新增entitySystemsEnabled用于控制是否开启系统

This commit is contained in:
yhh
2020-11-26 10:44:28 +08:00
parent 1bb1b8704b
commit 97dfcb4c04
6 changed files with 53 additions and 27 deletions

View File

@@ -34,7 +34,8 @@ module es {
this.name = name;
this.id = Entity._idGenerator++;
this.componentBits = new BitSet();
if (Core.entitySystemsEnabled)
this.componentBits = new BitSet();
}
public _isDestroyed: boolean;

View File

@@ -22,7 +22,8 @@ module es {
this.entities = new EntityList(this);
this.renderableComponents = new RenderableComponentList();
this.entityProcessors = new EntityProcessorList();
if (Core.entitySystemsEnabled)
this.entityProcessors = new EntityProcessorList();
this.initialize();
}
@@ -136,7 +137,7 @@ module es {
* 只有在SceneTransition请求渲染时它才会有一个值。
*/
public postRender() {
}
/**

View File

@@ -86,8 +86,10 @@ module es {
if (isIUpdatable(component))
this._updatableComponents.remove(component);
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
}
}
}
@@ -98,8 +100,10 @@ module es {
if (isIUpdatable(component))
this._updatableComponents.add(component);
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
}
}
}
@@ -123,8 +127,10 @@ module es {
if (isIUpdatable(component))
this._updatableComponents.add(component);
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
}
this._components.add(component);
this._tempBufferList.push(component);
@@ -160,8 +166,10 @@ module es {
if (isIUpdatable(component))
this._updatableComponents.remove(component);
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
}
component.onRemovedFromEntity();
component.entity = null;

View File

@@ -144,13 +144,16 @@ module es {
public updateLists() {
if (this._entitiesToRemove.length > 0) {
for (const entity of this._entitiesToRemove) {
// 处理标签列表
this.removeFromTagList(entity);
// 处理常规实体列表
this._entities.remove(entity);
entity.onRemovedFromScene();
entity.scene = null;
this.scene.entityProcessors.onEntityRemoved(entity);
if (Core.entitySystemsEnabled)
this.scene.entityProcessors.onEntityRemoved(entity);
}
this._entitiesToRemove.length = 0;
@@ -208,8 +211,9 @@ module es {
entity.scene = this.scene;
this.addToTagList(entity);
this.scene.entityProcessors.onEntityAdded(entity);
if (Core.entitySystemsEnabled)
this.scene.entityProcessors.onEntityAdded(entity);
}
}