refactor(server): use core Logger instead of console.log (#416)

* refactor(server): use core Logger instead of console.log

- Add logger.ts module wrapping @esengine/ecs-framework's createLogger
- Replace all console.log/warn/error with structured logger calls
- Add @esengine/ecs-framework as dependency for Logger support
- Fix type errors in auth/providers.test.ts and ECSRoom.test.ts
- Refactor withRateLimit mixin with elegant type helper functions

* chore: update pnpm-lock.yaml

* fix(server): fix ReDoS vulnerability in route path regex
This commit is contained in:
YHH
2026-01-01 18:39:00 +08:00
committed by GitHub
parent ff549f3c2a
commit 9e87eb39b9
32 changed files with 1015 additions and 926 deletions

View File

@@ -46,23 +46,19 @@
"test:watch": "vitest" "test:watch": "vitest"
}, },
"dependencies": { "dependencies": {
"@esengine/rpc": "workspace:*" "@esengine/rpc": "workspace:*",
"@esengine/ecs-framework": "workspace:*"
}, },
"peerDependencies": { "peerDependencies": {
"ws": ">=8.0.0", "ws": ">=8.0.0",
"jsonwebtoken": ">=9.0.0", "jsonwebtoken": ">=9.0.0"
"@esengine/ecs-framework": ">=2.7.1"
}, },
"peerDependenciesMeta": { "peerDependenciesMeta": {
"jsonwebtoken": { "jsonwebtoken": {
"optional": true "optional": true
},
"@esengine/ecs-framework": {
"optional": true
} }
}, },
"devDependencies": { "devDependencies": {
"@esengine/ecs-framework": "workspace:*",
"@types/jsonwebtoken": "^9.0.0", "@types/jsonwebtoken": "^9.0.0",
"@types/node": "^20.0.0", "@types/node": "^20.0.0",
"@types/ws": "^8.5.13", "@types/ws": "^8.5.13",

View File

@@ -168,9 +168,9 @@ describe('MockAuthProvider', () => {
it('should get all users', () => { it('should get all users', () => {
const users = provider.getUsers(); const users = provider.getUsers();
expect(users).toHaveLength(3); expect(users).toHaveLength(3);
expect(users.map(u => u.id)).toContain('1'); expect(users.map((u) => u.id)).toContain('1');
expect(users.map(u => u.id)).toContain('2'); expect(users.map((u) => u.id)).toContain('2');
expect(users.map(u => u.id)).toContain('3'); expect(users.map((u) => u.id)).toContain('3');
}); });
}); });

View File

@@ -1,4 +1,4 @@
import { describe, it, expect, beforeEach, vi } from 'vitest'; import { describe, it, expect, beforeEach } from 'vitest';
import { JwtAuthProvider, createJwtAuthProvider } from '../providers/JwtAuthProvider'; import { JwtAuthProvider, createJwtAuthProvider } from '../providers/JwtAuthProvider';
import { SessionAuthProvider, createSessionAuthProvider, type ISessionStorage } from '../providers/SessionAuthProvider'; import { SessionAuthProvider, createSessionAuthProvider, type ISessionStorage } from '../providers/SessionAuthProvider';
@@ -125,7 +125,7 @@ describe('JwtAuthProvider', () => {
const token = provider.sign({ sub: '123', name: 'Alice' }); const token = provider.sign({ sub: '123', name: 'Alice' });
// Wait a bit so iat changes // Wait a bit so iat changes
await new Promise(resolve => setTimeout(resolve, 1100)); await new Promise((resolve) => setTimeout(resolve, 1100));
const result = await provider.refresh(token); const result = await provider.refresh(token);
@@ -239,7 +239,7 @@ describe('SessionAuthProvider', () => {
it('should validate user on verify', async () => { it('should validate user on verify', async () => {
const validatingProvider = createSessionAuthProvider({ const validatingProvider = createSessionAuthProvider({
storage, storage,
validateUser: (user) => user.id !== 'banned' validateUser: (user: { id: string; name?: string }) => user.id !== 'banned'
}); });
const sessionId = await validatingProvider.createSession({ id: 'banned', name: 'Bad User' }); const sessionId = await validatingProvider.createSession({ id: 'banned', name: 'Bad User' });
@@ -252,7 +252,7 @@ describe('SessionAuthProvider', () => {
it('should pass validation for valid user', async () => { it('should pass validation for valid user', async () => {
const validatingProvider = createSessionAuthProvider({ const validatingProvider = createSessionAuthProvider({
storage, storage,
validateUser: (user) => user.id !== 'banned' validateUser: (user: { id: string; name?: string }) => user.id !== 'banned'
}); });
const sessionId = await validatingProvider.createSession({ id: '123', name: 'Good User' }); const sessionId = await validatingProvider.createSession({ id: '123', name: 'Good User' });
@@ -269,7 +269,7 @@ describe('SessionAuthProvider', () => {
const session1 = await provider.getSession(sessionId); const session1 = await provider.getSession(sessionId);
const lastActive1 = session1?.lastActiveAt; const lastActive1 = session1?.lastActiveAt;
await new Promise(resolve => setTimeout(resolve, 10)); await new Promise((resolve) => setTimeout(resolve, 10));
const result = await provider.refresh(sessionId); const result = await provider.refresh(sessionId);
expect(result.success).toBe(true); expect(result.success).toBe(true);

View File

@@ -138,7 +138,7 @@ export class AuthContext<TUser = unknown> implements IAuthContext<TUser> {
* @en Check if has any of specified roles * @en Check if has any of specified roles
*/ */
hasAnyRole(roles: string[]): boolean { hasAnyRole(roles: string[]): boolean {
return roles.some(role => this._roles.includes(role)); return roles.some((role) => this._roles.includes(role));
} }
/** /**
@@ -146,7 +146,7 @@ export class AuthContext<TUser = unknown> implements IAuthContext<TUser> {
* @en Check if has all specified roles * @en Check if has all specified roles
*/ */
hasAllRoles(roles: string[]): boolean { hasAllRoles(roles: string[]): boolean {
return roles.every(role => this._roles.includes(role)); return roles.every((role) => this._roles.includes(role));
} }
/** /**

View File

@@ -4,6 +4,7 @@
*/ */
import type { ServerConnection, GameServer } from '../../types/index.js'; import type { ServerConnection, GameServer } from '../../types/index.js';
import { createLogger } from '../../logger.js';
import type { import type {
IAuthProvider, IAuthProvider,
AuthResult, AuthResult,
@@ -14,6 +15,8 @@ import type {
} from '../types.js'; } from '../types.js';
import { AuthContext } from '../context.js'; import { AuthContext } from '../context.js';
const logger = createLogger('Auth');
/** /**
* @zh 认证数据键 * @zh 认证数据键
* @en Auth data key * @en Auth data key
@@ -155,7 +158,7 @@ export function withAuth<TUser = unknown>(
} }
} }
} catch (error) { } catch (error) {
console.error('[Auth] Error during auto-authentication:', error); logger.error('Error during auto-authentication:', error);
} }
} }

View File

@@ -5,9 +5,12 @@
import type { Room, Player } from '../../room/index.js'; import type { Room, Player } from '../../room/index.js';
import type { IAuthContext, AuthRoomConfig } from '../types.js'; import type { IAuthContext, AuthRoomConfig } from '../types.js';
import { createLogger } from '../../logger.js';
import { getAuthContext } from './withAuth.js'; import { getAuthContext } from './withAuth.js';
import { createGuestContext } from '../context.js'; import { createGuestContext } from '../context.js';
const logger = createLogger('AuthRoom');
/** /**
* @zh 带认证的玩家 * @zh 带认证的玩家
* @en Player with authentication * @en Player with authentication
@@ -181,7 +184,7 @@ export function withRoomAuth<TUser = unknown, TBase extends new (...args: any[])
: createGuestContext<TUser>(); : createGuestContext<TUser>();
if (requireAuth && !authContext.isAuthenticated) { if (requireAuth && !authContext.isAuthenticated) {
console.warn(`[AuthRoom] Rejected unauthenticated player: ${player.id}`); logger.warn(`Rejected unauthenticated player: ${player.id}`);
this.kick(player as any, 'Authentication required'); this.kick(player as any, 'Authentication required');
return; return;
} }
@@ -192,7 +195,7 @@ export function withRoomAuth<TUser = unknown, TBase extends new (...args: any[])
: authContext.hasAllRoles(allowedRoles); : authContext.hasAllRoles(allowedRoles);
if (!hasRole) { if (!hasRole) {
console.warn(`[AuthRoom] Rejected player ${player.id}: insufficient roles`); logger.warn(`Rejected player ${player.id}: insufficient roles`);
this.kick(player as any, 'Insufficient permissions'); this.kick(player as any, 'Insufficient permissions');
return; return;
} }
@@ -204,12 +207,12 @@ export function withRoomAuth<TUser = unknown, TBase extends new (...args: any[])
try { try {
const allowed = await this.onAuth(authPlayer); const allowed = await this.onAuth(authPlayer);
if (!allowed) { if (!allowed) {
console.warn(`[AuthRoom] Rejected player ${player.id}: onAuth returned false`); logger.warn(`Rejected player ${player.id}: onAuth returned false`);
this.kick(player as any, 'Authentication rejected'); this.kick(player as any, 'Authentication rejected');
return; return;
} }
} catch (error) { } catch (error) {
console.error(`[AuthRoom] Error in onAuth for player ${player.id}:`, error); logger.error(`Error in onAuth for player ${player.id}:`, error);
this.kick(player as any, 'Authentication error'); this.kick(player as any, 'Authentication error');
return; return;
} }
@@ -242,7 +245,7 @@ export function withRoomAuth<TUser = unknown, TBase extends new (...args: any[])
* @en Get players by role * @en Get players by role
*/ */
getPlayersByRole(role: string): AuthPlayer<TUser>[] { getPlayersByRole(role: string): AuthPlayer<TUser>[] {
return this.getAuthPlayers().filter(p => p.auth?.hasRole(role)); return this.getAuthPlayers().filter((p) => p.auth?.hasRole(role));
} }
/** /**
@@ -250,7 +253,7 @@ export function withRoomAuth<TUser = unknown, TBase extends new (...args: any[])
* @en Get player by user ID * @en Get player by user ID
*/ */
getPlayerByUserId(userId: string): AuthPlayer<TUser> | undefined { getPlayerByUserId(userId: string): AuthPlayer<TUser> | undefined {
return this.getAuthPlayers().find(p => p.auth?.userId === userId); return this.getAuthPlayers().find((p) => p.auth?.userId === userId);
} }
} }
@@ -281,7 +284,7 @@ export function withRoomAuth<TUser = unknown, TBase extends new (...args: any[])
* ``` * ```
*/ */
export abstract class AuthRoomBase<TUser = unknown, TState = any, TPlayerData = Record<string, unknown>> export abstract class AuthRoomBase<TUser = unknown, TState = any, TPlayerData = Record<string, unknown>>
implements IAuthRoom<TUser> { implements IAuthRoom<TUser> {
/** /**
* @zh 认证配置(子类可覆盖) * @zh 认证配置(子类可覆盖)

View File

@@ -77,7 +77,7 @@ export interface MockAuthConfig {
* ``` * ```
*/ */
export class MockAuthProvider<TUser extends MockUser = MockUser> export class MockAuthProvider<TUser extends MockUser = MockUser>
implements IAuthProvider<TUser, string> { implements IAuthProvider<TUser, string> {
readonly name = 'mock'; readonly name = 'mock';
@@ -102,7 +102,7 @@ export class MockAuthProvider<TUser extends MockUser = MockUser>
*/ */
private async _delay(): Promise<void> { private async _delay(): Promise<void> {
if (this._config.delay && this._config.delay > 0) { if (this._config.delay && this._config.delay > 0) {
await new Promise(resolve => setTimeout(resolve, this._config.delay)); await new Promise((resolve) => setTimeout(resolve, this._config.delay));
} }
} }

