新增webgl帮助类 用于自定义绘图

This commit is contained in:
yhh
2020-06-10 13:38:04 +08:00
parent 5f7c13c8cd
commit 94818d5784
8 changed files with 135 additions and 3 deletions

View File

@@ -38,7 +38,7 @@ class WeightedPathfinder {
}
});
}
return foundPath ? this.recontructPath(cameFrom, start, goal) : null;
}

View File

@@ -0,0 +1,44 @@
class WebGLUtils {
public static getWebGL(): WebGLRenderingContext{
return document.querySelector("canvas").getContext("webgl");
}
public static drawUserIndexPrimitives<T>(primitiveType: number, vertexData: T[], vertexOffset: number, numVertices: number, indexData: number[], indexOffset: number, primitiveCount: number){
let GL = this.getWebGL();
GL.bindBuffer(GL.ARRAY_BUFFER, 0);
this.checkGLError();
GL.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
this.checkGLError();
GL.drawElements(primitiveType,
this.getElementCountArray(primitiveType, primitiveCount),
GL.UNSIGNED_SHORT,
indexOffset * 2);
this.checkGLError();
}
private static getElementCountArray(primitiveType: number, primitiveCount: number){
let GL = this.getWebGL();
switch (primitiveType){
case GL.LINES:
return primitiveCount * 2;
case GL.LINE_STRIP:
return primitiveCount + 1;
case GL.TRIANGLES:
return primitiveCount * 3;
case GL.TRIANGLE_STRIP:
return primitiveCount + 2;
}
throw new Error("not support");
}
public static checkGLError(){
let GL = this.getWebGL();
let error = GL.getError();
if (error != GL.NO_ERROR){
throw new Error("GL.GetError() returned" + error);
}
}
}