feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)

* feat(platform-common): 添加WASM加载器和环境检测API

* feat(rapier2d): 新增Rapier2D WASM绑定包

* feat(physics-rapier2d): 添加跨平台WASM加载器

* feat(asset-system): 添加运行时资产目录和bundle格式

* feat(asset-system-editor): 新增编辑器资产管理包

* feat(editor-core): 添加构建系统和模块管理

* feat(editor-app): 重构浏览器预览使用import maps

* feat(platform-web): 添加BrowserRuntime和资产读取

* feat(engine): 添加材质系统和着色器管理

* feat(material): 新增材质系统和着色器编辑器

* feat(tilemap): 增强tilemap编辑器和动画系统

* feat(modules): 添加module.json配置

* feat(core): 添加module.json和类型定义更新

* chore: 更新依赖和构建配置

* refactor(plugins): 更新插件模板使用ModuleManifest

* chore: 添加第三方依赖库

* chore: 移除BehaviourTree-ai和ecs-astar子模块

* docs: 更新README和文档主题样式

* fix: 修复Rust文档测试和添加rapier2d WASM绑定

* fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题

* feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea)

* fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖

* fix: 添加缺失的包依赖修复CI构建

* fix: 修复CodeQL检测到的代码问题

* fix: 修复构建错误和缺失依赖

* fix: 修复类型检查错误

* fix(material-system): 修复tsconfig配置支持TypeScript项目引用

* fix(editor-core): 修复Rollup构建配置添加tauri external

* fix: 修复CodeQL检测到的代码问题

* fix: 修复CodeQL检测到的代码问题
This commit is contained in:
YHH
2025-12-03 22:15:22 +08:00
committed by GitHub
parent caf7622aa0
commit 63f006ab62
496 changed files with 77601 additions and 4067 deletions

View File

@@ -35,17 +35,36 @@ export interface PluginSettings {
enabledPlugins: string[];
}
/**
* 模块配置
* Module Configuration
*/
export interface ModuleSettings {
/**
* 禁用的模块 ID 列表(黑名单方式)
* Disabled module IDs (blacklist approach)
* Modules NOT in this list are enabled.
* 不在此列表中的模块为启用状态。
*/
disabledModules: string[];
}
export interface ProjectConfig {
projectType?: ProjectType;
componentsPath?: string;
componentPattern?: string;
/** User scripts directory (default: 'scripts') | 用户脚本目录(默认:'scripts' */
scriptsPath?: string;
/** Build output directory | 构建输出目录 */
buildOutput?: string;
/** Scenes directory | 场景目录 */
scenesPath?: string;
/** Default scene file | 默认场景文件 */
defaultScene?: string;
/** UI 设计分辨率 / UI design resolution */
/** UI design resolution | UI 设计分辨率 */
uiDesignResolution?: UIDesignResolution;
/** 插件配置 / Plugin settings */
/** Plugin settings | 插件配置 */
plugins?: PluginSettings;
/** Module settings | 模块配置 */
modules?: ModuleSettings;
}
@Injectable()
@@ -72,9 +91,8 @@ export class ProjectService implements IService {
const config: ProjectConfig = {
projectType: 'esengine',
componentsPath: 'components',
componentPattern: '**/*.ts',
buildOutput: 'temp/editor-components',
scriptsPath: 'scripts',
buildOutput: '.esengine/compiled',
scenesPath: 'scenes',
defaultScene: 'main.ecs'
};
@@ -153,15 +171,34 @@ export class ProjectService implements IService {
return this.currentProject !== null;
}
public getComponentsPath(): string | null {
/**
* Get user scripts directory path.
* 获取用户脚本目录路径。
*
* @returns Scripts directory path | 脚本目录路径
*/
public getScriptsPath(): string | null {
if (!this.currentProject) {
return null;
}
if (!this.projectConfig?.componentsPath) {
return this.currentProject.path;
}
const scriptsPath = this.projectConfig?.scriptsPath || 'scripts';
const sep = this.currentProject.path.includes('\\') ? '\\' : '/';
return `${this.currentProject.path}${sep}${this.projectConfig.componentsPath}`;
return `${this.currentProject.path}${sep}${scriptsPath}`;
}
/**
* Get editor scripts directory path (scripts/editor).
* 获取编辑器脚本目录路径scripts/editor
*
* @returns Editor scripts directory path | 编辑器脚本目录路径
*/
public getEditorScriptsPath(): string | null {
const scriptsPath = this.getScriptsPath();
if (!scriptsPath) {
return null;
}
const sep = scriptsPath.includes('\\') ? '\\' : '/';
return `${scriptsPath}${sep}editor`;
}
public getScenesPath(): string | null {
@@ -214,15 +251,15 @@ export class ProjectService implements IService {
logger.debug('Raw config content:', content);
const config = JSON.parse(content) as ProjectConfig;
logger.debug('Parsed config plugins:', config.plugins);
const result = {
const result: ProjectConfig = {
projectType: config.projectType || 'esengine',
componentsPath: config.componentsPath || '',
componentPattern: config.componentPattern || '**/*.ts',
buildOutput: config.buildOutput || 'temp/editor-components',
scriptsPath: config.scriptsPath || 'scripts',
buildOutput: config.buildOutput || '.esengine/compiled',
scenesPath: config.scenesPath || 'scenes',
defaultScene: config.defaultScene || 'main.ecs',
uiDesignResolution: config.uiDesignResolution,
plugins: config.plugins
plugins: config.plugins,
modules: config.modules
};
logger.debug('Loaded config result:', result);
return result;
@@ -230,9 +267,8 @@ export class ProjectService implements IService {
logger.warn('Failed to load config, using defaults', error);
return {
projectType: 'esengine',
componentsPath: '',
componentPattern: '**/*.ts',
buildOutput: 'temp/editor-components',
scriptsPath: 'scripts',
buildOutput: '.esengine/compiled',
scenesPath: 'scenes',
defaultScene: 'main.ecs'
};
@@ -350,6 +386,70 @@ export class ProjectService implements IService {
await this.setEnabledPlugins(current.filter(id => id !== pluginId));
}
// ==================== Module Settings ====================
/**
* 获取禁用的模块列表(黑名单)
* Get disabled modules list (blacklist)
* @returns Array of disabled module IDs
*/
public getDisabledModules(): string[] {
return this.projectConfig?.modules?.disabledModules || [];
}
/**
* 获取模块配置
* Get module settings
*/
public getModuleSettings(): ModuleSettings | null {
return this.projectConfig?.modules || null;
}
/**
* 设置禁用的模块列表
* Set disabled modules list
*
* @param disabledModules - Array of disabled module IDs
*/
public async setDisabledModules(disabledModules: string[]): Promise<void> {
await this.updateConfig({
modules: {
disabledModules
}
});
await this.messageHub.publish('project:modulesChanged', { disabledModules });
logger.info('Module settings saved', { disabledCount: disabledModules.length });
}
/**
* 禁用模块
* Disable a module
*/
public async disableModule(moduleId: string): Promise<void> {
const current = this.getDisabledModules();
if (!current.includes(moduleId)) {
await this.setDisabledModules([...current, moduleId]);
}
}
/**
* 启用模块
* Enable a module
*/
public async enableModule(moduleId: string): Promise<void> {
const current = this.getDisabledModules();
await this.setDisabledModules(current.filter(id => id !== moduleId));
}
/**
* 检查模块是否启用
* Check if a module is enabled
*/
public isModuleEnabled(moduleId: string): boolean {
const disabled = this.getDisabledModules();
return !disabled.includes(moduleId);
}
public dispose(): void {
this.currentProject = null;
this.projectConfig = null;