优化EntitySystem初始化逻辑/防止多次初始化
增加matcher和entitysystem的测试
This commit is contained in:
180
tests/ECS/Utils/Matcher.basic.test.ts
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180
tests/ECS/Utils/Matcher.basic.test.ts
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { ComponentTypeManager } from '../../../src/ECS/Utils/ComponentTypeManager';
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// 简单测试组件
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class TestPositionComponent extends Component {
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constructor(public x: number = 0, public y: number = 0) {
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super();
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}
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}
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class TestVelocityComponent extends Component {
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constructor(public vx: number = 0, public vy: number = 0) {
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super();
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}
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}
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class TestHealthComponent extends Component {
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constructor(public health: number = 100) {
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super();
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}
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}
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describe('Matcher基础功能测试', () => {
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let typeManager: ComponentTypeManager;
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beforeEach(() => {
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typeManager = ComponentTypeManager.instance;
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typeManager.reset();
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});
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describe('基础匹配测试', () => {
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test('空匹配器匹配所有实体', () => {
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const matcher = Matcher.empty();
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const entity1 = new Entity('Entity1', 1);
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const entity2 = new Entity('Entity2', 2);
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entity2.addComponent(new TestPositionComponent(10, 20));
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expect(matcher.isInterestedEntity(entity1)).toBe(true);
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expect(matcher.isInterestedEntity(entity2)).toBe(true);
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});
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test('单一all条件匹配', () => {
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const matcher = Matcher.empty().all(TestPositionComponent);
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const entityWith = new Entity('With', 1);
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entityWith.addComponent(new TestPositionComponent(10, 20));
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const entityWithout = new Entity('Without', 2);
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expect(matcher.isInterestedEntity(entityWith)).toBe(true);
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expect(matcher.isInterestedEntity(entityWithout)).toBe(false);
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});
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test('多个all条件匹配', () => {
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const matcher = Matcher.empty().all(TestPositionComponent, TestVelocityComponent);
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const completeEntity = new Entity('Complete', 1);
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completeEntity.addComponent(new TestPositionComponent(10, 20));
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completeEntity.addComponent(new TestVelocityComponent(1, 1));
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const partialEntity = new Entity('Partial', 2);
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partialEntity.addComponent(new TestPositionComponent(0, 0));
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expect(matcher.isInterestedEntity(completeEntity)).toBe(true);
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expect(matcher.isInterestedEntity(partialEntity)).toBe(false);
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});
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test('exclude条件匹配', () => {
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const matcher = Matcher.empty()
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.all(TestPositionComponent)
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.exclude(TestHealthComponent);
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const normalEntity = new Entity('Normal', 1);
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normalEntity.addComponent(new TestPositionComponent(10, 20));
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const excludedEntity = new Entity('Excluded', 2);
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excludedEntity.addComponent(new TestPositionComponent(50, 60));
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excludedEntity.addComponent(new TestHealthComponent(100));
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expect(matcher.isInterestedEntity(normalEntity)).toBe(true);
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expect(matcher.isInterestedEntity(excludedEntity)).toBe(false);
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});
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test('one条件匹配', () => {
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const matcher = Matcher.empty().one(TestVelocityComponent, TestHealthComponent);
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const velocityEntity = new Entity('Velocity', 1);
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velocityEntity.addComponent(new TestVelocityComponent(1, 1));
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const healthEntity = new Entity('Health', 2);
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healthEntity.addComponent(new TestHealthComponent(100));
