feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)
* feat(platform-common): 添加WASM加载器和环境检测API * feat(rapier2d): 新增Rapier2D WASM绑定包 * feat(physics-rapier2d): 添加跨平台WASM加载器 * feat(asset-system): 添加运行时资产目录和bundle格式 * feat(asset-system-editor): 新增编辑器资产管理包 * feat(editor-core): 添加构建系统和模块管理 * feat(editor-app): 重构浏览器预览使用import maps * feat(platform-web): 添加BrowserRuntime和资产读取 * feat(engine): 添加材质系统和着色器管理 * feat(material): 新增材质系统和着色器编辑器 * feat(tilemap): 增强tilemap编辑器和动画系统 * feat(modules): 添加module.json配置 * feat(core): 添加module.json和类型定义更新 * chore: 更新依赖和构建配置 * refactor(plugins): 更新插件模板使用ModuleManifest * chore: 添加第三方依赖库 * chore: 移除BehaviourTree-ai和ecs-astar子模块 * docs: 更新README和文档主题样式 * fix: 修复Rust文档测试和添加rapier2d WASM绑定 * fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题 * feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea) * fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖 * fix: 添加缺失的包依赖修复CI构建 * fix: 修复CodeQL检测到的代码问题 * fix: 修复构建错误和缺失依赖 * fix: 修复类型检查错误 * fix(material-system): 修复tsconfig配置支持TypeScript项目引用 * fix(editor-core): 修复Rollup构建配置添加tauri external * fix: 修复CodeQL检测到的代码问题 * fix: 修复CodeQL检测到的代码问题
This commit is contained in:
269
thirdparty/rapier.js/testbed2d/src/Graphics.ts
vendored
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269
thirdparty/rapier.js/testbed2d/src/Graphics.ts
vendored
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import * as PIXI from "pixi.js";
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import {Viewport} from "pixi-viewport";
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import type * as RAPIER from "@dimforge/rapier2d";
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type RAPIER_API = typeof import("@dimforge/rapier2d");
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const BOX_INSTANCE_INDEX = 0;
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const BALL_INSTANCE_INDEX = 1;
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var kk = 0;
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export class Graphics {
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coll2gfx: Map<number, PIXI.Graphics>;
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colorIndex: number;
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colorPalette: Array<number>;
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renderer: PIXI.Renderer;
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scene: PIXI.Container;
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viewport: Viewport;
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instanceGroups: Array<Array<PIXI.Graphics>>;
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lines: PIXI.Graphics;
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constructor() {
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// High pixel Ratio make the rendering extremely slow, so we cap it.
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// const pixelRatio = window.devicePixelRatio ? Math.min(window.devicePixelRatio, 1.5) : 1;
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this.coll2gfx = new Map();
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this.colorIndex = 0;
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this.colorPalette = [0xf3d9b1, 0x98c1d9, 0x053c5e, 0x1f7a8c];
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this.renderer = new PIXI.Renderer({
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backgroundColor: 0x292929,
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antialias: true,
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// resolution: pixelRatio,
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width: window.innerWidth,
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height: window.innerHeight,
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});
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this.scene = new PIXI.Container();
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document.body.appendChild(this.renderer.view);
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this.viewport = new Viewport({
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screenWidth: window.innerWidth,
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screenHeight: window.innerHeight,
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worldWidth: 1000,
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worldHeight: 1000,
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interaction: this.renderer.plugins.interaction,
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});
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this.scene.addChild(this.viewport);
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this.viewport.drag().pinch().wheel().decelerate();
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let me = this;
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function onWindowResize() {
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me.renderer.resize(window.innerWidth, window.innerHeight);
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}
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function onContextMenu(event: UIEvent) {
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event.preventDefault();
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}
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document.oncontextmenu = onContextMenu;
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document.body.oncontextmenu = onContextMenu;
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window.addEventListener("resize", onWindowResize, false);
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this.initInstances();
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}
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initInstances() {
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this.instanceGroups = [];
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this.instanceGroups.push(
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this.colorPalette.map((color) => {
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let graphics = new PIXI.Graphics();
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graphics.beginFill(color);
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graphics.drawRect(-1.0, 1.0, 2.0, -2.0);
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graphics.endFill();
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return graphics;
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}),
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);
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this.instanceGroups.push(
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this.colorPalette.map((color) => {
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let graphics = new PIXI.Graphics();
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graphics.beginFill(color);
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graphics.drawCircle(0.0, 0.0, 1.0);
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graphics.endFill();
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return graphics;
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}),
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);
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}
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render(world: RAPIER.World, debugRender: Boolean) {
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kk += 1;
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if (!this.lines) {
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this.lines = new PIXI.Graphics();
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this.viewport.addChild(this.lines);
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}
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if (debugRender) {
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let buffers = world.debugRender();
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let vtx = buffers.vertices;
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let cls = buffers.colors;
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this.lines.clear();
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for (let i = 0; i < vtx.length / 4; i += 1) {
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let color = PIXI.utils.rgb2hex([
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cls[i * 8],
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cls[i * 8 + 1],
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cls[i * 8 + 2],
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]);
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this.lines.lineStyle(1.0, color, cls[i * 8 + 3], 0.5, true);
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this.lines.moveTo(vtx[i * 4], -vtx[i * 4 + 1]);
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this.lines.lineTo(vtx[i * 4 + 2], -vtx[i * 4 + 3]);
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}
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} else {
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this.lines.clear();
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}
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this.updatePositions(world);
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this.renderer.render(this.scene);
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}
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lookAt(pos: {zoom: number; target: {x: number; y: number}}) {
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this.viewport.setZoom(pos.zoom);
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this.viewport.moveCenter(pos.target.x, pos.target.y);
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}
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updatePositions(world: RAPIER.World) {
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world.forEachCollider((elt) => {
