新增mover移动器组件 用于处理itriggerListener接口碰撞信息
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@@ -14,7 +14,7 @@ class ColliderTriggerHelper {
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* 实体被移动后,应该调用更新。它会处理碰撞器重叠的任何itriggerlistener。
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*/
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public update() {
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let colliders = this._entity.getComponents("Collider");
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let colliders = this._entity.getComponents(Collider);
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for (let i = 0; i < colliders.length; i++) {
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let collider = colliders[i];
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