准备新增verlet物理引擎
This commit is contained in:
18
source/src/Physics/Verlet/Constraints/Constraint.ts
Normal file
18
source/src/Physics/Verlet/Constraints/Constraint.ts
Normal file
@@ -0,0 +1,18 @@
|
||||
module es {
|
||||
export abstract class Constraint {
|
||||
/**
|
||||
* 如果为true,约束将用标准碰撞器检查碰撞。内部约束不需要将此设置为true。
|
||||
*/
|
||||
public collidesWithColliders: boolean = true;
|
||||
/**
|
||||
* 解决约束
|
||||
*/
|
||||
public abstract solve();
|
||||
|
||||
/**
|
||||
* 如果collidesWithColliders为true,这个会被调用
|
||||
* @param collidesWithLayers
|
||||
*/
|
||||
public handleCollisions(collidesWithLayers: number){}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user