This commit is contained in:
yhh
2021-01-05 09:41:40 +08:00
parent cadaeda3bf
commit 6699c32f73
10 changed files with 100 additions and 85 deletions

View File

@@ -4,32 +4,21 @@ module es {
* 非常重要子类必须覆盖width/height或bounds! 子类必须覆盖width/height或bounds!
*/
export abstract class RenderableComponent extends Component implements IRenderable, IComparer<RenderableComponent> {
public static renderIdGenerator: number = 0;
/**
* 不重写bounds属性的子类必须实现这个RenderableComponent的宽度。
*/
public get width() {
return this.bounds.width;
}
public abstract get width();
/**
* 不重写bounds属性的子类必须实现这个!
*/
public get height() {
return this.bounds.height;
}
public abstract get height();
/**
* 包裹此对象的AABB。用来进行相机筛选。
*/
public get bounds(): Rectangle {
if (this._areBoundsDirty) {
this._bounds.calculateBounds(this.entity.transform.position, this._localOffset, Vector2.zero,
this.entity.transform.scale, this.entity.transform.rotation, this.width, this.height);
this._areBoundsDirty = false;
}
return this._bounds;
}
public abstract get bounds();
/**
* 标准的Batcher图层深度0为前面1为后面。
@@ -53,6 +42,11 @@ module es {
this.setRenderLayer(value);
}
/**
* 渲染时传递给批处理程序的颜色
*/
public color: number = 0xffffff;
/**
* 由渲染器使用,用于指定该精灵的渲染方式
*/
@@ -84,12 +78,16 @@ module es {
}
}
constructor() {
super();
}
public debugRenderEnabled: boolean = true;
protected _localOffset: Vector2;
protected _localOffset: Vector2 = Vector2.zero;
protected _layerDepth: number;
protected _renderLayer: number;
protected _bounds: Rectangle;
protected _bounds: Rectangle = Rectangle.empty;
protected _isVisble: boolean;
protected _areBoundsDirty: boolean = true;