View File

@@ -3,10 +3,11 @@
* @en Game server core * @en Game server core
*/ */
import * as path from 'node:path' import * as path from 'node:path';
import { createServer as createHttpServer, type Server as HttpServer } from 'node:http' import { createServer as createHttpServer, type Server as HttpServer } from 'node:http';
import { serve, type RpcServer } from '@esengine/rpc/server' import { serve, type RpcServer } from '@esengine/rpc/server';
import { rpc } from '@esengine/rpc' import { rpc } from '@esengine/rpc';
import { createLogger } from '../logger.js';
import type { import type {
ServerConfig, ServerConfig,
ServerConnection, ServerConnection,
@@ -15,12 +16,12 @@ import type {
MsgContext, MsgContext,
LoadedApiHandler, LoadedApiHandler,
LoadedMsgHandler, LoadedMsgHandler,
LoadedHttpHandler, LoadedHttpHandler
} from '../types/index.js' } from '../types/index.js';
import type { HttpRoutes, HttpHandler } from '../http/types.js' import type { HttpRoutes, HttpHandler } from '../http/types.js';
import { loadApiHandlers, loadMsgHandlers, loadHttpHandlers } from '../router/loader.js' import { loadApiHandlers, loadMsgHandlers, loadHttpHandlers } from '../router/loader.js';
import { RoomManager, type RoomClass, type Room } from '../room/index.js' import { RoomManager, type RoomClass, type Room } from '../room/index.js';
import { createHttpRouter } from '../http/router.js' import { createHttpRouter } from '../http/router.js';
/** /**
* @zh 默认配置 * @zh 默认配置
@@ -32,8 +33,8 @@ const DEFAULT_CONFIG: Required<Omit<ServerConfig, 'onStart' | 'onConnect' | 'onD
msgDir: 'src/msg', msgDir: 'src/msg',
httpDir: 'src/http', httpDir: 'src/http',
httpPrefix: '/api', httpPrefix: '/api',
tickRate: 20, tickRate: 20
} };
/** /**
* @zh 创建游戏服务器 * @zh 创建游戏服务器
@@ -55,40 +56,41 @@ const DEFAULT_CONFIG: Required<Omit<ServerConfig, 'onStart' | 'onConnect' | 'onD
* ``` * ```
*/ */
export async function createServer(config: ServerConfig = {}): Promise<GameServer> { export async function createServer(config: ServerConfig = {}): Promise<GameServer> {
const opts = { ...DEFAULT_CONFIG, ...config } const opts = { ...DEFAULT_CONFIG, ...config };
const cwd = process.cwd() const cwd = process.cwd();
const logger = createLogger('Server');
// 加载文件路由处理器 // 加载文件路由处理器
const apiHandlers = await loadApiHandlers(path.resolve(cwd, opts.apiDir)) const apiHandlers = await loadApiHandlers(path.resolve(cwd, opts.apiDir));
const msgHandlers = await loadMsgHandlers(path.resolve(cwd, opts.msgDir)) const msgHandlers = await loadMsgHandlers(path.resolve(cwd, opts.msgDir));
// 加载 HTTP 文件路由 // 加载 HTTP 文件路由
const httpDir = config.httpDir ?? opts.httpDir const httpDir = config.httpDir ?? opts.httpDir;
const httpPrefix = config.httpPrefix ?? opts.httpPrefix const httpPrefix = config.httpPrefix ?? opts.httpPrefix;
const httpHandlers = await loadHttpHandlers(path.resolve(cwd, httpDir), httpPrefix) const httpHandlers = await loadHttpHandlers(path.resolve(cwd, httpDir), httpPrefix);
if (apiHandlers.length > 0) { if (apiHandlers.length > 0) {
console.log(`[Server] Loaded ${apiHandlers.length} API handlers`) logger.info(`Loaded ${apiHandlers.length} API handlers`);
} }
if (msgHandlers.length > 0) { if (msgHandlers.length > 0) {
console.log(`[Server] Loaded ${msgHandlers.length} message handlers`) logger.info(`Loaded ${msgHandlers.length} message handlers`);
} }
if (httpHandlers.length > 0) { if (httpHandlers.length > 0) {
console.log(`[Server] Loaded ${httpHandlers.length} HTTP handlers`) logger.info(`Loaded ${httpHandlers.length} HTTP handlers`);
} }
// 合并 HTTP 路由(文件路由 + 内联路由) // 合并 HTTP 路由(文件路由 + 内联路由)
const mergedHttpRoutes: HttpRoutes = {} const mergedHttpRoutes: HttpRoutes = {};
// 先添加文件路由 // 先添加文件路由
for (const handler of httpHandlers) { for (const handler of httpHandlers) {
const existingRoute = mergedHttpRoutes[handler.route] const existingRoute = mergedHttpRoutes[handler.route];
if (existingRoute && typeof existingRoute !== 'function') { if (existingRoute && typeof existingRoute !== 'function') {
(existingRoute as Record<string, HttpHandler>)[handler.method] = handler.definition.handler (existingRoute as Record<string, HttpHandler>)[handler.method] = handler.definition.handler;
} else { } else {
mergedHttpRoutes[handler.route] = { mergedHttpRoutes[handler.route] = {
[handler.method]: handler.definition.handler, [handler.method]: handler.definition.handler
} };
} }
} }
@@ -96,64 +98,64 @@ export async function createServer(config: ServerConfig = {}): Promise<GameServe
if (config.http) { if (config.http) {
for (const [route, handlerOrMethods] of Object.entries(config.http)) { for (const [route, handlerOrMethods] of Object.entries(config.http)) {
if (typeof handlerOrMethods === 'function') { if (typeof handlerOrMethods === 'function') {
mergedHttpRoutes[route] = handlerOrMethods mergedHttpRoutes[route] = handlerOrMethods;
} else { } else {
const existing = mergedHttpRoutes[route] const existing = mergedHttpRoutes[route];
if (existing && typeof existing !== 'function') { if (existing && typeof existing !== 'function') {
Object.assign(existing, handlerOrMethods) Object.assign(existing, handlerOrMethods);
} else { } else {
mergedHttpRoutes[route] = handlerOrMethods mergedHttpRoutes[route] = handlerOrMethods;
} }
} }
} }
} }
const hasHttpRoutes = Object.keys(mergedHttpRoutes).length > 0 const hasHttpRoutes = Object.keys(mergedHttpRoutes).length > 0;
// 动态构建协议 // 动态构建协议
const apiDefs: Record<string, ReturnType<typeof rpc.api>> = { const apiDefs: Record<string, ReturnType<typeof rpc.api>> = {
// 内置 API // 内置 API
JoinRoom: rpc.api(), JoinRoom: rpc.api(),
LeaveRoom: rpc.api(), LeaveRoom: rpc.api()
} };
const msgDefs: Record<string, ReturnType<typeof rpc.msg>> = { const msgDefs: Record<string, ReturnType<typeof rpc.msg>> = {
// 内置消息(房间消息透传) // 内置消息(房间消息透传)
RoomMessage: rpc.msg(), RoomMessage: rpc.msg()
} };
for (const handler of apiHandlers) { for (const handler of apiHandlers) {
apiDefs[handler.name] = rpc.api() apiDefs[handler.name] = rpc.api();
} }
for (const handler of msgHandlers) { for (const handler of msgHandlers) {
msgDefs[handler.name] = rpc.msg() msgDefs[handler.name] = rpc.msg();
} }
const protocol = rpc.define({ const protocol = rpc.define({
api: apiDefs, api: apiDefs,
msg: msgDefs, msg: msgDefs
}) });
// 服务器状态 // 服务器状态
let currentTick = 0 let currentTick = 0;
let tickInterval: ReturnType<typeof setInterval> | null = null let tickInterval: ReturnType<typeof setInterval> | null = null;
let rpcServer: RpcServer<typeof protocol, Record<string, unknown>> | null = null let rpcServer: RpcServer<typeof protocol, Record<string, unknown>> | null = null;
let httpServer: HttpServer | null = null let httpServer: HttpServer | null = null;
// 房间管理器(立即初始化,以便 define() 可在 start() 前调用) // 房间管理器(立即初始化,以便 define() 可在 start() 前调用)
const roomManager = new RoomManager((conn, type, data) => { const roomManager = new RoomManager((conn, type, data) => {
rpcServer?.send(conn, 'RoomMessage' as any, { type, data } as any) rpcServer?.send(conn, 'RoomMessage' as any, { type, data } as any);
}) });
// 构建 API 处理器映射 // 构建 API 处理器映射
const apiMap: Record<string, LoadedApiHandler> = {} const apiMap: Record<string, LoadedApiHandler> = {};
for (const handler of apiHandlers) { for (const handler of apiHandlers) {
apiMap[handler.name] = handler apiMap[handler.name] = handler;
} }
// 构建消息处理器映射 // 构建消息处理器映射
const msgMap: Record<string, LoadedMsgHandler> = {} const msgMap: Record<string, LoadedMsgHandler> = {};
for (const handler of msgHandlers) { for (const handler of msgHandlers) {
msgMap[handler.name] = handler msgMap[handler.name] = handler;
} }
// 游戏服务器实例 // 游戏服务器实例
@@ -161,15 +163,15 @@ export async function createServer(config: ServerConfig = {}): Promise<GameServe
rooms: RoomManager rooms: RoomManager
} = { } = {
get connections() { get connections() {
return (rpcServer?.connections ?? []) as ReadonlyArray<ServerConnection> return (rpcServer?.connections ?? []) as ReadonlyArray<ServerConnection>;
}, },
get tick() { get tick() {
return currentTick return currentTick;
}, },
get rooms() { get rooms() {
return roomManager return roomManager;
}, },
/** /**
@@ -177,12 +179,12 @@ export async function createServer(config: ServerConfig = {}): Promise<GameServe
* @en Define room type * @en Define room type
*/ */
define(name: string, roomClass: new () => unknown): void { define(name: string, roomClass: new () => unknown): void {
roomManager.define(name, roomClass as RoomClass) roomManager.define(name, roomClass as RoomClass);
}, },
async start() { async start() {
// 构建 API handlers // 构建 API handlers
const apiHandlersObj: Record<string, (input: unknown, conn: any) => Promise<unknown>> = {} const apiHandlersObj: Record<string, (input: unknown, conn: any) => Promise<unknown>> = {};
// 内置 JoinRoom API // 内置 JoinRoom API
apiHandlersObj['JoinRoom'] = async (input: any, conn) => { apiHandlersObj['JoinRoom'] = async (input: any, conn) => {
@@ -190,163 +192,163 @@ export async function createServer(config: ServerConfig = {}): Promise<GameServe
roomType?: string roomType?: string
roomId?: string roomId?: string
options?: Record<string, unknown> options?: Record<string, unknown>
} };
if (roomId) { if (roomId) {
const result = await roomManager.joinById(roomId, conn.id, conn) const result = await roomManager.joinById(roomId, conn.id, conn);
if (!result) { if (!result) {
throw new Error('Failed to join room') throw new Error('Failed to join room');
} }
return { roomId: result.room.id, playerId: result.player.id } return { roomId: result.room.id, playerId: result.player.id };
} }
if (roomType) { if (roomType) {
const result = await roomManager.joinOrCreate(roomType, conn.id, conn, options) const result = await roomManager.joinOrCreate(roomType, conn.id, conn, options);
if (!result) { if (!result) {
throw new Error('Failed to join or create room') throw new Error('Failed to join or create room');
} }
return { roomId: result.room.id, playerId: result.player.id } return { roomId: result.room.id, playerId: result.player.id };
} }
throw new Error('roomType or roomId required') throw new Error('roomType or roomId required');
} };
// 内置 LeaveRoom API // 内置 LeaveRoom API
apiHandlersObj['LeaveRoom'] = async (_input, conn) => { apiHandlersObj['LeaveRoom'] = async (_input, conn) => {
await roomManager.leave(conn.id) await roomManager.leave(conn.id);
return { success: true } return { success: true };
} };
// 文件路由 API // 文件路由 API
for (const [name, handler] of Object.entries(apiMap)) { for (const [name, handler] of Object.entries(apiMap)) {
apiHandlersObj[name] = async (input, conn) => { apiHandlersObj[name] = async (input, conn) => {
const ctx: ApiContext = { const ctx: ApiContext = {
conn: conn as ServerConnection, conn: conn as ServerConnection,
server: gameServer, server: gameServer
} };
return handler.definition.handler(input, ctx) return handler.definition.handler(input, ctx);
} };
} }
// 构建消息 handlers // 构建消息 handlers
const msgHandlersObj: Record<string, (data: unknown, conn: any) => void | Promise<void>> = {} const msgHandlersObj: Record<string, (data: unknown, conn: any) => void | Promise<void>> = {};
// 内置 RoomMessage 处理 // 内置 RoomMessage 处理
msgHandlersObj['RoomMessage'] = async (data: any, conn) => { msgHandlersObj['RoomMessage'] = async (data: any, conn) => {
const { type, data: payload } = data as { type: string; data: unknown } const { type, data: payload } = data as { type: string; data: unknown };
roomManager.handleMessage(conn.id, type, payload) roomManager.handleMessage(conn.id, type, payload);
} };
// 文件路由消息 // 文件路由消息
for (const [name, handler] of Object.entries(msgMap)) { for (const [name, handler] of Object.entries(msgMap)) {
msgHandlersObj[name] = async (data, conn) => { msgHandlersObj[name] = async (data, conn) => {
const ctx: MsgContext = { const ctx: MsgContext = {
conn: conn as ServerConnection, conn: conn as ServerConnection,
server: gameServer, server: gameServer
} };
await handler.definition.handler(data, ctx) await handler.definition.handler(data, ctx);
} };
} }
// 如果有 HTTP 路由,创建 HTTP 服务器 // 如果有 HTTP 路由,创建 HTTP 服务器
if (hasHttpRoutes) { if (hasHttpRoutes) {
const httpRouter = createHttpRouter(mergedHttpRoutes, config.cors ?? true) const httpRouter = createHttpRouter(mergedHttpRoutes, config.cors ?? true);
httpServer = createHttpServer(async (req, res) => { httpServer = createHttpServer(async (req, res) => {
// 先尝试 HTTP 路由 // 先尝试 HTTP 路由
const handled = await httpRouter(req, res) const handled = await httpRouter(req, res);
if (!handled) { if (!handled) {
// 未匹配的请求返回 404 // 未匹配的请求返回 404
res.statusCode = 404 res.statusCode = 404;
res.setHeader('Content-Type', 'application/json') res.setHeader('Content-Type', 'application/json');
res.end(JSON.stringify({ error: 'Not Found' })) res.end(JSON.stringify({ error: 'Not Found' }));
} }
}) });
// 使用 HTTP 服务器创建 RPC // 使用 HTTP 服务器创建 RPC
rpcServer = serve(protocol, { rpcServer = serve(protocol, {
server: httpServer, server: httpServer,
createConnData: () => ({}), createConnData: () => ({}),
onStart: () => { onStart: () => {
console.log(`[Server] Started on http://localhost:${opts.port}`) logger.info(`Started on http://localhost:${opts.port}`);
opts.onStart?.(opts.port) opts.onStart?.(opts.port);
}, },
onConnect: async (conn) => { onConnect: async (conn) => {
await config.onConnect?.(conn as ServerConnection) await config.onConnect?.(conn as ServerConnection);
}, },
onDisconnect: async (conn) => { onDisconnect: async (conn) => {
await roomManager?.leave(conn.id, 'disconnected') await roomManager?.leave(conn.id, 'disconnected');
await config.onDisconnect?.(conn as ServerConnection) await config.onDisconnect?.(conn as ServerConnection);
}, },
api: apiHandlersObj as any, api: apiHandlersObj as any,
msg: msgHandlersObj as any, msg: msgHandlersObj as any
}) });
await rpcServer.start() await rpcServer.start();
// 启动 HTTP 服务器 // 启动 HTTP 服务器
await new Promise<void>((resolve) => { await new Promise<void>((resolve) => {
httpServer!.listen(opts.port, () => resolve()) httpServer!.listen(opts.port, () => resolve());
}) });
} else { } else {
// 仅 WebSocket 模式 // 仅 WebSocket 模式
rpcServer = serve(protocol, { rpcServer = serve(protocol, {
port: opts.port, port: opts.port,
createConnData: () => ({}), createConnData: () => ({}),
onStart: (p) => { onStart: (p) => {
console.log(`[Server] Started on ws://localhost:${p}`) logger.info(`Started on ws://localhost:${p}`);
opts.onStart?.(p) opts.onStart?.(p);
}, },
onConnect: async (conn) => { onConnect: async (conn) => {
await config.onConnect?.(conn as ServerConnection) await config.onConnect?.(conn as ServerConnection);
}, },
onDisconnect: async (conn) => { onDisconnect: async (conn) => {
await roomManager?.leave(conn.id, 'disconnected') await roomManager?.leave(conn.id, 'disconnected');
await config.onDisconnect?.(conn as ServerConnection) await config.onDisconnect?.(conn as ServerConnection);
}, },
api: apiHandlersObj as any, api: apiHandlersObj as any,
msg: msgHandlersObj as any, msg: msgHandlersObj as any
}) });
await rpcServer.start() await rpcServer.start();
} }
// 启动 tick 循环 // 启动 tick 循环
if (opts.tickRate > 0) { if (opts.tickRate > 0) {
tickInterval = setInterval(() => { tickInterval = setInterval(() => {
currentTick++ currentTick++;
}, 1000 / opts.tickRate) }, 1000 / opts.tickRate);
} }
}, },
async stop() { async stop() {
if (tickInterval) { if (tickInterval) {
clearInterval(tickInterval) clearInterval(tickInterval);
tickInterval = null tickInterval = null;
} }
if (rpcServer) { if (rpcServer) {
await rpcServer.stop() await rpcServer.stop();
rpcServer = null rpcServer = null;
} }
if (httpServer) { if (httpServer) {
await new Promise<void>((resolve, reject) => { await new Promise<void>((resolve, reject) => {
httpServer!.close((err) => { httpServer!.close((err) => {
if (err) reject(err) if (err) reject(err);
else resolve() else resolve();
}) });
}) });
httpServer = null httpServer = null;
} }
}, },
broadcast(name, data) { broadcast(name, data) {
rpcServer?.broadcast(name as any, data as any) rpcServer?.broadcast(name as any, data as any);
}, },
send(conn, name, data) { send(conn, name, data) {
rpcServer?.send(conn as any, name as any, data as any) rpcServer?.send(conn as any, name as any, data as any);
}, }
} };
return gameServer as GameServer return gameServer as GameServer;
} }

View File

@@ -3,20 +3,17 @@
* @en ECSRoom integration tests * @en ECSRoom integration tests
*/ */
import { describe, it, expect, beforeEach, afterEach, beforeAll, afterAll } from 'vitest' import { describe, it, expect, beforeEach, afterEach, beforeAll, afterAll } from 'vitest';
import { import {
Core, Core,
Component, Component,
ECSComponent, ECSComponent,
sync, sync
initChangeTracker, } from '@esengine/ecs-framework';
getSyncMetadata, import { createTestEnv, type TestEnvironment, wait } from '../testing/TestServer.js';
registerSyncComponent, import { ECSRoom } from './ECSRoom.js';
} from '@esengine/ecs-framework' import type { Player } from '../room/Player.js';
import { createTestEnv, type TestEnvironment, wait } from '../testing/TestServer.js' import { onMessage } from '../room/decorators.js';
import { ECSRoom } from './ECSRoom.js'
import type { Player } from '../room/Player.js'
import { onMessage } from '../room/decorators.js'
// ============================================================================ // ============================================================================
// Test Components | 测试组件 // Test Components | 测试组件
@@ -24,16 +21,10 @@ import { onMessage } from '../room/decorators.js'
@ECSComponent('ECSRoomTest_PlayerComponent') @ECSComponent('ECSRoomTest_PlayerComponent')
class PlayerComponent extends Component { class PlayerComponent extends Component {
@sync('string') name: string = '' @sync('string') name: string = '';
@sync('uint16') score: number = 0 @sync('uint16') score: number = 0;
@sync('float32') x: number = 0 @sync('float32') x: number = 0;
@sync('float32') y: number = 0 @sync('float32') y: number = 0;
}
@ECSComponent('ECSRoomTest_HealthComponent')
class HealthComponent extends Component {
@sync('int32') current: number = 100
@sync('int32') max: number = 100
} }
// ============================================================================ // ============================================================================
@@ -50,69 +41,69 @@ interface TestPlayerData {
class TestECSRoom extends ECSRoom<TestRoomState, TestPlayerData> { class TestECSRoom extends ECSRoom<TestRoomState, TestPlayerData> {
state: TestRoomState = { state: TestRoomState = {
gameStarted: false, gameStarted: false
} };
onCreate(): void { onCreate(): void {
// 可以在这里添加系统 // 可以在这里添加系统
} }
onJoin(player: Player<TestPlayerData>): void { onJoin(player: Player<TestPlayerData>): void {
const entity = this.createPlayerEntity(player.id) const entity = this.createPlayerEntity(player.id);
const comp = entity.addComponent(new PlayerComponent()) const comp = entity.addComponent(new PlayerComponent());
comp.name = player.data.nickname || `Player_${player.id.slice(-4)}` comp.name = player.data.nickname || `Player_${player.id.slice(-4)}`;
comp.x = Math.random() * 100 comp.x = Math.random() * 100;
comp.y = Math.random() * 100 comp.y = Math.random() * 100;
this.broadcast('PlayerJoined', { this.broadcast('PlayerJoined', {
playerId: player.id, playerId: player.id,
name: comp.name, name: comp.name
}) });
} }
async onLeave(player: Player<TestPlayerData>, reason?: string): Promise<void> { async onLeave(player: Player<TestPlayerData>, reason?: string): Promise<void> {
await super.onLeave(player, reason) await super.onLeave(player, reason);
this.broadcast('PlayerLeft', { playerId: player.id }) this.broadcast('PlayerLeft', { playerId: player.id });
} }
@onMessage('Move') @onMessage('Move')
handleMove(data: { x: number; y: number }, player: Player<TestPlayerData>): void { handleMove(data: { x: number; y: number }, player: Player<TestPlayerData>): void {
const entity = this.getPlayerEntity(player.id) const entity = this.getPlayerEntity(player.id);
if (entity) { if (entity) {
const comp = entity.getComponent(PlayerComponent) const comp = entity.getComponent(PlayerComponent);
if (comp) { if (comp) {
comp.x = data.x comp.x = data.x;
comp.y = data.y comp.y = data.y;
} }
} }
} }
@onMessage('AddScore') @onMessage('AddScore')
handleAddScore(data: { amount: number }, player: Player<TestPlayerData>): void { handleAddScore(data: { amount: number }, player: Player<TestPlayerData>): void {
const entity = this.getPlayerEntity(player.id) const entity = this.getPlayerEntity(player.id);
if (entity) { if (entity) {
const comp = entity.getComponent(PlayerComponent) const comp = entity.getComponent(PlayerComponent);
if (comp) { if (comp) {
comp.score += data.amount comp.score += data.amount;
} }
} }
} }
@onMessage('Ping') @onMessage('Ping')
handlePing(_data: unknown, player: Player<TestPlayerData>): void { handlePing(_data: unknown, player: Player<TestPlayerData>): void {
player.send('Pong', { timestamp: Date.now() }) player.send('Pong', { timestamp: Date.now() });
} }
getWorld() { getWorld() {
return this.world return this.world;
} }
getScene() { getScene() {
return this.scene return this.scene;
} }
getPlayerEntityCount(): number { getPlayerEntityCount(): number {
return this.scene.entities.buffer.length return this.scene.entities.buffer.length;
} }
} }
@@ -121,25 +112,24 @@ class TestECSRoom extends ECSRoom<TestRoomState, TestPlayerData> {
// ============================================================================ // ============================================================================
describe('ECSRoom Integration Tests', () => { describe('ECSRoom Integration Tests', () => {
let env: TestEnvironment let env: TestEnvironment;
beforeAll(() => { beforeAll(() => {
Core.create() Core.create();
registerSyncComponent('ECSRoomTest_PlayerComponent', PlayerComponent) // @ECSComponent 装饰器已自动注册组件
registerSyncComponent('ECSRoomTest_HealthComponent', HealthComponent) });
})
afterAll(() => { afterAll(() => {
Core.destroy() Core.destroy();
}) });
beforeEach(async () => { beforeEach(async () => {
env = await createTestEnv({ tickRate: 20 }) env = await createTestEnv({ tickRate: 20 });
}) });
afterEach(async () => { afterEach(async () => {
await env.cleanup() await env.cleanup();
}) });
// ======================================================================== // ========================================================================
// Room Creation | 房间创建 // Room Creation | 房间创建
@@ -147,28 +137,28 @@ describe('ECSRoom Integration Tests', () => {
describe('Room Creation', () => { describe('Room Creation', () => {
it('should create ECSRoom with World and Scene', async () => { it('should create ECSRoom with World and Scene', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('ecs-test') await client.joinRoom('ecs-test');
expect(client.roomId).toBeDefined() expect(client.roomId).toBeDefined();
}) });
it('should have World managed by Core.worldManager', async () => { it('should have World managed by Core.worldManager', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('ecs-test') await client.joinRoom('ecs-test');
// 验证 World 正常创建(通过消息通信验证) // 验证 World 正常创建(通过消息通信验证)
const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong') const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong');
client.sendToRoom('Ping', {}) client.sendToRoom('Ping', {});
const pong = await pongPromise const pong = await pongPromise;
