collider更改
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16
source/bin/framework.d.ts
vendored
16
source/bin/framework.d.ts
vendored
@@ -894,6 +894,7 @@ declare class Rectangle extends egret.Rectangle {
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edgeNormal: Vector2;
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};
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getClosestPointOnBoundsToOrigin(): Vector2;
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setEgretRect(rect: egret.Rectangle): Rectangle;
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static rectEncompassingPoints(points: Vector2[]): Rectangle;
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}
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declare class Vector3 {
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@@ -930,7 +931,7 @@ declare class Collisions {
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static isCircleToCircle(circleCenter1: Vector2, circleRadius1: number, circleCenter2: Vector2, circleRadius2: number): boolean;
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static isCircleToLine(circleCenter: Vector2, radius: number, lineFrom: Vector2, lineTo: Vector2): boolean;
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static isCircleToPoint(circleCenter: Vector2, radius: number, point: Vector2): boolean;
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static isRectToCircle(rect: Rectangle, cPosition: Vector2, cRadius: number): boolean;
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static isRectToCircle(rect: egret.Rectangle, cPosition: Vector2, cRadius: number): boolean;
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static isRectToLine(rect: Rectangle, lineFrom: Vector2, lineTo: Vector2): boolean;
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static isRectToPoint(rX: number, rY: number, rW: number, rH: number, point: Vector2): boolean;
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static getSector(rX: number, rY: number, rW: number, rH: number, point: Vector2): PointSectors;
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@@ -955,22 +956,21 @@ declare class Physics {
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static updateCollider(collider: Collider): void;
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static debugDraw(secondsToDisplay: any): void;
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}
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declare abstract class Shape {
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bounds: Rectangle;
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declare abstract class Shape extends egret.DisplayObject {
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abstract bounds: Rectangle;
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position: Vector2;
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abstract center: Vector2;
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abstract recalculateBounds(collider: Collider): any;
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abstract pointCollidesWithShape(point: Vector2): CollisionResult;
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abstract overlaps(other: Shape): any;
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abstract collidesWithShape(other: Shape): CollisionResult;
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}
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declare class Polygon extends Shape {
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points: Vector2[];
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isUnrotated: boolean;
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private _polygonCenter;
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private _areEdgeNormalsDirty;
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protected _originalPoints: Vector2[];
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center: Vector2;
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readonly bounds: Rectangle;
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_edgeNormals: Vector2[];
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readonly edgeNormals: Vector2[];
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isBox: boolean;
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@@ -990,11 +990,8 @@ declare class Polygon extends Shape {
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pointCollidesWithShape(point: Vector2): CollisionResult;
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containsPoint(point: Vector2): boolean;
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static buildSymmertricalPolygon(vertCount: number, radius: number): any[];
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recalculateBounds(collider: Collider): void;
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}
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declare class Box extends Polygon {
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width: number;
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height: number;
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constructor(width: number, height: number);
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private static buildBox;
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overlaps(other: Shape): any;
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@@ -1006,10 +1003,10 @@ declare class Circle extends Shape {
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radius: number;
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_originalRadius: number;
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center: Vector2;
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readonly bounds: Rectangle;
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constructor(radius: number);
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pointCollidesWithShape(point: Vector2): CollisionResult;
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collidesWithShape(other: Shape): CollisionResult;
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recalculateBounds(collider: Collider): void;
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overlaps(other: Shape): any;
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}
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declare class CollisionResult {
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@@ -1062,7 +1059,6 @@ declare class RaycastResultParser {
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declare class NumberDictionary {
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private _store;
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private getKey;
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private intToUint;
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add(x: number, y: number, list: Collider[]): void;
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remove(obj: Collider): void;
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tryGetValue(x: number, y: number): Collider[];
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@@ -2197,8 +2197,9 @@ var Collider = (function (_super) {
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}
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Object.defineProperty(Collider.prototype, "bounds", {
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get: function () {
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this.shape.recalculateBounds(this);
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return this.shape.bounds;
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var shapeBounds = this.shape.bounds;
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var colliderBuonds = new Rectangle(this.x + this.localOffset.x, this.y + this.localOffset.y, shapeBounds.width, shapeBounds.height);
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return colliderBuonds;
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},
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enumerable: true,
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configurable: true
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@@ -2261,9 +2262,8 @@ var Collider = (function (_super) {
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this.localOffset = bounds.location;
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}
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else {
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var boxCollider = this;
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boxCollider.width = width;
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boxCollider.height = height;
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this.width = width;
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this.height = height;
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this.localOffset = bounds.location;
