修复transition层级问题

This commit is contained in:
yhh
2020-06-23 16:18:14 +08:00
parent 795bfab1aa
commit 7399b9f5ca
16 changed files with 723 additions and 93 deletions

View File

@@ -99,20 +99,10 @@ class Main extends eui.UILayer {
* Create scene interface
*/
protected createGameScene(): void {
SceneManager.scene = new MainScene(this);
SceneManager.scene = new MainScene();
// Main.emitter.addObserver(CoreEmitterType.Update, ()=>{
// console.log("update emitter");
// });
let button = new eui.Button();
button.label = "切换场景";
this.stage.addChild(button);
button.addEventListener(egret.TouchEvent.TOUCH_TAP, ()=>{
SceneManager.startSceneTransition(new WindTransition(()=>{
return new MainScene(this);
}));
}, this);
}
}