优化collision
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@@ -6,4 +6,8 @@ class Physics {
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public static overlapCircleAll(center: Vector2, randius: number, results: any[], layerMask = -1){
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return this._spatialHash.overlapCircle(center, randius, results, layerMask);
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}
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public static boxcastBroadphase(rect: Rectangle, layerMask: number = this.allLayers){
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return this._spatialHash.aabbBroadphase(rect, null, layerMask);
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}
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}
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