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const bothEntity = new Entity('Both', 3);
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bothEntity.addComponent(new TestVelocityComponent(2, 2));
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bothEntity.addComponent(new TestHealthComponent(80));
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const neitherEntity = new Entity('Neither', 4);
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neitherEntity.addComponent(new TestPositionComponent(0, 0));
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expect(matcher.isInterestedEntity(velocityEntity)).toBe(true);
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expect(matcher.isInterestedEntity(healthEntity)).toBe(true);
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expect(matcher.isInterestedEntity(bothEntity)).toBe(true);
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expect(matcher.isInterestedEntity(neitherEntity)).toBe(false);
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});
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});
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describe('复杂组合测试', () => {
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test('all + exclude组合', () => {
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const matcher = Matcher.empty()
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.all(TestPositionComponent, TestVelocityComponent)
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.exclude(TestHealthComponent);
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const validEntity = new Entity('Valid', 1);
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validEntity.addComponent(new TestPositionComponent(10, 20));
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validEntity.addComponent(new TestVelocityComponent(1, 1));
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const excludedEntity = new Entity('Excluded', 2);
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excludedEntity.addComponent(new TestPositionComponent(30, 40));
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excludedEntity.addComponent(new TestVelocityComponent(2, 2));
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excludedEntity.addComponent(new TestHealthComponent(100));
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expect(matcher.isInterestedEntity(validEntity)).toBe(true);
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expect(matcher.isInterestedEntity(excludedEntity)).toBe(false);
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});
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test('all + one组合', () => {
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const matcher = Matcher.empty()
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.all(TestPositionComponent)
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.one(TestVelocityComponent, TestHealthComponent);
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const velocityEntity = new Entity('Velocity', 1);
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velocityEntity.addComponent(new TestPositionComponent(10, 20));
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velocityEntity.addComponent(new TestVelocityComponent(1, 1));
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const healthEntity = new Entity('Health', 2);
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healthEntity.addComponent(new TestPositionComponent(30, 40));
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healthEntity.addComponent(new TestHealthComponent(100));
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const invalidEntity = new Entity('Invalid', 3);
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invalidEntity.addComponent(new TestPositionComponent(50, 60));
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expect(matcher.isInterestedEntity(velocityEntity)).toBe(true);
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expect(matcher.isInterestedEntity(healthEntity)).toBe(true);
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expect(matcher.isInterestedEntity(invalidEntity)).toBe(false);
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});
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});
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describe('匹配器属性测试', () => {
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test('获取匹配器配置', () => {
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const matcher = Matcher.empty()
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.all(TestPositionComponent, TestVelocityComponent)
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.exclude(TestHealthComponent);
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expect(matcher.getAllSet()).toEqual([TestPositionComponent, TestVelocityComponent]);
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expect(matcher.getExclusionSet()).toEqual([TestHealthComponent]);
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expect(matcher.getOneSet()).toEqual([]);
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});
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test('toString方法', () => {
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const emptyMatcher = Matcher.empty();
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expect(emptyMatcher.toString()).toBe('Matcher()');
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const simpleMatcher = Matcher.empty().all(TestPositionComponent);
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expect(simpleMatcher.toString()).toContain('all: [TestPositionComponent]');
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});
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test('链式调用返回同一实例', () => {
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const matcher = Matcher.empty();
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const result = matcher.all(TestPositionComponent).exclude(TestHealthComponent);
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expect(result).toBe(matcher);
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});
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});
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afterEach(() => {
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typeManager.reset();
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});
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});
