新增postProcessor用于处理屏幕特效
This commit is contained in:
19
demo/libs/framework/framework.d.ts
vendored
19
demo/libs/framework/framework.d.ts
vendored
@@ -212,10 +212,13 @@ declare class Scene extends egret.DisplayObjectContainer {
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readonly entities: EntityList;
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readonly renderableComponents: RenderableComponentList;
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readonly content: ContentManager;
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enablePostProcessing: boolean;
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private _projectionMatrix;
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private _transformMatrix;
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private _matrixTransformMatrix;
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private _renderers;
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private _postProcessors;
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private _afterPostProcessorRenderer;
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private _didSceneBegin;
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readonly entityProcessors: EntityProcessorList;
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constructor(displayObject: egret.DisplayObject);
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@@ -236,6 +239,7 @@ declare class Scene extends egret.DisplayObjectContainer {
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protected onDeactive(): void;
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protected unload(): void;
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update(): void;
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postRender(): void;
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render(): void;
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}
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declare class SceneManager {
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@@ -414,6 +418,9 @@ declare abstract class RenderableComponent extends Component implements IRendera
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isVisibleFromCamera(camera: Camera): boolean;
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onEntityTransformChanged(comp: ComponentTransform): void;
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}
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declare class ScreenSpaceCamera extends Camera {
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protected updateMatrixes(): void;
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}
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declare class Sprite {
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texture2D: egret.Texture;
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readonly sourceRect: Rectangle;
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@@ -610,6 +617,17 @@ declare class Time {
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private static _lastTime;
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static update(currentTime: number): void;
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}
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declare class PostProcessor {
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enable: boolean;
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effect: egret.CustomFilter;
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scene: Scene;
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shape: egret.Shape;
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constructor(effect?: egret.CustomFilter);
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onAddedToScene(scene: Scene): void;
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process(source: egret.DisplayObject): void;
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protected drawFullscreenQuad(texture: egret.DisplayObject, effect?: egret.CustomFilter): void;
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unload(): void;
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}
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declare abstract class Renderer {
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camera: Camera;
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onAddedToScene(scene: Scene): void;
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@@ -686,6 +704,7 @@ declare class MathHelper {
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static lerp(value1: number, value2: number, amount: number): number;
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static clamp(value: number, min: number, max: number): number;
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static pointOnCirlce(circleCenter: Vector2, radius: number, angleInDegrees: number): Vector2;
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static isEven(value: number): boolean;
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}
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declare class Matrix2D {
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m11: number;
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@@ -1079,7 +1079,10 @@ var Scene = (function (_super) {
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__extends(Scene, _super);
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function Scene(displayObject) {
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var _this = _super.call(this) || this;
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_this.enablePostProcessing = true;
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_this._renderers = [];
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_this._postProcessors = [];
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_this._afterPostProcessorRenderer = [];
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displayObject.stage.addChild(_this);
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_this._projectionMatrix = new Matrix2D(0, 0, 0, 0, 0, 0);
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_this.entityProcessors = new EntityProcessorList();
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@@ -1157,6 +1160,9 @@ var Scene = (function (_super) {
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for (var i = 0; i < this._renderers.length; i++) {
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this._renderers[i].unload();
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}
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for (var i = 0; i < this._postProcessors.length; i++) {
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this._postProcessors[i].unload();
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}
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this.entities.removeAllEntities();
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Physics.clear();
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this.camera.destory();
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@@ -1182,6 +1188,26 @@ var Scene = (function (_super) {
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this.entityProcessors.lateUpdate();
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this.renderableComponents.updateList();
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};
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Scene.prototype.postRender = function () {
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var enabledCounter = 0;
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if (this.enablePostProcessing) {
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for (var i = 0; i < this._postProcessors.length; i++) {
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if (this._postProcessors[i].enable) {
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var isEven = MathHelper.isEven(enabledCounter);
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enabledCounter++;
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this._postProcessors[i].process(this);
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}
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}
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}
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for (var i = 0; i < this._afterPostProcessorRenderer.length; i++) {
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if (i == 0) {
