refactor(core): 提取 IComponentRegistry 接口
将组件注册表抽象为接口,支持场景级组件注册: - 新增 IComponentRegistry 接口定义 - Scene 持有独立的 componentRegistry 实例 - 支持从 GlobalComponentRegistry 克隆 - 各系统支持传入自定义注册表
This commit is contained in:
@@ -1,5 +1,5 @@
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import { Entity } from '../Entity';
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import { ComponentType, ComponentRegistry } from './ComponentStorage';
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import { ComponentType, GlobalComponentRegistry } from './ComponentStorage';
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import { BitMask64Data, BitMask64Utils } from '../Utils';
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import { BitMaskHashMap } from '../Utils/BitMaskHashMap';
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@@ -271,7 +271,7 @@ export class ArchetypeSystem {
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private generateArchetypeId(componentTypes: ComponentType[]): ArchetypeId {
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const mask = BitMask64Utils.clone(BitMask64Utils.ZERO);
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for (const type of componentTypes) {
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const bitMask = ComponentRegistry.getBitMask(type);
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const bitMask = GlobalComponentRegistry.getBitMask(type);
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BitMask64Utils.orInPlace(mask, bitMask);
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}
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return mask;
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@@ -1,6 +1,6 @@
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import { Entity } from '../Entity';
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import { Component } from '../Component';
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import { ComponentType, ComponentRegistry } from './ComponentStorage';
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import { ComponentType, GlobalComponentRegistry } from './ComponentStorage';
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import { IScene } from '../IScene';
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import { createLogger } from '../../Utils/Logger';
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@@ -198,10 +198,10 @@ export class CommandBuffer {
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private getTypeId(componentOrType: Component | ComponentType): number {
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if (typeof componentOrType === 'function') {
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// ComponentType
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return ComponentRegistry.getBitIndex(componentOrType);
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return GlobalComponentRegistry.getBitIndex(componentOrType);
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} else {
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// Component instance
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return ComponentRegistry.getBitIndex(componentOrType.constructor as ComponentType);
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return GlobalComponentRegistry.getBitIndex(componentOrType.constructor as ComponentType);
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}
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}
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@@ -413,7 +413,7 @@ export class CommandBuffer {
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if (ops.removes && ops.removes.size > 0) {
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for (const typeId of ops.removes) {
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try {
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const componentType = ComponentRegistry.getTypeByBitIndex(typeId);
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const componentType = GlobalComponentRegistry.getTypeByBitIndex(typeId);
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if (componentType) {
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entity.removeComponentByType(componentType);
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commandCount++;
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@@ -3,10 +3,13 @@ import { BitMask64Utils, BitMask64Data } from '../Utils/BigIntCompatibility';
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import { SoAStorage, SupportedTypedArray } from './SoAStorage';
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import { createLogger } from '../../Utils/Logger';
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import { getComponentTypeName, ComponentType } from '../Decorators';
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import { ComponentRegistry } from './ComponentStorage/ComponentRegistry';
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import { ComponentRegistry, GlobalComponentRegistry } from './ComponentStorage/ComponentRegistry';
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import type { IComponentRegistry } from './ComponentStorage/IComponentRegistry';
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// 导出核心类型
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export { ComponentRegistry };
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// Export core types
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export { ComponentRegistry, GlobalComponentRegistry };
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export type { IComponentRegistry };
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export type { ComponentType };
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@@ -333,15 +336,18 @@ export class ComponentStorageManager {
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/**
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* 获取实体的组件位掩码
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* @param entityId 实体ID
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* @returns 组件位掩码
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* Get component bitmask for entity
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*
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* @param entityId 实体ID | Entity ID
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* @param registry 组件注册表(可选,默认使用全局注册表)| Component registry (optional, defaults to global)
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* @returns 组件位掩码 | Component bitmask
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*/
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public getComponentMask(entityId: number): BitMask64Data {
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public getComponentMask(entityId: number, registry: IComponentRegistry = GlobalComponentRegistry): BitMask64Data {
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const mask = BitMask64Utils.clone(BitMask64Utils.ZERO);
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for (const [componentType, storage] of this.storages.entries()) {
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if (storage.hasComponent(entityId)) {
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const componentMask = ComponentRegistry.getBitMask(componentType as ComponentType);
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const componentMask = registry.getBitMask(componentType as ComponentType);
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BitMask64Utils.orInPlace(mask, componentMask);
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}
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}
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@@ -1,3 +1,13 @@
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/**
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* Component Registry Implementation.
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* 组件注册表实现。
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*
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* Manages component type bitmask allocation.
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* Each Scene has its own registry instance for isolation.
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* 管理组件类型的位掩码分配。
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* 每个 Scene 都有自己的注册表实例以实现隔离。
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*/
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import { Component } from '../../Component';
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import { BitMask64Utils, BitMask64Data } from '../../Utils/BigIntCompatibility';
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import { createLogger } from '../../../Utils/Logger';
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@@ -6,48 +16,43 @@ import {
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getComponentTypeName,
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hasECSComponentDecorator
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} from './ComponentTypeUtils';
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import type { IComponentRegistry } from './IComponentRegistry';
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const logger = createLogger('ComponentRegistry');
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/**
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* 组件注册表
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* 管理组件类型的位掩码分配
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* Component Registry.
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* 组件注册表。
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*
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* Instance-based registry for component type management.
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* Each Scene should have its own registry.
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* 基于实例的组件类型管理注册表。
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* 每个 Scene 应有自己的注册表。
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*/
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export class ComponentRegistry {
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protected static readonly _logger = createLogger('ComponentStorage');
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private static componentTypes = new Map<Function, number>();
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private static bitIndexToType = new Map<number, Function>();
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private static componentNameToType = new Map<string, Function>();
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private static componentNameToId = new Map<string, number>();
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private static maskCache = new Map<string, BitMask64Data>();
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private static nextBitIndex = 0;
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export class ComponentRegistry implements IComponentRegistry {
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private _componentTypes = new Map<Function, number>();
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private _bitIndexToType = new Map<number, Function>();
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private _componentNameToType = new Map<string, Function>();
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private _componentNameToId = new Map<string, number>();
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private _maskCache = new Map<string, BitMask64Data>();
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private _nextBitIndex = 0;
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private _hotReloadEnabled = false;
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private _warnedComponents = new Set<Function>();
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/**
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* 热更新模式标志,默认禁用
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* Hot reload mode flag, disabled by default
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* 编辑器环境应启用此选项以支持脚本热更新
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* Editor environment should enable this to support script hot reload
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*/
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private static hotReloadEnabled = false;
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/**
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* 已警告过的组件类型集合,避免重复警告
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* Set of warned component types to avoid duplicate warnings
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*/
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private static warnedComponents = new Set<Function>();
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/**
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* 注册组件类型并分配位掩码
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* Register component type and allocate bitmask
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* Register component type and allocate bitmask.