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493
tests/ECS/Utils/Matcher.comprehensive.test.ts
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493
tests/ECS/Utils/Matcher.comprehensive.test.ts
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@@ -0,0 +1,493 @@
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { ComponentTypeManager } from '../../../src/ECS/Utils/ComponentTypeManager';
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// 测试组件定义
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class PositionComponent extends Component {
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constructor(public x: number = 0, public y: number = 0) {
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super();
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}
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}
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class VelocityComponent extends Component {
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constructor(public vx: number = 0, public vy: number = 0) {
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super();
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}
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}
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class HealthComponent extends Component {
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constructor(public health: number = 100, public maxHealth: number = 100) {
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super();
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}
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}
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class RenderComponent extends Component {
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constructor(public visible: boolean = true, public layer: number = 0) {
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super();
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}
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}
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class AIComponent extends Component {
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constructor(public behavior: string = 'idle') {
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super();
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}
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}
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class PlayerComponent extends Component {
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constructor(public playerId: number = 0) {
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super();
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}
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}
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class WeaponComponent extends Component {
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constructor(public damage: number = 10, public range: number = 100) {
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super();
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}
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}
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class ArmorComponent extends Component {
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constructor(public defense: number = 5) {
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super();
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}
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}
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describe('Matcher综合测试', () => {
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let typeManager: ComponentTypeManager;
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beforeEach(() => {
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// 重置组件类型管理器以确保测试隔离
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typeManager = ComponentTypeManager.instance;
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typeManager.reset();
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});
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describe('基础匹配器创建和配置', () => {
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test('空匹配器应该匹配所有实体', () => {
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const matcher = Matcher.empty();
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// 创建具有不同组件的实体
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const entity1 = new Entity('Entity1', 1);
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const entity2 = new Entity('Entity2', 2);
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entity2.addComponent(new PositionComponent(10, 20));
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const entity3 = new Entity('Entity3', 3);
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entity3.addComponent(new PositionComponent(0, 0));
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entity3.addComponent(new VelocityComponent(1, 1));
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// 空匹配器应该匹配所有实体
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expect(matcher.isInterestedEntity(entity1)).toBe(true);
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expect(matcher.isInterestedEntity(entity2)).toBe(true);
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expect(matcher.isInterestedEntity(entity3)).toBe(true);
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});
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test('单一all条件匹配器', () => {
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const matcher = Matcher.empty().all(PositionComponent);
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const entityWithPosition = new Entity('WithPosition', 1);
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entityWithPosition.addComponent(new PositionComponent(10, 20));
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const entityWithoutPosition = new Entity('WithoutPosition', 2);
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entityWithoutPosition.addComponent(new VelocityComponent(1, 1));
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expect(matcher.isInterestedEntity(entityWithPosition)).toBe(true);
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expect(matcher.isInterestedEntity(entityWithoutPosition)).toBe(false);
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});
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test('多个all条件匹配器', () => {