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}
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if (this._afterPostProcessorRenderer[i].camera) {
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this._afterPostProcessorRenderer[i].camera.forceMatrixUpdate();
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}
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this._afterPostProcessorRenderer[i].render(this);
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}
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};
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Scene.prototype.render = function () {
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for (var i = 0; i < this._renderers.length; i++) {
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if (this._renderers[i].camera)
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@@ -1247,18 +1273,21 @@ var SceneManager = (function () {
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if (this.sceneTransition) {
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this.sceneTransition.preRender();
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if (this._scene && !this.sceneTransition.hasPreviousSceneRender) {
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this.scene.render();
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this._scene.render();
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this._scene.postRender();
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this.sceneTransition.onBeginTransition();
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}
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else if (this.sceneTransition) {
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if (this._scene && this.sceneTransition.isNewSceneLoaded) {
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this._scene.render();
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this._scene.postRender();
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}
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this.sceneTransition.render();
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}
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}
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else if (this.scene) {
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this.scene.render();
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else if (this._scene) {
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this._scene.render();
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this._scene.postRender();
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}
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};
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SceneManager.startSceneTransition = function (sceneTransition) {
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@@ -2006,6 +2035,15 @@ var RenderableComponent = (function (_super) {
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};
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return RenderableComponent;
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}(Component));
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var ScreenSpaceCamera = (function (_super) {
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__extends(ScreenSpaceCamera, _super);
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function ScreenSpaceCamera() {
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return _super !== null && _super.apply(this, arguments) || this;
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}
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ScreenSpaceCamera.prototype.updateMatrixes = function () {
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};
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return ScreenSpaceCamera;
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}(Camera));
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var Sprite = (function () {
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function Sprite(texture, sourceRect, origin) {
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if (sourceRect === void 0) { sourceRect = new Rectangle(texture.textureWidth, texture.textureHeight); }
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@@ -2949,6 +2987,36 @@ var Time = (function () {
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Time._lastTime = 0;
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return Time;
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}());
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var PostProcessor = (function () {
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function PostProcessor(effect) {
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if (effect === void 0) { effect = null; }
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this.effect = effect;
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}
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PostProcessor.prototype.onAddedToScene = function (scene) {
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this.scene = scene;
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this.shape = new egret.Shape();
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scene.addChild(this.shape);
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};
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PostProcessor.prototype.process = function (source) {
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this.drawFullscreenQuad(source, this.effect);
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};
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PostProcessor.prototype.drawFullscreenQuad = function (texture, effect) {
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if (effect === void 0) { effect = null; }
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this.shape.graphics.clear();
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this.shape.graphics.beginFill(0x000000, 1);
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this.shape.graphics.drawRect(0, 0, texture.width, texture.height);
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this.shape.graphics.endFill();
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this.shape.filters = [effect];
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};
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PostProcessor.prototype.unload = function () {
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if (this.effect) {
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this.effect = null;
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}
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this.scene = null;
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this.scene.removeChild(this.shape);
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};
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return PostProcessor;
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}());
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var Renderer = (function () {
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function Renderer() {
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}
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@@ -3194,6 +3262,9 @@ var MathHelper = (function () {
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var radians = MathHelper.toRadians(angleInDegrees);
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return new Vector2(Math.cos(radians) * radians + circleCenter.x, Math.sin(radians) * radians + circleCenter.y);
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};
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MathHelper.isEven = function (value) {
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return value % 2 == 0;
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};
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MathHelper.Epsilon = 0.00001;
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MathHelper.Rad2Deg = 57.29578;
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MathHelper.Deg2Rad = 0.0174532924;
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2
demo/libs/framework/framework.min.js
vendored
2
demo/libs/framework/framework.min.js
vendored
File diff suppressed because one or more lines are too long
19
source/bin/framework.d.ts
vendored
19
source/bin/framework.d.ts
vendored