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* 注册组件类型并分配位掩码。
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*
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* @param componentType 组件类型
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* @returns 分配的位索引
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* @param componentType - Component constructor | 组件构造函数
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* @returns Allocated bit index | 分配的位索引
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*/
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public static register<T extends Component>(componentType: ComponentType<T>): number {
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public register<T extends Component>(componentType: ComponentType<T>): number {
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const typeName = getComponentTypeName(componentType);
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// 检查是否使用了 @ECSComponent 装饰器
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// Check if @ECSComponent decorator is used
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if (!hasECSComponentDecorator(componentType) && !this.warnedComponents.has(componentType)) {
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this.warnedComponents.add(componentType);
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// 检查是否使用了 @ECSComponent 装饰器
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if (!hasECSComponentDecorator(componentType) && !this._warnedComponents.has(componentType)) {
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this._warnedComponents.add(componentType);
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console.warn(
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`[ComponentRegistry] Component "${typeName}" is missing @ECSComponent decorator. ` +
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`This may cause issues with serialization and code minification. ` +
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@@ -55,51 +60,43 @@ export class ComponentRegistry {
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);
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}
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if (this.componentTypes.has(componentType)) {
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const existingIndex = this.componentTypes.get(componentType)!;
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return existingIndex;
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if (this._componentTypes.has(componentType)) {
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return this._componentTypes.get(componentType)!;
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}
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// 检查是否有同名但不同类的组件已注册(热更新场景)
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// Check if a component with the same name but different class is registered (hot reload scenario)
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if (this.hotReloadEnabled && this.componentNameToType.has(typeName)) {
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const existingType = this.componentNameToType.get(typeName);
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// Hot reload: check if same-named component exists
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// 热更新:检查是否有同名组件
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if (this._hotReloadEnabled && this._componentNameToType.has(typeName)) {
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const existingType = this._componentNameToType.get(typeName);
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if (existingType !== componentType) {
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// 热更新:替换旧的类为新的类,复用相同的 bitIndex
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// Hot reload: replace old class with new class, reuse the same bitIndex
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const existingIndex = this.componentTypes.get(existingType!)!;
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// Reuse old bitIndex, replace class mapping
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// 复用旧的 bitIndex,替换类映射
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const existingIndex = this._componentTypes.get(existingType!)!;
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this._componentTypes.delete(existingType!);
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this._componentTypes.set(componentType, existingIndex);
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this._bitIndexToType.set(existingIndex, componentType);
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this._componentNameToType.set(typeName, componentType);
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// 移除旧类的映射
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// Remove old class mapping
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this.componentTypes.delete(existingType!);
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// 用新类更新映射
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// Update mappings with new class
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this.componentTypes.set(componentType, existingIndex);
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this.bitIndexToType.set(existingIndex, componentType);
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this.componentNameToType.set(typeName, componentType);
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console.log(`[ComponentRegistry] Hot reload: replaced component "${typeName}"`);
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logger.debug(`Hot reload: replaced component "${typeName}"`);
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return existingIndex;
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}
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}
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const bitIndex = this.nextBitIndex++;
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this.componentTypes.set(componentType, bitIndex);
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this.bitIndexToType.set(bitIndex, componentType);
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this.componentNameToType.set(typeName, componentType);
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this.componentNameToId.set(typeName, bitIndex);
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const bitIndex = this._nextBitIndex++;
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this._componentTypes.set(componentType, bitIndex);
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this._bitIndexToType.set(bitIndex, componentType);
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this._componentNameToType.set(typeName, componentType);
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this._componentNameToId.set(typeName, bitIndex);
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return bitIndex;
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}
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/**
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* 获取组件类型的位掩码
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* @param componentType 组件类型
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* @returns 位掩码
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* Get component type's bitmask.
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* 获取组件类型的位掩码。
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*/
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public static getBitMask<T extends Component>(componentType: ComponentType<T>): BitMask64Data {
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const bitIndex = this.componentTypes.get(componentType);
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public getBitMask<T extends Component>(componentType: ComponentType<T>): BitMask64Data {
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const bitIndex = this._componentTypes.get(componentType);
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if (bitIndex === undefined) {
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const typeName = getComponentTypeName(componentType);
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throw new Error(`Component type ${typeName} is not registered`);
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@@ -108,12 +105,11 @@ export class ComponentRegistry {
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}
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/**
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* 获取组件类型的位索引
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* @param componentType 组件类型
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* @returns 位索引
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* Get component type's bit index.
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* 获取组件类型的位索引。
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*/
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public static getBitIndex<T extends Component>(componentType: ComponentType<T>): number {
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const bitIndex = this.componentTypes.get(componentType);
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public getBitIndex<T extends Component>(componentType: ComponentType<T>): number {
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const bitIndex = this._componentTypes.get(componentType);
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if (bitIndex === undefined) {
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const typeName = getComponentTypeName(componentType);
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throw new Error(`Component type ${typeName} is not registered`);
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@@ -122,90 +118,84 @@ export class ComponentRegistry {
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}
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/**
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* 检查组件类型是否已注册
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* @param componentType 组件类型
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* @returns 是否已注册
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* Check if component type is registered.
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* 检查组件类型是否已注册。
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*/
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public static isRegistered<T extends Component>(componentType: ComponentType<T>): boolean {
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return this.componentTypes.has(componentType);
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public isRegistered<T extends Component>(componentType: ComponentType<T>): boolean {
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return this._componentTypes.has(componentType);
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}
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/**
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* 通过位索引获取组件类型
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* @param bitIndex 位索引
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* @returns 组件类型构造函数或null
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* Get component type by bit index.
