新增scenemanager,重构core类减少多世界造成的性能压力
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@@ -1,10 +1,10 @@
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import { Core } from '../src/Core';
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import { Scene } from '../src/ECS/Scene';
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import { SceneManager } from '../src/ECS/SceneManager';
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import { Entity } from '../src/ECS/Entity';
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import { Component } from '../src/ECS/Component';
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import { GlobalManager } from '../src/Utils/GlobalManager';
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import { ITimer } from '../src/Utils/Timers/ITimer';
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import { WorldManager } from '../src/ECS/WorldManager';
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// 测试组件
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class TestComponent extends Component {
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@@ -65,10 +65,9 @@ describe('Core - 核心管理系统测试', () => {
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beforeEach(() => {
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// 清除之前的实例
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(Core as any)._instance = null;
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// 重置WorldManager全局状态
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WorldManager.reset();
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// 注意:WorldManager不再是单例,无需reset
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// 模拟console.warn以避免测试输出
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originalConsoleWarn = console.warn;
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console.warn = jest.fn();
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@@ -77,12 +76,11 @@ describe('Core - 核心管理系统测试', () => {
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afterEach(() => {
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// 恢复console.warn
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console.warn = originalConsoleWarn;
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// 清理Core实例
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(Core as any)._instance = null;
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// 重置WorldManager全局状态
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WorldManager.reset();
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if (Core.Instance) {
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Core.destroy();
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}
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});
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describe('实例创建和管理', () => {
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@@ -128,96 +126,36 @@ describe('Core - 核心管理系统测试', () => {
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});
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});
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describe('场景管理', () => {
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// 注意:场景管理功能已移至SceneManager
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// 相关测试请查看 SceneManager.test.ts
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describe('更新循环 - 全局服务', () => {
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let core: Core;
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let testScene: TestScene;
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beforeEach(() => {
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core = Core.create(true);
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testScene = new TestScene();
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});
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test('应该能够设置场景', () => {
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Core.setScene(testScene);
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expect(Core.scene).toBe(testScene);
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expect(testScene.beginCalled).toBe(true);
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});
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test('应该能够使用推荐的setScene方法设置场景', () => {
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const scene = Core.setScene(testScene);
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expect(Core.scene).toBe(testScene);
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expect(testScene.beginCalled).toBe(true);
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expect(scene).toBe(testScene); // 应该返回场景实例
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});
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test('设置新场景应该触发场景切换', () => {
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const firstScene = new TestScene();
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const secondScene = new TestScene();
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// 设置第一个场景
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Core.setScene(firstScene);
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expect(firstScene.beginCalled).toBe(true);
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// 设置第二个场景(应该在下一帧切换)
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Core.setScene(secondScene);
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// 模拟更新循环触发场景切换
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Core.update(0.016);
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expect(firstScene.endCalled).toBe(true);
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expect(secondScene.beginCalled).toBe(true);
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expect(Core.scene).toBe(secondScene);
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});
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test('获取场景在未设置时应该返回null', () => {
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// 创建全新的Core实例,确保没有场景设置
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const core = Core.create(false);
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expect(Core.scene).toBeNull();
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});
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});
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describe('更新循环', () => {
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let core: Core;
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let testScene: TestScene;
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let globalManager: TestGlobalManager;
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beforeEach(() => {
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core = Core.create(true);
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testScene = new TestScene();
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globalManager = new TestGlobalManager();
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Core.registerGlobalManager(globalManager);
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Core.setScene(testScene);
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});
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test('应该能够执行更新循环', () => {
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const deltaTime = 0.016;
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Core.update(deltaTime);
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expect(testScene.updateCallCount).toBe(1);
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test('应该能够更新全局管理器', () => {
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Core.update(0.016);
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expect(globalManager.updateCallCount).toBe(1);
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});
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test('暂停状态下不应该执行更新', () => {
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Core.paused = true;
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Core.update(0.016);
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expect(testScene.updateCallCount).toBe(0);
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expect(globalManager.updateCallCount).toBe(0);
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// 恢复状态
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Core.paused = false;
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});
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test('禁用的全局管理器不应该被更新', () => {
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globalManager.enabled = false;
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Core.update(0.016);
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expect(globalManager.updateCallCount).toBe(0);
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});
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@@ -225,8 +163,6 @@ describe('Core - 核心管理系统测试', () => {
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Core.update(0.016);
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Core.update(0.016);
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Core.update(0.016);
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expect(testScene.updateCallCount).toBe(3);
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expect(globalManager.updateCallCount).toBe(3);
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});
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});
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@@ -410,41 +346,8 @@ describe('Core - 核心管理系统测试', () => {
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});
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});
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describe('ECS API集成', () => {
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let core: Core;
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let testScene: TestScene;
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beforeEach(() => {
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core = Core.create(true);
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testScene = new TestScene();
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});
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test('设置支持ECS的场景应该初始化ECS API', () => {
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// 模拟带有querySystem和eventSystem的场景
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const ecsScene = Object.assign(testScene, {
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querySystem: { query: jest.fn() },
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eventSystem: { emit: jest.fn() }
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});
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Core.setScene(ecsScene);
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expect(Core.ecsAPI).toBeDefined();
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});
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test('设置普通场景不应该初始化ECS API', () => {
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// 创建一个普通场景对象(不继承Scene)
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const plainScene = {
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initialize: () => {},
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begin: () => {},
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end: () => {},
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update: () => {}
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};
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Core.setScene(plainScene as any);
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expect(Core.ecsAPI).toBeNull();
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});
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});
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// ECS API 现在由 SceneManager 管理
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// 相关测试请查看 SceneManager.test.ts
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describe('性能监控集成', () => {
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let core: Core;
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@@ -455,52 +358,21 @@ describe('Core - 核心管理系统测试', () => {
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test('调试模式下应该启用性能监控', () => {
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const performanceMonitor = (core as any)._performanceMonitor;
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expect(performanceMonitor).toBeDefined();
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// 性能监控器应该在调试模式下被启用
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expect(performanceMonitor.isEnabled).toBe(true);
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});
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test('更新循环应该包含性能监控', () => {
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const scene = new TestScene();
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Core.setScene(scene);
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const performanceMonitor = (core as any)._performanceMonitor;
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const startMonitoringSpy = jest.spyOn(performanceMonitor, 'startMonitoring');
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const endMonitoringSpy = jest.spyOn(performanceMonitor, 'endMonitoring');
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Core.update(0.016);
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expect(startMonitoringSpy).toHaveBeenCalled();
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expect(endMonitoringSpy).toHaveBeenCalled();
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});
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});
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describe('错误处理', () => {
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test('设置null场景应该被忽略', () => {
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const core = Core.create(false);
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// Core的新架构中场景不能直接设置为null
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// 默认情况下Core.scene应该为null(没有设置场景时)
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expect(Core.scene).toBeNull();
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});
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test('应该处理场景更新中的异常', () => {
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const core = Core.create(true);
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const errorScene = new TestScene();
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// 模拟场景更新抛出异常
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errorScene.update = () => {
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throw new Error('Test error');
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};
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Core.setScene(errorScene);
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// 由于Core目前不捕获场景异常,我们预期它会抛出异常
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// 这是一个已知的行为,可以在未来版本中改进
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expect(() => {
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Core.update(0.016);
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}).toThrow('Test error');
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});
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});
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});
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