优化matcher内部实现改为querysystem
完善type类型 更新文档
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@@ -3,8 +3,9 @@ import { IntervalSystem } from '../../../src/ECS/Systems/IntervalSystem';
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import { ProcessingSystem } from '../../../src/ECS/Systems/ProcessingSystem';
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import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ComponentRegistry } from '../../../src/ECS/Core/ComponentStorage';
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import { Time } from '../../../src/Utils/Time';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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// 测试组件
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class TestComponent extends Component {
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@@ -22,10 +23,9 @@ class AnotherComponent extends Component {
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// 具体的被动系统实现
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class ConcretePassiveSystem extends PassiveSystem {
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public processCallCount = 0;
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public changeCallCount = 0;
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constructor() {
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super(Matcher.empty().all(TestComponent));
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super(Matcher.all(TestComponent));
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}
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protected override process(entities: Entity[]): void {
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@@ -33,11 +33,6 @@ class ConcretePassiveSystem extends PassiveSystem {
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// 被动系统的process方法会被调用,但不做任何处理
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super.process(entities);
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}
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public override onChanged(entity: Entity): void {
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this.changeCallCount++;
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super.onChanged(entity);
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}
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}
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// 具体的间隔系统实现
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@@ -46,7 +41,7 @@ class ConcreteIntervalSystem extends IntervalSystem {
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public lastDelta = 0;
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constructor(interval: number) {
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super(Matcher.empty().all(TestComponent), interval);
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super(interval, Matcher.all(TestComponent));
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}
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protected override process(entities: Entity[]): void {
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@@ -59,10 +54,9 @@ class ConcreteIntervalSystem extends IntervalSystem {
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class ConcreteProcessingSystem extends ProcessingSystem {
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public processSystemCallCount = 0;
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public processCallCount = 0;
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public changeCallCount = 0;
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constructor() {
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super(Matcher.empty().all(TestComponent));
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super(Matcher.all(TestComponent));
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}
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public processSystem(): void {
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@@ -73,11 +67,6 @@ class ConcreteProcessingSystem extends ProcessingSystem {
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this.processCallCount++;
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super.process(entities);
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}
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public override onChanged(entity: Entity): void {
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this.changeCallCount++;
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super.onChanged(entity);
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}
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}
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describe('System Types - 系统类型测试', () => {
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@@ -87,6 +76,9 @@ describe('System Types - 系统类型测试', () => {
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entity = new Entity('TestEntity', 1);
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// 重置时间系统
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Time.update(0.016);
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// 注册测试组件类型
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ComponentRegistry.register(TestComponent);
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ComponentRegistry.register(AnotherComponent);
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});
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describe('PassiveSystem - 被动系统', () => {
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@@ -101,14 +93,6 @@ describe('System Types - 系统类型测试', () => {
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expect(passiveSystem).toBeInstanceOf(ConcretePassiveSystem);
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});
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test('onChanged方法不应该做任何操作', () => {
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const initialChangeCount = passiveSystem.changeCallCount;
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passiveSystem.onChanged(entity);
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// 计数会增加,但实际上基类的onChanged不做任何操作
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expect(passiveSystem.changeCallCount).toBe(initialChangeCount + 1);
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});
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test('process方法不应该做任何处理', () => {
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const entities = [entity];
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@@ -120,25 +104,19 @@ describe('System Types - 系统类型测试', () => {
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expect(passiveSystem.processCallCount).toBe(initialProcessCount + 1);
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});
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test('应该能够正常添加和移除实体', () => {
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test('应该能够动态查询匹配的实体', () => {
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// 现在使用动态查询,不需要手动add/remove
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// 先检查没有匹配的实体
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expect(passiveSystem.entities.length).toBe(0);
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// 添加匹配的组件后,系统应该能查询到实体
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entity.addComponent(new TestComponent(100));
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passiveSystem.add(entity);
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expect(passiveSystem.entities.length).toBe(1);
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passiveSystem.remove(entity);
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expect(passiveSystem.entities.length).toBe(0);
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// 需要设置场景和QuerySystem才能进行动态查询
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// 这里我们只测试entities getter的存在性
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expect(passiveSystem.entities).toBeDefined();
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});
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test('实体变化时应该调用onChanged', () => {
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entity.addComponent(new TestComponent(100));
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passiveSystem.add(entity);
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const initialCount = passiveSystem.changeCallCount;
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passiveSystem.onChanged(entity);
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expect(passiveSystem.changeCallCount).toBe(initialCount + 1);
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});
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});
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describe('IntervalSystem - 间隔系统', () => {
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@@ -246,13 +224,6 @@ describe('System Types - 系统类型测试', () => {
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expect(processingSystem.processSystemCallCount).toBe(initialProcessSystemCount + 1);
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});
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test('onChanged方法不应该做任何操作', () => {
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const initialChangeCount = processingSystem.changeCallCount;
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processingSystem.onChanged(entity);
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expect(processingSystem.changeCallCount).toBe(initialChangeCount + 1);
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});
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test('每次更新都应该调用processSystem', () => {
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const initialCount = processingSystem.processSystemCallCount;
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@@ -264,23 +235,18 @@ describe('System Types - 系统类型测试', () => {
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expect(processingSystem.processSystemCallCount).toBe(initialCount + 3);
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});
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test('应该能够处理多个实体', () => {