@@ -212,10 +212,13 @@ declare class Scene extends egret.DisplayObjectContainer {
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readonly entities: EntityList;
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readonly renderableComponents: RenderableComponentList;
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readonly content: ContentManager;
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enablePostProcessing: boolean;
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private _projectionMatrix;
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private _transformMatrix;
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private _matrixTransformMatrix;
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private _renderers;
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private _postProcessors;
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private _afterPostProcessorRenderer;
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private _didSceneBegin;
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readonly entityProcessors: EntityProcessorList;
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constructor(displayObject: egret.DisplayObject);
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@@ -236,6 +239,7 @@ declare class Scene extends egret.DisplayObjectContainer {
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protected onDeactive(): void;
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protected unload(): void;
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update(): void;
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postRender(): void;
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render(): void;
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}
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declare class SceneManager {
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@@ -414,6 +418,9 @@ declare abstract class RenderableComponent extends Component implements IRendera
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isVisibleFromCamera(camera: Camera): boolean;
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onEntityTransformChanged(comp: ComponentTransform): void;
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}
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declare class ScreenSpaceCamera extends Camera {
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protected updateMatrixes(): void;
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}
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declare class Sprite {
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texture2D: egret.Texture;
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readonly sourceRect: Rectangle;
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@@ -610,6 +617,17 @@ declare class Time {
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private static _lastTime;
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static update(currentTime: number): void;
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}
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declare class PostProcessor {
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enable: boolean;
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effect: egret.CustomFilter;
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scene: Scene;
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shape: egret.Shape;
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constructor(effect?: egret.CustomFilter);
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onAddedToScene(scene: Scene): void;
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process(source: egret.DisplayObject): void;
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protected drawFullscreenQuad(texture: egret.DisplayObject, effect?: egret.CustomFilter): void;
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unload(): void;
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}
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declare abstract class Renderer {
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camera: Camera;
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onAddedToScene(scene: Scene): void;
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@@ -686,6 +704,7 @@ declare class MathHelper {
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static lerp(value1: number, value2: number, amount: number): number;
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static clamp(value: number, min: number, max: number): number;
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static pointOnCirlce(circleCenter: Vector2, radius: number, angleInDegrees: number): Vector2;
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static isEven(value: number): boolean;
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}
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declare class Matrix2D {
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m11: number;
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@@ -1079,7 +1079,10 @@ var Scene = (function (_super) {
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__extends(Scene, _super);
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function Scene(displayObject) {
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var _this = _super.call(this) || this;
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_this.enablePostProcessing = true;
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_this._renderers = [];
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_this._postProcessors = [];
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_this._afterPostProcessorRenderer = [];
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displayObject.stage.addChild(_this);
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_this._projectionMatrix = new Matrix2D(0, 0, 0, 0, 0, 0);
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_this.entityProcessors = new EntityProcessorList();
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@@ -1157,6 +1160,9 @@ var Scene = (function (_super) {
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for (var i = 0; i < this._renderers.length; i++) {
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this._renderers[i].unload();
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}
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for (var i = 0; i < this._postProcessors.length; i++) {
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this._postProcessors[i].unload();
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}
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this.entities.removeAllEntities();
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Physics.clear();
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this.camera.destory();
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@@ -1182,6 +1188,26 @@ var Scene = (function (_super) {
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this.entityProcessors.lateUpdate();
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this.renderableComponents.updateList();
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};
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Scene.prototype.postRender = function () {
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var enabledCounter = 0;
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if (this.enablePostProcessing) {
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for (var i = 0; i < this._postProcessors.length; i++) {
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if (this._postProcessors[i].enable) {
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var isEven = MathHelper.isEven(enabledCounter);
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enabledCounter++;
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this._postProcessors[i].process(this);
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}
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}
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}
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for (var i = 0; i < this._afterPostProcessorRenderer.length; i++) {
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if (i == 0) {
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}
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if (this._afterPostProcessorRenderer[i].camera) {
