debugRender 新增camera参数来修正渲染位置
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@@ -62,10 +62,11 @@ module es {
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}
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}
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public static transformR(position: Vector2, matrix: Matrix2D) {
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public static transformR(position: Vector2, matrix: Matrix2D, result: Vector2) {
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let x = (position.x * matrix.m11) + (position.y * matrix.m21) + matrix.m31;
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let y = (position.x * matrix.m12) + (position.y * matrix.m22) + matrix.m32;
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return new Vector2(x, y);
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result.x = x;
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result.y = y;
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}
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/**
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