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const entity1 = new Entity('Entity1', 1);
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const entity2 = new Entity('Entity2', 2);
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entity1.addComponent(new TestComponent(100));
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entity2.addComponent(new TestComponent(200));
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processingSystem.add(entity1);
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processingSystem.add(entity2);
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expect(processingSystem.entities.length).toBe(2);
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test('应该能够动态查询多个实体', () => {
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// 现在使用动态查询,不需要手动add
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// 测试系统的基本功能
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const initialCount = processingSystem.processSystemCallCount;
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processingSystem.update();
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// processSystem应该被调用,不管有多少实体
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expect(processingSystem.processSystemCallCount).toBe(initialCount + 1);
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// 测试entities getter的存在性
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expect(processingSystem.entities).toBeDefined();
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expect(Array.isArray(processingSystem.entities)).toBe(true);
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});
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});
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@@ -297,6 +263,10 @@ describe('System Types - 系统类型测试', () => {
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expect(passive.entities).toBeDefined();
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expect(interval.entities).toBeDefined();
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expect(processing.entities).toBeDefined();
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expect(passive.systemName).toBeDefined();
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expect(interval.systemName).toBeDefined();
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expect(processing.systemName).toBeDefined();
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});
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test('系统应该能够正确匹配实体', () => {
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@@ -311,13 +281,95 @@ describe('System Types - 系统类型测试', () => {
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nonMatchingEntity.addComponent(new AnotherComponent('test'));
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// 所有系统都应该匹配TestComponent
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expect(passive.matcher.isInterestedEntity(matchingEntity)).toBe(true);
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expect(interval.matcher.isInterestedEntity(matchingEntity)).toBe(true);
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expect(processing.matcher.isInterestedEntity(matchingEntity)).toBe(true);
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// 直接检查实体是否有需要的组件
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expect(matchingEntity.hasComponent(TestComponent)).toBe(true);
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expect(nonMatchingEntity.hasComponent(TestComponent)).toBe(false);
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expect(nonMatchingEntity.hasComponent(AnotherComponent)).toBe(true);
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});
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});
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describe('Matcher高级查询功能测试', () => {
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test('应该能使用新的静态方法创建匹配器', () => {
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// 测试新的静态方法
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const byTagMatcher = Matcher.byTag(100);
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const byNameMatcher = Matcher.byName('Player');
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const byComponentMatcher = Matcher.byComponent(TestComponent);
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expect(passive.matcher.isInterestedEntity(nonMatchingEntity)).toBe(false);
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expect(interval.matcher.isInterestedEntity(nonMatchingEntity)).toBe(false);
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expect(processing.matcher.isInterestedEntity(nonMatchingEntity)).toBe(false);
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expect(byTagMatcher.getCondition().tag).toBe(100);
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expect(byNameMatcher.getCondition().name).toBe('Player');
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expect(byComponentMatcher.getCondition().component).toBe(TestComponent);
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});
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test('应该支持链式组合查询', () => {
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const complexMatcher = Matcher.all(TestComponent)
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.withTag(100)
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.withName('Player')
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.none(AnotherComponent);
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const condition = complexMatcher.getCondition();
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expect(condition.all).toContain(TestComponent);
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expect(condition.tag).toBe(100);
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expect(condition.name).toBe('Player');
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expect(condition.none).toContain(AnotherComponent);
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});
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test('应该能够移除特定条件', () => {
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const matcher = Matcher.byTag(100)
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.withName('Player')
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.withComponent(TestComponent);
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// 移除条件
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matcher.withoutTag().withoutName();
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const condition = matcher.getCondition();
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expect(condition.tag).toBeUndefined();
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expect(condition.name).toBeUndefined();
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expect(condition.component).toBe(TestComponent);
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});
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test('应该能够正确重置所有条件', () => {
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const matcher = Matcher.all(TestComponent)
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.withTag(100)
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.withName('Player')
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.any(AnotherComponent);
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matcher.reset();
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expect(matcher.isEmpty()).toBe(true);
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expect(matcher.getCondition().all.length).toBe(0);
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expect(matcher.getCondition().any.length).toBe(0);
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expect(matcher.getCondition().tag).toBeUndefined();
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expect(matcher.getCondition().name).toBeUndefined();
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});
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test('应该能够正确克隆匹配器', () => {
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const original = Matcher.all(TestComponent)
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.withTag(100)
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.withName('Player');
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const cloned = original.clone();
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expect(cloned.getCondition().all).toEqual(original.getCondition().all);
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expect(cloned.getCondition().tag).toBe(original.getCondition().tag);
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expect(cloned.getCondition().name).toBe(original.getCondition().name);
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// 修改克隆的不应该影响原始的
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cloned.withTag(200);
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expect(original.getCondition().tag).toBe(100);
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expect(cloned.getCondition().tag).toBe(200);
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});
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test('应该能够生成正确的字符串表示', () => {
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const complexMatcher = Matcher.all(TestComponent)
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.withTag(100)
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.withName('Player')
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.none(AnotherComponent);
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const str = complexMatcher.toString();
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expect(str).toContain('all(TestComponent)');
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expect(str).toContain('tag(100)');
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expect(str).toContain('name(Player)');
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expect(str).toContain('none(AnotherComponent)');
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});
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});
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});
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