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* 通过位索引获取组件类型。
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*/
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public static getTypeByBitIndex(bitIndex: number): ComponentType | null {
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return (this.bitIndexToType.get(bitIndex) as ComponentType) || null;
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public getTypeByBitIndex(bitIndex: number): ComponentType | null {
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return (this._bitIndexToType.get(bitIndex) as ComponentType) || null;
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}
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/**
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* 获取当前已注册的组件类型数量
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* @returns 已注册数量
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* Get registered component count.
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* 获取已注册的组件数量。
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*/
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public static getRegisteredCount(): number {
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return this.nextBitIndex;
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public getRegisteredCount(): number {
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return this._nextBitIndex;
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}
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/**
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* 通过名称获取组件类型
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* @param componentName 组件名称
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* @returns 组件类型构造函数
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* Get component type by name.
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* 通过名称获取组件类型。
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*/
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public static getComponentType(componentName: string): Function | null {
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return this.componentNameToType.get(componentName) || null;
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public getComponentType(componentName: string): Function | null {
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return this._componentNameToType.get(componentName) || null;
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}
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/**
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* 获取所有已注册的组件类型
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* @returns 组件类型映射
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* Get all registered component types.
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* 获取所有已注册的组件类型。
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*/
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public static getAllRegisteredTypes(): Map<Function, number> {
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return new Map(this.componentTypes);
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public getAllRegisteredTypes(): Map<Function, number> {
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return new Map(this._componentTypes);
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}
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/**
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* 获取所有组件名称到类型的映射
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* @returns 名称到类型的映射
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* Get all component names.
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* 获取所有组件名称。
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*/
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public static getAllComponentNames(): Map<string, Function> {
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return new Map(this.componentNameToType);
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public getAllComponentNames(): Map<string, Function> {
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return new Map(this._componentNameToType);
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}
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/**
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* 通过名称获取组件类型ID
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* @param componentName 组件名称
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* @returns 组件类型ID
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* Get component type ID by name.
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* 通过名称获取组件类型 ID。
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*/
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public static getComponentId(componentName: string): number | undefined {
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return this.componentNameToId.get(componentName);
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public getComponentId(componentName: string): number | undefined {
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return this._componentNameToId.get(componentName);
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}
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/**
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* 注册组件类型(通过名称)
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* @param componentName 组件名称
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* @returns 分配的组件ID
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* Register component type by name.
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* 通过名称注册组件类型。
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*/
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public static registerComponentByName(componentName: string): number {
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if (this.componentNameToId.has(componentName)) {
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return this.componentNameToId.get(componentName)!;
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public registerComponentByName(componentName: string): number {
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if (this._componentNameToId.has(componentName)) {
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return this._componentNameToId.get(componentName)!;
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}
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const bitIndex = this.nextBitIndex++;
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this.componentNameToId.set(componentName, bitIndex);
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const bitIndex = this._nextBitIndex++;
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this._componentNameToId.set(componentName, bitIndex);
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return bitIndex;
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}
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/**
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* 创建单个组件的掩码
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* @param componentName 组件名称
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* @returns 组件掩码
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* Create single component mask.
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* 创建单个组件的掩码。
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*/
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public static createSingleComponentMask(componentName: string): BitMask64Data {
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public createSingleComponentMask(componentName: string): BitMask64Data {
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const cacheKey = `single:${componentName}`;
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if (this.maskCache.has(cacheKey)) {
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return this.maskCache.get(cacheKey)!;
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if (this._maskCache.has(cacheKey)) {
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return this._maskCache.get(cacheKey)!;
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}
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const componentId = this.getComponentId(componentName);
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@@ -214,21 +204,20 @@ export class ComponentRegistry {
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}
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const mask = BitMask64Utils.create(componentId);
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this.maskCache.set(cacheKey, mask);
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this._maskCache.set(cacheKey, mask);
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return mask;
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}
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/**
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* 创建多个组件的掩码
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* @param componentNames 组件名称数组
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* @returns 组合掩码
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* Create component mask for multiple components.
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* 创建多个组件的掩码。
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*/
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public static createComponentMask(componentNames: string[]): BitMask64Data {
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public createComponentMask(componentNames: string[]): BitMask64Data {
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const sortedNames = [...componentNames].sort();
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const cacheKey = `multi:${sortedNames.join(',')}`;
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if (this.maskCache.has(cacheKey)) {
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return this.maskCache.get(cacheKey)!;
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if (this._maskCache.has(cacheKey)) {
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return this._maskCache.get(cacheKey)!;
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}
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const mask = BitMask64Utils.clone(BitMask64Utils.ZERO);
|
||||
@@ -240,90 +229,79 @@ export class ComponentRegistry {
|
||||
}
|
||||
}
|
||||
|
||||
this.maskCache.set(cacheKey, mask);
|
||||
this._maskCache.set(cacheKey, mask);
|
||||
return mask;
|
||||
}
|
||||
|
||||
/**
|
||||
* 清除掩码缓存
|
||||
* Clear mask cache.
|
||||
* 清除掩码缓存。
|
||||
*/
|
||||
public static clearMaskCache(): void {
|
||||
this.maskCache.clear();
|
||||
public clearMaskCache(): void {
|
||||
this._maskCache.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* 启用热更新模式
|
||||
* Enable hot reload mode
|
||||
* 在编辑器环境中调用以支持脚本热更新
|
||||
* Call in editor environment to support script hot reload
|
||||
* Enable hot reload mode.
|
||||
* 启用热更新模式。
|
||||
*/
|
||||
public static enableHotReload(): void {
|
||||
this.hotReloadEnabled = true;
|
||||
public enableHotReload(): void {
|
||||
this._hotReloadEnabled = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* 禁用热更新模式
|
||||
* Disable hot reload mode
|
||||
* Disable hot reload mode.
|
||||
* 禁用热更新模式。
|
||||
*/
|
||||
public static disableHotReload(): void {
|
||||
this.hotReloadEnabled = false;
|
||||
public disableHotReload(): void {
|
||||
this._hotReloadEnabled = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* 检查热更新模式是否启用
|
||||
* Check if hot reload mode is enabled
|
||||
* Check if hot reload mode is enabled.