expect(pong.timestamp).toBeGreaterThan(0) expect(pong.timestamp).toBeGreaterThan(0);
}) });
}) });
// ======================================================================== // ========================================================================
// Player Entity Management | 玩家实体管理 // Player Entity Management | 玩家实体管理
@@ -176,41 +166,41 @@ describe('ECSRoom Integration Tests', () => {
describe('Player Entity Management', () => { describe('Player Entity Management', () => {
it('should create player entity on join', async () => { it('should create player entity on join', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client1 = await env.createClient() const client1 = await env.createClient();
const { roomId } = await client1.joinRoom('ecs-test') const { roomId } = await client1.joinRoom('ecs-test');
// 等待第二个玩家加入时收到广播 // 等待第二个玩家加入时收到广播
const joinPromise = client1.waitForRoomMessage<{ playerId: string; name: string }>( const joinPromise = client1.waitForRoomMessage<{ playerId: string; name: string }>(
'PlayerJoined' 'PlayerJoined'
) );
const client2 = await env.createClient() const client2 = await env.createClient();
await client2.joinRoomById(roomId) await client2.joinRoomById(roomId);
const joinMsg = await joinPromise const joinMsg = await joinPromise;
expect(joinMsg.playerId).toBe(client2.playerId) expect(joinMsg.playerId).toBe(client2.playerId);
expect(joinMsg.name).toContain('Player_') expect(joinMsg.name).toContain('Player_');
}) });
it('should destroy player entity on leave', async () => { it('should destroy player entity on leave', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client1 = await env.createClient() const client1 = await env.createClient();
const { roomId } = await client1.joinRoom('ecs-test') const { roomId } = await client1.joinRoom('ecs-test');
const client2 = await env.createClient() const client2 = await env.createClient();
await client2.joinRoomById(roomId) await client2.joinRoomById(roomId);
const leavePromise = client1.waitForRoomMessage<{ playerId: string }>('PlayerLeft') const leavePromise = client1.waitForRoomMessage<{ playerId: string }>('PlayerLeft');
await client2.leaveRoom() await client2.leaveRoom();
const leaveMsg = await leavePromise const leaveMsg = await leavePromise;
expect(leaveMsg.playerId).toBeDefined() expect(leaveMsg.playerId).toBeDefined();
}) });
}) });
// ======================================================================== // ========================================================================
// Component Sync | 组件同步 // Component Sync | 组件同步
@@ -218,41 +208,41 @@ describe('ECSRoom Integration Tests', () => {
describe('Component State Updates', () => { describe('Component State Updates', () => {
it('should update component via message handler', async () => { it('should update component via message handler', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('ecs-test') await client.joinRoom('ecs-test');
client.sendToRoom('Move', { x: 100, y: 200 }) client.sendToRoom('Move', { x: 100, y: 200 });
// 等待处理 // 等待处理
await wait(50) await wait(50);
// 验证 Ping/Pong 仍能工作(房间仍活跃) // 验证 Ping/Pong 仍能工作(房间仍活跃)
const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong') const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong');
client.sendToRoom('Ping', {}) client.sendToRoom('Ping', {});
const pong = await pongPromise const pong = await pongPromise;
expect(pong.timestamp).toBeGreaterThan(0) expect(pong.timestamp).toBeGreaterThan(0);
}) });
it('should handle AddScore message', async () => { it('should handle AddScore message', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('ecs-test') await client.joinRoom('ecs-test');
client.sendToRoom('AddScore', { amount: 50 }) client.sendToRoom('AddScore', { amount: 50 });
client.sendToRoom('AddScore', { amount: 25 }) client.sendToRoom('AddScore', { amount: 25 });
await wait(50) await wait(50);
// 确认房间仍然活跃 // 确认房间仍然活跃
const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong') const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong');
client.sendToRoom('Ping', {}) client.sendToRoom('Ping', {});
await pongPromise await pongPromise;
}) });
}) });
// ======================================================================== // ========================================================================
// Sync Broadcast | 同步广播 // Sync Broadcast | 同步广播
@@ -260,22 +250,22 @@ describe('ECSRoom Integration Tests', () => {
describe('State Sync Broadcast', () => { describe('State Sync Broadcast', () => {
it('should receive $sync messages when enabled', async () => { it('should receive $sync messages when enabled', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('ecs-test') await client.joinRoom('ecs-test');
// 触发状态变更 // 触发状态变更
client.sendToRoom('Move', { x: 50, y: 75 }) client.sendToRoom('Move', { x: 50, y: 75 });
// 等待 tick 处理 // 等待 tick 处理
await wait(200) await wait(200);
// 检查是否收到 $sync 消息 // 检查是否收到 $sync 消息
const hasSync = client.hasReceivedMessage('RoomMessage') const hasSync = client.hasReceivedMessage('RoomMessage');
expect(hasSync).toBe(true) expect(hasSync).toBe(true);
}) });
}) });
// ======================================================================== // ========================================================================
// Multi-player Sync | 多玩家同步 // Multi-player Sync | 多玩家同步
@@ -283,47 +273,47 @@ describe('ECSRoom Integration Tests', () => {
describe('Multi-player Scenarios', () => { describe('Multi-player Scenarios', () => {
it('should handle multiple players in same room', async () => { it('should handle multiple players in same room', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client1 = await env.createClient() const client1 = await env.createClient();
const { roomId } = await client1.joinRoom('ecs-test') const { roomId } = await client1.joinRoom('ecs-test');
const client2 = await env.createClient() const client2 = await env.createClient();
const joinPromise = client1.waitForRoomMessage<{ playerId: string }>('PlayerJoined') const joinPromise = client1.waitForRoomMessage<{ playerId: string }>('PlayerJoined');
await client2.joinRoomById(roomId) await client2.joinRoomById(roomId);
const joinMsg = await joinPromise const joinMsg = await joinPromise;
expect(joinMsg.playerId).toBe(client2.playerId) expect(joinMsg.playerId).toBe(client2.playerId);
}) });
it('should broadcast to all players on state change', async () => { it('should broadcast to all players on state change', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client1 = await env.createClient() const client1 = await env.createClient();
const { roomId } = await client1.joinRoom('ecs-test') const { roomId } = await client1.joinRoom('ecs-test');
const client2 = await env.createClient() const client2 = await env.createClient();
// client1 等待收到 client2 加入的广播 // client1 等待收到 client2 加入的广播
const joinPromise = client1.waitForRoomMessage<{ playerId: string }>('PlayerJoined') const joinPromise = client1.waitForRoomMessage<{ playerId: string }>('PlayerJoined');
await client2.joinRoomById(roomId) await client2.joinRoomById(roomId);
const joinMsg = await joinPromise const joinMsg = await joinPromise;
expect(joinMsg.playerId).toBe(client2.playerId) expect(joinMsg.playerId).toBe(client2.playerId);
// 验证每个客户端都能独立通信 // 验证每个客户端都能独立通信
const pong1Promise = client1.waitForRoomMessage<{ timestamp: number }>('Pong') const pong1Promise = client1.waitForRoomMessage<{ timestamp: number }>('Pong');
client1.sendToRoom('Ping', {}) client1.sendToRoom('Ping', {});
const pong1 = await pong1Promise const pong1 = await pong1Promise;
expect(pong1.timestamp).toBeGreaterThan(0) expect(pong1.timestamp).toBeGreaterThan(0);
const pong2Promise = client2.waitForRoomMessage<{ timestamp: number }>('Pong') const pong2Promise = client2.waitForRoomMessage<{ timestamp: number }>('Pong');
client2.sendToRoom('Ping', {}) client2.sendToRoom('Ping', {});
const pong2 = await pong2Promise const pong2 = await pong2Promise;
expect(pong2.timestamp).toBeGreaterThan(0) expect(pong2.timestamp).toBeGreaterThan(0);
}) });
}) });
// ======================================================================== // ========================================================================
// Cleanup | 清理 // Cleanup | 清理
@@ -331,18 +321,18 @@ describe('ECSRoom Integration Tests', () => {
describe('Room Cleanup', () => { describe('Room Cleanup', () => {
it('should cleanup World on dispose', async () => { it('should cleanup World on dispose', async () => {
env.server.define('ecs-test', TestECSRoom) env.server.define('ecs-test', TestECSRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('ecs-test') await client.joinRoom('ecs-test');
await client.leaveRoom() await client.leaveRoom();
// 等待自动销毁 // 等待自动销毁
await wait(100) await wait(100);
// 房间应该已销毁 // 房间应该已销毁
expect(client.roomId).toBeNull() expect(client.roomId).toBeNull();
}) });
}) });
}) });

View File

@@ -24,7 +24,7 @@ import {
NETWORK_ENTITY_METADATA, NETWORK_ENTITY_METADATA,
type NetworkEntityMetadata, type NetworkEntityMetadata,
// Events // Events
ECSEventType, ECSEventType
} from '@esengine/ecs-framework'; } from '@esengine/ecs-framework';
import { Room, type RoomOptions } from '../room/Room.js'; import { Room, type RoomOptions } from '../room/Room.js';
@@ -62,7 +62,7 @@ export interface ECSRoomConfig {
const DEFAULT_ECS_CONFIG: ECSRoomConfig = { const DEFAULT_ECS_CONFIG: ECSRoomConfig = {
syncInterval: 50, // 20 Hz syncInterval: 50, // 20 Hz
enableDeltaSync: true, enableDeltaSync: true,
enableAutoNetworkEntity: true, enableAutoNetworkEntity: true
}; };
/** /**
@@ -305,7 +305,7 @@ export abstract class ECSRoom<TState = any, TPlayerData = Record<string, unknown
*/ */
protected broadcastDelta(): void { protected broadcastDelta(): void {
const entities = this._getSyncEntities(); const entities = this._getSyncEntities();
const changedEntities = entities.filter(entity => this._hasChanges(entity)); const changedEntities = entities.filter((entity) => this._hasChanges(entity));
if (changedEntities.length === 0) return; if (changedEntities.length === 0) return;

View File

@@ -41,7 +41,7 @@ export type {
Component, Component,
EntitySystem, EntitySystem,
Scene, Scene,
World, World
} from '@esengine/ecs-framework'; } from '@esengine/ecs-framework';
// Re-export sync types // Re-export sync types
@@ -55,7 +55,7 @@ export {
SyncOperation, SyncOperation,
type SyncType, type SyncType,
type SyncFieldMetadata, type SyncFieldMetadata,
type SyncMetadata, type SyncMetadata
} from '@esengine/ecs-framework'; } from '@esengine/ecs-framework';
// Re-export room decorators // Re-export room decorators

View File

@@ -3,7 +3,7 @@
* @en API, message, and HTTP definition helpers * @en API, message, and HTTP definition helpers
*/ */
import type { ApiDefinition, MsgDefinition, HttpDefinition } from '../types/index.js' import type { ApiDefinition, MsgDefinition, HttpDefinition } from '../types/index.js';
/** /**
* @zh 定义 API 处理器 * @zh 定义 API 处理器
@@ -25,7 +25,7 @@ import type { ApiDefinition, MsgDefinition, HttpDefinition } from '../types/inde
export function defineApi<TReq, TRes, TData = Record<string, unknown>>( export function defineApi<TReq, TRes, TData = Record<string, unknown>>(
definition: ApiDefinition<TReq, TRes, TData> definition: ApiDefinition<TReq, TRes, TData>
): ApiDefinition<TReq, TRes, TData> { ): ApiDefinition<TReq, TRes, TData> {
return definition return definition;
} }
/** /**
@@ -47,7 +47,7 @@ export function defineApi<TReq, TRes, TData = Record<string, unknown>>(
export function defineMsg<TMsg, TData = Record<string, unknown>>( export function defineMsg<TMsg, TData = Record<string, unknown>>(
definition: MsgDefinition<TMsg, TData> definition: MsgDefinition<TMsg, TData>
): MsgDefinition<TMsg, TData> { ): MsgDefinition<TMsg, TData> {
return definition return definition;
} }
/** /**
@@ -77,5 +77,5 @@ export function defineMsg<TMsg, TData = Record<string, unknown>>(
export function defineHttp<TBody = unknown>( export function defineHttp<TBody = unknown>(
definition: HttpDefinition<TBody> definition: HttpDefinition<TBody>
): HttpDefinition<TBody> { ): HttpDefinition<TBody> {
return definition return definition;
} }

View File

@@ -7,14 +7,17 @@
*/ */
import type { IncomingMessage, ServerResponse } from 'node:http'; import type { IncomingMessage, ServerResponse } from 'node:http';
import { createLogger } from '../logger.js';
import type { import type {
HttpRequest, HttpRequest,
HttpResponse, HttpResponse,
HttpHandler, HttpHandler,
HttpRoutes, HttpRoutes,
CorsOptions, CorsOptions
} from './types.js'; } from './types.js';
const logger = createLogger('HTTP');
/** /**
* @zh 创建 HTTP 请求对象 * @zh 创建 HTTP 请求对象
* @en Create HTTP request object * @en Create HTTP request object
@@ -47,7 +50,7 @@ async function createRequest(req: IncomingMessage): Promise<HttpRequest> {
query, query,
headers: req.headers as Record<string, string | string[] | undefined>, headers: req.headers as Record<string, string | string[] | undefined>,
body, body,
ip, ip
}; };
} }
@@ -133,7 +136,7 @@ function createResponse(res: ServerResponse): HttpResponse {
res.setHeader('Content-Type', 'application/json; charset=utf-8'); res.setHeader('Content-Type', 'application/json; charset=utf-8');
res.statusCode = code; res.statusCode = code;
res.end(JSON.stringify({ error: message })); res.end(JSON.stringify({ error: message }));
}, }
}; };
return response; return response;
@@ -253,7 +256,7 @@ export function createHttpRouter(routes: HttpRoutes, cors?: CorsOptions | boolea
await route.handler(httpReq, httpRes); await route.handler(httpReq, httpRes);
return true; return true;
} catch (error) { } catch (error) {
console.error('[HTTP] Route handler error:', error); logger.error('Route handler error:', error);
res.statusCode = 500; res.statusCode = 500;
res.setHeader('Content-Type', 'application/json'); res.setHeader('Content-Type', 'application/json');
res.end(JSON.stringify({ error: 'Internal Server Error' })); res.end(JSON.stringify({ error: 'Internal Server Error' }));

View File

@@ -27,15 +27,15 @@
*/ */
// Core // Core
export { createServer } from './core/server.js' export { createServer } from './core/server.js';
// Helpers // Helpers
export { defineApi, defineMsg, defineHttp } from './helpers/define.js' export { defineApi, defineMsg, defineHttp } from './helpers/define.js';
// Room System // Room System
export { Room, type RoomOptions } from './room/Room.js' export { Room, type RoomOptions } from './room/Room.js';
export { Player, type IPlayer } from './room/Player.js' export { Player, type IPlayer } from './room/Player.js';
export { onMessage } from './room/decorators.js' export { onMessage } from './room/decorators.js';
// Types // Types
export type { export type {
@@ -47,18 +47,18 @@ export type {
ApiDefinition, ApiDefinition,
MsgDefinition, MsgDefinition,
HttpDefinition, HttpDefinition,
HttpMethod, HttpMethod
} from './types/index.js' } from './types/index.js';
// HTTP // HTTP
export { createHttpRouter } from './http/router.js' export { createHttpRouter } from './http/router.js';
export type { export type {
HttpRequest, HttpRequest,
HttpResponse, HttpResponse,
HttpHandler, HttpHandler,
HttpRoutes, HttpRoutes,
CorsOptions, CorsOptions
} from './http/types.js' } from './http/types.js';
// Re-export useful types from @esengine/rpc // Re-export useful types from @esengine/rpc
export { RpcError, ErrorCode } from '@esengine/rpc' export { RpcError, ErrorCode } from '@esengine/rpc';

View File

@@ -0,0 +1,34 @@
/**
* @zh 日志模块 - 直接使用 @esengine/ecs-framework 的 Logger
* @en Logger module - Uses @esengine/ecs-framework Logger directly
*/
import { createLogger as ecsCreateLogger, type ILogger } from '@esengine/ecs-framework';
export type { ILogger };
/**
* @zh 创建命名日志器
* @en Create a named logger
*
* @param name - @zh 日志器名称 @en Logger name
* @returns @zh 日志器实例 @en Logger instance
*
* @example
* ```typescript
* import { createLogger } from './logger.js'
*
* const logger = createLogger('Server')
* logger.info('Started on port 3000')
* logger.error('Connection failed:', error)
* ```
*/
export function createLogger(name: string): ILogger {
return ecsCreateLogger(name);
}
/**
* @zh 默认服务器日志器
* @en Default server logger
*/
export const serverLogger = createLogger('Server');

View File

@@ -42,7 +42,7 @@ describe('TokenBucketStrategy', () => {
strategy.consume('user-1'); strategy.consume('user-1');
} }
await new Promise(resolve => setTimeout(resolve, 150)); await new Promise((resolve) => setTimeout(resolve, 150));
const result = strategy.consume('user-1'); const result = strategy.consume('user-1');
expect(result.allowed).toBe(true); expect(result.allowed).toBe(true);
@@ -92,7 +92,7 @@ describe('TokenBucketStrategy', () => {
it('should clean up full buckets', async () => { it('should clean up full buckets', async () => {
strategy.consume('user-1'); strategy.consume('user-1');
await new Promise(resolve => setTimeout(resolve, 100)); await new Promise((resolve) => setTimeout(resolve, 100));
strategy.cleanup(); strategy.cleanup();
}); });
@@ -131,7 +131,7 @@ describe('SlidingWindowStrategy', () => {
strategy.consume('user-1'); strategy.consume('user-1');
} }
await new Promise(resolve => setTimeout(resolve, 1100)); await new Promise((resolve) => setTimeout(resolve, 1100));
const result = strategy.consume('user-1'); const result = strategy.consume('user-1');
expect(result.allowed).toBe(true); expect(result.allowed).toBe(true);
@@ -192,7 +192,7 @@ describe('FixedWindowStrategy', () => {
strategy.consume('user-1'); strategy.consume('user-1');
} }
await new Promise(resolve => setTimeout(resolve, 1100)); await new Promise((resolve) => setTimeout(resolve, 1100));
const result = strategy.consume('user-1'); const result = strategy.consume('user-1');
expect(result.allowed).toBe(true); expect(result.allowed).toBe(true);
@@ -224,7 +224,7 @@ describe('FixedWindowStrategy', () => {
it('should clean up old windows', async () => { it('should clean up old windows', async () => {
strategy.consume('user-1'); strategy.consume('user-1');
await new Promise(resolve => setTimeout(resolve, 2100)); await new Promise((resolve) => setTimeout(resolve, 2100));
strategy.cleanup(); strategy.cleanup();
}); });

View File

@@ -100,7 +100,7 @@ function getMessageTypeFromMethod(target: any, methodName: string): string | und
*/ */
export function rateLimit(config?: MessageRateLimitConfig): MethodDecorator { export function rateLimit(config?: MessageRateLimitConfig): MethodDecorator {
return function ( return function (
target: Object, target: object,
propertyKey: string | symbol, propertyKey: string | symbol,
descriptor: PropertyDescriptor descriptor: PropertyDescriptor
): PropertyDescriptor { ): PropertyDescriptor {
@@ -159,7 +159,7 @@ export function rateLimit(config?: MessageRateLimitConfig): MethodDecorator {
*/ */
export function noRateLimit(): MethodDecorator { export function noRateLimit(): MethodDecorator {
return function ( return function (
target: Object, target: object,
propertyKey: string | symbol, propertyKey: string | symbol,
descriptor: PropertyDescriptor descriptor: PropertyDescriptor
): PropertyDescriptor { ): PropertyDescriptor {
@@ -202,7 +202,7 @@ export function rateLimitMessage(
config?: MessageRateLimitConfig config?: MessageRateLimitConfig
): MethodDecorator { ): MethodDecorator {
return function ( return function (
target: Object, target: object,
propertyKey: string | symbol, propertyKey: string | symbol,
descriptor: PropertyDescriptor descriptor: PropertyDescriptor
): PropertyDescriptor { ): PropertyDescriptor {
@@ -232,7 +232,7 @@ export function rateLimitMessage(
*/ */
export function noRateLimitMessage(messageType: string): MethodDecorator { export function noRateLimitMessage(messageType: string): MethodDecorator {
return function ( return function (
target: Object, target: object,
propertyKey: string | symbol, propertyKey: string | symbol,
descriptor: PropertyDescriptor descriptor: PropertyDescriptor
): PropertyDescriptor { ): PropertyDescriptor {

View File

@@ -108,6 +108,50 @@ function setPlayerRateLimitContext(player: Player, context: IRateLimitContext):
}); });
} }
/**
* @zh 抽象构造器类型
* @en Abstract constructor type
*/
type AbstractConstructor<T = object> = abstract new (...args: any[]) => T;
/**
* @zh 可混入的 Room 构造器类型(支持抽象和具体类)
* @en Mixable Room constructor type (supports both abstract and concrete classes)
*/
type RoomConstructor = AbstractConstructor<Room>;
// ============================================================================
// Mixin 类型辅助函数 | Mixin Type Helpers
// ============================================================================
// TypeScript 的 mixin 模式存在类型系统限制:
// 1. ES6 class 语法不支持 `extends` 抽象类型参数
// 2. 泛型类型参数无法直接用于 class extends 子句
// 以下辅助函数封装了必要的类型转换,使 mixin 实现更清晰
//
// TypeScript mixin pattern has type system limitations:
// 1. ES6 class syntax doesn't support `extends` with abstract type parameters
// 2. Generic type parameters cannot be used directly in class extends clause
// The following helpers encapsulate necessary type casts for cleaner mixin implementation
// ============================================================================
/**
* @zh 将抽象 Room 构造器转换为可继承的具体构造器
* @en Convert abstract Room constructor to extendable concrete constructor
*/
function toExtendable<T extends RoomConstructor>(Base: T): new (...args: any[]) => Room {
return Base as unknown as new (...args: any[]) => Room;
}
/**
* @zh 将 mixin 类转换为正确的返回类型
* @en Cast mixin class to correct return type
*/
function toMixinResult<TBase extends RoomConstructor, TInterface>(
MixinClass: AbstractConstructor<any>
): TBase & AbstractConstructor<TInterface> {
return MixinClass as unknown as TBase & AbstractConstructor<TInterface>;
}
/** /**
* @zh 包装房间类添加速率限制功能 * @zh 包装房间类添加速率限制功能
* @en Wrap room class with rate limit functionality * @en Wrap room class with rate limit functionality
@@ -148,10 +192,10 @@ function setPlayerRateLimitContext(player: Player, context: IRateLimitContext):
* } * }
* ``` * ```
*/ */
export function withRateLimit<TBase extends new (...args: any[]) => Room = new (...args: any[]) => Room>( export function withRateLimit<TBase extends RoomConstructor>(
Base: TBase, Base: TBase,
config: RateLimitConfig = {} config: RateLimitConfig = {}
): TBase & (new (...args: any[]) => IRateLimitRoom) { ): TBase & AbstractConstructor<IRateLimitRoom> {
const { const {
messagesPerSecond = 10, messagesPerSecond = 10,
burstSize = 20, burstSize = 20,
@@ -163,7 +207,9 @@ export function withRateLimit<TBase extends new (...args: any[]) => Room = new (
cleanupInterval = 60000 cleanupInterval = 60000
} = config; } = config;
abstract class RateLimitRoom extends (Base as new (...args: any[]) => Room) implements IRateLimitRoom { const BaseRoom = toExtendable(Base);
abstract class RateLimitRoom extends BaseRoom implements IRateLimitRoom {
private _rateLimitStrategy: IRateLimitStrategy; private _rateLimitStrategy: IRateLimitStrategy;
private _playerContexts: WeakMap<Player, RateLimitContext> = new WeakMap(); private _playerContexts: WeakMap<Player, RateLimitContext> = new WeakMap();
private _cleanupTimer: ReturnType<typeof setInterval> | null = null; private _cleanupTimer: ReturnType<typeof setInterval> | null = null;
@@ -381,5 +427,5 @@ export function withRateLimit<TBase extends new (...args: any[]) => Room = new (
} }
} }
return RateLimitRoom as unknown as TBase & (new (...args: any[]) => IRateLimitRoom); return toMixinResult<TBase, IRateLimitRoom>(RateLimitRoom);
} }