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this._afterPostProcessorRenderer[i].camera.forceMatrixUpdate();
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}
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this._afterPostProcessorRenderer[i].render(this);
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}
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};
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Scene.prototype.render = function () {
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for (var i = 0; i < this._renderers.length; i++) {
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if (this._renderers[i].camera)
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@@ -1247,18 +1273,21 @@ var SceneManager = (function () {
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if (this.sceneTransition) {
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this.sceneTransition.preRender();
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if (this._scene && !this.sceneTransition.hasPreviousSceneRender) {
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this.scene.render();
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this._scene.render();
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this._scene.postRender();
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this.sceneTransition.onBeginTransition();
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}
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else if (this.sceneTransition) {
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if (this._scene && this.sceneTransition.isNewSceneLoaded) {
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this._scene.render();
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this._scene.postRender();
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}
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this.sceneTransition.render();
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}
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}
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else if (this.scene) {
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this.scene.render();
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else if (this._scene) {
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this._scene.render();
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this._scene.postRender();
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}
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};
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SceneManager.startSceneTransition = function (sceneTransition) {
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@@ -2006,6 +2035,15 @@ var RenderableComponent = (function (_super) {
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};
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return RenderableComponent;
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}(Component));
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var ScreenSpaceCamera = (function (_super) {
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__extends(ScreenSpaceCamera, _super);
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function ScreenSpaceCamera() {
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return _super !== null && _super.apply(this, arguments) || this;
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}
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ScreenSpaceCamera.prototype.updateMatrixes = function () {
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};
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return ScreenSpaceCamera;
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}(Camera));
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var Sprite = (function () {
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function Sprite(texture, sourceRect, origin) {
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if (sourceRect === void 0) { sourceRect = new Rectangle(texture.textureWidth, texture.textureHeight); }
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@@ -2949,6 +2987,36 @@ var Time = (function () {
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Time._lastTime = 0;
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return Time;
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}());
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var PostProcessor = (function () {
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function PostProcessor(effect) {
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if (effect === void 0) { effect = null; }
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this.effect = effect;
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}
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PostProcessor.prototype.onAddedToScene = function (scene) {
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this.scene = scene;
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this.shape = new egret.Shape();
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scene.addChild(this.shape);
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};
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PostProcessor.prototype.process = function (source) {
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this.drawFullscreenQuad(source, this.effect);
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};
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PostProcessor.prototype.drawFullscreenQuad = function (texture, effect) {
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if (effect === void 0) { effect = null; }
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this.shape.graphics.clear();
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this.shape.graphics.beginFill(0x000000, 1);
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this.shape.graphics.drawRect(0, 0, texture.width, texture.height);
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this.shape.graphics.endFill();
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this.shape.filters = [effect];
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};
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PostProcessor.prototype.unload = function () {
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if (this.effect) {
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this.effect = null;
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}
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this.scene = null;
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this.scene.removeChild(this.shape);
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};
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return PostProcessor;
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}());
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var Renderer = (function () {
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function Renderer() {
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}
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@@ -3194,6 +3262,9 @@ var MathHelper = (function () {
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var radians = MathHelper.toRadians(angleInDegrees);
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return new Vector2(Math.cos(radians) * radians + circleCenter.x, Math.sin(radians) * radians + circleCenter.y);
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};
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MathHelper.isEven = function (value) {
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return value % 2 == 0;
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};
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MathHelper.Epsilon = 0.00001;
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MathHelper.Rad2Deg = 57.29578;
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MathHelper.Deg2Rad = 0.0174532924;
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2
source/bin/framework.min.js
vendored
2
source/bin/framework.min.js
vendored
File diff suppressed because one or more lines are too long
5
source/src/ECS/Components/ScreenSpaceCamera.ts
Normal file
5
source/src/ECS/Components/ScreenSpaceCamera.ts
Normal file
@@ -0,0 +1,5 @@
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class ScreenSpaceCamera extends Camera {