|
||||
* 检查热更新模式是否启用。
|
||||
*/
|
||||
public static isHotReloadEnabled(): boolean {
|
||||
return this.hotReloadEnabled;
|
||||
public isHotReloadEnabled(): boolean {
|
||||
return this._hotReloadEnabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* 注销组件类型
|
||||
* Unregister component type
|
||||
*
|
||||
* 用于插件卸载时清理组件。
|
||||
* 注意:这不会释放 bitIndex,以避免索引冲突。
|
||||
*
|
||||
* Used for cleanup during plugin unload.
|
||||
* Note: This does not release bitIndex to avoid index conflicts.
|
||||
*
|
||||
* @param componentName 组件名称 | Component name
|
||||
* Unregister component type.
|
||||
* 注销组件类型。
|
||||
*/
|
||||
public static unregister(componentName: string): void {
|
||||
const componentType = this.componentNameToType.get(componentName);
|
||||
public unregister(componentName: string): void {
|
||||
const componentType = this._componentNameToType.get(componentName);
|
||||
if (!componentType) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bitIndex = this.componentTypes.get(componentType);
|
||||
const bitIndex = this._componentTypes.get(componentType);
|
||||
|
||||
// 移除类型映射
|
||||
// Remove type mappings
|
||||
this.componentTypes.delete(componentType);
|
||||
// 移除类型映射
|
||||
this._componentTypes.delete(componentType);
|
||||
if (bitIndex !== undefined) {
|
||||
this.bitIndexToType.delete(bitIndex);
|
||||
this._bitIndexToType.delete(bitIndex);
|
||||
}
|
||||
this.componentNameToType.delete(componentName);
|
||||
this.componentNameToId.delete(componentName);
|
||||
this._componentNameToType.delete(componentName);
|
||||
this._componentNameToId.delete(componentName);
|
||||
|
||||
// 清除相关的掩码缓存
|
||||
// Clear related mask cache
|
||||
// 清除相关的掩码缓存
|
||||
this.clearMaskCache();
|
||||
|
||||
this._logger.debug(`Component unregistered: ${componentName}`);
|
||||
logger.debug(`Component unregistered: ${componentName}`);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取所有已注册的组件信息
|
||||
* Get all registered component info
|
||||
*
|
||||
* @returns 组件信息数组 | Array of component info
|
||||
* Get all registered component info.
|
||||
* 获取所有已注册的组件信息。
|
||||
*/
|
||||
public static getRegisteredComponents(): Array<{ name: string; type: Function; bitIndex: number }> {
|
||||
public getRegisteredComponents(): Array<{ name: string; type: Function; bitIndex: number }> {
|
||||
const result: Array<{ name: string; type: Function; bitIndex: number }> = [];
|
||||
|
||||
for (const [name, type] of this.componentNameToType) {
|
||||
const bitIndex = this.componentTypes.get(type);
|
||||
for (const [name, type] of this._componentNameToType) {
|
||||
const bitIndex = this._componentTypes.get(type);
|
||||
if (bitIndex !== undefined) {
|
||||
result.push({ name, type, bitIndex });
|
||||
}
|
||||
@@ -333,17 +311,48 @@ export class ComponentRegistry {
|
||||
}
|
||||
|
||||
/**
|
||||
* 重置注册表(用于测试)
|
||||
* Reset registry (for testing)
|
||||
* Reset registry.
|
||||
* 重置注册表。
|
||||
*/
|
||||
public static reset(): void {
|
||||
this.componentTypes.clear();
|
||||
this.bitIndexToType.clear();
|
||||
this.componentNameToType.clear();
|
||||
this.componentNameToId.clear();
|
||||
this.maskCache.clear();
|
||||
this.warnedComponents.clear();
|
||||
this.nextBitIndex = 0;
|
||||
this.hotReloadEnabled = false;
|
||||
public reset(): void {
|
||||
this._componentTypes.clear();
|
||||
this._bitIndexToType.clear();
|
||||
this._componentNameToType.clear();
|
||||
this._componentNameToId.clear();
|
||||
this._maskCache.clear();
|
||||
this._warnedComponents.clear();
|
||||
this._nextBitIndex = 0;
|
||||
this._hotReloadEnabled = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clone component types from another registry.
|
||||
* 从另一个注册表克隆组件类型。
|
||||
*
|
||||
* Used to inherit framework components when creating a new Scene.
|
||||
* 用于在创建新 Scene 时继承框架组件。
|
||||
*/
|
||||
public cloneFrom(source: IComponentRegistry): void {
|
||||
const types = source.getAllRegisteredTypes();
|
||||
for (const [type, index] of types) {
|
||||
this._componentTypes.set(type, index);
|
||||
this._bitIndexToType.set(index, type);
|
||||
const typeName = getComponentTypeName(type as ComponentType);
|
||||
this._componentNameToType.set(typeName, type);
|
||||
this._componentNameToId.set(typeName, index);
|
||||
}
|
||||
this._nextBitIndex = source.getRegisteredCount();
|
||||
this._hotReloadEnabled = source.isHotReloadEnabled();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Global Component Registry.
|
||||
* 全局组件注册表。
|
||||
*
|
||||
* Used by framework components and decorators.
|
||||
* Scene instances clone from this registry on creation.
|
||||
* 用于框架组件和装饰器。
|
||||
* Scene 实例在创建时从此注册表克隆。
|
||||
*/
|
||||
export const GlobalComponentRegistry = new ComponentRegistry();
|
||||
|
||||
@@ -0,0 +1,192 @@
|
||||
/**
|
||||
* Component Registry Interface.
|
||||
* 组件注册表接口。
|
||||
*
|
||||
* Defines the contract for component type registration and lookup.
|
||||
* Each Scene has its own ComponentRegistry instance for isolation.
|
||||
* 定义组件类型注册和查找的契约。
|
||||
* 每个 Scene 都有自己的 ComponentRegistry 实例以实现隔离。
|
||||
*/
|
||||
|
||||
import type { Component } from '../../Component';
|
||||
import type { BitMask64Data } from '../../Utils/BigIntCompatibility';
|
||||
import type { ComponentType } from './ComponentTypeUtils';
|
||||
|
||||
/**
|
||||
* Component Registry Interface.
