feat(core): 添加持久化实体支持跨场景迁移 (#285)

实现实体生命周期策略,允许标记实体为持久化,在场景切换时自动迁移到新场景。

主要变更:
- 新增 EEntityLifecyclePolicy 枚举(SceneLocal/Persistent)
- Entity 添加 setPersistent()、setSceneLocal()、isPersistent API
- Scene 添加 findPersistentEntities()、extractPersistentEntities()、receiveMigratedEntities()
- SceneManager.setScene() 自动处理持久化实体迁移
- 添加完整的中英文文档和 21 个测试用例
This commit is contained in:
YHH
2025-12-05 22:54:41 +08:00
committed by GitHub
parent 3d5fcc1a55
commit 690d7859c8
15 changed files with 2158 additions and 5 deletions

View File

@@ -23,6 +23,7 @@
"scene": "Scene",
"sceneManager": "SceneManager",
"worldManager": "WorldManager",
"persistentEntity": "Persistent Entity",
"behaviorTree": "Behavior Tree",
"btGettingStarted": "Getting Started",
"btCoreConcepts": "Core Concepts",