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const matcher = Matcher.empty().all(PositionComponent, VelocityComponent);
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const completeEntity = new Entity('Complete', 1);
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completeEntity.addComponent(new PositionComponent(10, 20));
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completeEntity.addComponent(new VelocityComponent(1, 1));
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const partialEntity1 = new Entity('Partial1', 2);
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partialEntity1.addComponent(new PositionComponent(0, 0));
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const partialEntity2 = new Entity('Partial2', 3);
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partialEntity2.addComponent(new VelocityComponent(1, 1));
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const emptyEntity = new Entity('Empty', 4);
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expect(matcher.isInterestedEntity(completeEntity)).toBe(true);
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expect(matcher.isInterestedEntity(partialEntity1)).toBe(false);
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expect(matcher.isInterestedEntity(partialEntity2)).toBe(false);
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expect(matcher.isInterestedEntity(emptyEntity)).toBe(false);
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});
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test('exclude条件匹配器', () => {
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const matcher = Matcher.empty()
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.all(PositionComponent)
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.exclude(AIComponent);
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const playerEntity = new Entity('Player', 1);
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playerEntity.addComponent(new PositionComponent(10, 20));
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playerEntity.addComponent(new PlayerComponent(1));
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const aiEntity = new Entity('AI', 2);
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aiEntity.addComponent(new PositionComponent(50, 60));
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aiEntity.addComponent(new AIComponent('patrol'));
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const staticEntity = new Entity('Static', 3);
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staticEntity.addComponent(new RenderComponent());
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expect(matcher.isInterestedEntity(playerEntity)).toBe(true);
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expect(matcher.isInterestedEntity(aiEntity)).toBe(false); // 被exclude排除
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expect(matcher.isInterestedEntity(staticEntity)).toBe(false); // 缺少required组件
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});
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test('one条件匹配器', () => {
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const matcher = Matcher.empty().one(WeaponComponent, ArmorComponent);
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const weaponEntity = new Entity('Weapon', 1);
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weaponEntity.addComponent(new WeaponComponent(15, 150));
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const armorEntity = new Entity('Armor', 2);
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armorEntity.addComponent(new ArmorComponent(8));
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const bothEntity = new Entity('Both', 3);
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bothEntity.addComponent(new WeaponComponent(20, 200));
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bothEntity.addComponent(new ArmorComponent(10));
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const neitherEntity = new Entity('Neither', 4);
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neitherEntity.addComponent(new PositionComponent(0, 0));
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expect(matcher.isInterestedEntity(weaponEntity)).toBe(true);
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expect(matcher.isInterestedEntity(armorEntity)).toBe(true);
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expect(matcher.isInterestedEntity(bothEntity)).toBe(true);
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expect(matcher.isInterestedEntity(neitherEntity)).toBe(false);
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});
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});
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describe('复杂匹配器组合', () => {
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test('all + exclude组合', () => {
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// 匹配有位置和速度,但不是AI的实体
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const matcher = Matcher.empty()
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.all(PositionComponent, VelocityComponent)
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.exclude(AIComponent);
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const playerEntity = new Entity('Player', 1);
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playerEntity.addComponent(new PositionComponent(10, 20));
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playerEntity.addComponent(new VelocityComponent(2, 2));
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playerEntity.addComponent(new PlayerComponent(1));
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const aiEntity = new Entity('AI', 2);
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aiEntity.addComponent(new PositionComponent(50, 60));
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aiEntity.addComponent(new VelocityComponent(1, 0));
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aiEntity.addComponent(new AIComponent('chase'));
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const incompleteEntity = new Entity('Incomplete', 3);
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incompleteEntity.addComponent(new PositionComponent(0, 0));
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expect(matcher.isInterestedEntity(playerEntity)).toBe(true);
