新增entitySystemsEnabled用于控制是否开启系统
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@@ -86,8 +86,10 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.remove(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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if (Core.entitySystemsEnabled) {
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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}
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}
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}
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@@ -98,8 +100,10 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.add(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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if (Core.entitySystemsEnabled) {
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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}
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}
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}
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@@ -123,8 +127,10 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.add(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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if (Core.entitySystemsEnabled) {
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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}
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this._components.add(component);
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this._tempBufferList.push(component);
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@@ -160,8 +166,10 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.remove(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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if (Core.entitySystemsEnabled) {
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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}
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component.onRemovedFromEntity();
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component.entity = null;
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@@ -144,13 +144,16 @@ module es {
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public updateLists() {
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if (this._entitiesToRemove.length > 0) {
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for (const entity of this._entitiesToRemove) {
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// 处理标签列表
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this.removeFromTagList(entity);
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// 处理常规实体列表
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this._entities.remove(entity);
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entity.onRemovedFromScene();
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entity.scene = null;
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this.scene.entityProcessors.onEntityRemoved(entity);
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if (Core.entitySystemsEnabled)
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this.scene.entityProcessors.onEntityRemoved(entity);
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}
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this._entitiesToRemove.length = 0;
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@@ -208,8 +211,9 @@ module es {
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entity.scene = this.scene;
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this.addToTagList(entity);
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this.scene.entityProcessors.onEntityAdded(entity);
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if (Core.entitySystemsEnabled)
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this.scene.entityProcessors.onEntityAdded(entity);
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}
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}
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