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}
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}
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@@ -4402,6 +4402,13 @@ var Rectangle = (function (_super) {
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}
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return boundsPoint;
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};
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Rectangle.prototype.setEgretRect = function (rect) {
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this.x = rect.x;
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this.y = rect.y;
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this.width = rect.width;
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this.height = rect.height;
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return this;
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};
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Rectangle.rectEncompassingPoints = function (points) {
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var minX = Number.POSITIVE_INFINITY;
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var minY = Number.POSITIVE_INFINITY;
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@@ -4687,24 +4694,32 @@ var Physics = (function () {
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Physics.allLayers = -1;
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return Physics;
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}());
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var Shape = (function () {
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var Shape = (function (_super) {
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__extends(Shape, _super);
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function Shape() {
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this.bounds = new Rectangle();
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this.position = Vector2.zero;
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.position = Vector2.zero;
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return _this;
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}
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return Shape;
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}());
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}(egret.DisplayObject));
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var Polygon = (function (_super) {
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__extends(Polygon, _super);
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function Polygon(points, isBox) {
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var _this = _super.call(this) || this;
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_this.isUnrotated = true;
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_this._areEdgeNormalsDirty = true;
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_this.center = new Vector2();
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_this.setPoints(points);
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_this.isBox = isBox;
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return _this;
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}
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Object.defineProperty(Polygon.prototype, "bounds", {
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get: function () {
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return new Rectangle(0, 0, this.width, this.height);
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(Polygon.prototype, "edgeNormals", {
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get: function () {
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if (this._areEdgeNormalsDirty)
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@@ -4829,36 +4844,6 @@ var Polygon = (function (_super) {
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}
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return verts;
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};
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Polygon.prototype.recalculateBounds = function (collider) {
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var localOffset = collider.localOffset;
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if (collider.shouldColliderScaleAndRotateWithTransform) {
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var hasUnitScale = true;
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var tempMat = void 0;
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var combinedMatrix = Matrix2D.createTranslation(-this._polygonCenter.x, -this._polygonCenter.y);
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if (collider.entity.scale != Vector2.one) {
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tempMat = Matrix2D.createScale(collider.entity.scale.x, collider.entity.scale.y);
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combinedMatrix = Matrix2D.multiply(combinedMatrix, tempMat);
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hasUnitScale = false;
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var scaledOffset = Vector2.multiply(collider.localOffset, collider.entity.scale);
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localOffset = scaledOffset;
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}
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if (collider.entity.rotation != 0) {
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tempMat = Matrix2D.createRotation(collider.entity.rotation, tempMat);
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combinedMatrix = Matrix2D.multiply(combinedMatrix, tempMat);
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var offsetAngle = Math.atan2(collider.localOffset.y, collider.localOffset.x) * MathHelper.Rad2Deg;
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var offsetLength = hasUnitScale ? collider._localOffsetLength : (Vector2.multiply(collider.localOffset, collider.entity.scale)).length();
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localOffset = MathHelper.pointOnCirlce(Vector2.zero, offsetLength, MathHelper.toDegrees(collider.entity.rotation) + offsetAngle);
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}
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tempMat = Matrix2D.createTranslation(this._polygonCenter.x, this._polygonCenter.y);
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combinedMatrix = Matrix2D.multiply(combinedMatrix, tempMat);
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Vector2Ext.transform(this._originalPoints, combinedMatrix, this.points);
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this.isUnrotated = collider.entity.rotation == 0;
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}
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this.position = Vector2.add(collider.entity.position, localOffset);
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this.bounds = Rectangle.rectEncompassingPoints(this.points);
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this.bounds.location = Vector2.add(this.bounds.location, this.position);
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this.center = localOffset;
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};
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return Polygon;
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}(Shape));
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var Box = (function (_super) {
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@@ -4880,16 +4865,14 @@ var Box = (function (_super) {
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return verts;
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};
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Box.prototype.overlaps = function (other) {
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if (this.isUnrotated) {
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if (other instanceof Box && other.isUnrotated)
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return this.bounds.intersects(other.bounds);
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if (other instanceof Circle)
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return Collisions.isRectToCircle(this.bounds, other.position, other.radius);
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}
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if (other instanceof Box)
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return this.bounds.intersects(other.bounds);
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if (other instanceof Circle)
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return Collisions.isRectToCircle(this.bounds, other.position, other.radius);
