docs: 重构文档结构,添加独立模块区域 (#349)

* docs: 重构文档结构,添加独立模块区域

- 新增 /modules/ 目录用于功能模块文档
- 移动 behavior-tree 从 /guide/ 到 /modules/
- 添加模块总览页面
- 更新导航栏添加"模块"入口
- 更新侧边栏:模块区域独立侧边栏
- 更新 i18n 配置支持新模块

* style(docs): 提高文字对比度
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YHH
2025-12-26 19:15:08 +08:00
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# Modules
ESEngine provides a rich set of modules that can be imported as needed.
## Module List
### AI Modules
| Module | Package | Description |
|--------|---------|-------------|
| [Behavior Tree](/en/modules/behavior-tree/) | `@esengine/behavior-tree` | AI behavior tree with visual editor |
| [State Machine](/en/modules/fsm/) | `@esengine/fsm` | Finite state machine for character/AI states |
### Gameplay
| Module | Package | Description |
|--------|---------|-------------|
| [Timer](/en/modules/timer/) | `@esengine/timer` | Timer and cooldown system |
| [Spatial](/en/modules/spatial/) | `@esengine/spatial` | Spatial queries, AOI management |
| [Pathfinding](/en/modules/pathfinding/) | `@esengine/pathfinding` | A* pathfinding, NavMesh navigation |
### Tools
| Module | Package | Description |
|--------|---------|-------------|
| [Blueprint](/en/modules/blueprint/) | `@esengine/blueprint` | Visual scripting system |
| [Procgen](/en/modules/procgen/) | `@esengine/procgen` | Noise functions, random utilities |
### Network
| Module | Package | Description |
|--------|---------|-------------|
| [Network](/en/modules/network/) | `@esengine/network` | Multiplayer game networking |
## Installation
All modules can be installed independently:
```bash
# Install a single module
npm install @esengine/behavior-tree
# Or use CLI to add to existing project
npx @esengine/cli add behavior-tree
```
## Platform Compatibility
All modules are pure TypeScript and compatible with:
- Cocos Creator 3.x
- Laya 3.x
- Node.js
- Browser