修复再不同环境下buffer兼容性问题
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@@ -639,9 +639,13 @@ export class Scene implements IScene {
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incremental: IncrementalSnapshot | string | Buffer,
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componentRegistry?: Map<string, any>
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): void {
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const snapshot = (typeof incremental === 'string' || Buffer.isBuffer(incremental))
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? IncrementalSerializer.deserializeIncremental(incremental)
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: incremental;
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const isSerializedData = typeof incremental === 'string' ||
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(typeof Buffer !== 'undefined' && Buffer.isBuffer(incremental)) ||
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incremental instanceof Uint8Array;
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const snapshot = isSerializedData
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? IncrementalSerializer.deserializeIncremental(incremental as string | Buffer)
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: incremental as IncrementalSnapshot;
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const registry = componentRegistry || ComponentRegistry.getAllComponentNames() as Map<string, any>;
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@@ -687,7 +687,15 @@ export class IncrementalSerializer {
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if (typeof data === 'string') {
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// JSON格式:计算UTF-8编码后的字节数
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// 使用 Blob 来计算浏览器和 Node.js 环境兼容的字节数
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if (typeof Blob !== 'undefined') {
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return new Blob([data]).size;
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} else if (typeof Buffer !== 'undefined') {
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return Buffer.byteLength(data, 'utf8');
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} else {
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// 回退方案:粗略估算(不精确,但可用)
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return new TextEncoder().encode(data).length;
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}
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} else {
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// 二进制格式:直接返回Buffer长度
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return data.length;
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