feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)

* feat(platform-common): 添加WASM加载器和环境检测API

* feat(rapier2d): 新增Rapier2D WASM绑定包

* feat(physics-rapier2d): 添加跨平台WASM加载器

* feat(asset-system): 添加运行时资产目录和bundle格式

* feat(asset-system-editor): 新增编辑器资产管理包

* feat(editor-core): 添加构建系统和模块管理

* feat(editor-app): 重构浏览器预览使用import maps

* feat(platform-web): 添加BrowserRuntime和资产读取

* feat(engine): 添加材质系统和着色器管理

* feat(material): 新增材质系统和着色器编辑器

* feat(tilemap): 增强tilemap编辑器和动画系统

* feat(modules): 添加module.json配置

* feat(core): 添加module.json和类型定义更新

* chore: 更新依赖和构建配置

* refactor(plugins): 更新插件模板使用ModuleManifest

* chore: 添加第三方依赖库

* chore: 移除BehaviourTree-ai和ecs-astar子模块

* docs: 更新README和文档主题样式

* fix: 修复Rust文档测试和添加rapier2d WASM绑定

* fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题

* feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea)

* fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖

* fix: 添加缺失的包依赖修复CI构建

* fix: 修复CodeQL检测到的代码问题

* fix: 修复构建错误和缺失依赖

* fix: 修复类型检查错误

* fix(material-system): 修复tsconfig配置支持TypeScript项目引用

* fix(editor-core): 修复Rollup构建配置添加tauri external

* fix: 修复CodeQL检测到的代码问题

* fix: 修复CodeQL检测到的代码问题
This commit is contained in:
YHH
2025-12-03 22:15:22 +08:00
committed by GitHub
parent caf7622aa0
commit 63f006ab62
496 changed files with 77601 additions and 4067 deletions

View File

@@ -4,6 +4,7 @@
*/
import { useState, useEffect, useRef, useCallback } from 'react';
import * as LucideIcons from 'lucide-react';
import {
Plus,
Download,
@@ -68,6 +69,21 @@ interface ContentBrowserProps {
revealPath?: string | null;
}
/**
* 根据图标名获取 Lucide 图标组件
*/
function getIconComponent(iconName: string | undefined, size: number = 16): React.ReactNode {
if (!iconName) return <File size={size} />;
const icons = LucideIcons as unknown as Record<string, React.ComponentType<{ size?: number }>>;
const IconComponent = icons[iconName];
if (IconComponent) {
return <IconComponent size={size} />;
}
return <File size={size} />;
}
// 获取资产类型显示名称
function getAssetTypeName(asset: AssetItem): string {
if (asset.type === 'folder') return 'Folder';
@@ -156,7 +172,8 @@ export function ContentBrowser({
dockInLayout: 'Dock in Layout',
noProject: 'No project loaded',
empty: 'This folder is empty',
newFolder: 'New Folder'
newFolder: 'New Folder',
newPrefix: 'New'
},
zh: {
favorites: '收藏夹',
@@ -169,7 +186,8 @@ export function ContentBrowser({
dockInLayout: '停靠到布局',
noProject: '未加载项目',
empty: '文件夹为空',
newFolder: '新建文件夹'
newFolder: '新建文件夹',
newPrefix: '新建'
}
}[locale] || {
favorites: 'Favorites',
@@ -182,7 +200,24 @@ export function ContentBrowser({
dockInLayout: 'Dock in Layout',
noProject: 'No project loaded',
empty: 'This folder is empty',
newFolder: 'New Folder'
newFolder: 'New Folder',
newPrefix: 'New'
};
// 文件创建模板的 label 本地化映射
const templateLabels: Record<string, { en: string; zh: string }> = {
'Material': { en: 'Material', zh: '材质' },
'Shader': { en: 'Shader', zh: '着色器' },
'Tilemap': { en: 'Tilemap', zh: '瓦片地图' },
'Tileset': { en: 'Tileset', zh: '瓦片集' },
};
const getTemplateLabel = (label: string): string => {
const mapping = templateLabels[label];
if (mapping) {
return locale === 'zh' ? mapping.zh : mapping.en;
}
return label;
};
// Build folder tree - use ref to avoid dependency cycle
@@ -546,8 +581,10 @@ export function ContentBrowser({
if (templates.length > 0) {
items.push({ label: '', separator: true, onClick: () => {} });
for (const template of templates) {
const localizedLabel = getTemplateLabel(template.label);
items.push({
label: `New ${template.label}`,
label: `${t.newPrefix} ${localizedLabel}`,
icon: getIconComponent(template.icon, 16),
onClick: () => {
setContextMenu(null);
if (currentPath) {