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expect(matcher.isInterestedEntity(aiEntity)).toBe(false);
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expect(matcher.isInterestedEntity(incompleteEntity)).toBe(false);
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});
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test('all + one组合', () => {
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// 匹配有位置,且有武器或护甲的实体
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const matcher = Matcher.empty()
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.all(PositionComponent)
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.one(WeaponComponent, ArmorComponent);
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const warriorEntity = new Entity('Warrior', 1);
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warriorEntity.addComponent(new PositionComponent(10, 20));
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warriorEntity.addComponent(new WeaponComponent(25, 180));
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const guardEntity = new Entity('Guard', 2);
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guardEntity.addComponent(new PositionComponent(30, 40));
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guardEntity.addComponent(new ArmorComponent(12));
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const knightEntity = new Entity('Knight', 3);
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knightEntity.addComponent(new PositionComponent(50, 60));
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knightEntity.addComponent(new WeaponComponent(30, 200));
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knightEntity.addComponent(new ArmorComponent(15));
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const civilianEntity = new Entity('Civilian', 4);
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civilianEntity.addComponent(new PositionComponent(70, 80));
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civilianEntity.addComponent(new HealthComponent(80));
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const weaponNoPositionEntity = new Entity('WeaponNoPos', 5);
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weaponNoPositionEntity.addComponent(new WeaponComponent(20, 160));
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expect(matcher.isInterestedEntity(warriorEntity)).toBe(true);
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expect(matcher.isInterestedEntity(guardEntity)).toBe(true);
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expect(matcher.isInterestedEntity(knightEntity)).toBe(true);
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expect(matcher.isInterestedEntity(civilianEntity)).toBe(false);
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expect(matcher.isInterestedEntity(weaponNoPositionEntity)).toBe(false);
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});
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test('all + exclude + one组合', () => {
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// 匹配有位置和健康,有武器或护甲,但不是AI的实体
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const matcher = Matcher.empty()
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.all(PositionComponent, HealthComponent)
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.exclude(AIComponent)
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.one(WeaponComponent, ArmorComponent);
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const playerWarriorEntity = new Entity('PlayerWarrior', 1);
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playerWarriorEntity.addComponent(new PositionComponent(10, 20));
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playerWarriorEntity.addComponent(new HealthComponent(120));
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playerWarriorEntity.addComponent(new WeaponComponent(25, 180));
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playerWarriorEntity.addComponent(new PlayerComponent(1));
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const aiWarriorEntity = new Entity('AIWarrior', 2);
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aiWarriorEntity.addComponent(new PositionComponent(30, 40));
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aiWarriorEntity.addComponent(new HealthComponent(100));
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aiWarriorEntity.addComponent(new WeaponComponent(20, 160));
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aiWarriorEntity.addComponent(new AIComponent('attack'));
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const civilianEntity = new Entity('Civilian', 3);
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civilianEntity.addComponent(new PositionComponent(50, 60));
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civilianEntity.addComponent(new HealthComponent(80));
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// 没有武器或护甲
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const incompleteEntity = new Entity('Incomplete', 4);
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incompleteEntity.addComponent(new PositionComponent(70, 80));
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incompleteEntity.addComponent(new WeaponComponent(15, 140));
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// 没有健康组件
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expect(matcher.isInterestedEntity(playerWarriorEntity)).toBe(true);
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expect(matcher.isInterestedEntity(aiWarriorEntity)).toBe(false); // 被AI排除
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expect(matcher.isInterestedEntity(civilianEntity)).toBe(false); // 缺少武器/护甲
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expect(matcher.isInterestedEntity(incompleteEntity)).toBe(false); // 缺少健康组件
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});
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});
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describe('匹配器性能和缓存测试', () => {
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test('位掩码缓存应该正确工作', () => {
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const matcher = Matcher.empty().all(PositionComponent, VelocityComponent);
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// 创建测试实体
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const entity = new Entity('TestEntity', 1);
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entity.addComponent(new PositionComponent(10, 20));
