feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)

* feat(platform-common): 添加WASM加载器和环境检测API

* feat(rapier2d): 新增Rapier2D WASM绑定包

* feat(physics-rapier2d): 添加跨平台WASM加载器

* feat(asset-system): 添加运行时资产目录和bundle格式

* feat(asset-system-editor): 新增编辑器资产管理包

* feat(editor-core): 添加构建系统和模块管理

* feat(editor-app): 重构浏览器预览使用import maps

* feat(platform-web): 添加BrowserRuntime和资产读取

* feat(engine): 添加材质系统和着色器管理

* feat(material): 新增材质系统和着色器编辑器

* feat(tilemap): 增强tilemap编辑器和动画系统

* feat(modules): 添加module.json配置

* feat(core): 添加module.json和类型定义更新

* chore: 更新依赖和构建配置

* refactor(plugins): 更新插件模板使用ModuleManifest

* chore: 添加第三方依赖库

* chore: 移除BehaviourTree-ai和ecs-astar子模块

* docs: 更新README和文档主题样式

* fix: 修复Rust文档测试和添加rapier2d WASM绑定

* fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题

* feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea)

* fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖

* fix: 添加缺失的包依赖修复CI构建

* fix: 修复CodeQL检测到的代码问题

* fix: 修复构建错误和缺失依赖

* fix: 修复类型检查错误

* fix(material-system): 修复tsconfig配置支持TypeScript项目引用

* fix(editor-core): 修复Rollup构建配置添加tauri external

* fix: 修复CodeQL检测到的代码问题

* fix: 修复CodeQL检测到的代码问题
This commit is contained in:
YHH
2025-12-03 22:15:22 +08:00
committed by GitHub
parent caf7622aa0
commit 63f006ab62
496 changed files with 77601 additions and 4067 deletions

View File

@@ -3,7 +3,6 @@
* Tilemap Editor Module Entry
*/
import React from 'react';
import type { ServiceContainer, Entity } from '@esengine/ecs-framework';
import { Core } from '@esengine/ecs-framework';
import type {
@@ -24,7 +23,6 @@ import {
ComponentRegistry,
IDialogService,
IFileSystemService,
UIRegistry,
FileActionRegistry
} from '@esengine/editor-core';
import type { IDialog, IFileSystem } from '@esengine/editor-core';
@@ -32,7 +30,7 @@ import { TransformComponent } from '@esengine/engine-core';
// Runtime imports from @esengine/tilemap
import { TilemapComponent, TilemapCollider2DComponent, TilemapRuntimeModule } from '@esengine/tilemap';
import type { IPlugin, PluginDescriptor } from '@esengine/editor-core';
import type { IPlugin, ModuleManifest } from '@esengine/editor-core';
import { TilemapEditorPanel } from './components/panels/TilemapEditorPanel';
import { TilemapInspectorProvider } from './providers/TilemapInspectorProvider';
import { registerTilemapGizmo } from './gizmos/TilemapGizmo';
@@ -46,6 +44,7 @@ import './styles/TilemapEditor.css';
export { TilemapEditorPanel } from './components/panels/TilemapEditorPanel';
export { TilesetPanel } from './components/panels/TilesetPanel';
export { TilemapCanvas } from './components/TilemapCanvas';
export { TilemapViewport } from './components/TilemapViewport';
export { TilesetPreview } from './components/TilesetPreview';
export { useTilemapEditorStore } from './stores/TilemapEditorStore';
export type { TilemapEditorState, TilemapToolType, TileSelection } from './stores/TilemapEditorStore';
@@ -53,7 +52,10 @@ export type { ITilemapTool, ToolContext } from './tools/ITilemapTool';
export { BrushTool } from './tools/BrushTool';
export { EraserTool } from './tools/EraserTool';
export { FillTool } from './tools/FillTool';
export { RectangleTool } from './tools/RectangleTool';
export { SelectTool } from './tools/SelectTool';
export { TilemapInspectorProvider } from './providers/TilemapInspectorProvider';
export { TileAnimationEditor } from './components/panels/TileAnimationEditor';
/**
* Tilemap 编辑器模块
@@ -355,22 +357,26 @@ export class TilemapEditorModule implements IEditorModuleLoader {
export const tilemapEditorModule = new TilemapEditorModule();
/**
* Tilemap 插件描述符
* Tilemap Plugin Descriptor
* Tilemap 插件清单
* Tilemap Plugin Manifest
*/
const descriptor: PluginDescriptor = {
const manifest: ModuleManifest = {
id: '@esengine/tilemap',
name: 'Tilemap',
name: '@esengine/tilemap',
displayName: 'Tilemap',
version: '1.0.0',
description: 'Tilemap system with Tiled editor support',
category: 'tilemap',
enabledByDefault: false,
isEnginePlugin: true,
category: 'Rendering',
isCore: false,
defaultEnabled: false,
isEngineModule: true,
canContainContent: true,
modules: [
{ name: 'Runtime', type: 'runtime', loadingPhase: 'default' },
{ name: 'Editor', type: 'editor', loadingPhase: 'postDefault' }
]
dependencies: ['engine-core'],
exports: {
components: ['TilemapComponent', 'TilemapCollider2DComponent'],
systems: ['TilemapRenderingSystem'],
loaders: ['TilemapLoader', 'TilesetLoader']
}
};
/**
@@ -378,7 +384,7 @@ const descriptor: PluginDescriptor = {
* Complete Tilemap Plugin (runtime + editor)
*/
export const TilemapPlugin: IPlugin = {
descriptor,
manifest,
runtimeModule: new TilemapRuntimeModule(),
editorModule: tilemapEditorModule
};