修复tiledmap tmxDirectory不正确问题

This commit is contained in:
yhh
2020-08-25 16:19:56 +08:00
parent 0bb09f6442
commit 794e33a0a0
13 changed files with 77 additions and 46 deletions

View File

@@ -120,8 +120,14 @@ module es {
if (poly.points.length >= 2){
this.polygonShape.graphics.beginFill(Colors.colliderEdge, 0);
this.polygonShape.graphics.lineStyle(Size.lineSizeMultiplier, Colors.colliderEdge);
for (let i = 1; i < poly.points.length; i ++)
this.polygonShape.graphics.lineTo(poly.position.x + poly.points[i].x, poly.position.y + poly.points[i].y);
for (let i = 1; i < poly.points.length; i ++){
if (i == 1){
this.polygonShape.graphics.moveTo(poly.position.x + poly.points[i].x, poly.position.y + poly.points[i].y);
}else{
this.polygonShape.graphics.lineTo(poly.position.x + poly.points[i].x, poly.position.y + poly.points[i].y);
}
}
this.polygonShape.graphics.lineTo(poly.position.x + poly.points[poly.points.length - 1].x, poly.position.y + poly.points[0].y);
this.polygonShape.graphics.endFill();
}
@@ -129,13 +135,13 @@ module es {
this.pixelShape1.graphics.clear();
this.pixelShape1.graphics.beginFill(Colors.colliderPosition, 0);
this.pixelShape1.graphics.lineStyle(4 * Size.lineSizeMultiplier, Colors.colliderPosition);
this.pixelShape1.graphics.lineTo(this.entity.transform.position.x, this.entity.transform.position.y);
this.pixelShape1.graphics.moveTo(this.entity.transform.position.x, this.entity.transform.position.y);
this.pixelShape1.graphics.endFill();
this.pixelShape2.graphics.clear();
this.pixelShape2.graphics.beginFill(Colors.colliderCenter, 0);
this.pixelShape2.graphics.lineStyle(2 * Size.lineSizeMultiplier, Colors.colliderCenter);
this.pixelShape2.graphics.lineTo(this.entity.transform.position.x + this.shape.center.x,
this.pixelShape2.graphics.moveTo(this.entity.transform.position.x + this.shape.center.x,
this.entity.transform.position.y + this.shape.center.y);
this.pixelShape2.graphics.endFill();
}

View File

@@ -148,7 +148,7 @@ module es {
if (!camera)
return false;
this.isVisible = camera.bounds.intersects(this.displayObject.getBounds().union(this.bounds));
this.isVisible = camera.bounds.intersects(this.bounds);
return this.isVisible;
}

View File

@@ -123,10 +123,8 @@ module es {
public render(camera: Camera) {
this.sync(camera);
let afterPos = new Vector2(this.entity.position.x + this.localOffset.x - camera.position.x + camera.origin.x,
this.entity.position.y + this.localOffset.y - camera.position.y + camera.origin.y);
if (this.displayObject.x != afterPos.x) this.displayObject.x = afterPos.x;
if (this.displayObject.y != afterPos.y) this.displayObject.y = afterPos.y;
if (this.displayObject.x != this.bounds.x) this.displayObject.x = this.bounds.x;
if (this.displayObject.y != this.bounds.y) this.displayObject.y = this.bounds.y;
}
}
}