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return _super.prototype.overlaps.call(this, other);
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};
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Box.prototype.collidesWithShape = function (other) {
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if (this.isUnrotated && other instanceof Box && other.isUnrotated) {
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if (other instanceof Box) {
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return ShapeCollisions.boxToBox(this, other);
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}
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return _super.prototype.collidesWithShape.call(this, other);
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@@ -4907,9 +4890,7 @@ var Box = (function (_super) {
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this._originalPoints[i] = this.points[i];
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};
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Box.prototype.containsPoint = function (point) {
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if (this.isUnrotated)
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return this.bounds.contains(point.x, point.y);
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return _super.prototype.containsPoint.call(this, point);
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return this.bounds.contains(point.x, point.y);
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};
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return Box;
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}(Polygon));
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@@ -4922,11 +4903,18 @@ var Circle = (function (_super) {
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_this._originalRadius = radius;
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return _this;
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}
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Object.defineProperty(Circle.prototype, "bounds", {
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get: function () {
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return new Rectangle().setEgretRect(this.getBounds());
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},
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enumerable: true,
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configurable: true
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});
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Circle.prototype.pointCollidesWithShape = function (point) {
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return ShapeCollisions.pointToCircle(point, this);
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};
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Circle.prototype.collidesWithShape = function (other) {
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if (other instanceof Box && other.isUnrotated) {
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if (other instanceof Box) {
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return ShapeCollisions.circleToBox(this, other);
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}
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if (other instanceof Circle) {
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@@ -4937,24 +4925,8 @@ var Circle = (function (_super) {
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}
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throw new Error("Collisions of Circle to " + other + " are not supported");
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};
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Circle.prototype.recalculateBounds = function (collider) {
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this.center = collider.localOffset;
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if (collider.shouldColliderScaleAndRotateWithTransform) {
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var scale = collider.entity.scale;
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var hasUnitScale = scale.x == 1 && scale.y == 1;
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var maxScale = Math.max(scale.x, scale.y);
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this.radius = this._originalRadius * maxScale;
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if (collider.entity.rotation != 0) {
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var offsetAngle = Math.atan2(collider.localOffset.y, collider.localOffset.x) * MathHelper.Rad2Deg;
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var offsetLength = hasUnitScale ? collider._localOffsetLength : (Vector2.multiply(collider.localOffset, collider.entity.scale)).length();
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this.center = MathHelper.pointOnCirlce(Vector2.zero, offsetLength, MathHelper.toDegrees(collider.entity.rotation) + offsetAngle);
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}
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}
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this.position = Vector2.add(collider.entity.position, this.center);
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this.bounds = new Rectangle(this.position.x - this.radius, this.position.y - this.radius, this.radius * 2, this.radius * 2);
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};
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Circle.prototype.overlaps = function (other) {
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if (other instanceof Box && other.isUnrotated)
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if (other instanceof Box)
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return Collisions.isRectToCircle(other.bounds, this.position, this.radius);
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if (other instanceof Circle)
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return Collisions.isCircleToCircle(this.position, this.radius, other.position, other.radius);
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@@ -5306,13 +5278,7 @@ var NumberDictionary = (function () {
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this._store = new Map();
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}
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NumberDictionary.prototype.getKey = function (x, y) {
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return Long.fromNumber(x).shiftLeft(32).or(this.intToUint(y)).toString();
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};
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NumberDictionary.prototype.intToUint = function (i) {
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if (i >= 0)
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return i;
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else
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return 4294967296 + i;
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return Long.fromNumber(x).shiftLeft(32).or(Long.fromNumber(y, false)).toString();
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};
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NumberDictionary.prototype.add = function (x, y, list) {
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this._store.set(this.getKey(x, y), list);
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@@ -6296,8 +6262,12 @@ var RectangleExt = (function () {
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}
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RectangleExt.union = function (first, point) {
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var rect = new Rectangle(point.x, point.y, 0, 0);
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var rectResult = first.union(rect);
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return new Rectangle(rectResult.x, rectResult.y, rectResult.width, rectResult.height);
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var result = new Rectangle();
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result.x = Math.min(first.x, rect.x);
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result.y = Math.min(first.y, rect.y);
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result.width = Math.max(first.right, rect.right) - result.x;
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result.height = Math.max(first.bottom, result.bottom) - result.y;
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return result;
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};
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return RectangleExt;
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}());
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2
source/bin/framework.min.js
vendored
2
source/bin/framework.min.js
vendored
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