新增跟随相机

This commit is contained in:
YHH
2020-06-19 09:16:49 +08:00
parent b83b1a5b21
commit 981e149ca5
14 changed files with 509 additions and 31 deletions

View File

@@ -104,6 +104,7 @@ class Main extends eui.UILayer {
player.addComponent(new SpriteRenderer()).setSprite(image);
player.addComponent(new SpawnComponent(EnemyType.worm));
player.addComponent(new PlayerController());
player.addComponent(new FollowCamera(player)).focusOffset = new Vector2(this.stage.stageWidth / 2, this.stage.stageHeight / 2);
for (let i = 0; i < 20; i ++){
let image = new eui.Image(RES.getRes("checkbox_select_disabled_png"));
@@ -112,9 +113,6 @@ class Main extends eui.UILayer {
this.addChild(image);
player2.transform.position = new Vector2(Math.random() * 100 * i, Math.random() * 100 * i);
}
scene.camera.setPosition(new Vector2(-200, -200));
// Main.emitter.addObserver(CoreEmitterType.Update, ()=>{
// console.log("update emitter");

View File

@@ -22,8 +22,8 @@ class PlayerController extends Component {
if (this.down){
let camera = SceneManager.getActiveScene().camera;
let worldVec = camera.screenToWorldPoint(this.touchPoint);
console.log(worldVec, camera.transform.position);
camera.transform.position = Vector2.lerp(camera.transform.position, worldVec, Time.deltaTime);
this.entity.position = Vector2.lerp(this.entity.position, Vector2.add(worldVec,
new Vector2(this.entity.scene.stage.stageWidth / 2, this.entity.scene.stage.stageHeight / 2)), Time.deltaTime);
}
}
}