feat(rpc,network): 新增 RPC 库并迁移网络模块 (#364)
* feat(rpc,network): 新增 RPC 库并迁移网络模块 ## @esengine/rpc (新增) - 新增类型安全的 RPC 库,支持 WebSocket 通信 - 新增 RpcClient 类:connect/disconnect, call/send/on/off/once 方法 - 新增 RpcServer 类:Node.js WebSocket 服务端 - 新增编解码系统:支持 JSON 和 MessagePack - 新增 TextEncoder/TextDecoder polyfill,兼容微信小游戏平台 - 新增 WebSocketAdapter 接口,支持跨平台 WebSocket 抽象 ## @esengine/network (重构) - 重构 NetworkService:拆分为 RpcService 基类和 GameNetworkService - 新增 gameProtocol:类型安全的 API 和消息定义 - 新增类型安全便捷方法:sendInput(), onSync(), onSpawn(), onDespawn() - 更新 NetworkPlugin 使用新的服务架构 - 移除 TSRPC 依赖,改用 @esengine/rpc ## 文档 - 新增 RPC 模块文档(中英文) - 更新 Network 模块文档(中英文) - 更新侧边栏导航 * fix(network,cli): 修复 CI 构建和更新 CLI 适配器 ## 修复 - 在 tsconfig.build.json 添加 rpc 引用,修复类型声明生成 ## CLI 更新 - 更新 nodejs 适配器使用新的 @esengine/rpc - 生成的服务器代码使用 RpcServer 替代旧的 GameServer - 添加 ws 和 @types/ws 依赖 - 更新 README 模板中的客户端连接示例 * chore: 添加 CLI changeset * fix(ci): add @esengine/rpc to build and check scripts - Add rpc package to CI build step (must build before network) - Add rpc to type-check:framework, lint:framework, test:ci:framework * fix(rpc,network): fix tsconfig for declaration generation - Remove composite mode from rpc (not needed, causes CI issues) - Remove rpc from network project references (resolves via node_modules) - Remove unused references from network tsconfig.build.json
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packages/framework/rpc/src/index.ts
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packages/framework/rpc/src/index.ts
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/**
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* @zh ESEngine RPC 库
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* @en ESEngine RPC Library
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*
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* @zh 类型安全的 RPC 通信库,支持 WebSocket 长连接
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* @en Type-safe RPC communication library with WebSocket support
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*
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* @example
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* ```typescript
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* // 1. 定义协议(共享)
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* import { rpc } from '@esengine/rpc'
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*
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* export const protocol = rpc.define({
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* api: {
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* join: rpc.api<{ name: string }, { id: string }>(),
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* },
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* msg: {
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* chat: rpc.msg<{ from: string; text: string }>(),
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* },
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* })
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*
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* // 2. 服务端
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* import { serve } from '@esengine/rpc/server'
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*
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* const server = serve(protocol, {
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* port: 3000,
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* api: {
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* join: async (input, conn) => ({ id: conn.id }),
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* },
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* })
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* await server.start()
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*
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* // 3. 客户端
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* import { connect } from '@esengine/rpc/client'
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*
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* const client = await connect(protocol, 'ws://localhost:3000')
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* const result = await client.call('join', { name: 'Alice' })
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* ```
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*/
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export { rpc } from './define'
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export * from './types'
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