更新network库及core库优化
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@@ -0,0 +1,282 @@
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/**
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* WebSocket 客户端传输实现
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*/
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import { Core, ITimer } from '@esengine/ecs-framework';
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import {
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ClientTransport,
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ClientTransportConfig,
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ConnectionState,
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ClientMessage
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} from './ClientTransport';
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/**
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* WebSocket 客户端配置
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*/
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export interface WebSocketClientConfig extends ClientTransportConfig {
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/** WebSocket 路径 */
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path?: string;
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/** 协议列表 */
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protocols?: string | string[];
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/** 额外的请求头 */
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headers?: Record<string, string>;
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/** 是否启用二进制消息 */
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binaryType?: 'blob' | 'arraybuffer';
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/** WebSocket 扩展 */
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extensions?: any;
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}
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/**
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* WebSocket 客户端传输
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*/
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export class WebSocketClientTransport extends ClientTransport {
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private websocket: WebSocket | null = null;
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private connectionPromise: Promise<void> | null = null;
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private connectionTimeoutTimer: ITimer<any> | null = null;
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protected override config: WebSocketClientConfig;
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constructor(config: WebSocketClientConfig) {
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super(config);
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this.config = {
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path: '/ws',
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protocols: [],
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headers: {},
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binaryType: 'arraybuffer',
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...config
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};
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}
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/**
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* 连接到服务器
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*/
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async connect(): Promise<void> {
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if (this.state === ConnectionState.CONNECTING ||
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this.state === ConnectionState.CONNECTED) {
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return this.connectionPromise || Promise.resolve();
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}
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this.setState(ConnectionState.CONNECTING);
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this.stopReconnect(); // 停止任何正在进行的重连
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this.connectionPromise = new Promise((resolve, reject) => {
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try {
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// 构建WebSocket URL
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const protocol = this.config.secure ? 'wss' : 'ws';
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const url = `${protocol}://${this.config.host}:${this.config.port}${this.config.path}`;
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// 创建WebSocket连接
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this.websocket = new WebSocket(url, this.config.protocols);
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if (this.config.binaryType) {
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this.websocket.binaryType = this.config.binaryType;
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}
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// 设置连接超时
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this.connectionTimeoutTimer = Core.schedule(this.config.connectionTimeout! / 1000, false, this, () => {
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if (this.websocket && this.websocket.readyState === WebSocket.CONNECTING) {
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this.websocket.close();
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reject(new Error('Connection timeout'));
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}
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});
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// WebSocket 事件处理
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this.websocket.onopen = () => {
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if (this.connectionTimeoutTimer) {
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this.connectionTimeoutTimer.stop();
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this.connectionTimeoutTimer = null;
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}
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this.setState(ConnectionState.CONNECTED);
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resolve();
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};
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this.websocket.onclose = (event) => {
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if (this.connectionTimeoutTimer) {
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this.connectionTimeoutTimer.stop();
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this.connectionTimeoutTimer = null;
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}
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this.handleClose(event.code, event.reason);
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if (this.state === ConnectionState.CONNECTING) {
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reject(new Error(`Connection failed: ${event.reason || 'Unknown error'}`));
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}
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};
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this.websocket.onerror = (event) => {
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if (this.connectionTimeoutTimer) {
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this.connectionTimeoutTimer.stop();
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this.connectionTimeoutTimer = null;
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}
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const error = new Error('WebSocket error');
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this.handleError(error);
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if (this.state === ConnectionState.CONNECTING) {
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reject(error);
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}
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};
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this.websocket.onmessage = (event) => {
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this.handleWebSocketMessage(event);
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};
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} catch (error) {
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this.setState(ConnectionState.ERROR);
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reject(error);
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}
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});
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return this.connectionPromise;
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}
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/**
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* 断开连接
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*/
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async disconnect(): Promise<void> {
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this.stopReconnect();
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if (this.websocket) {
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// 设置状态为断开连接,避免触发重连
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this.setState(ConnectionState.DISCONNECTED);
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if (this.websocket.readyState === WebSocket.OPEN ||
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this.websocket.readyState === WebSocket.CONNECTING) {
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this.websocket.close(1000, 'Client disconnect');
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}
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this.websocket = null;
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}
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this.connectionPromise = null;
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}
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/**
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* 发送消息
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*/
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async sendMessage(message: ClientMessage): Promise<boolean> {
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if (!this.websocket || this.websocket.readyState !== WebSocket.OPEN) {
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// 如果未连接,将消息加入队列
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if (this.state === ConnectionState.CONNECTING ||
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this.state === ConnectionState.RECONNECTING) {
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return this.queueMessage(message);
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}
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return false;
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}
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try {
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// 序列化消息
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const serialized = JSON.stringify({
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...message,
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timestamp: message.timestamp || Date.now()
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});
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// 发送消息
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this.websocket.send(serialized);
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this.updateSendStats(message);
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return true;
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} catch (error) {
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this.handleError(error as Error);
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return false;
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}
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}
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/**
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* 处理 WebSocket 消息
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*/
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private handleWebSocketMessage(event: MessageEvent): void {
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try {
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let data: string;
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if (event.data instanceof ArrayBuffer) {
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// 处理二进制数据
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data = new TextDecoder().decode(event.data);
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} else if (event.data instanceof Blob) {
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// Blob 需要异步处理
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event.data.text().then(text => {
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this.processMessage(text);
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});
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return;
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} else {
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// 字符串数据
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data = event.data;
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}
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this.processMessage(data);
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} catch (error) {
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console.error('Error processing WebSocket message:', error);
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}
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}
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/**
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* 处理消息内容
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*/
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private processMessage(data: string): void {
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try {
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const message: ClientMessage = JSON.parse(data);
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this.handleMessage(message);
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} catch (error) {
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console.error('Error parsing message:', error);
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}
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}
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/**
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* 处理连接关闭
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*/
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private handleClose(code: number, reason: string): void {
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this.websocket = null;
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this.connectionPromise = null;
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const wasConnected = this.isConnected();
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// 根据关闭代码决定是否重连
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if (code === 1000) {
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// 正常关闭,不重连
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this.setState(ConnectionState.DISCONNECTED);
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this.emit('disconnected', reason || 'Normal closure');
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} else if (wasConnected && this.reconnectAttempts < this.config.maxReconnectAttempts!) {
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// 异常关闭,尝试重连
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this.emit('disconnected', reason || `Abnormal closure (${code})`);
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this.startReconnect();
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} else {
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// 达到最大重连次数或其他情况
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this.setState(ConnectionState.DISCONNECTED);
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this.emit('disconnected', reason || `Connection lost (${code})`);
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}
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}
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/**
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* 获取 WebSocket 就绪状态
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*/
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getReadyState(): number {
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return this.websocket?.readyState ?? WebSocket.CLOSED;
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}
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/**
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* 获取 WebSocket 实例
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*/
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getWebSocket(): WebSocket | null {
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return this.websocket;
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}
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/**
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* 检查是否支持 WebSocket
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*/
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static isSupported(): boolean {
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return typeof WebSocket !== 'undefined';
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}
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/**
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* 销毁传输层
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*/
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override destroy(): void {
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if (this.connectionTimeoutTimer) {
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this.connectionTimeoutTimer.stop();
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this.connectionTimeoutTimer = null;
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}
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this.disconnect();
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super.destroy();
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}
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}
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