View File

@@ -168,7 +168,7 @@ export class SlidingWindowStrategy implements IRateLimitStrategy {
*/ */
private _cleanExpiredTimestamps(window: WindowState, now: number): void { private _cleanExpiredTimestamps(window: WindowState, now: number): void {
const cutoff = now - this._windowMs; const cutoff = now - this._windowMs;
window.timestamps = window.timestamps.filter(ts => ts > cutoff); window.timestamps = window.timestamps.filter((ts) => ts > cutoff);
} }
/** /**

View File

@@ -3,7 +3,7 @@
* @en Player class * @en Player class
*/ */
import type { Connection } from '@esengine/rpc' import type { Connection } from '@esengine/rpc';
/** /**
* @zh 玩家接口 * @zh 玩家接口
@@ -22,13 +22,13 @@ export interface IPlayer<TData = Record<string, unknown>> {
* @en Player implementation * @en Player implementation
*/ */
export class Player<TData = Record<string, unknown>> implements IPlayer<TData> { export class Player<TData = Record<string, unknown>> implements IPlayer<TData> {
readonly id: string readonly id: string;
readonly roomId: string readonly roomId: string;
data: TData data: TData;
private _conn: Connection<any> private _conn: Connection<any>;
private _sendFn: (conn: Connection<any>, type: string, data: unknown) => void private _sendFn: (conn: Connection<any>, type: string, data: unknown) => void;
private _leaveFn: (player: Player<TData>, reason?: string) => void private _leaveFn: (player: Player<TData>, reason?: string) => void;
constructor(options: { constructor(options: {
id: string id: string
@@ -38,12 +38,12 @@ export class Player<TData = Record<string, unknown>> implements IPlayer<TData> {
leaveFn: (player: Player<TData>, reason?: string) => void leaveFn: (player: Player<TData>, reason?: string) => void
initialData?: TData initialData?: TData
}) { }) {
this.id = options.id this.id = options.id;
this.roomId = options.roomId this.roomId = options.roomId;
this._conn = options.conn this._conn = options.conn;
this._sendFn = options.sendFn this._sendFn = options.sendFn;
this._leaveFn = options.leaveFn this._leaveFn = options.leaveFn;
this.data = options.initialData ?? ({} as TData) this.data = options.initialData ?? ({} as TData);
} }
/** /**
@@ -51,7 +51,7 @@ export class Player<TData = Record<string, unknown>> implements IPlayer<TData> {
* @en Get underlying connection * @en Get underlying connection
*/ */
get connection(): Connection<any> { get connection(): Connection<any> {
return this._conn return this._conn;
} }
/** /**
@@ -59,7 +59,7 @@ export class Player<TData = Record<string, unknown>> implements IPlayer<TData> {
* @en Send message to player * @en Send message to player
*/ */
send<T>(type: string, data: T): void { send<T>(type: string, data: T): void {
this._sendFn(this._conn, type, data) this._sendFn(this._conn, type, data);
} }
/** /**
@@ -67,6 +67,6 @@ export class Player<TData = Record<string, unknown>> implements IPlayer<TData> {
* @en Make player leave the room * @en Make player leave the room
*/ */
leave(reason?: string): void { leave(reason?: string): void {
this._leaveFn(this, reason) this._leaveFn(this, reason);
} }
} }