|
||||
* 组件注册表接口。
|
||||
*/
|
||||
export interface IComponentRegistry {
|
||||
/**
|
||||
* Register component type and allocate bitmask.
|
||||
* 注册组件类型并分配位掩码。
|
||||
*
|
||||
* @param componentType - Component constructor | 组件构造函数
|
||||
* @returns Allocated bit index | 分配的位索引
|
||||
*/
|
||||
register<T extends Component>(componentType: ComponentType<T>): number;
|
||||
|
||||
/**
|
||||
* Get component type's bitmask.
|
||||
* 获取组件类型的位掩码。
|
||||
*
|
||||
* @param componentType - Component constructor | 组件构造函数
|
||||
* @returns Bitmask | 位掩码
|
||||
*/
|
||||
getBitMask<T extends Component>(componentType: ComponentType<T>): BitMask64Data;
|
||||
|
||||
/**
|
||||
* Get component type's bit index.
|
||||
* 获取组件类型的位索引。
|
||||
*
|
||||
* @param componentType - Component constructor | 组件构造函数
|
||||
* @returns Bit index | 位索引
|
||||
*/
|
||||
getBitIndex<T extends Component>(componentType: ComponentType<T>): number;
|
||||
|
||||
/**
|
||||
* Check if component type is registered.
|
||||
* 检查组件类型是否已注册。
|
||||
*
|
||||
* @param componentType - Component constructor | 组件构造函数
|
||||
* @returns Whether registered | 是否已注册
|
||||
*/
|
||||
isRegistered<T extends Component>(componentType: ComponentType<T>): boolean;
|
||||
|
||||
/**
|
||||
* Get component type by bit index.
|
||||
* 通过位索引获取组件类型。
|
||||
*
|
||||
* @param bitIndex - Bit index | 位索引
|
||||
* @returns Component constructor or null | 组件构造函数或 null
|
||||
*/
|
||||
getTypeByBitIndex(bitIndex: number): ComponentType | null;
|
||||
|
||||
/**
|
||||
* Get component type by name.
|
||||
* 通过名称获取组件类型。
|
||||
*
|
||||
* @param componentName - Component name | 组件名称
|
||||
* @returns Component constructor or null | 组件构造函数或 null
|
||||
*/
|
||||
getComponentType(componentName: string): Function | null;
|
||||
|
||||
/**
|
||||
* Get component type ID by name.
|
||||
* 通过名称获取组件类型 ID。
|
||||
*
|
||||
* @param componentName - Component name | 组件名称
|
||||
* @returns Component type ID or undefined | 组件类型 ID 或 undefined
|
||||
*/
|
||||
getComponentId(componentName: string): number | undefined;
|
||||
|
||||
/**
|
||||
* Get all registered component types.
|
||||
* 获取所有已注册的组件类型。
|
||||
*
|
||||
* @returns Map of component type to bit index | 组件类型到位索引的映射
|
||||
*/
|
||||
getAllRegisteredTypes(): Map<Function, number>;
|
||||
|
||||
/**
|
||||
* Get all component names.
|
||||
* 获取所有组件名称。
|
||||
*
|
||||
* @returns Map of name to component type | 名称到组件类型的映射
|
||||
*/
|
||||
getAllComponentNames(): Map<string, Function>;
|
||||
|
||||
/**
|
||||
* Get registered component count.
|
||||
* 获取已注册的组件数量。
|
||||
*
|
||||
* @returns Count | 数量
|
||||
*/
|
||||
getRegisteredCount(): number;
|
||||
|
||||
/**
|
||||
* Register component type by name.
|
||||
* 通过名称注册组件类型。
|
||||
*
|
||||
* @param componentName - Component name | 组件名称
|
||||
* @returns Allocated component ID | 分配的组件 ID
|
||||
*/
|
||||
registerComponentByName(componentName: string): number;
|
||||
|
||||
/**
|
||||
* Create single component mask.
|
||||
* 创建单个组件的掩码。
|
||||
*
|
||||
* @param componentName - Component name | 组件名称
|
||||
* @returns Component mask | 组件掩码
|
||||
*/
|
||||
createSingleComponentMask(componentName: string): BitMask64Data;
|
||||
|
||||
/**
|
||||
* Create component mask for multiple components.
|
||||
* 创建多个组件的掩码。
|
||||
*
|
||||
* @param componentNames - Component names | 组件名称数组
|
||||
* @returns Combined mask | 组合掩码
|
||||
*/
|
||||
createComponentMask(componentNames: string[]): BitMask64Data;
|
||||
|
||||
/**
|
||||
* Unregister component type.
|
||||
* 注销组件类型。
|
||||
*
|
||||
* @param componentName - Component name | 组件名称
|
||||
*/
|
||||
unregister(componentName: string): void;
|
||||
|
||||
/**
|
||||
* Enable hot reload mode.
|
||||
* 启用热更新模式。
|
||||
*/
|
||||
enableHotReload(): void;
|
||||
|
||||
/**
|
||||
* Disable hot reload mode.
|
||||
* 禁用热更新模式。
|
||||
*/
|
||||
disableHotReload(): void;
|
||||
|
||||
/**
|
||||
* Check if hot reload mode is enabled.
|
||||
* 检查热更新模式是否启用。
|
||||
*
|
||||
* @returns Whether enabled | 是否启用
|
||||
*/
|
||||
isHotReloadEnabled(): boolean;
|
||||
|
||||
/**
|
||||
* Clear mask cache.
|
||||
* 清除掩码缓存。
|
||||
*/
|
||||
clearMaskCache(): void;
|
||||
|
||||
/**
|
||||
* Reset registry.
|
||||
* 重置注册表。
|
||||
*/
|
||||
reset(): void;
|
||||
|
||||
/**
|
||||
* Get all registered component info.
|
||||
* 获取所有已注册的组件信息。
|
||||
*
|
||||
* @returns Array of component info | 组件信息数组
|
||||
*/
|
||||
getRegisteredComponents(): Array<{ name: string; type: Function; bitIndex: number }>;
|
||||
|
||||
/**
|
||||
* Clone component types from another registry.
