新增physics.debugDraw默认绘制

This commit is contained in:
yhh
2021-05-28 15:45:45 +08:00
parent 28145e876f
commit 8b7baf7f86
6 changed files with 13 additions and 20 deletions

View File

@@ -5542,6 +5542,7 @@ var es;
entity.debugRender(es.Graphics.instance.batcher);
}
}
es.Physics.debugDraw(2);
};
return Renderer;
}());
@@ -5566,8 +5567,9 @@ var es;
if (renderable.enabled && renderable.isVisibleFromCamera(scene.camera))
this.renderAfterStateCheck(renderable, cam);
}
if (this.shouldDebugRender && es.Core.debugRenderEndabled)
if (this.shouldDebugRender && es.Core.debugRenderEndabled) {
this.debugRender(scene);
}
this.endRender();
};
return DefaultRenderer;
@@ -8300,10 +8302,6 @@ var es;
return SpatialHash;
}());
es.SpatialHash = SpatialHash;
/**
* 包装一个Unit32列表碰撞器字典
* 它的主要目的是将int、int x、y坐标散列到单个Uint32键中使用O(1)查找。
*/
var NumberDictionary = /** @class */ (function () {
function NumberDictionary() {
this._store = new Map();
@@ -8326,7 +8324,7 @@ var es;
return this._store.get(this.getKey(x, y));
};
NumberDictionary.prototype.getKey = function (x, y) {
return x << 16 | (y >>> 0);
return x + "_" + y;
};
/**
* 清除字典数据