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protected updateMatrixes(){
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}
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}
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@@ -4,11 +4,14 @@ class Scene extends egret.DisplayObjectContainer {
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public readonly entities: EntityList;
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public readonly renderableComponents: RenderableComponentList;
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public readonly content: ContentManager;
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public enablePostProcessing = true;
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private _projectionMatrix: Matrix2D;
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private _transformMatrix: Matrix2D;
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private _matrixTransformMatrix: Matrix2D;
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private _renderers: Renderer[] = [];
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private _postProcessors: PostProcessor[] = [];
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private _afterPostProcessorRenderer: Renderer[] = [];
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private _didSceneBegin;
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public readonly entityProcessors: EntityProcessorList;
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@@ -79,8 +82,8 @@ class Scene extends egret.DisplayObjectContainer {
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return renderer;
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}
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public getRenderer<T extends Renderer>(type): T{
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for (let i = 0; i < this._renderers.length; i ++){
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public getRenderer<T extends Renderer>(type): T {
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for (let i = 0; i < this._renderers.length; i++) {
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if (this._renderers[i] instanceof type)
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return this._renderers[i] as T;
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}
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@@ -88,11 +91,11 @@ class Scene extends egret.DisplayObjectContainer {
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return null;
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}
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public removeRenderer(renderer: Renderer){
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public removeRenderer(renderer: Renderer) {
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this._renderers.remove(renderer);
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}
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public begin(){
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public begin() {
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if (this._renderers.length == 0) {
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this.addRenderer(new DefaultRenderer());
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console.warn("场景开始时没有渲染器 自动添加DefaultRenderer以保证能够正常渲染");
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@@ -111,15 +114,20 @@ class Scene extends egret.DisplayObjectContainer {
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this.onStart();
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}
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public end(){
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public end() {
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this._didSceneBegin = false;
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this.removeEventListener(egret.Event.DEACTIVATE, this.onDeactive, this);
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this.removeEventListener(egret.Event.ACTIVATE, this.onActive, this);
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||||
|
||||
for (let i = 0; i < this._renderers.length; i ++){
|
||||
for (let i = 0; i < this._renderers.length; i++) {
|
||||
this._renderers[i].unload();
|
||||
}
|
||||
|
||||
for (let i = 0; i < this._postProcessors.length; i++) {
|
||||
this._postProcessors[i].unload();
|
||||
}
|
||||
|
||||
this.entities.removeAllEntities();
|
||||
|
||||
Physics.clear();
|
||||
@@ -134,7 +142,7 @@ class Scene extends egret.DisplayObjectContainer {
|
||||
this.unload();
|
||||
}
|
||||
|
||||
protected onStart(){
|
||||
protected onStart() {
|
||||
|
||||
}
|
||||
|
||||
@@ -148,7 +156,7 @@ class Scene extends egret.DisplayObjectContainer {
|
||||
|
||||
}
|
||||
|
||||
protected unload(){ }
|
||||
protected unload() { }
|
||||
|
||||
public update() {
|
||||
this.entities.updateLists();
|
||||
@@ -164,8 +172,33 @@ class Scene extends egret.DisplayObjectContainer {
|
||||
this.renderableComponents.updateList();
|
||||
}
|
||||
|
||||
public render(){
|
||||
for (let i = 0; i <this._renderers.length; i ++){
|
||||
public postRender() {
|
||||
let enabledCounter = 0;
|
||||
if (this.enablePostProcessing) {
|
||||
for (let i = 0; i < this._postProcessors.length; i++) {
|
||||
if (this._postProcessors[i].enable) {
|
||||
let isEven = MathHelper.isEven(enabledCounter);
|
||||
enabledCounter ++;
|
||||
|
||||
this._postProcessors[i].process(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = 0; i < this._afterPostProcessorRenderer.length; i ++){
|
||||
if (i == 0){
|
||||
// TODO: 设置渲染对象
|
||||
}
|
||||
|
||||
if (this._afterPostProcessorRenderer[i].camera){
|
||||
this._afterPostProcessorRenderer[i].camera.forceMatrixUpdate();
|
||||
}
|
||||
this._afterPostProcessorRenderer[i].render(this);
|
||||
}
|
||||
}
|
||||
|
||||
public render() {
|
||||
for (let i = 0; i < this._renderers.length; i++) {
|
||||
if (this._renderers[i].camera)
|
||||
this._renderers[i].camera.forceMatrixUpdate();
|
||||
this.camera.forceMatrixUpdate();
|
||||
|
||||
@@ -68,17 +68,20 @@ class SceneManager {
|
||||
this.sceneTransition.preRender();
|
||||
|
||||
if (this._scene && !this.sceneTransition.hasPreviousSceneRender){
|
||||
this.scene.render();
|
||||
this._scene.render();
|
||||
this._scene.postRender();
|
||||
this.sceneTransition.onBeginTransition();
|
||||
} else if (this.sceneTransition) {
|
||||
if (this._scene && this.sceneTransition.isNewSceneLoaded) {
|
||||
this._scene.render();
|
||||
this._scene.postRender();
|
||||
}
|
||||
|
||||
this.sceneTransition.render();
|
||||
}
|
||||
} else if (this.scene) {
|
||||
this.scene.render();
|
||||
} else if (this._scene) {
|
||||
this._scene.render();
|
||||
this._scene.postRender();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
37
source/src/Graphics/PostProcessing/PostProcessor.ts
Normal file
37
source/src/Graphics/PostProcessing/PostProcessor.ts
Normal file
@@ -0,0 +1,37 @@
|
||||
class PostProcessor {
|
||||
public enable: boolean;
|
||||
public effect: egret.CustomFilter;
|
||||
public scene: Scene;
|
||||
public shape: egret.Shape;
|
||||
|
||||
constructor(effect: egret.CustomFilter = null){
|
||||
this.effect = effect;
|
||||
}
|
||||
|
||||
public onAddedToScene(scene: Scene){
|
||||
this.scene = scene;
|
||||
this.shape = new egret.Shape();
|
||||
scene.addChild(this.shape);
|
||||
}
|
||||
|
||||
public process(source: egret.DisplayObject){
|
||||
this.drawFullscreenQuad(source, this.effect);
|
||||
}
|
||||
|
||||
protected drawFullscreenQuad(texture: egret.DisplayObject, effect: egret.CustomFilter = null){
|
||||
this.shape.graphics.clear();
|
||||
this.shape.graphics.beginFill(0x000000, 1);
|
||||
this.shape.graphics.drawRect(0, 0, texture.width, texture.height);
|
||||
this.shape.graphics.endFill();
|
||||
this.shape.filters = [effect];
|
||||
}
|
||||
|
||||
public unload(){
|
||||
if (this.effect){
|
||||
this.effect = null;
|
||||
}
|
||||
|
||||
this.scene = null;
|
||||
this.scene.removeChild(this.shape);
|
||||
}
|
||||
}
|
||||
@@ -49,4 +49,8 @@ class MathHelper {
|
||||
let radians = MathHelper.toRadians(angleInDegrees);
|
||||
return new Vector2(Math.cos(radians) * radians + circleCenter.x, Math.sin(radians) * radians + circleCenter.y);
|
||||
}
|
||||
|
||||
public static isEven(value: number){
|
||||
return value % 2 == 0;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user