|
||||
* 从另一个注册表克隆组件类型。
|
||||
*
|
||||
* Used to inherit framework components when creating a new Scene.
|
||||
* 用于在创建新 Scene 时继承框架组件。
|
||||
*
|
||||
* @param source - Source registry | 源注册表
|
||||
*/
|
||||
cloneFrom(source: IComponentRegistry): void;
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
import { Entity } from '../Entity';
|
||||
import { Component } from '../Component';
|
||||
import { ComponentRegistry, ComponentType } from './ComponentStorage';
|
||||
import { GlobalComponentRegistry, ComponentType } from './ComponentStorage';
|
||||
import { BitMask64Utils, BitMask64Data } from '../Utils/BigIntCompatibility';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
import { getComponentTypeName } from '../Decorators';
|
||||
@@ -932,7 +932,7 @@ export class QuerySystem {
|
||||
// 使用ComponentRegistry确保bitIndex一致
|
||||
const mask = BitMask64Utils.clone(BitMask64Utils.ZERO);
|
||||
for (const type of componentTypes) {
|
||||
const bitMask = ComponentRegistry.getBitMask(type);
|
||||
const bitMask = GlobalComponentRegistry.getBitMask(type);
|
||||
BitMask64Utils.orInPlace(mask, bitMask);
|
||||
}
|
||||
|
||||
@@ -1341,7 +1341,7 @@ export class QueryBuilder {
|
||||
const mask = BitMask64Utils.clone(BitMask64Utils.ZERO);
|
||||
for (const type of componentTypes) {
|
||||
try {
|
||||
const bitMask = ComponentRegistry.getBitMask(type);
|
||||
const bitMask = GlobalComponentRegistry.getBitMask(type);
|
||||
BitMask64Utils.orInPlace(mask, bitMask);
|
||||
} catch (error) {
|
||||
this._logger.warn(`组件类型 ${getComponentTypeName(type)} 未注册,跳过`);
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
export { ComponentPool, ComponentPoolManager } from '../ComponentPool';
|
||||
export { ComponentStorage, ComponentRegistry } from '../ComponentStorage';
|
||||
export { ComponentStorage, ComponentRegistry, GlobalComponentRegistry } from '../ComponentStorage';
|
||||
export type { IComponentRegistry } from '../ComponentStorage';
|
||||
export { EnableSoA, Float64, Float32, Int32, SerializeMap, SoAStorage } from '../SoAStorage';
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import 'reflect-metadata';
|
||||
|
||||
export type PropertyType = 'number' | 'integer' | 'string' | 'boolean' | 'color' | 'vector2' | 'vector3' | 'enum' | 'asset' | 'array' | 'animationClips' | 'collisionLayer' | 'collisionMask';
|
||||
export type PropertyType = 'number' | 'integer' | 'string' | 'boolean' | 'color' | 'vector2' | 'vector3' | 'vector4' | 'enum' | 'asset' | 'array' | 'animationClips' | 'collisionLayer' | 'collisionMask';
|
||||
|
||||
/**
|
||||
* 属性资源类型
|
||||
@@ -102,7 +102,7 @@ interface ColorPropertyOptions extends PropertyOptionsBase {
|
||||
* Vector property options
|
||||
*/
|
||||
interface VectorPropertyOptions extends PropertyOptionsBase {
|
||||
type: 'vector2' | 'vector3';
|
||||
type: 'vector2' | 'vector3' | 'vector4';
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -139,6 +139,7 @@ export type ArrayItemType =
|
||||
| { type: 'asset'; assetType?: PropertyAssetType; extensions?: string[] }
|
||||
| { type: 'vector2' }
|
||||
| { type: 'vector3' }
|
||||
| { type: 'vector4' }
|
||||
| { type: 'color'; alpha?: boolean }
|
||||
| { type: 'enum'; options: EnumOption[] };
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
import type { Component } from '../Component';
|
||||
import type { EntitySystem } from '../Systems';
|
||||
import { ComponentRegistry } from '../Core/ComponentStorage/ComponentRegistry';
|
||||
import { GlobalComponentRegistry } from '../Core/ComponentStorage/ComponentRegistry';
|
||||
import {
|
||||
COMPONENT_TYPE_NAME,
|
||||
COMPONENT_DEPENDENCIES,
|
||||
@@ -88,9 +88,9 @@ export function ECSComponent(typeName: string, options?: ComponentOptions) {
|
||||
(target as any)[COMPONENT_EDITOR_OPTIONS] = options.editor;
|
||||
}
|
||||
|
||||
// 自动注册到 ComponentRegistry,使组件可以通过名称查找
|
||||
// Auto-register to ComponentRegistry, enabling lookup by name
|
||||
ComponentRegistry.register(target);
|
||||
// 自动注册到全局 ComponentRegistry,使组件可以通过名称查找
|
||||
// Auto-register to GlobalComponentRegistry, enabling lookup by name
|
||||
GlobalComponentRegistry.register(target);
|
||||
|
||||
return target;
|
||||
};
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { Component } from './Component';
|
||||
import { ComponentRegistry, ComponentType } from './Core/ComponentStorage';
|
||||
import { ComponentType, GlobalComponentRegistry } from './Core/ComponentStorage';
|
||||
import { EEntityLifecyclePolicy } from './Core/EntityLifecyclePolicy';
|
||||
import { BitMask64Utils, BitMask64Data } from './Utils/BigIntCompatibility';
|
||||
import { createLogger } from '../Utils/Logger';
|
||||
@@ -293,11 +293,12 @@ export class Entity {
|
||||
}
|
||||
|
||||
const mask = this._componentMask;
|
||||
const maxBitIndex = ComponentRegistry.getRegisteredCount();
