新增physics.debugDraw默认绘制
This commit is contained in:
8
source/bin/framework.d.ts
vendored
8
source/bin/framework.d.ts
vendored
@@ -3392,12 +3392,8 @@ declare module es {
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*/
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cellAtPosition(x: number, y: number, createCellIfEmpty?: boolean): Collider[];
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}
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/**
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* 包装一个Unit32,列表碰撞器字典
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* 它的主要目的是将int、int x、y坐标散列到单个Uint32键中,使用O(1)查找。
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*/
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class NumberDictionary {
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_store: Map<number, Collider[]>;
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_store: Map<string, Collider[]>;
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add(x: number, y: number, list: Collider[]): void;
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/**
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* 使用蛮力方法从字典存储列表中移除碰撞器
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@@ -3405,7 +3401,7 @@ declare module es {
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*/
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remove(obj: Collider): void;
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tryGetValue(x: number, y: number): Collider[];
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getKey(x: number, y: number): number;
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getKey(x: number, y: number): string;
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/**
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* 清除字典数据
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*/
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@@ -5542,6 +5542,7 @@ var es;
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entity.debugRender(es.Graphics.instance.batcher);
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}
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}
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es.Physics.debugDraw(2);
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};
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return Renderer;
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}());
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@@ -5566,8 +5567,9 @@ var es;
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if (renderable.enabled && renderable.isVisibleFromCamera(scene.camera))
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this.renderAfterStateCheck(renderable, cam);
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}
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if (this.shouldDebugRender && es.Core.debugRenderEndabled)
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if (this.shouldDebugRender && es.Core.debugRenderEndabled) {
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this.debugRender(scene);
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}
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this.endRender();
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};
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return DefaultRenderer;
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@@ -8300,10 +8302,6 @@ var es;
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return SpatialHash;
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}());
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es.SpatialHash = SpatialHash;
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/**
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* 包装一个Unit32,列表碰撞器字典
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* 它的主要目的是将int、int x、y坐标散列到单个Uint32键中,使用O(1)查找。
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*/
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var NumberDictionary = /** @class */ (function () {
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function NumberDictionary() {
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this._store = new Map();
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@@ -8326,7 +8324,7 @@ var es;
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return this._store.get(this.getKey(x, y));
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};
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NumberDictionary.prototype.getKey = function (x, y) {
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return x << 16 | (y >>> 0);
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return x + "_" + y;
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};
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/**
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* 清除字典数据
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2
source/bin/framework.min.js
vendored
2
source/bin/framework.min.js
vendored
File diff suppressed because one or more lines are too long
@@ -15,8 +15,9 @@ module es {
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this.renderAfterStateCheck(renderable, cam);
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}
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if (this.shouldDebugRender && es.Core.debugRenderEndabled)
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if (this.shouldDebugRender && es.Core.debugRenderEndabled) {
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this.debugRender(scene);
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}
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this.endRender();
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}
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@@ -34,6 +34,8 @@ module es {
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entity.debugRender(Graphics.instance.batcher);
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}
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}
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es.Physics.debugDraw(2);
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}
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}
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}
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@@ -323,12 +323,8 @@ module es {
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}
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}
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/**
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* 包装一个Unit32,列表碰撞器字典
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* 它的主要目的是将int、int x、y坐标散列到单个Uint32键中,使用O(1)查找。
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*/
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export class NumberDictionary {
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public _store: Map<number, Collider[]> = new Map<number, Collider[]>();
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public _store: Map<string, Collider[]> = new Map<string, Collider[]>();
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public add(x: number, y: number, list: Collider[]) {
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this._store.set(this.getKey(x, y), list);
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@@ -351,7 +347,7 @@ module es {
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}
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public getKey(x: number, y: number){
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return x << 16 | (y >>> 0);
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return `${x}_${y}`;
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}
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/**
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