View File

@@ -3,7 +3,7 @@
* @en Room base class * @en Room base class
*/ */
import { Player } from './Player.js' import { Player } from './Player.js';
/** /**
* @zh 房间配置 * @zh 房间配置
@@ -26,7 +26,7 @@ interface MessageHandlerMeta {
* @zh 消息处理器存储 key * @zh 消息处理器存储 key
* @en Message handler storage key * @en Message handler storage key
*/ */
const MESSAGE_HANDLERS = Symbol('messageHandlers') const MESSAGE_HANDLERS = Symbol('messageHandlers');
/** /**
* @zh 房间基类 * @zh 房间基类
@@ -58,19 +58,19 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @zh 最大玩家数 * @zh 最大玩家数
* @en Maximum players * @en Maximum players
*/ */
maxPlayers = 16 maxPlayers = 16;
/** /**
* @zh Tick 速率每秒0 = 不自动 tick * @zh Tick 速率每秒0 = 不自动 tick
* @en Tick rate (per second), 0 = no auto tick * @en Tick rate (per second), 0 = no auto tick
*/ */
tickRate = 0 tickRate = 0;
/** /**
* @zh 空房间自动销毁 * @zh 空房间自动销毁
* @en Auto dispose when empty * @en Auto dispose when empty
*/ */
autoDispose = true autoDispose = true;
// ======================================================================== // ========================================================================
// 状态 | State // 状态 | State
@@ -80,21 +80,21 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @zh 房间状态 * @zh 房间状态
* @en Room state * @en Room state
*/ */
state: TState = {} as TState state: TState = {} as TState;
// ======================================================================== // ========================================================================
// 内部属性 | Internal properties // 内部属性 | Internal properties
// ======================================================================== // ========================================================================
private _id: string = '' private _id: string = '';
private _players: Map<string, Player<TPlayerData>> = new Map() private _players: Map<string, Player<TPlayerData>> = new Map();
private _locked = false private _locked = false;
private _disposed = false private _disposed = false;
private _tickInterval: ReturnType<typeof setInterval> | null = null private _tickInterval: ReturnType<typeof setInterval> | null = null;
private _lastTickTime = 0 private _lastTickTime = 0;
private _broadcastFn: ((type: string, data: unknown) => void) | null = null private _broadcastFn: ((type: string, data: unknown) => void) | null = null;
private _sendFn: ((conn: any, type: string, data: unknown) => void) | null = null private _sendFn: ((conn: any, type: string, data: unknown) => void) | null = null;
private _disposeFn: (() => void) | null = null private _disposeFn: (() => void) | null = null;
// ======================================================================== // ========================================================================
// 只读属性 | Readonly properties // 只读属性 | Readonly properties
@@ -105,7 +105,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Room ID * @en Room ID
*/ */
get id(): string { get id(): string {
return this._id return this._id;
} }
/** /**
@@ -113,7 +113,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en All players * @en All players
*/ */
get players(): ReadonlyArray<Player<TPlayerData>> { get players(): ReadonlyArray<Player<TPlayerData>> {
return Array.from(this._players.values()) return Array.from(this._players.values());
} }
/** /**
@@ -121,7 +121,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Player count * @en Player count
*/ */
get playerCount(): number { get playerCount(): number {
return this._players.size return this._players.size;
} }
/** /**
@@ -129,7 +129,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Is full * @en Is full
*/ */
get isFull(): boolean { get isFull(): boolean {
return this._players.size >= this.maxPlayers return this._players.size >= this.maxPlayers;
} }
/** /**
@@ -137,7 +137,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Is locked * @en Is locked
*/ */
get isLocked(): boolean { get isLocked(): boolean {
return this._locked return this._locked;
} }
/** /**
@@ -145,7 +145,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Is disposed * @en Is disposed
*/ */
get isDisposed(): boolean { get isDisposed(): boolean {
return this._disposed return this._disposed;
} }
// ======================================================================== // ========================================================================
@@ -192,7 +192,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
*/ */
broadcast<T>(type: string, data: T): void { broadcast<T>(type: string, data: T): void {
for (const player of this._players.values()) { for (const player of this._players.values()) {
player.send(type, data) player.send(type, data);
} }
} }
@@ -203,7 +203,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
broadcastExcept<T>(except: Player<TPlayerData>, type: string, data: T): void { broadcastExcept<T>(except: Player<TPlayerData>, type: string, data: T): void {
for (const player of this._players.values()) { for (const player of this._players.values()) {
if (player.id !== except.id) { if (player.id !== except.id) {
player.send(type, data) player.send(type, data);
} }
} }
} }
@@ -213,7 +213,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Get player by id * @en Get player by id
*/ */
getPlayer(id: string): Player<TPlayerData> | undefined { getPlayer(id: string): Player<TPlayerData> | undefined {
return this._players.get(id) return this._players.get(id);
} }
/** /**
@@ -221,7 +221,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Kick player * @en Kick player
*/ */
kick(player: Player<TPlayerData>, reason?: string): void { kick(player: Player<TPlayerData>, reason?: string): void {
player.leave(reason ?? 'kicked') player.leave(reason ?? 'kicked');
} }
/** /**
@@ -229,7 +229,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Lock room * @en Lock room
*/ */
lock(): void { lock(): void {
this._locked = true this._locked = true;
} }
/** /**
@@ -237,7 +237,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Unlock room * @en Unlock room
*/ */
unlock(): void { unlock(): void {
this._locked = false this._locked = false;
} }
/** /**
@@ -245,18 +245,18 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Manually dispose room * @en Manually dispose room
*/ */
dispose(): void { dispose(): void {
if (this._disposed) return if (this._disposed) return;
this._disposed = true this._disposed = true;
this._stopTick() this._stopTick();
for (const player of this._players.values()) { for (const player of this._players.values()) {
player.leave('room_disposed') player.leave('room_disposed');
} }
this._players.clear() this._players.clear();
this.onDispose() this.onDispose();
this._disposeFn?.() this._disposeFn?.();
} }
// ======================================================================== // ========================================================================
@@ -272,18 +272,18 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
broadcastFn: (type: string, data: unknown) => void broadcastFn: (type: string, data: unknown) => void
disposeFn: () => void disposeFn: () => void
}): void { }): void {
this._id = options.id this._id = options.id;
this._sendFn = options.sendFn this._sendFn = options.sendFn;
this._broadcastFn = options.broadcastFn this._broadcastFn = options.broadcastFn;
this._disposeFn = options.disposeFn this._disposeFn = options.disposeFn;
} }
/** /**
* @internal * @internal
*/ */
async _create(options?: RoomOptions): Promise<void> { async _create(options?: RoomOptions): Promise<void> {
await this.onCreate(options) await this.onCreate(options);
this._startTick() this._startTick();
} }
/** /**
@@ -291,7 +291,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
*/ */
async _addPlayer(id: string, conn: any): Promise<Player<TPlayerData> | null> { async _addPlayer(id: string, conn: any): Promise<Player<TPlayerData> | null> {
if (this._locked || this.isFull || this._disposed) { if (this._locked || this.isFull || this._disposed) {
return null return null;
} }
const player = new Player<TPlayerData>({ const player = new Player<TPlayerData>({
@@ -299,27 +299,27 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
roomId: this._id, roomId: this._id,
conn, conn,
sendFn: this._sendFn!, sendFn: this._sendFn!,
leaveFn: (p, reason) => this._removePlayer(p.id, reason), leaveFn: (p, reason) => this._removePlayer(p.id, reason)
}) });
this._players.set(id, player) this._players.set(id, player);
await this.onJoin(player) await this.onJoin(player);
return player return player;
} }
/** /**
* @internal * @internal
*/ */
async _removePlayer(id: string, reason?: string): Promise<void> { async _removePlayer(id: string, reason?: string): Promise<void> {
const player = this._players.get(id) const player = this._players.get(id);
if (!player) return if (!player) return;
this._players.delete(id) this._players.delete(id);
await this.onLeave(player, reason) await this.onLeave(player, reason);
if (this.autoDispose && this._players.size === 0) { if (this.autoDispose && this._players.size === 0) {
this.dispose() this.dispose();
} }
} }
@@ -327,16 +327,16 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @internal * @internal
*/ */
_handleMessage(type: string, data: unknown, playerId: string): void { _handleMessage(type: string, data: unknown, playerId: string): void {
const player = this._players.get(playerId) const player = this._players.get(playerId);
if (!player) return if (!player) return;
const handlers = (this.constructor as any)[MESSAGE_HANDLERS] as MessageHandlerMeta[] | undefined const handlers = (this.constructor as any)[MESSAGE_HANDLERS] as MessageHandlerMeta[] | undefined;
if (handlers) { if (handlers) {
for (const handler of handlers) { for (const handler of handlers) {
if (handler.type === type) { if (handler.type === type) {
const method = (this as any)[handler.method] const method = (this as any)[handler.method];
if (typeof method === 'function') { if (typeof method === 'function') {
method.call(this, data, player) method.call(this, data, player);
} }
} }
} }
@@ -344,21 +344,21 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
} }
private _startTick(): void { private _startTick(): void {
if (this.tickRate <= 0) return if (this.tickRate <= 0) return;
this._lastTickTime = performance.now() this._lastTickTime = performance.now();
this._tickInterval = setInterval(() => { this._tickInterval = setInterval(() => {
const now = performance.now() const now = performance.now();
const dt = (now - this._lastTickTime) / 1000 const dt = (now - this._lastTickTime) / 1000;
this._lastTickTime = now this._lastTickTime = now;
this.onTick(dt) this.onTick(dt);
}, 1000 / this.tickRate) }, 1000 / this.tickRate);
} }
private _stopTick(): void { private _stopTick(): void {
if (this._tickInterval) { if (this._tickInterval) {
clearInterval(this._tickInterval) clearInterval(this._tickInterval);
this._tickInterval = null this._tickInterval = null;
} }
} }
} }
@@ -368,7 +368,7 @@ export abstract class Room<TState = any, TPlayerData = Record<string, unknown>>
* @en Get message handler metadata * @en Get message handler metadata
*/ */
export function getMessageHandlers(target: any): MessageHandlerMeta[] { export function getMessageHandlers(target: any): MessageHandlerMeta[] {
return target[MESSAGE_HANDLERS] || [] return target[MESSAGE_HANDLERS] || [];
} }
/** /**
@@ -377,7 +377,7 @@ export function getMessageHandlers(target: any): MessageHandlerMeta[] {
*/ */
export function registerMessageHandler(target: any, type: string, method: string): void { export function registerMessageHandler(target: any, type: string, method: string): void {
if (!target[MESSAGE_HANDLERS]) { if (!target[MESSAGE_HANDLERS]) {
target[MESSAGE_HANDLERS] = [] target[MESSAGE_HANDLERS] = [];
} }
target[MESSAGE_HANDLERS].push({ type, method }) target[MESSAGE_HANDLERS].push({ type, method });
} }

View File

@@ -3,8 +3,11 @@
* @en Room manager * @en Room manager
*/ */
import { Room, type RoomOptions } from './Room.js' import { Room, type RoomOptions } from './Room.js';
import type { Player } from './Player.js' import type { Player } from './Player.js';
import { createLogger } from '../logger.js';
const logger = createLogger('Room');
/** /**
* @zh 房间类型 * @zh 房间类型
@@ -25,15 +28,15 @@ interface RoomDefinition {
* @en Room manager * @en Room manager
*/ */
export class RoomManager { export class RoomManager {
private _definitions: Map<string, RoomDefinition> = new Map() private _definitions: Map<string, RoomDefinition> = new Map();
private _rooms: Map<string, Room> = new Map() private _rooms: Map<string, Room> = new Map();
private _playerToRoom: Map<string, string> = new Map() private _playerToRoom: Map<string, string> = new Map();
private _nextRoomId = 1 private _nextRoomId = 1;
private _sendFn: (conn: any, type: string, data: unknown) => void private _sendFn: (conn: any, type: string, data: unknown) => void;
constructor(sendFn: (conn: any, type: string, data: unknown) => void) { constructor(sendFn: (conn: any, type: string, data: unknown) => void) {
this._sendFn = sendFn this._sendFn = sendFn;
} }
/** /**
@@ -41,7 +44,7 @@ export class RoomManager {
* @en Define room type * @en Define room type
*/ */
define<T extends Room>(name: string, roomClass: RoomClass<T>): void { define<T extends Room>(name: string, roomClass: RoomClass<T>): void {
this._definitions.set(name, { roomClass }) this._definitions.set(name, { roomClass });
} }
/** /**
@@ -49,33 +52,33 @@ export class RoomManager {
* @en Create room * @en Create room
*/ */
async create(name: string, options?: RoomOptions): Promise<Room | null> { async create(name: string, options?: RoomOptions): Promise<Room | null> {
const def = this._definitions.get(name) const def = this._definitions.get(name);
if (!def) { if (!def) {
console.warn(`[RoomManager] Room type not found: ${name}`) logger.warn(`Room type not found: ${name}`);
return null return null;
} }
const roomId = this._generateRoomId() const roomId = this._generateRoomId();
const room = new def.roomClass() const room = new def.roomClass();
room._init({ room._init({
id: roomId, id: roomId,
sendFn: this._sendFn, sendFn: this._sendFn,
broadcastFn: (type, data) => { broadcastFn: (type, data) => {
for (const player of room.players) { for (const player of room.players) {
player.send(type, data) player.send(type, data);
} }
}, },
disposeFn: () => { disposeFn: () => {
this._rooms.delete(roomId) this._rooms.delete(roomId);
}, }
}) });
this._rooms.set(roomId, room) this._rooms.set(roomId, room);
await room._create(options) await room._create(options);
console.log(`[Room] Created: ${name} (${roomId})`) logger.info(`Created: ${name} (${roomId})`);
return room return room;
} }
/** /**
@@ -89,22 +92,22 @@ export class RoomManager {
options?: RoomOptions options?: RoomOptions
): Promise<{ room: Room; player: Player } | null> { ): Promise<{ room: Room; player: Player } | null> {
// 查找可加入的房间 // 查找可加入的房间
let room = this._findAvailableRoom(name) let room = this._findAvailableRoom(name);
// 没有则创建 // 没有则创建
if (!room) { if (!room) {
room = await this.create(name, options) room = await this.create(name, options);
if (!room) return null if (!room) return null;
} }
// 加入房间 // 加入房间
const player = await room._addPlayer(playerId, conn) const player = await room._addPlayer(playerId, conn);
if (!player) return null if (!player) return null;
this._playerToRoom.set(playerId, room.id) this._playerToRoom.set(playerId, room.id);
console.log(`[Room] Player ${playerId} joined ${room.id}`) logger.info(`Player ${playerId} joined ${room.id}`);
return { room, player } return { room, player };
} }
/** /**
@@ -116,16 +119,16 @@ export class RoomManager {
playerId: string, playerId: string,
conn: any conn: any
): Promise<{ room: Room; player: Player } | null> { ): Promise<{ room: Room; player: Player } | null> {
const room = this._rooms.get(roomId) const room = this._rooms.get(roomId);
if (!room) return null if (!room) return null;
const player = await room._addPlayer(playerId, conn) const player = await room._addPlayer(playerId, conn);
if (!player) return null if (!player) return null;
this._playerToRoom.set(playerId, room.id) this._playerToRoom.set(playerId, room.id);
console.log(`[Room] Player ${playerId} joined ${room.id}`) logger.info(`Player ${playerId} joined ${room.id}`);
return { room, player } return { room, player };
} }
/** /**
@@ -133,16 +136,16 @@ export class RoomManager {
* @en Player leave * @en Player leave
*/ */
async leave(playerId: string, reason?: string): Promise<void> { async leave(playerId: string, reason?: string): Promise<void> {
const roomId = this._playerToRoom.get(playerId) const roomId = this._playerToRoom.get(playerId);
if (!roomId) return if (!roomId) return;
const room = this._rooms.get(roomId) const room = this._rooms.get(roomId);
if (room) { if (room) {
await room._removePlayer(playerId, reason) await room._removePlayer(playerId, reason);
} }
this._playerToRoom.delete(playerId) this._playerToRoom.delete(playerId);
console.log(`[Room] Player ${playerId} left ${roomId}`) logger.info(`Player ${playerId} left ${roomId}`);
} }
/** /**
@@ -150,12 +153,12 @@ export class RoomManager {
* @en Handle message * @en Handle message
*/ */
handleMessage(playerId: string, type: string, data: unknown): void { handleMessage(playerId: string, type: string, data: unknown): void {
const roomId = this._playerToRoom.get(playerId) const roomId = this._playerToRoom.get(playerId);
if (!roomId) return if (!roomId) return;
const room = this._rooms.get(roomId) const room = this._rooms.get(roomId);
if (room) { if (room) {
room._handleMessage(type, data, playerId) room._handleMessage(type, data, playerId);
} }
} }
@@ -164,7 +167,7 @@ export class RoomManager {
* @en Get room * @en Get room
*/ */
getRoom(roomId: string): Room | undefined { getRoom(roomId: string): Room | undefined {
return this._rooms.get(roomId) return this._rooms.get(roomId);
} }
/** /**
@@ -172,8 +175,8 @@ export class RoomManager {
* @en Get player's room * @en Get player's room
*/ */
getPlayerRoom(playerId: string): Room | undefined { getPlayerRoom(playerId: string): Room | undefined {
const roomId = this._playerToRoom.get(playerId) const roomId = this._playerToRoom.get(playerId);
return roomId ? this._rooms.get(roomId) : undefined return roomId ? this._rooms.get(roomId) : undefined;
} }
/** /**
@@ -181,7 +184,7 @@ export class RoomManager {
* @en Get all rooms * @en Get all rooms
*/ */
getRooms(): ReadonlyArray<Room> { getRooms(): ReadonlyArray<Room> {
return Array.from(this._rooms.values()) return Array.from(this._rooms.values());
} }
/** /**
@@ -189,17 +192,17 @@ export class RoomManager {
* @en Get all rooms of a type * @en Get all rooms of a type
*/ */
getRoomsByType(name: string): Room[] { getRoomsByType(name: string): Room[] {
const def = this._definitions.get(name) const def = this._definitions.get(name);
if (!def) return [] if (!def) return [];
return Array.from(this._rooms.values()).filter( return Array.from(this._rooms.values()).filter(
room => room instanceof def.roomClass (room) => room instanceof def.roomClass
) );
} }
private _findAvailableRoom(name: string): Room | null { private _findAvailableRoom(name: string): Room | null {
const def = this._definitions.get(name) const def = this._definitions.get(name);
if (!def) return null if (!def) return null;
for (const room of this._rooms.values()) { for (const room of this._rooms.values()) {
if ( if (
@@ -208,14 +211,14 @@ export class RoomManager {
!room.isLocked && !room.isLocked &&
!room.isDisposed !room.isDisposed
) { ) {
return room return room;
} }
} }
return null return null;
} }
private _generateRoomId(): string { private _generateRoomId(): string {
return `room_${this._nextRoomId++}` return `room_${this._nextRoomId++}`;
} }
} }

View File

@@ -3,7 +3,7 @@
* @en Room decorators * @en Room decorators
*/ */
import { registerMessageHandler } from './Room.js' import { registerMessageHandler } from './Room.js';
/** /**
* @zh 消息处理器装饰器 * @zh 消息处理器装饰器
@@ -30,6 +30,6 @@ export function onMessage(type: string): MethodDecorator {
propertyKey: string | symbol, propertyKey: string | symbol,
_descriptor: PropertyDescriptor _descriptor: PropertyDescriptor
) { ) {
registerMessageHandler(target.constructor, type, propertyKey as string) registerMessageHandler(target.constructor, type, propertyKey as string);
} };
} }

View File

@@ -3,7 +3,7 @@
* @en Room system * @en Room system
*/ */
export { Room, type RoomOptions } from './Room.js' export { Room, type RoomOptions } from './Room.js';
export { Player, type IPlayer } from './Player.js' export { Player, type IPlayer } from './Player.js';
export { RoomManager, type RoomClass } from './RoomManager.js' export { RoomManager, type RoomClass } from './RoomManager.js';
export { onMessage } from './decorators.js' export { onMessage } from './decorators.js';