|
||||
const registry = this.scene.componentRegistry;
|
||||
const maxBitIndex = registry.getRegisteredCount();
|
||||
|
||||
for (let bitIndex = 0; bitIndex < maxBitIndex; bitIndex++) {
|
||||
if (BitMask64Utils.getBit(mask, bitIndex)) {
|
||||
const componentType = ComponentRegistry.getTypeByBitIndex(bitIndex);
|
||||
const componentType = registry.getTypeByBitIndex(bitIndex);
|
||||
if (componentType) {
|
||||
const component = this.scene.componentStorageManager.getComponent(this.id, componentType);
|
||||
|
||||
@@ -428,7 +429,8 @@ export class Entity {
|
||||
|
||||
// 更新位掩码(组件已通过 @ECSComponent 装饰器自动注册)
|
||||
// Update bitmask (component already registered via @ECSComponent decorator)
|
||||
const componentMask = ComponentRegistry.getBitMask(componentType);
|
||||
const registry = this.scene?.componentRegistry ?? GlobalComponentRegistry;
|
||||
const componentMask = registry.getBitMask(componentType);
|
||||
BitMask64Utils.orInPlace(this._componentMask, componentMask);
|
||||
|
||||
// 使缓存失效
|
||||
@@ -565,11 +567,12 @@ export class Entity {
|
||||
* ```
|
||||
*/
|
||||
public hasComponent<T extends Component>(type: ComponentType<T>): boolean {
|
||||
if (!ComponentRegistry.isRegistered(type)) {
|
||||
const registry = this.scene?.componentRegistry ?? GlobalComponentRegistry;
|
||||
if (!registry.isRegistered(type)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const mask = ComponentRegistry.getBitMask(type);
|
||||
const mask = registry.getBitMask(type);
|
||||
return BitMask64Utils.hasAny(this._componentMask, mask);
|
||||
}
|
||||
|
||||
@@ -641,12 +644,13 @@ export class Entity {
|
||||
*/
|
||||
public removeComponent(component: Component): void {
|
||||
const componentType = component.constructor as ComponentType;
|
||||
const registry = this.scene?.componentRegistry ?? GlobalComponentRegistry;
|
||||
|
||||
if (!ComponentRegistry.isRegistered(componentType)) {
|
||||
if (!registry.isRegistered(componentType)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bitIndex = ComponentRegistry.getBitIndex(componentType);
|
||||
const bitIndex = registry.getBitIndex(componentType);
|
||||
|
||||
// 更新位掩码
|
||||
BitMask64Utils.clearBit(this._componentMask, bitIndex);
|
||||
|
||||
@@ -3,6 +3,7 @@ import { EntityList } from './Utils/EntityList';
|
||||
import { IdentifierPool } from './Utils/IdentifierPool';
|
||||
import { EntitySystem } from './Systems/EntitySystem';
|
||||
import { ComponentStorageManager, ComponentType } from './Core/ComponentStorage';
|
||||
import type { IComponentRegistry } from './Core/ComponentStorage';
|
||||
import { QuerySystem } from './Core/QuerySystem';
|
||||
import { TypeSafeEventSystem } from './Core/EventSystem';
|
||||
import { EpochManager } from './Core/EpochManager';
|
||||
@@ -57,6 +58,17 @@ export interface IScene {
|
||||
*/
|
||||
readonly componentStorageManager: ComponentStorageManager;
|
||||
|
||||
/**
|
||||
* 组件注册表
|
||||
* Component Registry
|
||||
*
|
||||
* Each scene has its own registry for component type isolation.
|
||||
* Clones from GlobalComponentRegistry on creation.
|
||||
* 每个场景有自己的组件类型注册表以实现隔离。
|
||||
* 创建时从 GlobalComponentRegistry 克隆。
|
||||
*/
|
||||
readonly componentRegistry: IComponentRegistry;
|
||||
|
||||
/**
|
||||
* 查询系统
|
||||
*/
|
||||
@@ -359,10 +371,20 @@ export interface ISceneFactory<T extends IScene> {
|
||||
|
||||
/**
|
||||
* 场景配置接口
|
||||
* Scene configuration interface
|
||||
*/
|
||||
export interface ISceneConfig {
|
||||
/**
|
||||
* 场景名称
|
||||
* Scene name
|
||||
*/
|
||||
name?: string;
|
||||
|
||||
/**
|
||||
* 是否从全局注册表继承组件类型
|
||||
* Whether to inherit component types from global registry
|
||||
*
|
||||
* @default true
|
||||
*/
|
||||
inheritGlobalRegistry?: boolean;
|
||||
}
|
||||
|
||||
@@ -2,7 +2,13 @@ import { Entity } from './Entity';
|
||||
import { EntityList } from './Utils/EntityList';
|
||||
import { IdentifierPool } from './Utils/IdentifierPool';
|
||||
import { EntitySystem } from './Systems/EntitySystem';
|
||||
import { ComponentStorageManager, ComponentRegistry, ComponentType } from './Core/ComponentStorage';
|
||||
import {
|
||||
ComponentStorageManager,
|
||||
ComponentRegistry,
|
||||
GlobalComponentRegistry,
|
||||
ComponentType
|
||||
} from './Core/ComponentStorage';
|
||||
import type { IComponentRegistry } from './Core/ComponentStorage';
|
||||
import { QuerySystem } from './Core/QuerySystem';
|
||||
import { TypeSafeEventSystem } from './Core/EventSystem';
|
||||
import { ReferenceTracker } from './Core/ReferenceTracker';
|
||||
@@ -75,6 +81,15 @@ export class Scene implements IScene {
|
||||
*/
|
||||
public readonly componentStorageManager: ComponentStorageManager;
|
||||
|
||||
/**
|
||||
* 组件注册表
|
||||
* Component Registry
|
||||
*
|
||||
* Each scene has its own registry for component type isolation.
