
private _entitiesToAdded: Entity[] = [];
private _tempEntityList: Entity[] = [];
private _entities: Entity[] = [];
constructor(scene: Scene){
this.scene = scene;
}
public get count(){
return this._entities.length;
}
public get buffer(){
return this._entities;
}
public add(entity: Entity){
this._entitiesToAdded.push(entity);
}
public remove(entity: Entity){
if (this._entitiesToAdded.contains(entity)){
this._entitiesToAdded.remove(entity);
return;
}
if (!this._entitiesToRemove.contains(entity))
this._entitiesToRemove.push(entity);
}
public findEntity(name: string){
for (let i = 0; i < this._entities.length; i ++){
if (this._entities[i].name == name)
return this._entities[i];
}
return this._entitiesToAdded.firstOrDefault(entity => entity.name == name);
}
public update(){
for (let i = 0; i < this._entities.length; i++){
let entity = this._entities[i];
if (entity.enabled)
entity.update();
}
}
public removeAllEntities(){
this._entitiesToAdded.length = 0;
this.updateLists();
for (let i = 0; i < this._entities.length; i ++){
this._entities[i].scene = null;
}
this._entities.length = 0;
}
public updateLists(){
if (this._entitiesToRemove.length > 0){
let temp = this._entitiesToRemove;
this._entitiesToRemove = this._tempEntityList;
this._tempEntityList = temp;
this._tempEntityList.forEach(entity => {
this._entities.remove(entity);
entity.scene = null;
this.scene.entityProcessors.forEach(processor => processor.remove(entity));
});
this._tempEntityList.length = 0;
}
if (this._entitiesToAdded.length > 0){
let temp = this._entitiesToAdded;
this._entitiesToAdded = this._tempEntityList;
this._tempEntityList = temp;
this._tempEntityList.forEach(entity => {
this._entities.push(entity);
entity.scene = this.scene;
this.scene.entityProcessors.forEach(processor => processor.onChanged(entity));
});
this._tempEntityList.length = 0;
}
}
}

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@@ -1,5 +1,26 @@
class Matcher{
protected allSet = new BitSet();
protected exclusionSet = new BitSet();
protected oneSet = new BitSet();
public static empty(){
return new Matcher();
}
public IsIntersted(e: Entity){
if (!this.allSet.isEmpty()){
for (let i = this.allSet.nextSetBit(0); i >= 0; i = this.allSet.nextSetBit(i + 1)){
if (!e.componentBits.get(i))
return false;
}
}
if (!this.exclusionSet.isEmpty() && this.exclusionSet.intersects(e.componentBits))
return false;
if (!this.oneSet.isEmpty() && !this.oneSet.intersects(e.componentBits))
return false;
return true;
}
}