feat(core): 添加持久化实体支持跨场景迁移
实现实体生命周期策略,允许标记实体为持久化,在场景切换时自动迁移到新场景。 主要变更: - 新增 EEntityLifecyclePolicy 枚举(SceneLocal/Persistent) - Entity 添加 setPersistent()、setSceneLocal()、isPersistent API - Scene 添加 findPersistentEntities()、extractPersistentEntities()、receiveMigratedEntities() - SceneManager.setScene() 自动处理持久化实体迁移 - 添加完整的中英文文档和 21 个测试用例
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@@ -23,6 +23,7 @@
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"scene": "场景管理 (Scene)",
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"sceneManager": "SceneManager",
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"worldManager": "WorldManager",
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"persistentEntity": "持久化实体 (Persistent Entity)",
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"behaviorTree": "行为树系统 (Behavior Tree)",
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"btGettingStarted": "快速开始",
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"btCoreConcepts": "核心概念",
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