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entity.addComponent(new VelocityComponent(1, 1));
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// 第一次匹配会构建缓存
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const result1 = matcher.isInterestedEntity(entity);
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// 再次匹配应该使用缓存
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const result2 = matcher.isInterestedEntity(entity);
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const result3 = matcher.isInterestedEntity(entity);
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expect(result1).toBe(true);
|
||||
expect(result2).toBe(true);
|
||||
expect(result3).toBe(true);
|
||||
});
|
||||
|
||||
test('修改匹配器后应该重新构建缓存', () => {
|
||||
const matcher = Matcher.empty().all(PositionComponent);
|
||||
|
||||
const entity = new Entity('TestEntity', 1);
|
||||
entity.addComponent(new PositionComponent(10, 20));
|
||||
entity.addComponent(new VelocityComponent(1, 1));
|
||||
|
||||
// 初始匹配
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
|
||||
// 修改匹配器
|
||||
matcher.all(HealthComponent);
|
||||
|
||||
// 应该重新计算匹配结果
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(false);
|
||||
|
||||
// 添加健康组件后应该匹配
|
||||
entity.addComponent(new HealthComponent(100));
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
});
|
||||
|
||||
test('适量实体匹配性能测试', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(PositionComponent, VelocityComponent)
|
||||
.exclude(AIComponent);
|
||||
|
||||
// 创建适量测试实体
|
||||
const entities: Entity[] = [];
|
||||
for (let i = 0; i < 100; i++) {
|
||||
const entity = new Entity(`Entity${i}`, i);
|
||||
entity.addComponent(new PositionComponent(i, i));
|
||||
|
||||
if (i % 2 === 0) {
|
||||
entity.addComponent(new VelocityComponent(1, 1));
|
||||
}
|
||||
|
||||
if (i % 5 === 0) {
|
||||
entity.addComponent(new AIComponent('patrol'));
|
||||
}
|
||||
|
||||
entities.push(entity);
|
||||
}
|
||||
|
||||
// 测试匹配性能
|
||||
const startTime = performance.now();
|
||||
let matchCount = 0;
|
||||
|
||||
for (const entity of entities) {
|
||||
if (matcher.isInterestedEntity(entity)) {
|
||||
matchCount++;
|
||||
}
|
||||
}
|
||||
|
||||
const endTime = performance.now();
|
||||
const executionTime = endTime - startTime;
|
||||
|
||||
// 性能验证:100个实体的匹配应该在合理时间内完成
|
||||
expect(executionTime).toBeLessThan(50); // 50ms内完成
|
||||
|
||||
// 逻辑验证:只有偶数索引且不是5的倍数的实体应该匹配
|
||||
// 偶数:50个,5的倍数:20个,重叠的偶数且是5倍数:10个
|
||||
// 所以匹配的应该是:50 - 10 = 40个
|
||||
expect(matchCount).toBe(40);
|
||||
});
|
||||
});
|
||||
|
||||
describe('边界情况和错误处理', () => {
|
||||
test('重复添加同一组件类型', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(PositionComponent)
|
||||
.all(PositionComponent); // 重复添加
|
||||
|
||||
const entity = new Entity('TestEntity', 1);
|
||||
entity.addComponent(new PositionComponent(10, 20));
|
||||
|
||||
// 应该仍然正常工作
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
|
||||
// 检查内部状态
|
||||
expect(matcher.getAllSet().length).toBe(2); // 会有重复
|
||||
});
|
||||
|
||||
test('空实体匹配测试', () => {
|
||||
const matchers = [
|
||||
Matcher.empty().all(PositionComponent),
|
||||
Matcher.empty().exclude(PositionComponent),
|
||||
Matcher.empty().one(PositionComponent, VelocityComponent)
|
||||
];
|
||||
|
||||
const emptyEntity = new Entity('EmptyEntity', 1);
|
||||
|
||||
expect(matchers[0].isInterestedEntity(emptyEntity)).toBe(false); // all
|
||||
expect(matchers[1].isInterestedEntity(emptyEntity)).toBe(true); // exclude
|
||||
expect(matchers[2].isInterestedEntity(emptyEntity)).toBe(false); // one
|
||||
});
|
||||
|
||||
test('实体组件动态变化', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(PositionComponent, VelocityComponent)
|
||||
.exclude(AIComponent);
|
||||
|
||||
const entity = new Entity('DynamicEntity', 1);
|
||||
|
||||
// 初始状态:无组件
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(false);
|
||||
|
||||
// 添加位置组件
|
||||
entity.addComponent(new PositionComponent(10, 20));
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(false);
|
||||
|
||||
// 添加速度组件
|
||||
entity.addComponent(new VelocityComponent(1, 1));
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
|
||||
// 添加AI组件(被排除)
|
||||
entity.addComponent(new AIComponent('idle'));
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(false);
|
||||
|
||||
// 移除AI组件
|
||||
const aiComponent = entity.getComponent(AIComponent);
|
||||
if (aiComponent) {
|
||||
entity.removeComponent(aiComponent);
|
||||
}
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
});
|
||||
|
||||
test('链式调用应该返回同一个匹配器实例', () => {
|
||||
const matcher = Matcher.empty();
|
||||
const result = matcher
|
||||
.all(PositionComponent)
|
||||
.exclude(AIComponent)
|
||||
.one(WeaponComponent, ArmorComponent);
|
||||
|
||||
expect(result).toBe(matcher);
|
||||
});
|
||||
});
|
||||
|
||||
describe('匹配器调试和工具方法', () => {
|
||||
test('toString方法应该返回有意义的描述', () => {
|
||||
const emptyMatcher = Matcher.empty();
|
||||
expect(emptyMatcher.toString()).toBe('Matcher()');
|
||||
|
||||
const simpleMatcher = Matcher.empty().all(PositionComponent);
|
||||
expect(simpleMatcher.toString()).toContain('all: [PositionComponent]');
|
||||
|
||||
const complexMatcher = Matcher.empty()
|
||||
.all(PositionComponent, VelocityComponent)
|
||||
.exclude(AIComponent)
|
||||
.one(WeaponComponent, ArmorComponent);
|
||||
|
||||
const str = complexMatcher.toString();
|
||||
expect(str).toContain('all: [PositionComponent, VelocityComponent]');
|
||||
expect(str).toContain('exclude: [AIComponent]');
|
||||
expect(str).toContain('one: [WeaponComponent, ArmorComponent]');
|
||||
});
|
||||
|
||||
test('获取匹配器配置', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(PositionComponent, VelocityComponent)
|
||||
.exclude(AIComponent, PlayerComponent)
|
||||
.one(WeaponComponent);
|
||||
|
||||
expect(matcher.getAllSet()).toEqual([PositionComponent, VelocityComponent]);
|
||||
expect(matcher.getExclusionSet()).toEqual([AIComponent, PlayerComponent]);
|
||||
expect(matcher.getOneSet()).toEqual([WeaponComponent]);
|
||||
});
|
||||
});
|
||||
|
||||
describe('位掩码直接匹配测试', () => {
|
||||
test('isInterested方法应该正确处理Bits对象', () => {
|
||||
const matcher = Matcher.empty().all(PositionComponent, VelocityComponent);
|
||||
|
||||
// 创建包含Position和Velocity的位掩码
|
||||
const matchingBits = typeManager.createBits(PositionComponent, VelocityComponent);
|
||||
expect(matcher.isInterested(matchingBits)).toBe(true);
