修复transition层级问题

This commit is contained in:
yhh
2020-06-23 16:18:14 +08:00
parent 795bfab1aa
commit 7399b9f5ca
16 changed files with 723 additions and 93 deletions

View File

@@ -1,6 +1,6 @@
class MainScene extends Scene {
constructor(displayContent: egret.DisplayObject){
super(displayContent);
constructor(){
super();
// this.addEntityProcessor(new SpawnerSystem(new Matcher()));
this.astarTest();
@@ -15,24 +15,28 @@ class MainScene extends Scene {
this.camera.setZoom(0.5);
let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png"));
let player = this.createEntity("player");
player.addComponent(new SpriteRenderer()).setSprite(sprite).setColor(0xFF0000);
player.addComponent(new SpawnComponent(EnemyType.worm));
player.addComponent(new Mover());
player.addComponent(new PlayerController());
player.addComponent(new FollowCamera(player));
player.addComponent(new BoxCollider());
let bgSprite = new Sprite(RES.getRes("bg_jpg"));
let bg = this.createEntity("bg");
bg.position = new Vector2(0, 0);
bg.scale = new Vector2(0.5);
bg.addComponent(new SpriteRenderer()).setSprite(bgSprite);
for (let i = 0; i < 20; i ++){
let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png"));
let player2 = this.createEntity("player2");
player2.addComponent(new SpriteRenderer()).setSprite(sprite);
player2.transform.position = new Vector2(Math.random() * 100 * i, Math.random() * 100 * i);
player2.position = new Vector2(Math.random() * 100 * i, Math.random() * 100 * i);
player2.addComponent(new BoxCollider());
}
let button = new eui.Button();
button.label = "切换场景";
this.stage.addChild(button);
button.addEventListener(egret.TouchEvent.TOUCH_TAP, ()=>{
SceneManager.startSceneTransition(new WindTransition(()=>{
return new MainScene();
}));
}, this);
}
public breadthfirstTest(){