View File

@@ -3,9 +3,10 @@
* @en File-based router loader * @en File-based router loader
*/ */
import * as fs from 'node:fs' import * as fs from 'node:fs';
import * as path from 'node:path' import * as path from 'node:path';
import { pathToFileURL } from 'node:url' import { pathToFileURL } from 'node:url';
import { createLogger } from '../logger.js';
import type { import type {
ApiDefinition, ApiDefinition,
MsgDefinition, MsgDefinition,
@@ -13,8 +14,10 @@ import type {
LoadedApiHandler, LoadedApiHandler,
LoadedMsgHandler, LoadedMsgHandler,
LoadedHttpHandler, LoadedHttpHandler,
HttpMethod, HttpMethod
} from '../types/index.js' } from '../types/index.js';
const logger = createLogger('Server');
/** /**
* @zh 将文件名转换为 API/消息名称 * @zh 将文件名转换为 API/消息名称
@@ -26,12 +29,12 @@ import type {
* 'save_blueprint.ts' -> 'SaveBlueprint' * 'save_blueprint.ts' -> 'SaveBlueprint'
*/ */
function fileNameToHandlerName(fileName: string): string { function fileNameToHandlerName(fileName: string): string {
const baseName = fileName.replace(/\.(ts|js|mts|mjs)$/, '') const baseName = fileName.replace(/\.(ts|js|mts|mjs)$/, '');
return baseName return baseName
.split(/[-_]/) .split(/[-_]/)
.map(part => part.charAt(0).toUpperCase() + part.slice(1)) .map((part) => part.charAt(0).toUpperCase() + part.slice(1))
.join('') .join('');
} }
/** /**
@@ -40,23 +43,23 @@ function fileNameToHandlerName(fileName: string): string {
*/ */
function scanDirectory(dir: string): string[] { function scanDirectory(dir: string): string[] {
if (!fs.existsSync(dir)) { if (!fs.existsSync(dir)) {
return [] return [];
} }
const files: string[] = [] const files: string[] = [];
const entries = fs.readdirSync(dir, { withFileTypes: true }) const entries = fs.readdirSync(dir, { withFileTypes: true });
for (const entry of entries) { for (const entry of entries) {
if (entry.isFile() && /\.(ts|js|mts|mjs)$/.test(entry.name)) { if (entry.isFile() && /\.(ts|js|mts|mjs)$/.test(entry.name)) {
// 跳过 index 和下划线开头的文件 // 跳过 index 和下划线开头的文件
if (entry.name.startsWith('_') || entry.name.startsWith('index.')) { if (entry.name.startsWith('_') || entry.name.startsWith('index.')) {
continue continue;
} }
files.push(path.join(dir, entry.name)) files.push(path.join(dir, entry.name));
} }
} }
return files return files;
} }
/** /**
@@ -64,29 +67,29 @@ function scanDirectory(dir: string): string[] {
* @en Load API handlers * @en Load API handlers
*/ */
export async function loadApiHandlers(apiDir: string): Promise<LoadedApiHandler[]> { export async function loadApiHandlers(apiDir: string): Promise<LoadedApiHandler[]> {
const files = scanDirectory(apiDir) const files = scanDirectory(apiDir);
const handlers: LoadedApiHandler[] = [] const handlers: LoadedApiHandler[] = [];
for (const filePath of files) { for (const filePath of files) {
try { try {
const fileUrl = pathToFileURL(filePath).href const fileUrl = pathToFileURL(filePath).href;
const module = await import(fileUrl) const module = await import(fileUrl);
const definition = module.default as ApiDefinition<unknown, unknown, unknown> const definition = module.default as ApiDefinition<unknown, unknown, unknown>;
if (definition && typeof definition.handler === 'function') { if (definition && typeof definition.handler === 'function') {
const name = fileNameToHandlerName(path.basename(filePath)) const name = fileNameToHandlerName(path.basename(filePath));
handlers.push({ handlers.push({
name, name,
path: filePath, path: filePath,
definition, definition
}) });
} }
} catch (err) { } catch (err) {
console.warn(`[Server] Failed to load API handler: ${filePath}`, err) logger.warn(`Failed to load API handler: ${filePath}`, err);
} }
} }
return handlers return handlers;
} }
/** /**
@@ -94,29 +97,29 @@ export async function loadApiHandlers(apiDir: string): Promise<LoadedApiHandler[
* @en Load message handlers * @en Load message handlers
*/ */
export async function loadMsgHandlers(msgDir: string): Promise<LoadedMsgHandler[]> { export async function loadMsgHandlers(msgDir: string): Promise<LoadedMsgHandler[]> {
const files = scanDirectory(msgDir) const files = scanDirectory(msgDir);
const handlers: LoadedMsgHandler[] = [] const handlers: LoadedMsgHandler[] = [];
for (const filePath of files) { for (const filePath of files) {
try { try {
const fileUrl = pathToFileURL(filePath).href const fileUrl = pathToFileURL(filePath).href;
const module = await import(fileUrl) const module = await import(fileUrl);
const definition = module.default as MsgDefinition<unknown, unknown> const definition = module.default as MsgDefinition<unknown, unknown>;
if (definition && typeof definition.handler === 'function') { if (definition && typeof definition.handler === 'function') {
const name = fileNameToHandlerName(path.basename(filePath)) const name = fileNameToHandlerName(path.basename(filePath));
handlers.push({ handlers.push({
name, name,
path: filePath, path: filePath,
definition, definition
}) });
} }
} catch (err) { } catch (err) {
console.warn(`[Server] Failed to load msg handler: ${filePath}`, err) logger.warn(`Failed to load msg handler: ${filePath}`, err);
} }
} }
return handlers return handlers;
} }
/** /**
@@ -125,27 +128,27 @@ export async function loadMsgHandlers(msgDir: string): Promise<LoadedMsgHandler[
*/ */
function scanDirectoryRecursive(dir: string, baseDir: string = dir): Array<{ filePath: string; relativePath: string }> { function scanDirectoryRecursive(dir: string, baseDir: string = dir): Array<{ filePath: string; relativePath: string }> {
if (!fs.existsSync(dir)) { if (!fs.existsSync(dir)) {
return [] return [];
} }
const files: Array<{ filePath: string; relativePath: string }> = [] const files: Array<{ filePath: string; relativePath: string }> = [];
const entries = fs.readdirSync(dir, { withFileTypes: true }) const entries = fs.readdirSync(dir, { withFileTypes: true });
for (const entry of entries) { for (const entry of entries) {
const fullPath = path.join(dir, entry.name) const fullPath = path.join(dir, entry.name);
if (entry.isDirectory()) { if (entry.isDirectory()) {
files.push(...scanDirectoryRecursive(fullPath, baseDir)) files.push(...scanDirectoryRecursive(fullPath, baseDir));
} else if (entry.isFile() && /\.(ts|js|mts|mjs)$/.test(entry.name)) { } else if (entry.isFile() && /\.(ts|js|mts|mjs)$/.test(entry.name)) {
if (entry.name.startsWith('_') || entry.name.startsWith('index.')) { if (entry.name.startsWith('_') || entry.name.startsWith('index.')) {
continue continue;
} }
const relativePath = path.relative(baseDir, fullPath) const relativePath = path.relative(baseDir, fullPath);
files.push({ filePath: fullPath, relativePath }) files.push({ filePath: fullPath, relativePath });
} }
} }
return files return files;
} }
/** /**
@@ -161,17 +164,17 @@ function filePathToRoute(relativePath: string, prefix: string): string {
let route = relativePath let route = relativePath
.replace(/\.(ts|js|mts|mjs)$/, '') .replace(/\.(ts|js|mts|mjs)$/, '')
.replace(/\\/g, '/') .replace(/\\/g, '/')
.replace(/\[([^\]]+)\]/g, ':$1') .replace(/\[(\w+)\]/g, ':$1');
if (!route.startsWith('/')) { if (!route.startsWith('/')) {
route = '/' + route route = '/' + route;
} }
const fullRoute = prefix.endsWith('/') const fullRoute = prefix.endsWith('/')
? prefix.slice(0, -1) + route ? prefix.slice(0, -1) + route
: prefix + route : prefix + route;
return fullRoute return fullRoute;
} }
/** /**
@@ -194,30 +197,30 @@ export async function loadHttpHandlers(
httpDir: string, httpDir: string,
prefix: string = '/api' prefix: string = '/api'
): Promise<LoadedHttpHandler[]> { ): Promise<LoadedHttpHandler[]> {
const files = scanDirectoryRecursive(httpDir) const files = scanDirectoryRecursive(httpDir);
const handlers: LoadedHttpHandler[] = [] const handlers: LoadedHttpHandler[] = [];
for (const { filePath, relativePath } of files) { for (const { filePath, relativePath } of files) {
try { try {
const fileUrl = pathToFileURL(filePath).href const fileUrl = pathToFileURL(filePath).href;
const module = await import(fileUrl) const module = await import(fileUrl);
const definition = module.default as HttpDefinition<unknown> const definition = module.default as HttpDefinition<unknown>;
if (definition && typeof definition.handler === 'function') { if (definition && typeof definition.handler === 'function') {
const route = filePathToRoute(relativePath, prefix) const route = filePathToRoute(relativePath, prefix);
const method: HttpMethod = definition.method ?? 'POST' const method: HttpMethod = definition.method ?? 'POST';
handlers.push({ handlers.push({
route, route,
method, method,
path: filePath, path: filePath,
definition, definition
}) });
} }
} catch (err) { } catch (err) {
console.warn(`[Server] Failed to load HTTP handler: ${filePath}`, err) logger.warn(`Failed to load HTTP handler: ${filePath}`, err);
} }
} }
return handlers return handlers;
} }

View File

@@ -3,7 +3,7 @@
* @en Mock room for testing * @en Mock room for testing
*/ */
import { Room, onMessage, type Player } from '../room/index.js' import { Room, onMessage, type Player } from '../room/index.js';
/** /**
* @zh 模拟房间状态 * @zh 模拟房间状态
@@ -41,27 +41,27 @@ export class MockRoom extends Room<MockRoomState> {
state: MockRoomState = { state: MockRoomState = {
messages: [], messages: [],
joinCount: 0, joinCount: 0,
leaveCount: 0, leaveCount: 0
} };
onCreate(): void { onCreate(): void {
// 房间创建 // 房间创建
} }
onJoin(player: Player): void { onJoin(player: Player): void {
this.state.joinCount++ this.state.joinCount++;
this.broadcast('PlayerJoined', { this.broadcast('PlayerJoined', {
playerId: player.id, playerId: player.id,
joinCount: this.state.joinCount, joinCount: this.state.joinCount
}) });
} }
onLeave(player: Player): void { onLeave(player: Player): void {
this.state.leaveCount++ this.state.leaveCount++;
this.broadcast('PlayerLeft', { this.broadcast('PlayerLeft', {
playerId: player.id, playerId: player.id,
leaveCount: this.state.leaveCount, leaveCount: this.state.leaveCount
}) });
} }
@onMessage('*') @onMessage('*')
@@ -69,31 +69,31 @@ export class MockRoom extends Room<MockRoomState> {
this.state.messages.push({ this.state.messages.push({
type, type,
data, data,
playerId: player.id, playerId: player.id
}) });
// 回显消息给所有玩家 // 回显消息给所有玩家
this.broadcast('MessageReceived', { this.broadcast('MessageReceived', {
type, type,
data, data,
from: player.id, from: player.id
}) });
} }
@onMessage('Echo') @onMessage('Echo')
handleEcho(data: unknown, player: Player): void { handleEcho(data: unknown, player: Player): void {
// 只回复给发送者 // 只回复给发送者
player.send('EchoReply', data) player.send('EchoReply', data);
} }
@onMessage('Broadcast') @onMessage('Broadcast')
handleBroadcast(data: unknown, _player: Player): void { handleBroadcast(data: unknown, _player: Player): void {
this.broadcast('BroadcastMessage', data) this.broadcast('BroadcastMessage', data);
} }
@onMessage('Ping') @onMessage('Ping')
handlePing(_data: unknown, player: Player): void { handlePing(_data: unknown, player: Player): void {
player.send('Pong', { timestamp: Date.now() }) player.send('Pong', { timestamp: Date.now() });
} }
} }
@@ -107,7 +107,7 @@ export class MockRoom extends Room<MockRoomState> {
export class EchoRoom extends Room { export class EchoRoom extends Room {
@onMessage('*') @onMessage('*')
handleAnyMessage(data: unknown, player: Player, type: string): void { handleAnyMessage(data: unknown, player: Player, type: string): void {
player.send(type, data) player.send(type, data);
} }
} }
@@ -120,15 +120,15 @@ export class EchoRoom extends Room {
*/ */
export class BroadcastRoom extends Room { export class BroadcastRoom extends Room {
onJoin(player: Player): void { onJoin(player: Player): void {
this.broadcast('PlayerJoined', { id: player.id }) this.broadcast('PlayerJoined', { id: player.id });
} }
onLeave(player: Player): void { onLeave(player: Player): void {
this.broadcast('PlayerLeft', { id: player.id }) this.broadcast('PlayerLeft', { id: player.id });
} }
@onMessage('*') @onMessage('*')
handleAnyMessage(data: unknown, player: Player, type: string): void { handleAnyMessage(data: unknown, player: Player, type: string): void {
this.broadcast(type, { from: player.id, data }) this.broadcast(type, { from: player.id, data });
} }
} }

