新增physics.debugDraw默认绘制
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8
source/bin/framework.d.ts
vendored
8
source/bin/framework.d.ts
vendored
@@ -3392,12 +3392,8 @@ declare module es {
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*/
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cellAtPosition(x: number, y: number, createCellIfEmpty?: boolean): Collider[];
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}
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/**
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* 包装一个Unit32,列表碰撞器字典
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* 它的主要目的是将int、int x、y坐标散列到单个Uint32键中,使用O(1)查找。
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*/
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class NumberDictionary {
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_store: Map<number, Collider[]>;
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_store: Map<string, Collider[]>;
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add(x: number, y: number, list: Collider[]): void;
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/**
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* 使用蛮力方法从字典存储列表中移除碰撞器
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@@ -3405,7 +3401,7 @@ declare module es {
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*/
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remove(obj: Collider): void;
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tryGetValue(x: number, y: number): Collider[];
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getKey(x: number, y: number): number;
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getKey(x: number, y: number): string;
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/**
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* 清除字典数据
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*/
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