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let gfx = this.coll2gfx.get(elt.handle);
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let translation = elt.translation();
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let rotation = elt.rotation();
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if (!!gfx) {
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gfx.position.x = translation.x;
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gfx.position.y = -translation.y;
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gfx.rotation = -rotation;
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}
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});
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}
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reset() {
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this.coll2gfx.forEach((gfx) => {
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this.viewport.removeChild(gfx);
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gfx.destroy();
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});
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this.coll2gfx = new Map();
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this.colorIndex = 0;
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}
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addCollider(
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RAPIER: RAPIER_API,
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world: RAPIER.World,
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collider: RAPIER.Collider,
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) {
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let i;
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let parent = collider.parent();
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let instance;
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let graphics;
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let vertices;
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let instanceId = parent.isFixed() ? 0 : this.colorIndex + 1;
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switch (collider.shapeType()) {
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case RAPIER.ShapeType.Cuboid:
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let hext = collider.halfExtents();
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instance = this.instanceGroups[BOX_INSTANCE_INDEX][instanceId];
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graphics = instance.clone();
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graphics.scale.x = hext.x;
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graphics.scale.y = hext.y;
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this.viewport.addChild(graphics);
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break;
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case RAPIER.ShapeType.Ball:
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let rad = collider.radius();
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instance = this.instanceGroups[BALL_INSTANCE_INDEX][instanceId];
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graphics = instance.clone();
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graphics.scale.x = rad;
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graphics.scale.y = rad;
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this.viewport.addChild(graphics);
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break;
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case RAPIER.ShapeType.Polyline:
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vertices = Array.from(collider.vertices());
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graphics = new PIXI.Graphics();
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graphics
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.lineStyle(0.2, this.colorPalette[instanceId])
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.moveTo(vertices[0], -vertices[1]);
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for (i = 2; i < vertices.length; i += 2) {
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graphics.lineTo(vertices[i], -vertices[i + 1]);
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}
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this.viewport.addChild(graphics);
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break;
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case RAPIER.ShapeType.HeightField:
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let heights = Array.from(collider.heightfieldHeights());
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let scale = collider.heightfieldScale();
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let step = scale.x / (heights.length - 1);
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graphics = new PIXI.Graphics();
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graphics
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.lineStyle(0.2, this.colorPalette[instanceId])
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.moveTo(-scale.x / 2.0, -heights[0] * scale.y);
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for (i = 1; i < heights.length; i += 1) {
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graphics.lineTo(
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-scale.x / 2.0 + i * step,
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-heights[i] * scale.y,
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);
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}
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this.viewport.addChild(graphics);
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break;
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case RAPIER.ShapeType.ConvexPolygon:
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vertices = Array.from(collider.vertices());
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graphics = new PIXI.Graphics();
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graphics.beginFill(this.colorPalette[instanceId], 1.0);
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graphics.moveTo(vertices[0], -vertices[1]);
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for (i = 2; i < vertices.length; i += 2) {
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graphics.lineTo(vertices[i], -vertices[i + 1]);
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}
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this.viewport.addChild(graphics);
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break;
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case RAPIER.ShapeType.Voxels:
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graphics = new PIXI.Graphics();
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graphics.beginFill(this.colorPalette[instanceId], 1.0);
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collider.clearShapeCache();
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let shape = collider.shape as RAPIER.Voxels;
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let gridCoords = shape.data;
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let sz = shape.voxelSize;
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for (i = 0; i < gridCoords.length; i += 2) {
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let minx = gridCoords[i] * sz.x;
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let miny = gridCoords[i + 1] * sz.y;
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let maxx = minx + sz.x;
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let maxy = miny + sz.y;
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graphics.moveTo(minx, -miny);
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graphics.lineTo(maxx, -miny);
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graphics.lineTo(maxx, -maxy);
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graphics.lineTo(minx, -maxy);
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}
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this.viewport.addChild(graphics);
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break;
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default:
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console.log("Unknown shape to render: ", collider.shapeType());
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return;
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}
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let t = collider.translation();
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let r = collider.rotation();
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// dummy.position.set(t.x, t.y, t.z);
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// dummy.quaternion.set(r.x, r.y, r.z, r.w);
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// dummy.scale.set(instanceDesc.scale.x, instanceDesc.scale.y, instanceDesc.scale.z);
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// dummy.updateMatrix();
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// instance.setMatrixAt(instanceDesc.elementId, dummy.matrix);
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// instance.instanceMatrix.needsUpdate = true;
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graphics.position.x = t.x;
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graphics.position.y = -t.y;
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graphics.rotation = r;
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this.coll2gfx.set(collider.handle, graphics);
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this.colorIndex =
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(this.colorIndex + 1) % (this.colorPalette.length - 1);
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}
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}
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