|
||||
|
||||
// 创建只包含Position的位掩码
|
||||
const partialBits = typeManager.createBits(PositionComponent);
|
||||
expect(matcher.isInterested(partialBits)).toBe(false);
|
||||
|
||||
// 创建包含Position、Velocity和Health的位掩码
|
||||
const extraBits = typeManager.createBits(PositionComponent, VelocityComponent, HealthComponent);
|
||||
expect(matcher.isInterested(extraBits)).toBe(true);
|
||||
});
|
||||
|
||||
test('复杂位掩码匹配测试', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(PositionComponent)
|
||||
.exclude(AIComponent)
|
||||
.one(WeaponComponent, ArmorComponent);
|
||||
|
||||
// 匹配情况:Position + Weapon
|
||||
const bits1 = typeManager.createBits(PositionComponent, WeaponComponent);
|
||||
expect(matcher.isInterested(bits1)).toBe(true);
|
||||
|
||||
// 匹配情况:Position + Armor
|
||||
const bits2 = typeManager.createBits(PositionComponent, ArmorComponent);
|
||||
expect(matcher.isInterested(bits2)).toBe(true);
|
||||
|
||||
// 不匹配:Position + AI + Weapon(被排除)
|
||||
const bits3 = typeManager.createBits(PositionComponent, AIComponent, WeaponComponent);
|
||||
expect(matcher.isInterested(bits3)).toBe(false);
|
||||
|
||||
// 不匹配:Position only(缺少one条件)
|
||||
const bits4 = typeManager.createBits(PositionComponent);
|
||||
expect(matcher.isInterested(bits4)).toBe(false);
|
||||
|
||||
// 不匹配:Weapon only(缺少all条件)
|
||||
const bits5 = typeManager.createBits(WeaponComponent);
|
||||
expect(matcher.isInterested(bits5)).toBe(false);
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
// 清理组件类型管理器
|
||||
typeManager.reset();
|
||||
});
|
||||
});
|
||||
273
tests/ECS/Utils/Matcher.integration.test.ts
Normal file
273
tests/ECS/Utils/Matcher.integration.test.ts
Normal file
@@ -0,0 +1,273 @@
|
||||
import { Matcher } from '../../../src/ECS/Utils/Matcher';
|
||||
import { Entity } from '../../../src/ECS/Entity';
|
||||
import { Component } from '../../../src/ECS/Component';
|
||||
import { ComponentTypeManager } from '../../../src/ECS/Utils/ComponentTypeManager';
|
||||
|
||||
// 简单测试组件
|
||||
class SimplePositionComponent extends Component {
|
||||
constructor(public x: number = 0, public y: number = 0) {
|
||||
super();
|
||||
}
|
||||
}
|
||||
|
||||
class SimpleVelocityComponent extends Component {
|
||||
constructor(public vx: number = 0, public vy: number = 0) {
|
||||
super();
|
||||
}
|
||||
}
|
||||
|
||||
class SimpleHealthComponent extends Component {
|
||||
constructor(public health: number = 100) {
|
||||
super();
|
||||
}
|
||||
}
|
||||
|
||||
describe('Matcher集成测试', () => {
|
||||
beforeEach(() => {
|
||||
// 重置组件类型管理器
|
||||
ComponentTypeManager.instance.reset();
|
||||
// 重置Entity的静态eventBus以避免副作用
|
||||
Entity.eventBus = null;
|
||||
});
|
||||
|
||||
describe('基础实体匹配测试', () => {
|
||||
test('空匹配器匹配所有实体', () => {
|
||||
const matcher = Matcher.empty();
|
||||
|
||||
const entity1 = new Entity('Entity1', 1);
|
||||
const entity2 = new Entity('Entity2', 2);
|
||||
|
||||
expect(matcher.isInterestedEntity(entity1)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(entity2)).toBe(true);
|
||||
});
|
||||
|
||||
test('单一组件匹配测试', () => {
|
||||
const matcher = Matcher.empty().all(SimplePositionComponent);
|
||||
|
||||
const entityWithoutComponents = new Entity('Empty', 1);
|
||||
expect(matcher.isInterestedEntity(entityWithoutComponents)).toBe(false);
|
||||
|
||||
// 小心添加组件,这里可能是问题所在
|
||||
const entityWithPosition = new Entity('WithPosition', 2);
|
||||
try {
|
||||
entityWithPosition.addComponent(new SimplePositionComponent(10, 20));
|
||||
expect(matcher.isInterestedEntity(entityWithPosition)).toBe(true);
|
||||
} catch (error) {
|
||||
console.error('Error adding component:', error);
|
||||
throw error;
|
||||
}
|
||||
});
|
||||
|
||||
test('多组件匹配测试', () => {
|
||||
const matcher = Matcher.empty().all(SimplePositionComponent, SimpleVelocityComponent);
|
||||
|
||||
const completeEntity = new Entity('Complete', 1);
|
||||
completeEntity.addComponent(new SimplePositionComponent(10, 20));
|
||||
completeEntity.addComponent(new SimpleVelocityComponent(1, 1));
|
||||
|
||||
const partialEntity = new Entity('Partial', 2);
|
||||
partialEntity.addComponent(new SimplePositionComponent(0, 0));
|
||||
|
||||
expect(matcher.isInterestedEntity(completeEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(partialEntity)).toBe(false);
|
||||
});
|
||||
|
||||
test('排除组件匹配测试', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(SimplePositionComponent)
|
||||
.exclude(SimpleHealthComponent);
|
||||
|
||||
const normalEntity = new Entity('Normal', 1);
|
||||
normalEntity.addComponent(new SimplePositionComponent(10, 20));
|
||||
|
||||
const excludedEntity = new Entity('Excluded', 2);
|
||||
excludedEntity.addComponent(new SimplePositionComponent(50, 60));
|
||||
excludedEntity.addComponent(new SimpleHealthComponent(100));
|
||||
|
||||
expect(matcher.isInterestedEntity(normalEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(excludedEntity)).toBe(false);
|
||||
});
|
||||
|
||||
test('任一组件匹配测试', () => {
|
||||
const matcher = Matcher.empty().one(SimpleVelocityComponent, SimpleHealthComponent);
|
||||
|
||||
const velocityEntity = new Entity('Velocity', 1);
|
||||
velocityEntity.addComponent(new SimpleVelocityComponent(1, 1));
|
||||
|
||||
const healthEntity = new Entity('Health', 2);
|
||||
healthEntity.addComponent(new SimpleHealthComponent(100));
|
||||
|
||||
const neitherEntity = new Entity('Neither', 3);
|
||||
neitherEntity.addComponent(new SimplePositionComponent(0, 0));
|
||||
|
||||
expect(matcher.isInterestedEntity(velocityEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(healthEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(neitherEntity)).toBe(false);
|
||||
});
|
||||
});
|
||||
|
||||
describe('复杂匹配组合测试', () => {
|
||||
test('all + exclude组合', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(SimplePositionComponent, SimpleVelocityComponent)
|
||||
.exclude(SimpleHealthComponent);
|
||||
|
||||
const validEntity = new Entity('Valid', 1);
|
||||
validEntity.addComponent(new SimplePositionComponent(10, 20));
|
||||
validEntity.addComponent(new SimpleVelocityComponent(1, 1));
|
||||
|
||||
const excludedEntity = new Entity('Excluded', 2);
|
||||
excludedEntity.addComponent(new SimplePositionComponent(30, 40));
|
||||
excludedEntity.addComponent(new SimpleVelocityComponent(2, 2));
|
||||
excludedEntity.addComponent(new SimpleHealthComponent(100));
|
||||
|
||||
const incompleteEntity = new Entity('Incomplete', 3);