View File

@@ -6,10 +6,10 @@
* @en This file demonstrates how to use testing utilities for server testing * @en This file demonstrates how to use testing utilities for server testing
*/ */
import { describe, it, expect, beforeEach, afterEach } from 'vitest' import { describe, it, expect, beforeEach, afterEach } from 'vitest';
import { createTestEnv, type TestEnvironment, wait } from './TestServer.js' import { createTestEnv, type TestEnvironment, wait } from './TestServer.js';
import { MockRoom, BroadcastRoom } from './MockRoom.js' import { MockRoom, BroadcastRoom } from './MockRoom.js';
import { Room, onMessage, type Player } from '../room/index.js' import { Room, onMessage, type Player } from '../room/index.js';
// ============================================================================ // ============================================================================
// Custom Room for Testing | 自定义测试房间 // Custom Room for Testing | 自定义测试房间
@@ -21,52 +21,52 @@ interface GameState {
} }
class GameRoom extends Room<GameState> { class GameRoom extends Room<GameState> {
maxPlayers = 4 maxPlayers = 4;
state: GameState = { state: GameState = {
players: new Map(), players: new Map(),
scores: new Map(), scores: new Map()
} };
onJoin(player: Player): void { onJoin(player: Player): void {
this.state.players.set(player.id, { x: 0, y: 0 }) this.state.players.set(player.id, { x: 0, y: 0 });
this.state.scores.set(player.id, 0) this.state.scores.set(player.id, 0);
this.broadcast('PlayerJoined', { this.broadcast('PlayerJoined', {
playerId: player.id, playerId: player.id,
playerCount: this.state.players.size, playerCount: this.state.players.size
}) });
} }
onLeave(player: Player): void { onLeave(player: Player): void {
this.state.players.delete(player.id) this.state.players.delete(player.id);
this.state.scores.delete(player.id) this.state.scores.delete(player.id);
this.broadcast('PlayerLeft', { this.broadcast('PlayerLeft', {
playerId: player.id, playerId: player.id,
playerCount: this.state.players.size, playerCount: this.state.players.size
}) });
} }
@onMessage('Move') @onMessage('Move')
handleMove(data: { x: number; y: number }, player: Player): void { handleMove(data: { x: number; y: number }, player: Player): void {
const pos = this.state.players.get(player.id) const pos = this.state.players.get(player.id);
if (pos) { if (pos) {
pos.x = data.x pos.x = data.x;
pos.y = data.y pos.y = data.y;
this.broadcast('PlayerMoved', { this.broadcast('PlayerMoved', {
playerId: player.id, playerId: player.id,
x: data.x, x: data.x,
y: data.y, y: data.y
}) });
} }
} }
@onMessage('Score') @onMessage('Score')
handleScore(data: { points: number }, player: Player): void { handleScore(data: { points: number }, player: Player): void {
const current = this.state.scores.get(player.id) ?? 0 const current = this.state.scores.get(player.id) ?? 0;
this.state.scores.set(player.id, current + data.points) this.state.scores.set(player.id, current + data.points);
player.send('ScoreUpdated', { player.send('ScoreUpdated', {
score: this.state.scores.get(player.id), score: this.state.scores.get(player.id)
}) });
} }
} }
@@ -75,15 +75,15 @@ class GameRoom extends Room<GameState> {
// ============================================================================ // ============================================================================
describe('Room Integration Tests', () => { describe('Room Integration Tests', () => {
let env: TestEnvironment let env: TestEnvironment;
beforeEach(async () => { beforeEach(async () => {
env = await createTestEnv() env = await createTestEnv();
}) });
afterEach(async () => { afterEach(async () => {
await env.cleanup() await env.cleanup();
}) });
// ======================================================================== // ========================================================================
// Basic Tests | 基础测试 // Basic Tests | 基础测试
@@ -91,39 +91,39 @@ describe('Room Integration Tests', () => {
describe('Basic Room Operations', () => { describe('Basic Room Operations', () => {
it('should create and join room', async () => { it('should create and join room', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const client = await env.createClient() const client = await env.createClient();
const result = await client.joinRoom('game') const result = await client.joinRoom('game');
expect(result.roomId).toBeDefined() expect(result.roomId).toBeDefined();
expect(result.playerId).toBeDefined() expect(result.playerId).toBeDefined();
expect(client.roomId).toBe(result.roomId) expect(client.roomId).toBe(result.roomId);
}) });
it('should leave room', async () => { it('should leave room', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('game') await client.joinRoom('game');
await client.leaveRoom() await client.leaveRoom();
expect(client.roomId).toBeNull() expect(client.roomId).toBeNull();
}) });
it('should join existing room by id', async () => { it('should join existing room by id', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const client1 = await env.createClient() const client1 = await env.createClient();
const { roomId } = await client1.joinRoom('game') const { roomId } = await client1.joinRoom('game');
const client2 = await env.createClient() const client2 = await env.createClient();
const result = await client2.joinRoomById(roomId) const result = await client2.joinRoomById(roomId);
expect(result.roomId).toBe(roomId) expect(result.roomId).toBe(roomId);
}) });
}) });
// ======================================================================== // ========================================================================
// Message Tests | 消息测试 // Message Tests | 消息测试
@@ -131,66 +131,66 @@ describe('Room Integration Tests', () => {
describe('Room Messages', () => { describe('Room Messages', () => {
it('should receive room messages', async () => { it('should receive room messages', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('game') await client.joinRoom('game');
const movePromise = client.waitForRoomMessage('PlayerMoved') const movePromise = client.waitForRoomMessage('PlayerMoved');
client.sendToRoom('Move', { x: 100, y: 200 }) client.sendToRoom('Move', { x: 100, y: 200 });
const msg = await movePromise const msg = await movePromise;
expect(msg).toEqual({ expect(msg).toEqual({
playerId: client.playerId, playerId: client.playerId,
x: 100, x: 100,
y: 200, y: 200
}) });
}) });
it('should receive broadcast messages', async () => { it('should receive broadcast messages', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const [client1, client2] = await env.createClients(2) const [client1, client2] = await env.createClients(2);
const { roomId } = await client1.joinRoom('game') const { roomId } = await client1.joinRoom('game');
await client2.joinRoomById(roomId) await client2.joinRoomById(roomId);
// client1 等待收到 client2 的移动消息 // client1 等待收到 client2 的移动消息
const movePromise = client1.waitForRoomMessage('PlayerMoved') const movePromise = client1.waitForRoomMessage('PlayerMoved');
client2.sendToRoom('Move', { x: 50, y: 75 }) client2.sendToRoom('Move', { x: 50, y: 75 });
const msg = await movePromise const msg = await movePromise;
expect(msg).toMatchObject({ expect(msg).toMatchObject({
playerId: client2.playerId, playerId: client2.playerId,
x: 50, x: 50,
y: 75, y: 75
}) });
}) });
it('should handle player join/leave broadcasts', async () => { it('should handle player join/leave broadcasts', async () => {
env.server.define('broadcast', BroadcastRoom) env.server.define('broadcast', BroadcastRoom);
const client1 = await env.createClient() const client1 = await env.createClient();
const { roomId } = await client1.joinRoom('broadcast') const { roomId } = await client1.joinRoom('broadcast');
// 等待 client2 加入的广播 // 等待 client2 加入的广播
const joinPromise = client1.waitForRoomMessage<{ id: string }>('PlayerJoined') const joinPromise = client1.waitForRoomMessage<{ id: string }>('PlayerJoined');
const client2 = await env.createClient() const client2 = await env.createClient();
const client2Result = await client2.joinRoomById(roomId) const client2Result = await client2.joinRoomById(roomId);
const joinMsg = await joinPromise const joinMsg = await joinPromise;
expect(joinMsg).toMatchObject({ id: client2Result.playerId }) expect(joinMsg).toMatchObject({ id: client2Result.playerId });
// 等待 client2 离开的广播 // 等待 client2 离开的广播
const leavePromise = client1.waitForRoomMessage<{ id: string }>('PlayerLeft') const leavePromise = client1.waitForRoomMessage<{ id: string }>('PlayerLeft');
const client2PlayerId = client2.playerId // 保存 playerId const client2PlayerId = client2.playerId; // 保存 playerId
await client2.leaveRoom() await client2.leaveRoom();
const leaveMsg = await leavePromise const leaveMsg = await leavePromise;
expect(leaveMsg).toMatchObject({ id: client2PlayerId }) expect(leaveMsg).toMatchObject({ id: client2PlayerId });
}) });
}) });
// ======================================================================== // ========================================================================
// MockRoom Tests | 模拟房间测试 // MockRoom Tests | 模拟房间测试
@@ -198,45 +198,45 @@ describe('Room Integration Tests', () => {
describe('MockRoom', () => { describe('MockRoom', () => {
it('should record messages', async () => { it('should record messages', async () => {
env.server.define('mock', MockRoom) env.server.define('mock', MockRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('mock') await client.joinRoom('mock');
// 使用 Echo 消息,因为它是明确定义的 // 使用 Echo 消息,因为它是明确定义的
const echoPromise = client.waitForRoomMessage('EchoReply') const echoPromise = client.waitForRoomMessage('EchoReply');
client.sendToRoom('Echo', { value: 123 }) client.sendToRoom('Echo', { value: 123 });
await echoPromise await echoPromise;
expect(client.hasReceivedMessage('RoomMessage')).toBe(true) expect(client.hasReceivedMessage('RoomMessage')).toBe(true);
}) });
it('should handle echo', async () => { it('should handle echo', async () => {
env.server.define('mock', MockRoom) env.server.define('mock', MockRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('mock') await client.joinRoom('mock');
const echoPromise = client.waitForRoomMessage('EchoReply') const echoPromise = client.waitForRoomMessage('EchoReply');
client.sendToRoom('Echo', { message: 'hello' }) client.sendToRoom('Echo', { message: 'hello' });
const reply = await echoPromise const reply = await echoPromise;
expect(reply).toEqual({ message: 'hello' }) expect(reply).toEqual({ message: 'hello' });
}) });
it('should handle ping/pong', async () => { it('should handle ping/pong', async () => {
env.server.define('mock', MockRoom) env.server.define('mock', MockRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('mock') await client.joinRoom('mock');
const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong') const pongPromise = client.waitForRoomMessage<{ timestamp: number }>('Pong');
client.sendToRoom('Ping', {}) client.sendToRoom('Ping', {});
const pong = await pongPromise const pong = await pongPromise;
expect(pong.timestamp).toBeGreaterThan(0) expect(pong.timestamp).toBeGreaterThan(0);
}) });
}) });
// ======================================================================== // ========================================================================
// Multiple Clients Tests | 多客户端测试 // Multiple Clients Tests | 多客户端测试
@@ -244,45 +244,45 @@ describe('Room Integration Tests', () => {
describe('Multiple Clients', () => { describe('Multiple Clients', () => {
it('should handle multiple clients in same room', async () => { it('should handle multiple clients in same room', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const clients = await env.createClients(3) const clients = await env.createClients(3);
const { roomId } = await clients[0].joinRoom('game') const { roomId } = await clients[0].joinRoom('game');
for (let i = 1; i < clients.length; i++) { for (let i = 1; i < clients.length; i++) {
await clients[i].joinRoomById(roomId) await clients[i].joinRoomById(roomId);
} }
// 所有客户端都应该能收到消息 // 所有客户端都应该能收到消息
const promises = clients.map((c) => c.waitForRoomMessage('PlayerMoved')) const promises = clients.map((c) => c.waitForRoomMessage('PlayerMoved'));
clients[0].sendToRoom('Move', { x: 1, y: 2 }) clients[0].sendToRoom('Move', { x: 1, y: 2 });
const results = await Promise.all(promises) const results = await Promise.all(promises);
for (const result of results) { for (const result of results) {
expect(result).toMatchObject({ x: 1, y: 2 }) expect(result).toMatchObject({ x: 1, y: 2 });
} }
}) });
it('should handle concurrent room operations', async () => { it('should handle concurrent room operations', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const clients = await env.createClients(4) // maxPlayers = 4 const clients = await env.createClients(4); // maxPlayers = 4
// 顺序加入房间(避免并发创建多个房间) // 顺序加入房间(避免并发创建多个房间)
const { roomId } = await clients[0].joinRoom('game') const { roomId } = await clients[0].joinRoom('game');
// 其余客户端加入同一房间 // 其余客户端加入同一房间
const results = await Promise.all( const results = await Promise.all(
clients.slice(1).map((c) => c.joinRoomById(roomId)) clients.slice(1).map((c) => c.joinRoomById(roomId))
) );
// 验证所有客户端都在同一房间 // 验证所有客户端都在同一房间
for (const result of results) { for (const result of results) {
expect(result.roomId).toBe(roomId) expect(result.roomId).toBe(roomId);
} }
}) });
}) });
// ======================================================================== // ========================================================================
// Error Handling Tests | 错误处理测试 // Error Handling Tests | 错误处理测试
@@ -290,31 +290,31 @@ describe('Room Integration Tests', () => {
describe('Error Handling', () => { describe('Error Handling', () => {
it('should reject joining non-existent room type', async () => { it('should reject joining non-existent room type', async () => {
const client = await env.createClient() const client = await env.createClient();
await expect(client.joinRoom('nonexistent')).rejects.toThrow() await expect(client.joinRoom('nonexistent')).rejects.toThrow();
}) });
it('should handle client disconnect gracefully', async () => { it('should handle client disconnect gracefully', async () => {
env.server.define('game', GameRoom) env.server.define('game', GameRoom);
const client1 = await env.createClient() const client1 = await env.createClient();
const { roomId } = await client1.joinRoom('game') const { roomId } = await client1.joinRoom('game');
const client2 = await env.createClient() const client2 = await env.createClient();
await client2.joinRoomById(roomId) await client2.joinRoomById(roomId);
// 等待 client2 离开的广播 // 等待 client2 离开的广播
const leavePromise = client1.waitForRoomMessage('PlayerLeft') const leavePromise = client1.waitForRoomMessage('PlayerLeft');
// 强制断开 client2 // 强制断开 client2
await client2.disconnect() await client2.disconnect();
// client1 应该收到离开消息 // client1 应该收到离开消息
const msg = await leavePromise const msg = await leavePromise;
expect(msg).toBeDefined() expect(msg).toBeDefined();
}) });
}) });
// ======================================================================== // ========================================================================
// Assertion Helpers Tests | 断言辅助测试 // Assertion Helpers Tests | 断言辅助测试
@@ -322,50 +322,50 @@ describe('Room Integration Tests', () => {
describe('TestClient Assertions', () => { describe('TestClient Assertions', () => {
it('should track received messages', async () => { it('should track received messages', async () => {
env.server.define('mock', MockRoom) env.server.define('mock', MockRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('mock') await client.joinRoom('mock');
// 发送多条消息 // 发送多条消息
client.sendToRoom('Test', { n: 1 }) client.sendToRoom('Test', { n: 1 });
client.sendToRoom('Test', { n: 2 }) client.sendToRoom('Test', { n: 2 });
client.sendToRoom('Test', { n: 3 }) client.sendToRoom('Test', { n: 3 });
// 等待消息处理 // 等待消息处理
await wait(100) await wait(100);
expect(client.getMessageCount()).toBeGreaterThan(0) expect(client.getMessageCount()).toBeGreaterThan(0);
expect(client.hasReceivedMessage('RoomMessage')).toBe(true) expect(client.hasReceivedMessage('RoomMessage')).toBe(true);
}) });
it('should get messages of specific type', async () => { it('should get messages of specific type', async () => {
env.server.define('mock', MockRoom) env.server.define('mock', MockRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('mock') await client.joinRoom('mock');
client.sendToRoom('Ping', {}) client.sendToRoom('Ping', {});
await client.waitForRoomMessage('Pong') await client.waitForRoomMessage('Pong');
const pongs = client.getMessagesOfType('RoomMessage') const pongs = client.getMessagesOfType('RoomMessage');
expect(pongs.length).toBeGreaterThan(0) expect(pongs.length).toBeGreaterThan(0);
}) });
it('should clear message history', async () => { it('should clear message history', async () => {
env.server.define('mock', MockRoom) env.server.define('mock', MockRoom);
const client = await env.createClient() const client = await env.createClient();
await client.joinRoom('mock') await client.joinRoom('mock');
client.sendToRoom('Test', {}) client.sendToRoom('Test', {});
await wait(50) await wait(50);
expect(client.getMessageCount()).toBeGreaterThan(0) expect(client.getMessageCount()).toBeGreaterThan(0);
client.clearMessages() client.clearMessages();
expect(client.getMessageCount()).toBe(0) expect(client.getMessageCount()).toBe(0);
}) });
}) });
}) });