|
||||
* 每个场景有自己的组件类型注册表以实现隔离。
|
||||
*/
|
||||
public readonly componentRegistry: IComponentRegistry;
|
||||
|
||||
/**
|
||||
* 查询系统
|
||||
*
|
||||
@@ -364,11 +379,23 @@ export class Scene implements IScene {
|
||||
|
||||
/**
|
||||
* 创建场景实例
|
||||
* Create scene instance
|
||||
*/
|
||||
constructor(config?: ISceneConfig) {
|
||||
this.entities = new EntityList(this);
|
||||
this.identifierPool = new IdentifierPool();
|
||||
this.componentStorageManager = new ComponentStorageManager();
|
||||
|
||||
// 创建场景级别的组件注册表
|
||||
// Create scene-level component registry
|
||||
this.componentRegistry = new ComponentRegistry();
|
||||
|
||||
// 从全局注册表继承框架组件(默认启用)
|
||||
// Inherit framework components from global registry (enabled by default)
|
||||
if (config?.inheritGlobalRegistry !== false) {
|
||||
this.componentRegistry.cloneFrom(GlobalComponentRegistry);
|
||||
}
|
||||
|
||||
this.querySystem = new QuerySystem();
|
||||
this.eventSystem = new TypeSafeEventSystem();
|
||||
this.referenceTracker = new ReferenceTracker();
|
||||
@@ -671,8 +698,8 @@ export class Scene implements IScene {
|
||||
const notifiedSystems = new Set<EntitySystem>();
|
||||
|
||||
// 如果提供了组件类型,使用索引优化 | If component type provided, use index optimization
|
||||
if (changedComponentType && ComponentRegistry.isRegistered(changedComponentType)) {
|
||||
const componentId = ComponentRegistry.getBitIndex(changedComponentType);
|
||||
if (changedComponentType && this.componentRegistry.isRegistered(changedComponentType)) {
|
||||
const componentId = this.componentRegistry.getBitIndex(changedComponentType);
|
||||
const interestedSystems = this._componentIdToSystems.get(componentId);
|
||||
|
||||
if (interestedSystems) {
|
||||
@@ -760,7 +787,7 @@ export class Scene implements IScene {
|
||||
* @param system 系统 | System
|
||||
*/
|
||||
private addSystemToComponentIndex(componentType: ComponentType, system: EntitySystem): void {
|
||||
const componentId = ComponentRegistry.getBitIndex(componentType);
|
||||
const componentId = this.componentRegistry.getBitIndex(componentType);
|
||||
let systems = this._componentIdToSystems.get(componentId);
|
||||
|
||||
if (!systems) {
|
||||
@@ -1506,7 +1533,7 @@ export class Scene implements IScene {
|
||||
? IncrementalSerializer.deserializeIncremental(incremental as string | Uint8Array)
|
||||
: (incremental as IncrementalSnapshot);
|
||||
|
||||
const registry = componentRegistry || (ComponentRegistry.getAllComponentNames() as Map<string, ComponentType>);
|
||||
const registry = componentRegistry || (this.componentRegistry.getAllComponentNames() as Map<string, ComponentType>);
|
||||
|
||||
IncrementalSerializer.applyIncremental(this, snapshot, registry);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
import type { IScene } from '../IScene';
|
||||
import { Entity } from '../Entity';
|
||||
import { ComponentType, ComponentRegistry } from '../Core/ComponentStorage';
|
||||
import { ComponentType, GlobalComponentRegistry } from '../Core/ComponentStorage';
|
||||
import { EntitySerializer, SerializedEntity } from './EntitySerializer';
|
||||
import { getComponentTypeName } from '../Decorators';
|
||||
import { getSerializationMetadata } from './SerializationDecorators';
|
||||
@@ -565,7 +565,7 @@ export class SceneSerializer {
|
||||
* 从所有已注册的组件类型构建注册表
|
||||
*/
|
||||
private static getGlobalComponentRegistry(): Map<string, ComponentType> {
|
||||
return ComponentRegistry.getAllComponentNames() as Map<string, ComponentType>;
|
||||
return GlobalComponentRegistry.getAllComponentNames() as Map<string, ComponentType>;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { Entity } from '../Entity';
|
||||
import { ComponentType, ComponentRegistry } from '../Core/ComponentStorage';
|
||||
import { ComponentType, GlobalComponentRegistry } from '../Core/ComponentStorage';
|
||||
import { BitMask64Utils, BitMask64Data } from './BigIntCompatibility';
|
||||
import { SparseSet } from './SparseSet';
|
||||
import { Pool } from '../../Utils/Pool/Pool';
|
||||
@@ -86,7 +86,7 @@ export class ComponentSparseSet {
|
||||
entityComponents.add(componentType);
|
||||
|
||||
// 获取组件位掩码并合并
|
||||
const bitMask = ComponentRegistry.getBitMask(componentType);
|
||||
const bitMask = GlobalComponentRegistry.getBitMask(componentType);
|
||||
BitMask64Utils.orInPlace(componentMask, bitMask);
|
||||
}
|
||||
|
||||
@@ -166,10 +166,10 @@ export class ComponentSparseSet {
|
||||
// 构建目标位掩码
|
||||
const targetMask = BitMask64Utils.clone(BitMask64Utils.ZERO);
|
||||
for (const componentType of componentTypes) {
|
||||
if (!ComponentRegistry.isRegistered(componentType)) {
|
||||
if (!GlobalComponentRegistry.isRegistered(componentType)) {
|
||||
return new Set<Entity>(); // 未注册的组件类型,结果为空
|
||||
}
|
||||
const bitMask = ComponentRegistry.getBitMask(componentType);
|
||||
const bitMask = GlobalComponentRegistry.getBitMask(componentType);
|
||||
BitMask64Utils.orInPlace(targetMask, bitMask);
|
||||
}
|
||||
|
||||
@@ -206,8 +206,8 @@ export class ComponentSparseSet {
|
||||
// 构建目标位掩码
|
||||
const targetMask = BitMask64Utils.clone(BitMask64Utils.ZERO);
|
||||
for (const componentType of componentTypes) {
|
||||
if (ComponentRegistry.isRegistered(componentType)) {
|
||||
const bitMask = ComponentRegistry.getBitMask(componentType);
|
||||
if (GlobalComponentRegistry.isRegistered(componentType)) {
|
||||
const bitMask = GlobalComponentRegistry.getBitMask(componentType);
|
||||
BitMask64Utils.orInPlace(targetMask, bitMask);
|
||||
}
|
||||
}
|
||||
@@ -242,12 +242,12 @@ export class ComponentSparseSet {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ComponentRegistry.isRegistered(componentType)) {
|
||||
if (!GlobalComponentRegistry.isRegistered(componentType)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const entityMask = this._componentMasks[entityIndex]!;
|
||||
const componentMask = ComponentRegistry.getBitMask(componentType);
|
||||
const componentMask = GlobalComponentRegistry.getBitMask(componentType);
|
||||
|
||||
return BitMask64Utils.hasAny(entityMask, componentMask);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user