|
||||
incompleteEntity.addComponent(new SimplePositionComponent(50, 60));
|
||||
|
||||
expect(matcher.isInterestedEntity(validEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(excludedEntity)).toBe(false);
|
||||
expect(matcher.isInterestedEntity(incompleteEntity)).toBe(false);
|
||||
});
|
||||
|
||||
test('all + one组合', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(SimplePositionComponent)
|
||||
.one(SimpleVelocityComponent, SimpleHealthComponent);
|
||||
|
||||
const velocityEntity = new Entity('Velocity', 1);
|
||||
velocityEntity.addComponent(new SimplePositionComponent(10, 20));
|
||||
velocityEntity.addComponent(new SimpleVelocityComponent(1, 1));
|
||||
|
||||
const healthEntity = new Entity('Health', 2);
|
||||
healthEntity.addComponent(new SimplePositionComponent(30, 40));
|
||||
healthEntity.addComponent(new SimpleHealthComponent(100));
|
||||
|
||||
const bothEntity = new Entity('Both', 3);
|
||||
bothEntity.addComponent(new SimplePositionComponent(50, 60));
|
||||
bothEntity.addComponent(new SimpleVelocityComponent(2, 2));
|
||||
bothEntity.addComponent(new SimpleHealthComponent(80));
|
||||
|
||||
const invalidEntity = new Entity('Invalid', 4);
|
||||
invalidEntity.addComponent(new SimplePositionComponent(70, 80));
|
||||
|
||||
expect(matcher.isInterestedEntity(velocityEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(healthEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(bothEntity)).toBe(true);
|
||||
expect(matcher.isInterestedEntity(invalidEntity)).toBe(false);
|
||||
});
|
||||
});
|
||||
|
||||
describe('动态组件变化测试', () => {
|
||||
test('实体组件动态添加', () => {
|
||||
const matcher = Matcher.empty().all(SimplePositionComponent, SimpleVelocityComponent);
|
||||
|
||||
const entity = new Entity('Dynamic', 1);
|
||||
|
||||
// 初始状态:不匹配
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(false);
|
||||
|
||||
// 添加位置组件:仍不匹配
|
||||
entity.addComponent(new SimplePositionComponent(10, 20));
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(false);
|
||||
|
||||
// 添加速度组件:现在匹配
|
||||
entity.addComponent(new SimpleVelocityComponent(1, 1));
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
});
|
||||
|
||||
test('匹配器配置修改', () => {
|
||||
const matcher = Matcher.empty().all(SimplePositionComponent);
|
||||
|
||||
const entity = new Entity('Test', 1);
|
||||
entity.addComponent(new SimplePositionComponent(10, 20));
|
||||
entity.addComponent(new SimpleVelocityComponent(1, 1));
|
||||
|
||||
// 初始匹配
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
|
||||
// 修改匹配器,添加更多要求
|
||||
matcher.all(SimpleHealthComponent);
|
||||
|
||||
// 现在应该不匹配(缺少健康组件)
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(false);
|
||||
|
||||
// 添加健康组件后应该匹配
|
||||
entity.addComponent(new SimpleHealthComponent(100));
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
describe('边界情况测试', () => {
|
||||
test('空实体测试', () => {
|
||||
const allMatcher = Matcher.empty().all(SimplePositionComponent);
|
||||
const excludeMatcher = Matcher.empty().exclude(SimplePositionComponent);
|
||||
const oneMatcher = Matcher.empty().one(SimplePositionComponent, SimpleVelocityComponent);
|
||||
|
||||
const emptyEntity = new Entity('Empty', 1);
|
||||
|
||||
expect(allMatcher.isInterestedEntity(emptyEntity)).toBe(false);
|
||||
expect(excludeMatcher.isInterestedEntity(emptyEntity)).toBe(true);
|
||||
expect(oneMatcher.isInterestedEntity(emptyEntity)).toBe(false);
|
||||
});
|
||||
|
||||
test('重复组件类型配置', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(SimplePositionComponent)
|
||||
.all(SimplePositionComponent); // 重复添加
|
||||
|
||||
const entity = new Entity('Test', 1);
|
||||
entity.addComponent(new SimplePositionComponent(10, 20));
|
||||
|
||||
// 应该仍然正常工作
|
||||
expect(matcher.isInterestedEntity(entity)).toBe(true);
|
||||
|
||||
// 内部应该有重复的组件类型
|
||||
expect(matcher.getAllSet().length).toBe(2);
|
||||
});
|
||||
});
|
||||
|
||||
describe('匹配器工具方法测试', () => {
|
||||
test('toString方法', () => {
|
||||
const emptyMatcher = Matcher.empty();
|
||||
expect(emptyMatcher.toString()).toBe('Matcher()');
|
||||
|
||||
const simpleMatcher = Matcher.empty().all(SimplePositionComponent);
|
||||
const str = simpleMatcher.toString();
|
||||
expect(str).toContain('all: [SimplePositionComponent]');
|
||||
|
||||
const complexMatcher = Matcher.empty()
|
||||
.all(SimplePositionComponent, SimpleVelocityComponent)
|
||||
.exclude(SimpleHealthComponent);
|
||||
|
||||
const complexStr = complexMatcher.toString();
|
||||
expect(complexStr).toContain('all: [SimplePositionComponent, SimpleVelocityComponent]');
|
||||
expect(complexStr).toContain('exclude: [SimpleHealthComponent]');
|
||||
});
|
||||
|
||||
test('配置获取方法', () => {
|
||||
const matcher = Matcher.empty()
|
||||
.all(SimplePositionComponent, SimpleVelocityComponent)
|
||||
.exclude(SimpleHealthComponent);
|
||||
|
||||
expect(matcher.getAllSet()).toEqual([SimplePositionComponent, SimpleVelocityComponent]);
|
||||
expect(matcher.getExclusionSet()).toEqual([SimpleHealthComponent]);
|
||||
expect(matcher.getOneSet()).toEqual([]);
|
||||
});
|
||||
|
||||
test('链式调用', () => {
|
||||
const matcher = Matcher.empty();
|
||||
const result = matcher
|
||||
.all(SimplePositionComponent)
|
||||
.exclude(SimpleHealthComponent)
|
||||
.one(SimpleVelocityComponent);
|
||||
|
||||
expect(result).toBe(matcher);
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
// 清理
|
||||
ComponentTypeManager.instance.reset();
|
||||
Entity.eventBus = null;
|
||||
});
|
||||
});
|
||||
26
tests/ECS/Utils/Matcher.minimal.test.ts
Normal file
26
tests/ECS/Utils/Matcher.minimal.test.ts
Normal file
@@ -0,0 +1,26 @@
|
||||
import { Matcher } from '../../../src/ECS/Utils/Matcher';
|
||||
|
||||
describe('Matcher最小测试', () => {
|
||||
test('创建空匹配器', () => {
|
||||
const matcher = Matcher.empty();
|
||||
expect(matcher).toBeDefined();
|
||||
expect(matcher.toString()).toBe('Matcher()');
|
||||
});
|
||||
|
||||
test('匹配器配置方法', () => {
|
||||
const matcher = Matcher.empty();
|
||||
|
||||
// 这些方法应该返回匹配器本身
|
||||
expect(matcher.all()).toBe(matcher);
|
||||
expect(matcher.exclude()).toBe(matcher);
|
||||
expect(matcher.one()).toBe(matcher);
|
||||
});
|
||||
|
||||
test('获取匹配器配置', () => {
|
||||
const matcher = Matcher.empty();
|
||||
|
||||
expect(matcher.getAllSet()).toEqual([]);
|
||||
expect(matcher.getExclusionSet()).toEqual([]);
|
||||
expect(matcher.getOneSet()).toEqual([]);
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user