View File

@@ -3,9 +3,12 @@
* @en Test client for server testing * @en Test client for server testing
*/ */
import WebSocket from 'ws' import WebSocket from 'ws';
import { json } from '@esengine/rpc/codec' import { json } from '@esengine/rpc/codec';
import type { Codec } from '@esengine/rpc/codec' import type { Codec } from '@esengine/rpc/codec';
import { createLogger } from '../logger.js';
const logger = createLogger('TestClient');
// ============================================================================ // ============================================================================
// Types | 类型定义 // Types | 类型定义
@@ -65,8 +68,8 @@ const PacketType = {
ApiRequest: 0, ApiRequest: 0,
ApiResponse: 1, ApiResponse: 1,
ApiError: 2, ApiError: 2,
Message: 3, Message: 3
} as const } as const;
// ============================================================================ // ============================================================================
// TestClient Class | 测试客户端类 // TestClient Class | 测试客户端类
@@ -106,26 +109,26 @@ interface PendingCall {
* ``` * ```
*/ */
export class TestClient { export class TestClient {
private readonly _port: number private readonly _port: number;
private readonly _codec: Codec private readonly _codec: Codec;
private readonly _timeout: number private readonly _timeout: number;
private readonly _connectTimeout: number private readonly _connectTimeout: number;
private _ws: WebSocket | null = null private _ws: WebSocket | null = null;
private _callIdCounter = 0 private _callIdCounter = 0;
private _connected = false private _connected = false;
private _currentRoomId: string | null = null private _currentRoomId: string | null = null;
private _currentPlayerId: string | null = null private _currentPlayerId: string | null = null;
private readonly _pendingCalls = new Map<number, PendingCall>() private readonly _pendingCalls = new Map<number, PendingCall>();
private readonly _msgHandlers = new Map<string, Set<(data: unknown) => void>>() private readonly _msgHandlers = new Map<string, Set<(data: unknown) => void>>();
private readonly _receivedMessages: ReceivedMessage[] = [] private readonly _receivedMessages: ReceivedMessage[] = [];
constructor(port: number, options: TestClientOptions = {}) { constructor(port: number, options: TestClientOptions = {}) {
this._port = port this._port = port;
this._codec = options.codec ?? json() this._codec = options.codec ?? json();
this._timeout = options.timeout ?? 5000 this._timeout = options.timeout ?? 5000;
this._connectTimeout = options.connectTimeout ?? 5000 this._connectTimeout = options.connectTimeout ?? 5000;
} }
// ======================================================================== // ========================================================================
@@ -137,7 +140,7 @@ export class TestClient {
* @en Whether connected * @en Whether connected
*/ */
get isConnected(): boolean { get isConnected(): boolean {
return this._connected return this._connected;
} }
/** /**
@@ -145,7 +148,7 @@ export class TestClient {
* @en Current room ID * @en Current room ID
*/ */
get roomId(): string | null { get roomId(): string | null {
return this._currentRoomId return this._currentRoomId;
} }
/** /**
@@ -153,7 +156,7 @@ export class TestClient {
* @en Current player ID * @en Current player ID
*/ */
get playerId(): string | null { get playerId(): string | null {
return this._currentPlayerId return this._currentPlayerId;
} }
/** /**
@@ -161,7 +164,7 @@ export class TestClient {
* @en All received messages * @en All received messages
*/ */
get receivedMessages(): ReadonlyArray<ReceivedMessage> { get receivedMessages(): ReadonlyArray<ReceivedMessage> {
return this._receivedMessages return this._receivedMessages;
} }
// ======================================================================== // ========================================================================
@@ -174,36 +177,36 @@ export class TestClient {
*/ */
connect(): Promise<this> { connect(): Promise<this> {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
const url = `ws://localhost:${this._port}` const url = `ws://localhost:${this._port}`;
this._ws = new WebSocket(url) this._ws = new WebSocket(url);
const timeout = setTimeout(() => { const timeout = setTimeout(() => {
this._ws?.close() this._ws?.close();
reject(new Error(`Connection timeout after ${this._connectTimeout}ms`)) reject(new Error(`Connection timeout after ${this._connectTimeout}ms`));
}, this._connectTimeout) }, this._connectTimeout);
this._ws.on('open', () => { this._ws.on('open', () => {
clearTimeout(timeout) clearTimeout(timeout);
this._connected = true this._connected = true;
resolve(this) resolve(this);
}) });
this._ws.on('close', () => { this._ws.on('close', () => {
this._connected = false this._connected = false;
this._rejectAllPending('Connection closed') this._rejectAllPending('Connection closed');
}) });
this._ws.on('error', (err) => { this._ws.on('error', (err) => {
clearTimeout(timeout) clearTimeout(timeout);
if (!this._connected) { if (!this._connected) {
reject(err) reject(err);
} }
}) });
this._ws.on('message', (data: Buffer) => { this._ws.on('message', (data: Buffer) => {
this._handleMessage(data) this._handleMessage(data);
}) });
}) });
} }
/** /**
@@ -213,18 +216,18 @@ export class TestClient {
async disconnect(): Promise<void> { async disconnect(): Promise<void> {
return new Promise((resolve) => { return new Promise((resolve) => {
if (!this._ws || this._ws.readyState === WebSocket.CLOSED) { if (!this._ws || this._ws.readyState === WebSocket.CLOSED) {
resolve() resolve();
return return;
} }
this._ws.once('close', () => { this._ws.once('close', () => {
this._connected = false this._connected = false;
this._ws = null this._ws = null;
resolve() resolve();
}) });
this._ws.close() this._ws.close();
}) });
} }
// ======================================================================== // ========================================================================
@@ -236,10 +239,10 @@ export class TestClient {
* @en Join a room * @en Join a room
*/ */
async joinRoom(roomType: string, options?: Record<string, unknown>): Promise<JoinRoomResult> { async joinRoom(roomType: string, options?: Record<string, unknown>): Promise<JoinRoomResult> {
const result = await this.call<JoinRoomResult>('JoinRoom', { roomType, options }) const result = await this.call<JoinRoomResult>('JoinRoom', { roomType, options });
this._currentRoomId = result.roomId this._currentRoomId = result.roomId;
this._currentPlayerId = result.playerId this._currentPlayerId = result.playerId;
return result return result;
} }
/** /**
@@ -247,10 +250,10 @@ export class TestClient {
* @en Join a room by ID * @en Join a room by ID
*/ */
async joinRoomById(roomId: string): Promise<JoinRoomResult> { async joinRoomById(roomId: string): Promise<JoinRoomResult> {
const result = await this.call<JoinRoomResult>('JoinRoom', { roomId }) const result = await this.call<JoinRoomResult>('JoinRoom', { roomId });
this._currentRoomId = result.roomId this._currentRoomId = result.roomId;
this._currentPlayerId = result.playerId this._currentPlayerId = result.playerId;
return result return result;
} }
/** /**
@@ -258,9 +261,9 @@ export class TestClient {
* @en Leave room * @en Leave room
*/ */
async leaveRoom(): Promise<void> { async leaveRoom(): Promise<void> {
await this.call('LeaveRoom', {}) await this.call('LeaveRoom', {});
this._currentRoomId = null this._currentRoomId = null;
this._currentPlayerId = null this._currentPlayerId = null;
} }
/** /**
@@ -268,7 +271,7 @@ export class TestClient {
* @en Send message to room * @en Send message to room
*/ */
sendToRoom(type: string, data: unknown): void { sendToRoom(type: string, data: unknown): void {
this.send('RoomMessage', { type, data }) this.send('RoomMessage', { type, data });
} }
// ======================================================================== // ========================================================================
@@ -282,26 +285,26 @@ export class TestClient {
call<T = unknown>(name: string, input: unknown): Promise<T> { call<T = unknown>(name: string, input: unknown): Promise<T> {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
if (!this._connected || !this._ws) { if (!this._connected || !this._ws) {
reject(new Error('Not connected')) reject(new Error('Not connected'));
return return;
} }
const id = ++this._callIdCounter const id = ++this._callIdCounter;
const timer = setTimeout(() => { const timer = setTimeout(() => {
this._pendingCalls.delete(id) this._pendingCalls.delete(id);
reject(new Error(`API call '${name}' timeout after ${this._timeout}ms`)) reject(new Error(`API call '${name}' timeout after ${this._timeout}ms`));
}, this._timeout) }, this._timeout);
this._pendingCalls.set(id, { this._pendingCalls.set(id, {
resolve: resolve as (v: unknown) => void, resolve: resolve as (v: unknown) => void,
reject, reject,
timer, timer
}) });
const packet = [PacketType.ApiRequest, id, name, input] const packet = [PacketType.ApiRequest, id, name, input];
// eslint-disable-next-line @typescript-eslint/no-explicit-any // eslint-disable-next-line @typescript-eslint/no-explicit-any
this._ws.send(this._codec.encode(packet as any) as Buffer) this._ws.send(this._codec.encode(packet as any) as Buffer);
}) });
} }
/** /**
@@ -309,10 +312,10 @@ export class TestClient {
* @en Send message * @en Send message
*/ */
send(name: string, data: unknown): void { send(name: string, data: unknown): void {
if (!this._connected || !this._ws) return if (!this._connected || !this._ws) return;
const packet = [PacketType.Message, name, data] const packet = [PacketType.Message, name, data];
// eslint-disable-next-line @typescript-eslint/no-explicit-any // eslint-disable-next-line @typescript-eslint/no-explicit-any
this._ws.send(this._codec.encode(packet as any) as Buffer) this._ws.send(this._codec.encode(packet as any) as Buffer);
} }
// ======================================================================== // ========================================================================
@@ -324,13 +327,13 @@ export class TestClient {
* @en Listen for message * @en Listen for message
*/ */
on(name: string, handler: (data: unknown) => void): this { on(name: string, handler: (data: unknown) => void): this {
let handlers = this._msgHandlers.get(name) let handlers = this._msgHandlers.get(name);
if (!handlers) { if (!handlers) {
handlers = new Set() handlers = new Set();
this._msgHandlers.set(name, handlers) this._msgHandlers.set(name, handlers);
} }
handlers.add(handler) handlers.add(handler);
return this return this;
} }
/** /**
@@ -339,11 +342,11 @@ export class TestClient {
*/ */
off(name: string, handler?: (data: unknown) => void): this { off(name: string, handler?: (data: unknown) => void): this {
if (handler) { if (handler) {
this._msgHandlers.get(name)?.delete(handler) this._msgHandlers.get(name)?.delete(handler);
} else { } else {
this._msgHandlers.delete(name) this._msgHandlers.delete(name);
} }
return this return this;
} }
/** /**
@@ -352,21 +355,21 @@ export class TestClient {
*/ */
waitForMessage<T = unknown>(type: string, timeout?: number): Promise<T> { waitForMessage<T = unknown>(type: string, timeout?: number): Promise<T> {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
const timeoutMs = timeout ?? this._timeout const timeoutMs = timeout ?? this._timeout;
const timer = setTimeout(() => { const timer = setTimeout(() => {
this.off(type, handler) this.off(type, handler);
reject(new Error(`Timeout waiting for message '${type}' after ${timeoutMs}ms`)) reject(new Error(`Timeout waiting for message '${type}' after ${timeoutMs}ms`));
}, timeoutMs) }, timeoutMs);
const handler = (data: unknown) => { const handler = (data: unknown) => {
clearTimeout(timer) clearTimeout(timer);
this.off(type, handler) this.off(type, handler);
resolve(data as T) resolve(data as T);
} };
this.on(type, handler) this.on(type, handler);
}) });
} }
/** /**
@@ -375,24 +378,24 @@ export class TestClient {
*/ */
waitForRoomMessage<T = unknown>(type: string, timeout?: number): Promise<T> { waitForRoomMessage<T = unknown>(type: string, timeout?: number): Promise<T> {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
const timeoutMs = timeout ?? this._timeout const timeoutMs = timeout ?? this._timeout;
const timer = setTimeout(() => { const timer = setTimeout(() => {
this.off('RoomMessage', handler) this.off('RoomMessage', handler);
reject(new Error(`Timeout waiting for room message '${type}' after ${timeoutMs}ms`)) reject(new Error(`Timeout waiting for room message '${type}' after ${timeoutMs}ms`));
}, timeoutMs) }, timeoutMs);
const handler = (data: unknown) => { const handler = (data: unknown) => {
const msg = data as { type: string; data: unknown } const msg = data as { type: string; data: unknown };
if (msg.type === type) { if (msg.type === type) {
clearTimeout(timer) clearTimeout(timer);
this.off('RoomMessage', handler) this.off('RoomMessage', handler);
resolve(msg.data as T) resolve(msg.data as T);
} }
} };
this.on('RoomMessage', handler) this.on('RoomMessage', handler);
}) });
} }
// ======================================================================== // ========================================================================
@@ -404,7 +407,7 @@ export class TestClient {
* @en Whether received a specific message * @en Whether received a specific message
*/ */
hasReceivedMessage(type: string): boolean { hasReceivedMessage(type: string): boolean {
return this._receivedMessages.some((m) => m.type === type) return this._receivedMessages.some((m) => m.type === type);
} }
/** /**
@@ -414,7 +417,7 @@ export class TestClient {
getMessagesOfType<T = unknown>(type: string): T[] { getMessagesOfType<T = unknown>(type: string): T[] {
return this._receivedMessages return this._receivedMessages
.filter((m) => m.type === type) .filter((m) => m.type === type)
.map((m) => m.data as T) .map((m) => m.data as T);
} }
/** /**
@@ -424,10 +427,10 @@ export class TestClient {
getLastMessage<T = unknown>(type: string): T | undefined { getLastMessage<T = unknown>(type: string): T | undefined {
for (let i = this._receivedMessages.length - 1; i >= 0; i--) { for (let i = this._receivedMessages.length - 1; i >= 0; i--) {
if (this._receivedMessages[i].type === type) { if (this._receivedMessages[i].type === type) {
return this._receivedMessages[i].data as T return this._receivedMessages[i].data as T;
} }
} }
return undefined return undefined;
} }
/** /**
@@ -435,7 +438,7 @@ export class TestClient {
* @en Clear message records * @en Clear message records
*/ */
clearMessages(): void { clearMessages(): void {
this._receivedMessages.length = 0 this._receivedMessages.length = 0;
} }
/** /**
@@ -444,9 +447,9 @@ export class TestClient {
*/ */
getMessageCount(type?: string): number { getMessageCount(type?: string): number {
if (type) { if (type) {
return this._receivedMessages.filter((m) => m.type === type).length return this._receivedMessages.filter((m) => m.type === type).length;
} }
return this._receivedMessages.length return this._receivedMessages.length;
} }
// ======================================================================== // ========================================================================
@@ -455,40 +458,40 @@ export class TestClient {
private _handleMessage(raw: Buffer): void { private _handleMessage(raw: Buffer): void {
try { try {
const packet = this._codec.decode(raw) as unknown[] const packet = this._codec.decode(raw) as unknown[];
const type = packet[0] as number const type = packet[0] as number;
switch (type) { switch (type) {
case PacketType.ApiResponse: case PacketType.ApiResponse:
this._handleApiResponse([packet[0], packet[1], packet[2]] as [number, number, unknown]) this._handleApiResponse([packet[0], packet[1], packet[2]] as [number, number, unknown]);
break break;
case PacketType.ApiError: case PacketType.ApiError:
this._handleApiError([packet[0], packet[1], packet[2], packet[3]] as [number, number, string, string]) this._handleApiError([packet[0], packet[1], packet[2], packet[3]] as [number, number, string, string]);
break break;
case PacketType.Message: case PacketType.Message:
this._handleMsg([packet[0], packet[1], packet[2]] as [number, string, unknown]) this._handleMsg([packet[0], packet[1], packet[2]] as [number, string, unknown]);
break break;
} }
} catch (err) { } catch (err) {
console.error('[TestClient] Failed to handle message:', err) logger.error('Failed to handle message:', err);
} }
} }
private _handleApiResponse([, id, result]: [number, number, unknown]): void { private _handleApiResponse([, id, result]: [number, number, unknown]): void {
const pending = this._pendingCalls.get(id) const pending = this._pendingCalls.get(id);
if (pending) { if (pending) {
clearTimeout(pending.timer) clearTimeout(pending.timer);
this._pendingCalls.delete(id) this._pendingCalls.delete(id);
pending.resolve(result) pending.resolve(result);
} }
} }
private _handleApiError([, id, code, message]: [number, number, string, string]): void { private _handleApiError([, id, code, message]: [number, number, string, string]): void {
const pending = this._pendingCalls.get(id) const pending = this._pendingCalls.get(id);
if (pending) { if (pending) {
clearTimeout(pending.timer) clearTimeout(pending.timer);
this._pendingCalls.delete(id) this._pendingCalls.delete(id);
pending.reject(new Error(`[${code}] ${message}`)) pending.reject(new Error(`[${code}] ${message}`));
} }
} }
@@ -497,17 +500,17 @@ export class TestClient {
this._receivedMessages.push({ this._receivedMessages.push({
type: name, type: name,
data, data,
timestamp: Date.now(), timestamp: Date.now()
}) });
// 触发处理器 // 触发处理器
const handlers = this._msgHandlers.get(name) const handlers = this._msgHandlers.get(name);
if (handlers) { if (handlers) {
for (const handler of handlers) { for (const handler of handlers) {
try { try {
handler(data) handler(data);
} catch (err) { } catch (err) {
console.error('[TestClient] Handler error:', err) logger.error('Handler error:', err);
} }
} }
} }
@@ -515,9 +518,9 @@ export class TestClient {
private _rejectAllPending(reason: string): void { private _rejectAllPending(reason: string): void {
for (const [, pending] of this._pendingCalls) { for (const [, pending] of this._pendingCalls) {
clearTimeout(pending.timer) clearTimeout(pending.timer);
pending.reject(new Error(reason)) pending.reject(new Error(reason));
} }
this._pendingCalls.clear() this._pendingCalls.clear();
} }
} }

View File

@@ -3,9 +3,10 @@
* @en Test server utilities * @en Test server utilities
*/ */
import { createServer } from '../core/server.js' import { createServer } from '../core/server.js';
import type { GameServer } from '../types/index.js' import type { GameServer } from '../types/index.js';
import { TestClient, type TestClientOptions } from './TestClient.js' import { TestClient, type TestClientOptions } from './TestClient.js';
import { LoggerManager, LogLevel } from '@esengine/ecs-framework';
// ============================================================================ // ============================================================================
// Types | 类型定义 // Types | 类型定义
@@ -89,20 +90,20 @@ export interface TestEnvironment {
* @en Get a random available port * @en Get a random available port
*/ */
async function getRandomPort(): Promise<number> { async function getRandomPort(): Promise<number> {
const net = await import('node:net') const net = await import('node:net');
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
const server = net.createServer() const server = net.createServer();
server.listen(0, () => { server.listen(0, () => {
const address = server.address() const address = server.address();
if (address && typeof address === 'object') { if (address && typeof address === 'object') {
const port = address.port const port = address.port;
server.close(() => resolve(port)) server.close(() => resolve(port));
} else { } else {
server.close(() => reject(new Error('Failed to get port'))) server.close(() => reject(new Error('Failed to get port')));
} }
}) });
server.on('error', reject) server.on('error', reject);
}) });
} }
/** /**
@@ -110,7 +111,7 @@ async function getRandomPort(): Promise<number> {
* @en Wait for specified milliseconds * @en Wait for specified milliseconds
*/ */
export function wait(ms: number): Promise<void> { export function wait(ms: number): Promise<void> {
return new Promise((resolve) => setTimeout(resolve, ms)) return new Promise((resolve) => setTimeout(resolve, ms));
} }
// ============================================================================ // ============================================================================
@@ -137,36 +138,38 @@ export function wait(ms: number): Promise<void> {
export async function createTestServer( export async function createTestServer(
options: TestServerOptions = {} options: TestServerOptions = {}
): Promise<{ server: GameServer; port: number; cleanup: () => Promise<void> }> { ): Promise<{ server: GameServer; port: number; cleanup: () => Promise<void> }> {
const port = options.port || (await getRandomPort()) const port = options.port || (await getRandomPort());
const silent = options.silent ?? true const silent = options.silent ?? true;
// 临时禁用 console.log // 临时设置日志级别为 None禁用所有日志
const originalLog = console.log const loggerManager = LoggerManager.getInstance();
let originalLevel: LogLevel | undefined;
if (silent) { if (silent) {
console.log = () => {} originalLevel = LogLevel.Info;
loggerManager.setGlobalLevel(LogLevel.None);
} }
const server = await createServer({ const server = await createServer({
port, port,
tickRate: options.tickRate ?? 0, tickRate: options.tickRate ?? 0,
apiDir: '__non_existent_api__', apiDir: '__non_existent_api__',
msgDir: '__non_existent_msg__', msgDir: '__non_existent_msg__'
}) });
await server.start() await server.start();
// 恢复 console.log // 恢复日志级别
if (silent) { if (silent && originalLevel !== undefined) {
console.log = originalLog loggerManager.setGlobalLevel(originalLevel);
} }
return { return {
server, server,
port, port,
cleanup: async () => { cleanup: async () => {
await server.stop() await server.stop();
}, }
} };
} }
/** /**
@@ -211,8 +214,8 @@ export async function createTestServer(
* ``` * ```
*/ */
export async function createTestEnv(options: TestServerOptions = {}): Promise<TestEnvironment> { export async function createTestEnv(options: TestServerOptions = {}): Promise<TestEnvironment> {
const { server, port, cleanup: serverCleanup } = await createTestServer(options) const { server, port, cleanup: serverCleanup } = await createTestServer(options);
const clients: TestClient[] = [] const clients: TestClient[] = [];
return { return {
server, server,
@@ -220,30 +223,30 @@ export async function createTestEnv(options: TestServerOptions = {}): Promise<Te
clients, clients,
async createClient(clientOptions?: TestClientOptions): Promise<TestClient> { async createClient(clientOptions?: TestClientOptions): Promise<TestClient> {
const client = new TestClient(port, clientOptions) const client = new TestClient(port, clientOptions);
await client.connect() await client.connect();
clients.push(client) clients.push(client);
return client return client;
}, },
async createClients(count: number, clientOptions?: TestClientOptions): Promise<TestClient[]> { async createClients(count: number, clientOptions?: TestClientOptions): Promise<TestClient[]> {
const newClients: TestClient[] = [] const newClients: TestClient[] = [];
for (let i = 0; i < count; i++) { for (let i = 0; i < count; i++) {
const client = new TestClient(port, clientOptions) const client = new TestClient(port, clientOptions);
await client.connect() await client.connect();
clients.push(client) clients.push(client);
newClients.push(client) newClients.push(client);
} }
return newClients return newClients;
}, },
async cleanup(): Promise<void> { async cleanup(): Promise<void> {
// 断开所有客户端 // 断开所有客户端
await Promise.all(clients.map((c) => c.disconnect().catch(() => {}))) await Promise.all(clients.map((c) => c.disconnect().catch(() => {})));
clients.length = 0 clients.length = 0;
// 停止服务器 // 停止服务器
await serverCleanup() await serverCleanup();
}, }
} };
} }

View File

@@ -27,11 +27,11 @@
* ``` * ```
*/ */
export { TestClient, type TestClientOptions } from './TestClient.js' export { TestClient, type TestClientOptions } from './TestClient.js';
export { export {
createTestServer, createTestServer,
createTestEnv, createTestEnv,
type TestServerOptions, type TestServerOptions,
type TestEnvironment, type TestEnvironment
} from './TestServer.js' } from './TestServer.js';
export { MockRoom } from './MockRoom.js' export { MockRoom } from './MockRoom.js';

View File

@@ -3,8 +3,8 @@
* @en ESEngine Server type definitions * @en ESEngine Server type definitions
*/ */
import type { Connection, ProtocolDef } from '@esengine/rpc' import type { Connection, ProtocolDef } from '@esengine/rpc';
import type { HttpRoutes, CorsOptions, HttpRequest, HttpResponse } from '../http/types.js' import type { HttpRoutes, CorsOptions, HttpRequest, HttpResponse } from '../http/types.js';
// ============================================================================ // ============================================================================
// Server Config // Server Config

6
pnpm-lock.yaml generated
View File

@@ -1730,13 +1730,13 @@ importers:
packages/framework/server: packages/framework/server:
dependencies: dependencies:
'@esengine/ecs-framework':
specifier: workspace:*
version: link:../core/dist
'@esengine/rpc': '@esengine/rpc':
specifier: workspace:* specifier: workspace:*
version: link:../rpc version: link:../rpc
devDependencies: devDependencies:
'@esengine/ecs-framework':
specifier: workspace:*
version: link:../core/dist
'@types/jsonwebtoken': '@types/jsonwebtoken':
specifier: ^9.0.0 specifier: ^9.0.0
version: 9.0.10 version: 9.0.10