chore: 添加第三方依赖库
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157
thirdparty/rapier.js/src.ts/dynamics/multibody_joint_set.ts
vendored
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157
thirdparty/rapier.js/src.ts/dynamics/multibody_joint_set.ts
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import {RawMultibodyJointSet} from "../raw";
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import {Coarena} from "../coarena";
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import {RigidBodySet} from "./rigid_body_set";
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import {
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MultibodyJoint,
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MultibodyJointHandle,
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RevoluteMultibodyJoint,
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FixedMultibodyJoint,
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PrismaticMultibodyJoint,
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// #if DIM3
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SphericalMultibodyJoint,
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// #endif
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} from "./multibody_joint";
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import {ImpulseJointHandle, JointData, JointType} from "./impulse_joint";
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import {IslandManager} from "./island_manager";
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import {ColliderHandle} from "../geometry";
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import {RigidBodyHandle} from "./rigid_body";
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/**
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* A set of joints.
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*
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* To avoid leaking WASM resources, this MUST be freed manually with `jointSet.free()`
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* once you are done using it (and all the joints it created).
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*/
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export class MultibodyJointSet {
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raw: RawMultibodyJointSet;
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private map: Coarena<MultibodyJoint>;
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/**
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* Release the WASM memory occupied by this joint set.
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*/
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public free() {
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if (!!this.raw) {
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this.raw.free();
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}
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this.raw = undefined;
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if (!!this.map) {
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this.map.clear();
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}
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this.map = undefined;
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}
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constructor(raw?: RawMultibodyJointSet) {
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this.raw = raw || new RawMultibodyJointSet();
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this.map = new Coarena<MultibodyJoint>();
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// Initialize the map with the existing elements, if any.
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if (raw) {
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raw.forEachJointHandle((handle: MultibodyJointHandle) => {
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this.map.set(handle, MultibodyJoint.newTyped(this.raw, handle));
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});
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}
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}
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/**
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* Creates a new joint and return its integer handle.
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*
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* @param desc - The joint's parameters.
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* @param parent1 - The handle of the first rigid-body this joint is attached to.
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* @param parent2 - The handle of the second rigid-body this joint is attached to.
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* @param wakeUp - Should the attached rigid-bodies be awakened?
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*/
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public createJoint(
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desc: JointData,
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parent1: RigidBodyHandle,
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parent2: RigidBodyHandle,
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wakeUp: boolean,
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): MultibodyJoint {
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const rawParams = desc.intoRaw();
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const handle = this.raw.createJoint(
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rawParams,
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parent1,
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parent2,
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wakeUp,
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);
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rawParams.free();
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let joint = MultibodyJoint.newTyped(this.raw, handle);
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this.map.set(handle, joint);
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return joint;
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}
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/**
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* Remove a joint from this set.
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*
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* @param handle - The integer handle of the joint.
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* @param wake_up - If `true`, the rigid-bodies attached by the removed joint will be woken-up automatically.
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*/
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public remove(handle: MultibodyJointHandle, wake_up: boolean) {
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this.raw.remove(handle, wake_up);
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this.map.delete(handle);
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}
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/**
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* Internal function, do not call directly.
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* @param handle
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*/
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public unmap(handle: MultibodyJointHandle) {
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this.map.delete(handle);
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}
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/**
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* The number of joints on this set.
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*/
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public len(): number {
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return this.map.len();
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}
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/**
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* Does this set contain a joint with the given handle?
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*
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* @param handle - The joint handle to check.
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*/
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public contains(handle: MultibodyJointHandle): boolean {
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return this.get(handle) != null;
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}
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/**
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* Gets the joint with the given handle.
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*
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* Returns `null` if no joint with the specified handle exists.
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*
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* @param handle - The integer handle of the joint to retrieve.
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*/
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public get(handle: MultibodyJointHandle): MultibodyJoint | null {
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return this.map.get(handle);
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}
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/**
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* Applies the given closure to each joint contained by this set.
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*
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* @param f - The closure to apply.
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*/
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public forEach(f: (joint: MultibodyJoint) => void) {
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this.map.forEach(f);
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}
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/**
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* Calls the given closure with the integer handle of each multibody joint attached to this rigid-body.
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*
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* @param f - The closure called with the integer handle of each multibody joint attached to the rigid-body.
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*/
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public forEachJointHandleAttachedToRigidBody(
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handle: RigidBodyHandle,
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f: (handle: MultibodyJointHandle) => void,
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) {
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this.raw.forEachJointAttachedToRigidBody(handle, f);
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}
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/**
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* Gets all joints in the list.
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*
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* @returns joint list.
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*/
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public getAll(): MultibodyJoint[] {
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return this.map.getAll();
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}
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}
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