修复transition层级问题

This commit is contained in:
yhh
2020-06-23 16:18:14 +08:00
parent 795bfab1aa
commit 7399b9f5ca
16 changed files with 723 additions and 93 deletions

View File

@@ -5,6 +5,7 @@ class PostProcessor {
public shape: egret.Shape;
constructor(effect: egret.CustomFilter = null){
this.enable = true;
this.effect = effect;
}
@@ -18,12 +19,10 @@ class PostProcessor {
this.drawFullscreenQuad(source, this.effect);
}
public onSceneBackBufferSizeChanged(newWidth: number, newHeight: number){}
protected drawFullscreenQuad(texture: egret.DisplayObject, effect: egret.CustomFilter = null){
this.shape.graphics.clear();
this.shape.graphics.beginFill(0x000000, 1);
this.shape.graphics.drawRect(0, 0, texture.width, texture.height);
this.shape.graphics.endFill();
this.shape.filters = [effect];
texture.filters = [effect];
}
public unload(){
@@ -31,7 +30,7 @@ class PostProcessor {
this.effect = null;
}
this.scene = null;
this.scene.removeChild(this.shape);
this.scene = null;
}
}

View File

@@ -0,0 +1,27 @@
class BloomSettings {
public readonly threshold;
public readonly blurAmount;
public readonly intensity;
public readonly baseIntensity;
public readonly saturation;
public readonly baseStaturation;
constructor(bloomThreshold: number, blurAmount: number, bloomIntensity: number,baseIntensity: number,
bloomSaturation: number, baseSaturation: number){
this.threshold = bloomThreshold;
this.blurAmount = blurAmount;
this.intensity = bloomIntensity;
this.baseIntensity = baseIntensity;
this.saturation = bloomSaturation;
this.baseStaturation = baseSaturation;
}
public static presetSettings: BloomSettings[] = [
new BloomSettings(0.1, 0.6, 2, 1, 1, 0),
new BloomSettings(0, 3, 1, 1, 1, 1),
new BloomSettings(0.5, 8, 2, 1, 0, 1),
new BloomSettings(0.25, 8, 1.3, 1, 1, 0),
new BloomSettings(0, 2, 1, 0.1, 1, 1),
new BloomSettings(0.5, 2, 1, 1, 1, 1)
];
}

View File

@@ -0,0 +1,36 @@
class GaussianBlurPostProcessor extends PostProcessor {
private _renderTargetScale = 1;
public get renderTargetScale(){
return this._renderTargetScale;
}
public set renderTargetScale(value: number){
if (this._renderTargetScale != value){
this._renderTargetScale = value;
this.updateEffectDeltas();
}
}
public onAddedToScene(scene: Scene){
super.onAddedToScene(scene);
this.effect = new GaussianBlurEffect();
}
public onSceneBackBufferSizeChanged(newWidth: number, newHeight: number){
this.updateEffectDeltas();
}
private updateEffectDeltas(){
let effect = this.effect as GaussianBlurEffect;
effect.horizontalBlurDelta = 1 / (this.scene.stage.stageWidth * this._renderTargetScale);
effect.verticalBlurDelta = 1 / (this.scene.stage.stageHeight * this._renderTargetScale);
}
public process(source: egret.DisplayObject){
let effect = this.effect as GaussianBlurEffect;
effect.prepareForHorizontalBlur();
this.drawFullscreenQuad(source, this.effect);
effect.prepareForVerticalBlur();
this.drawFullscreenQuad(source, this.effect);
}
}